Commit Graph

665 Commits

Author SHA1 Message Date
evanpelle ba654fd7ea thread_split: render crown on first place 2025-02-01 12:05:11 -08:00
evanpelle 42490e2aef use renderTroops & renderNumber for playerinfo overlay 2025-02-01 12:05:11 -08:00
evanpelle 8fea4d7bfa make place name for efficient during spawn 2025-02-01 12:05:11 -08:00
Evan e4f0d76733 made name rendering more efficient 2025-02-01 12:05:11 -08:00
Evan 70a5b8883e make calculate clusters more efficient 2025-02-01 12:05:11 -08:00
Evan b91d9d4148 fix bugs from using tilerefs 2025-02-01 12:05:11 -08:00
Evan f0f5bae79f thread_split: convert all tile to tileref 2025-02-01 12:05:11 -08:00
evanpelle c42cc2a9b4 have Game delegate to GameMap for cleaner API 2025-02-01 12:05:11 -08:00
evanpelle a17ae48cd3 use TileRef instead of tile 2025-02-01 12:05:11 -08:00
evanpelle 2068e42982 use GameMap for storage in worker thread 2025-02-01 12:05:11 -08:00
evanpelle b22532d41f use TileRef instead of TerrainTile for astar 2025-02-01 12:05:11 -08:00
evanpelle 2a2f62436c have terrainmaploader return GameMap 2025-02-01 12:05:11 -08:00
evanpelle 0d764eb885 update gamemap, rename gamemap enum => gamemaptype 2025-02-01 12:05:11 -08:00
Evan 3eef0b772e create GameMap for storing tiles efficiently 2025-02-01 12:05:11 -08:00
evanpelle f0d9477e56 use terrain tile for search 2025-02-01 12:05:11 -08:00
evanpelle bf52754fb7 simplify tile rendering 2025-02-01 12:05:11 -08:00
evanpelle 05564b7668 make terrain tile load lazily save memory 2025-02-01 12:05:11 -08:00
evanpelle fed18e471c thread-split: create PlayerProfile transfer flow 2025-02-01 12:05:11 -08:00
Evan e76837c75a thread-split events display 2025-02-01 12:05:11 -08:00
Evan 3da6008e9f thread split: get units working 2025-02-01 12:05:11 -08:00
Evan e395619abc update unitlayer to use new api 2025-02-01 12:05:11 -08:00
Evan e467ab800f name doesn't wrap, can go to player on leaderboard 2025-02-01 12:05:11 -08:00
Evan 818fbbdcd5 tile perf improvements 2025-02-01 12:05:11 -08:00
Evan 5fca2f287b minor perf improvments 2025-02-01 12:05:11 -08:00
Evan 8e442fe9ce use html for rendering text 2025-02-01 12:05:11 -08:00
Evan 8c947a9fbf use updates for serializing game updates 2025-02-01 12:05:11 -08:00
Evan 459fc50dae builds 2025-02-01 12:05:11 -08:00
evanpelle 162b6dc349 in progress 2025-02-01 12:05:11 -08:00
evanpelle 3dbe2784b9 thread_split: build units working 2025-02-01 12:05:11 -08:00
evanpelle 10a1f1af8e thread_split: enable spawn highlight 2025-02-01 12:05:11 -08:00
Evan 7d04d25e6f thread_split: get units working 2025-02-01 12:05:11 -08:00
evanpelle fa02c7d6b5 update tile render amount per tick 2025-02-01 12:05:11 -08:00
evanpelle 7673cf03ac multithreading: radial menu works 2025-02-01 12:05:11 -08:00
Evan 9a95fbe89e get attacks working, adjust name placement scaling factor 2025-02-01 12:05:11 -08:00
evanpelle 39c8f9481d attack working 2025-02-01 12:05:11 -08:00
evanpelle 8a320f184c build worker messaging system 2025-02-01 12:05:11 -08:00
evanpelle b260aa0441 control panel works 2025-02-01 12:05:11 -08:00
evanpelle 29ad62c2a4 leaderboard works with view 2025-02-01 12:05:11 -08:00
Evan d5e6667b1f render player info 2025-02-01 12:05:11 -08:00
Evan 37522b6467 have GameRunner calculate Name location 2025-02-01 12:05:11 -08:00
Evan 12e535a21f remove borderOnlyChange 2025-02-01 12:05:11 -08:00
Evan beb00fd637 only refresh territory layer every 50ms 2025-02-01 12:05:11 -08:00
Evan 74716cdfdf don't render territory on drag to make it smoother 2025-02-01 12:05:11 -08:00
Evan 1bbb5c9ac3 packing tiles for more efficient transfer 2025-02-01 12:05:11 -08:00
Evan 2441abd7c8 game kind of working with GameView 2025-02-01 12:05:11 -08:00
Evan 3e8517363f use GameView in renderers 2025-02-01 12:05:11 -08:00
Evan 8616e9bfcb game runs in seperate thread 2025-02-01 12:05:11 -08:00
Evan f988d555bb update views 2025-02-01 12:05:11 -08:00
Evan dab427d614 put methods onto terraintile 2025-02-01 12:05:11 -08:00
Evan 8443095d89 create game runner 2025-02-01 12:05:11 -08:00