Commit Graph

  • 764cc13aec fix los angeles fix/impassable-minimap-priority FloPinguin 2026-06-20 17:49:10 +02:00
  • 357c6032f1 Merge remote-tracking branch 'origin/main' into fix/impassable-minimap-priority FloPinguin 2026-06-20 17:41:56 +02:00
  • 712be596dd fix minimap priority: water > impassable > land for pathfinding accuracy FloPinguin 2026-06-20 17:32:10 +02:00
  • d30385fc56 Add structure dots toggle to graphics settings structure-dots-toggle Evan Pelle 2026-06-20 03:35:05 +00:00
  • 4ee68b4ea7 Add nuke fallout color graphics option (#4355) v32 Evan 2026-06-19 20:28:11 -07:00
  • 89297bbe9e Add nuke fallout color graphics option (#4355) main Evan 2026-06-19 20:28:11 -07:00
  • cb0d79ed6d Add black outline to alliance icon for terrain contrast (#4353) Evan 2026-06-19 20:16:45 -07:00
  • 08b8715667 Add black outline to alliance icon for terrain contrast (#4353) Evan 2026-06-19 20:16:45 -07:00
  • c4f7b8e0c8 Surface alliance renewal & rejection events in important-events panel fix-alliance-event-notifications Evan Pelle 2026-06-20 03:08:45 +00:00
  • ad9380a35d Make the important events panel scrollable (#4346) Evan 2026-06-19 19:36:06 -07:00
  • 2f594ebc26 Make the important events panel scrollable (#4346) Evan 2026-06-19 19:36:06 -07:00
  • 7d723a9e8b Fixed factory ghost radius (#4337) TKTK123456 2026-06-19 22:27:54 -04:00
  • 08af8470fa Fixed factory ghost radius (#4337) TKTK123456 2026-06-19 22:27:54 -04:00
  • 805f0968b1 Add impassable terrain 🗺️ (#4340) FloPinguin 2026-06-19 23:54:09 +02:00
  • 6e892839e8 Ofm tournament - Log Final standings and Per-Kill eliminations (#4350) Zixer1 2026-06-19 15:27:20 -04:00
  • ff5eb78689 Login with Google — client UI (#4028) (#4279) Josh Harris 2026-06-19 11:47:40 +01:00
  • 24eb8ec974 balances invasion-gamemode bijx 2026-06-18 20:54:27 -04:00
  • d7b781f155 Add trade ship captured event with toggle setting (#4344) v0.32.2 Evan 2026-06-18 15:18:00 -07:00
  • 21291b9fa3 Add trade ship captured event with toggle setting (#4344) Evan 2026-06-18 15:18:00 -07:00
  • 66d2cbca1e Merge branch 'main' into feat/impassable-terrain FloPinguin 2026-06-18 23:32:27 +02:00
  • 8acb8be16b Merge remote-tracking branch 'origin/main' into feat/impassable-terrain FloPinguin 2026-06-18 23:28:20 +02:00
  • 6159f1f186 Fix anonymous-names setting not hiding names on the map (#4345) Evan 2026-06-18 14:16:57 -07:00
  • 9881b118e4 Fix anonymous-names setting not hiding names on the map (#4345) Evan 2026-06-18 14:16:57 -07:00
  • 3102c7dafb fix some maps which had black pixels FloPinguin 2026-06-18 23:08:20 +02:00
  • 707057f09f Fix ocean color change reverting nuke-created water to land (#4343) Evan 2026-06-18 13:43:09 -07:00
  • 58e8a5fabd Fix ocean color change reverting nuke-created water to land (#4343) Evan 2026-06-18 13:43:09 -07:00
  • 6f8c2a5e91 Fix nuke preview showing teammate SAMs as threats (#4342) Evan 2026-06-18 13:37:45 -07:00
  • 117fa43947 Fix nuke preview showing teammate SAMs as threats (#4342) Evan 2026-06-18 13:37:45 -07:00
  • 167acb1fae update location of color mapping in map generator readme (#4325) Aaron Tidwell 2026-06-18 16:35:23 -04:00
  • 286e180215 test: use vi.spyOn to mock console.debug FloPinguin 2026-06-18 22:17:51 +02:00
  • 86599fe15b Hide clan tag input on CrazyGames (#4341) Evan 2026-06-18 12:52:54 -07:00
  • 16996d489c Hide clan tag input on CrazyGames (#4341) Evan 2026-06-18 12:52:54 -07:00
  • c7fdc4ec2d Cap renderer device-pixel-ratio at 2 (#4339) Evan 2026-06-18 12:34:45 -07:00
  • 0e7c33a594 Cap renderer device-pixel-ratio at 2 (#4339) Evan 2026-06-18 12:34:45 -07:00
  • d954e357b2 Fix water nukes water depth gradient FloPinguin 2026-06-18 21:23:25 +02:00
  • 1f20bd21dc refactor: simplify comment in isTrajectoryBlockedByImpassable method FloPinguin 2026-06-18 20:15:26 +02:00
  • dbd4beef11 feat: add impassable terrain for non-rectangular maps FloPinguin 2026-06-18 19:56:30 +02:00
  • c9fe710700 Render spawn overlay with instancing to support large lobbies (#4322) v0.32.1 Evan 2026-06-17 20:10:34 -07:00
  • ca5342d6bf Render spawn overlay with instancing to support large lobbies (#4322) Evan 2026-06-17 20:10:34 -07:00
  • 2e3f957630 Gate users without GPU-accelerated WebGL2 instead of running at ~1fps webgl-software-render-gate evanpelle 2026-06-17 19:11:11 -07:00
  • 661d96ba28 Fix structure cost double-counting units under construction (#4320) v0.32.0 Evan 2026-06-17 10:19:04 -07:00
  • 0532f54723 make the game more fun, balances bijx 2026-06-17 13:01:45 -04:00
  • 305534cc65 Dispose WebGL renderer when a game stops 🧹 (#4295) v0.32.0-beta6 Evan 2026-06-17 09:05:12 -07:00
  • 64409cae4d Animate HUD troop/population bars with transform instead of width (#4319) Evan 2026-06-17 08:56:50 -07:00
  • 83cd864018 Show rail ghost for initial factory 🚂 (#4294) Evan 2026-06-17 08:22:01 -07:00
  • 678112492c Fix per-frame layout jank when focusing a toggle-input-card field (#4314) Evan 2026-06-17 08:15:24 -07:00
  • bb464538d0 Add Fallout effects toggle to graphics settings ☢️ (#4313) Evan 2026-06-16 18:56:07 -07:00
  • e6256e6269 Flip structure icon glyph to light on dark territory 🌑 (#4312) Evan 2026-06-16 18:27:40 -07:00
  • 6c84919801 Smooth nuke point-light position per frame in ambient mode (#4311) Evan 2026-06-16 16:54:11 -07:00
  • 8a8079b979 Fix parallel bot boat attacks of nations 🐛 (#4297) FloPinguin 2026-06-16 19:22:06 +02:00
  • 6833cef7bc Tweak render settings to look more like v31 evanpelle 2026-06-16 09:14:55 -07:00
  • 1ad71b9cfa Fix hover-highlight inner border lagging during tile changes (#4303) Evan 2026-06-16 08:58:29 -07:00
  • 0639cdb29b Fix nuclear fallout covering UI overlays (#4302) Evan 2026-06-15 21:35:53 -07:00
  • 65724a00c5 fix multiplayer bijx 2026-06-15 23:49:39 -04:00
  • 10ca2d1230 Restore gray in-game background to match v31 (#4301) Evan 2026-06-15 20:47:06 -07:00
  • 0904ad76d1 Fix per-frame render jank from toggle-input-card focus (#4300) Evan 2026-06-15 20:29:14 -07:00
  • 3aabf16904 troop bonuses and nation caps bijx 2026-06-15 17:39:15 -04:00
  • 6afc16059f invasion v1 bijx 2026-06-15 17:38:53 -04:00
  • a9b2dd5395 Keep overpass as the default name font; Arial stays the opt-in (lazy) alternate name-font-toggle Evan Pelle 2026-06-15 16:41:58 +00:00
  • fa5692da36 Default to Arial for names; give the Arial atlas full glyph coverage Evan Pelle 2026-06-15 16:33:00 +00:00
  • c2e866f2c3 Show the name-font choice as Overpass/Arial in graphics settings Evan Pelle 2026-06-15 16:14:40 +00:00
  • aeb6f9cf66 Add time limit modifier for public games ⏱️ add-time-limit-modifier Evan Pelle 2026-06-15 16:13:09 +00:00
  • 02616ea9d1 Load the classic Arial atlas lazily, only when the font is selected Evan Pelle 2026-06-15 05:02:25 +00:00
  • e2aa55ac4f Switch classic name font to a drop-in Arial (Arimo) MSDF atlas Evan Pelle 2026-06-15 04:36:30 +00:00
  • ac45b0da64 Supersample the classic Arial atlas for straighter edges; render a bit thicker Evan Pelle 2026-06-15 03:38:44 +00:00
  • b268d7410c Keep the classic bitmap name font crisp when magnified Evan Pelle 2026-06-15 03:23:34 +00:00
  • 9e5b59289b Thin the classic Arial name font by eroding glyph coverage Evan Pelle 2026-06-15 03:08:39 +00:00
  • aa6d9e1bc1 Render the classic name font as thin Arial instead of bold Evan Pelle 2026-06-14 01:11:43 +00:00
  • 0727c2cf4e Add a graphics setting to render names/troops in a bitmap Arial font Evan Pelle 2026-06-14 00:28:00 +00:00
  • 5be72db060 Reapply graphics overrides on debug render GUI reset (#4287) v0.32.0-beta5 Evan 2026-06-14 19:44:20 -07:00
  • 094aa766ce Improve "Better troop management for nations 🤖" (#4278) FloPinguin 2026-06-15 03:53:01 +02:00
  • 5161d78d84 Fix nuke fallout embers flickering forever ☢️ evanpelle 2026-06-14 18:45:29 -07:00
  • b997099dfe Add map search 🔍 (#4283) FloPinguin 2026-06-15 02:54:43 +02:00
  • 6c8ce958b2 Fix nations being blocked by PVP immunity 🛡️ (#4282) FloPinguin 2026-06-15 02:54:08 +02:00
  • f7ce58a49f Meta update: increase nuke speed from 10=>12 evanpelle 2026-06-14 16:10:44 -07:00
  • 6a8900fac2 feat: Support direct clan detail links (#3928) Aotumuri 2026-06-14 19:58:09 +00:00
  • 769da27257 Fix railroad glowing green for non-snapping structures (#4281) Evan 2026-06-14 12:52:17 -07:00
  • 52bcae5106 Replace dark mode with player-adjustable lighting (#4280) Evan 2026-06-14 12:42:19 -07:00
  • 44f5e14a0f Fix captured trade ships rendering yellow in alt-view evanpelle 2026-06-14 12:16:42 -07:00
  • bb5e7dc954 Apply perceptual curve to volume sliders (#4272) Evan 2026-06-14 09:12:26 -07:00
  • 1c5122e2d2 [Fix] Pathfinding bug in Warship Warship (#4274) crunchybbb 2026-06-14 08:49:17 -07:00
  • 8b9bda1c8b Add ocean color override to graphics settings (#4269) Evan 2026-06-13 21:13:46 -07:00
  • 54a7042303 Resolve render settings before renderer construction (#4271) Evan 2026-06-13 20:22:08 -07:00
  • 3a8249dfd1 Add structure icon size graphics override (#4270) Evan 2026-06-13 20:09:59 -07:00
  • f76f133589 Structure level numbers: classic bitmap font by default + graphics toggle (#4264) Evan 2026-06-13 19:07:17 -07:00
  • f4db4a33c8 Send nukes as motion plans and render them smoothly per frame (#4255) Evan 2026-06-13 13:59:03 -07:00
  • e494f83e8e New and updated categories for maps (#4254) RickD004 2026-06-13 14:42:24 -06:00
  • ccec87943f Update GraphicsOverrides tests for classic-icons-by-default evanpelle 2026-06-13 13:02:03 -07:00
  • 82b68d16a1 Fix "Better troop management for nations 🤖" (#4265) FloPinguin 2026-06-13 21:57:44 +02:00
  • 49a12519d7 Tune structure rendering to match the previous version's look evanpelle 2026-06-13 09:28:47 -07:00
  • de84f0e867 mls (v5.5) (#4263) Aotumuri 2026-06-13 15:39:35 +00:00
  • 03b1e0e5e7 Update Map Dyslexdria (#4257) Patrick Plays Badly 2026-06-13 11:39:18 -04:00
  • 5102805d77 Adds Warship Warship map (with additional nations and team spawn) (#4261) crunchybbb 2026-06-13 08:38:18 -07:00
  • f4840a1cfd Add Giant World Map to the multiplayer queue after recent performance improvements. I'm hitting 40fps on a 10 year old chromebook evanpelle 2026-06-12 17:08:32 -07:00
  • 7ec26df4b4 Fix three high-impact renderer performance issues (#4251) Evan 2026-06-12 17:06:53 -07:00
  • bca980f572 Shrink the per-tick worker → main update payload by ~90% (#4244) Evan 2026-06-12 16:50:56 -07:00
  • 4149b3e4cb Pulse spawn ring white→team color for self in team games evanpelle 2026-06-12 16:05:04 -07:00
  • 81c5fcfb16 Fix events display showing troop donation amounts 10x too high evanpelle 2026-06-12 15:49:14 -07:00
  • ac6d8d739a Make attack ring size tunable and increase it to 30px evanpelle 2026-06-12 15:41:03 -07:00
  • 03b405eea7 Color nuke telegraph circles by launcher relation (self/ally/enemy) evanpelle 2026-06-12 15:32:12 -07:00