refactor: simplify comment in isTrajectoryBlockedByImpassable method

This commit is contained in:
FloPinguin
2026-06-18 20:15:26 +02:00
parent dbd4beef11
commit 1f20bd21dc
@@ -636,8 +636,7 @@ export class NationNukeBehavior {
/**
* Check if the parabolic nuke trajectory from spawnTile to targetTile
* crosses any impassable terrain. Mirrors the check in NukeExecution that
* aborts such launches — if we don't check here, the AI wastes gold on
* nukes that silently fail at launch time.
* aborts such launches
*/
private isTrajectoryBlockedByImpassable(
spawnTile: TileRef,