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nerf gold production by 10%
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@@ -642,8 +642,8 @@ export class DefaultConfig implements Config {
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(adjustedCityPopulation * totalWorkers) / totalPopulation;
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const ruralWorkers = totalWorkers - cityWorkers;
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const cityGold = cityWorkers / 2500;
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const tileGold = (Math.sqrt(ruralWorkers) * Math.sqrt(numTiles)) / 300;
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const cityGold = cityWorkers / 1100;
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const tileGold = (Math.sqrt(ruralWorkers) * Math.sqrt(numTiles)) / 330;
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const totalGold = cityGold + tileGold;
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