1brucben
ced75a635a
adjusted attack formula further. reenabled fallout nerf.
2025-04-25 21:18:53 +02:00
1brucben
08efce8f6b
fix adjusted population
2025-04-25 19:49:28 +02:00
1brucben
b1ada159f9
gold nerf again
2025-04-24 19:23:27 +02:00
1brucben
c70f314f5b
lowered city cost. further gold nerf
2025-04-24 19:22:33 +02:00
1brucben
a79fca0654
stronger gold nerf
2025-04-24 19:18:51 +02:00
1brucben
26a8bf888d
removed comment
2025-04-24 14:56:58 +02:00
1brucben
27a50d2349
attack troops no longer show in pop display
2025-04-24 14:22:35 +02:00
1brucben
ce77245909
fixd win modal
2025-04-24 13:54:15 +02:00
1brucben
ce4d9e97cd
nerf gold production by 10%
2025-04-24 13:33:15 +02:00
1brucben
58b8a94b2e
Adjust city gold production and fix defense post bug
2025-04-24 13:09:57 +02:00
1brucben
a26ffb3cb3
Adjust defense post target ratio for improved gameplay balance
2025-04-24 06:00:09 +02:00
1brucben
34443591be
Adjust defense post parameters and starting manpower for improved gameplay balance
2025-04-24 05:57:41 +02:00
1brucben
15d50265c2
Merge branch 'meta3AI' of https://github.com/openfrontio/OpenFrontIO into meta3AI
2025-04-24 05:21:30 +02:00
1brucben
f788aea8c2
pop calc improvement
2025-04-24 05:21:21 +02:00
David Eskin
304cbb6e8f
restore alliance trade safety
2025-04-23 23:09:03 -04:00
David Eskin
7119923e09
Restore DefensePost shells, increase cool down, decrease shell damage
2025-04-23 22:57:59 -04:00
1brucben
2f59c50f64
disable shooting in DefensePostExecution and reset embarkDelay to 0 in TransportShipExecution
2025-04-24 04:07:42 +02:00
1brucben
11bd204bd0
fix nuke bug, boost attack speed for large attacks
2025-04-24 03:56:58 +02:00
1brucben
fdb47fb167
underscore density when over max defense
2025-04-24 02:30:48 +02:00
1brucben
e6acbd0702
Merge remote-tracking branch 'origin' into meta3AI
2025-04-24 02:27:20 +02:00
1brucben
5b60fc8498
ai builds defense posts.
2025-04-24 02:26:19 +02:00
evan
1f890396ab
update ShellExecution to use AirPathFinder
2025-04-23 17:22:37 -07:00
1brucben
67cf20cd65
meta3 with AI
2025-04-23 23:46:01 +02:00
1brucben
728d58d6b4
cheaper terra nulla
2025-04-23 23:40:21 +02:00
evan
a2ba10bdbd
show density under player name
2025-04-23 14:26:12 -07:00
1brucben
d6d4928575
increased starting manpower
2025-04-23 23:05:24 +02:00
evan
fe4396ebcd
show incoming tradeships as green in alternate view
2025-04-23 13:46:19 -07:00
1brucben
c39e9fff37
allow targeting of all non-ally warships
2025-04-23 22:24:43 +02:00
1brucben
31ba96e765
Merge branch 'main' of https://github.com/openfrontio/OpenFrontIO into meta3
2025-04-23 22:10:41 +02:00
evan
b13029591d
bugfix: Path.Mini was modified to only pathfinding on water, which broke nukes. Created AirPathfinder class to handle pathfinding for nukes
2025-04-23 13:04:33 -07:00
evan
13e2a02b2d
fix private games not archiving because they haven't prestarted
2025-04-23 12:30:33 -07:00
1brucben
4e94b5b37b
further calibration to nukes and population
2025-04-23 21:05:04 +02:00
1brucben
245986e15d
Merge remote-tracking branch 'origin' into meta3
2025-04-23 19:56:15 +02:00
evanpelle
84287b8dfa
Multi src astar ( #594 )
...
## Description:
Samples border shore tiles and uses multi-a* for determining the
transport ship spawn cell.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors
## Please put your Discord username so you can be contacted if a bug or
regression is found:
<DISCORD USERNAME>
evan
---------
Co-authored-by: evan <openfrontio@gmail.com >
2025-04-23 10:16:43 -07:00
evan
b2c3a8add6
remove .io, since just OpenFront is trademarked
2025-04-23 10:15:38 -07:00
evan
c6484752e5
add trademark to OpenFront.io in footer
2025-04-23 10:14:41 -07:00
1brucben
5491f6b819
Merge remote-tracking branch 'origin' into meta3
2025-04-23 18:29:20 +02:00
1brucben
4d5942fde0
workers reproduce faster than troops
2025-04-23 17:49:40 +02:00
Scott Anderson
228539ba78
Merge main into nations-ai
2025-04-23 03:04:49 -04:00
evan
a70f1f98dd
remove unnecessary logging in SpriteLoader
2025-04-22 20:49:02 -07:00
Readixyee
72b4c68172
Sprite system optimizations ( #564 )
...
## Description:
fixes issue #563 and optimizes clearrect and the cachekeys for sprites
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors
## Please put your Discord username so you can be contacted if a bug or
regression is found:
Readix
2025-04-22 20:39:32 -07:00
Aotumuri
0402e609a4
replaces player names with randomized name ( #340 )
...
This PR replaces player names with randomized name
The goal is to reduce exposure to inappropriate or offensive names.
Additionally, content creators no longer need to worry about displaying
other players’ usernames.
<img width="1276" alt="スクリーンショット 2025-03-25 23 03 37"
src="https://github.com/user-attachments/assets/3d396bb0-336f-41a0-8d56-ff5229fe05f8 "
/>
<img width="1048" alt="スクリーンショット 2025-03-25 23 03 48"
src="https://github.com/user-attachments/assets/a72711cf-9743-4879-8f2f-b8187b10a272 "
/>
Use the upper left button (Ninja) to change settings.
<img width="1173" alt="スクリーンショット 2025-03-25 23 04 03"
src="https://github.com/user-attachments/assets/2d2fcbbd-7342-40b0-97c1-ecc184e5fbb6 "
/>
Fixes #489
---------
Co-authored-by: evanpelle <evanpelle@gmail.com >
2025-04-22 20:26:45 -07:00
1brucben
b3fd34ffaf
fix minimal population growth
2025-04-23 05:09:34 +02:00
1brucben
f00608c3c7
Merge branch 'main' of https://github.com/openfrontio/OpenFrontIO into meta3
2025-04-23 04:55:51 +02:00
1brucben
ac801f94be
weaken nuke pop effects, trade ships more even, population more even
2025-04-23 04:54:25 +02:00
evan
367e196794
reduce worker duration to 15 seconds
2025-04-22 19:42:16 -07:00
evan
b816344e8a
bugfix: bestShoreDeploymentSource would return null if target was not a shore tile.
...
call targetTransportTile to get a shore tile
2025-04-22 09:10:26 -07:00
evan
cee06c82db
bugfix: have radial menu check canBuild when checking if boating allowed
2025-04-22 08:15:21 -07:00
1brucben
b42384c3a8
Merge branch 'main' into meta3
2025-04-22 16:52:55 +02:00
evan
fd0279cdf4
have eslint ignore gatekeeper because it's an optional submodule
2025-04-22 07:28:00 -07:00