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Add structure icon size graphics override (#4270)
## Summary Adds a new **Structure icon size** option to `GraphicsOverrides`, exposed as a slider in the Graphics Settings modal. Players can now scale how large structure icons are drawn on the map. ## Changes - **`GraphicsOverrides.ts`** — add `iconSize: z.number()` to the `structure` override schema. - **`RenderOverrides.ts`** — apply the override onto `settings.structure.iconSize` (consumed by `StructurePass`/`StructureLevelPass` shaders). - **`GraphicsSettingsModal.ts`** — add a slider (range 20–120, step 5) in the "Structure Icons" section, with getter/handler following the existing pattern. Falls back to the `render-settings.json` default of 60 when unset. - **`resources/lang/en.json`** — add `icon_size_label` / `icon_size_desc` (English only, per i18n rules). - **`tests/GraphicsOverrides.test.ts`** — schema-validation cases plus application tests (override sets the value; absence keeps the default). The setting persists via the existing `userSettings.graphicsOverrides()` localStorage flow and takes effect live through the existing `regenerateRenderSettings` wiring. ## Testing - `npx vitest tests/GraphicsOverrides.test.ts --run` — 35 passed - `tsc --noEmit` — no new type errors 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -535,6 +535,8 @@
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"hover_glow_alpha_label": "Hover glow strength",
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"hover_glow_width_desc": "How far the white glow extends behind the hovered player's name",
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"hover_glow_width_label": "Hover glow size",
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"icon_size_desc": "How large structure icons are drawn on the map",
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"icon_size_label": "Structure icon size",
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"name_cull_desc": "Hide names smaller than this size",
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"name_cull_label": "Minimum name size",
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"name_scale_label": "Name Scale",
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@@ -32,6 +32,10 @@ const HOVER_GLOW_ALPHA_MIN = 0;
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const HOVER_GLOW_ALPHA_MAX = 1;
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const HOVER_GLOW_ALPHA_STEP = 0.05;
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const ICON_SIZE_MIN = 40;
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const ICON_SIZE_MAX = 70;
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const ICON_SIZE_STEP = 5;
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const HIGHLIGHT_FILL_MIN = 0;
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const HIGHLIGHT_FILL_MAX = 1;
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const HIGHLIGHT_FILL_STEP = 0.01;
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@@ -318,6 +322,18 @@ export class GraphicsSettingsModal extends LitElement implements Controller {
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this.patchRailroad({ railThickness: value });
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}
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private currentIconSize(): number {
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return (
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this.userSettings.graphicsOverrides().structure?.iconSize ??
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renderDefaults.structure.iconSize
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);
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}
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private onIconSizeChange(event: Event) {
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const value = parseFloat((event.target as HTMLInputElement).value);
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this.patchStructure({ iconSize: value });
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}
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private currentClassicIcons(): boolean {
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return (
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this.userSettings.graphicsOverrides().structure?.classicIcons ?? true
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@@ -432,6 +448,7 @@ export class GraphicsSettingsModal extends LitElement implements Controller {
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const hoverGlowWidth = this.currentHoverGlowWidth();
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const hoverGlowAlpha = this.currentHoverGlowAlpha();
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const namesColored = !this.currentDarkNames();
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const iconSize = this.currentIconSize();
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const classicIcons = this.currentClassicIcons();
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const classicNumbers = this.currentClassicNumbers();
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const highlightFill = this.currentHighlightFill();
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@@ -629,6 +646,31 @@ export class GraphicsSettingsModal extends LitElement implements Controller {
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${translateText("graphics_setting.section_structure_icons")}
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</div>
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<div
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class="flex gap-3 items-center w-full text-left p-3 hover:bg-slate-700 rounded-sm text-white transition-colors"
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>
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<div class="flex-1">
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<div class="font-medium">
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${translateText("graphics_setting.icon_size_label")}
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</div>
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<div class="text-sm text-slate-400">
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${translateText("graphics_setting.icon_size_desc")}
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</div>
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<input
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type="range"
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min=${ICON_SIZE_MIN}
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max=${ICON_SIZE_MAX}
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step=${ICON_SIZE_STEP}
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.value=${String(iconSize)}
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@input=${this.onIconSizeChange}
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class="w-full border border-slate-500 rounded-lg"
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/>
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</div>
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<div class="text-sm text-slate-400 w-12 text-right">
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${iconSize.toFixed(0)}
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</div>
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</div>
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<button
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class="flex gap-3 items-center w-full text-left p-3 hover:bg-slate-700 rounded-sm text-white transition-colors"
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@click=${this.onToggleClassicIcons}
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@@ -14,6 +14,7 @@ export const GraphicsOverridesSchema = z
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.partial(),
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structure: z
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.object({
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iconSize: z.number(),
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classicIcons: z.boolean(),
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classicNumbers: z.boolean(),
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})
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@@ -27,6 +27,9 @@ export function applyGraphicsOverrides(
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if (overrides.name?.hoverGlowAlpha !== undefined) {
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settings.name.hoverGlowAlpha = overrides.name.hoverGlowAlpha;
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}
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if (overrides.structure?.iconSize !== undefined) {
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settings.structure.iconSize = overrides.structure.iconSize;
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}
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if (overrides.structure?.classicIcons ?? true) {
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// Classic look (default): lighter player-colored shape behind a darkened
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// player-colored icon glyph (matching the old canvas renderer's
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@@ -41,6 +41,8 @@ describe("GraphicsOverridesSchema", () => {
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{ structure: { classicNumbers: true } },
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{ structure: { classicNumbers: false } },
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{ structure: { classicIcons: true, classicNumbers: false } },
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{ structure: { iconSize: 80 } },
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{ structure: { iconSize: 40, classicIcons: false } },
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{ name: { darkNames: true }, structure: { classicIcons: true } },
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];
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for (const c of cases) {
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@@ -262,6 +264,16 @@ describe("applyGraphicsOverrides", () => {
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expect(absent.iconAlpha).toBe(0.9);
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});
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test("iconSize override sets structure.iconSize", () => {
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expect(gen({ structure: { iconSize: 90 } }).structure.iconSize).toBe(90);
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});
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test("iconSize absent → keeps render-settings.json default", () => {
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const def = createRenderSettings().structure.iconSize;
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expect(gen({ structure: {} }).structure.iconSize).toBe(def);
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expect(gen({}).structure.iconSize).toBe(def);
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});
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test("classicNumbers=true → classic bitmap font", () => {
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expect(
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gen({ structure: { classicNumbers: true } }).structureLevel.classicFont,
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