evanpelle
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49b4e24b45
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Merge pull request #55 from NewHappyRabbit/terrain-toggle
Added a toggle for the Alternate View in the ingame options menu
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2025-02-20 10:01:13 -08:00 |
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Evan
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a8b6c88c2a
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add number of troops to attack in control panel
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2025-02-20 06:18:54 -08:00 |
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NewHappyRabbit
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fd081e8817
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Added a toggle for the Alternate View inside the game menu. Useful for mobile users, since they have no access to the SPACE hotkey
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2025-02-20 15:03:17 +02:00 |
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Evan
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1ebafd0b88
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highlight nukes
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2025-02-19 19:57:33 -08:00 |
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Evan
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6e76503d5d
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alert when nuke inbound
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2025-02-19 19:45:10 -08:00 |
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evanpelle
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13492ff8c2
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Merge pull request #54 from NewHappyRabbit/attack-hotkeys
Decrease power by 10% with hotkey '1', increase by 10% with hotkey '2'
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2025-02-19 18:37:22 -08:00 |
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evanpelle
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ef5ab06f40
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Merge pull request #53 from NewHappyRabbit/darkmode
Made the water color around islands to be lighter instead of darker
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2025-02-19 18:36:17 -08:00 |
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NewHappyRabbit
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7ae4f17a35
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Decrease power by 10% with hotkey '1', increase by 10% with hotkey '2'
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2025-02-20 03:46:43 +02:00 |
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NewHappyRabbit
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0e2893450b
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Made the water color around islands to be lighter instead of darker
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2025-02-20 03:12:12 +02:00 |
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NewHappyRabbit
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bd2a6cd390
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Events can now be hidden and are scrollable.
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2025-02-20 02:52:08 +02:00 |
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evanpelle
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6e517b5b8b
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Merge pull request #50 from NewHappyRabbit/darkmode
Added dark mode
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2025-02-19 16:29:00 -08:00 |
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Evan
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87fe8dae6a
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anchor alliance requests, make them 15 second duration
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2025-02-19 16:19:45 -08:00 |
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NewHappyRabbit
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a2fa30cee2
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Applied comments
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2025-02-20 01:46:00 +02:00 |
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evanpelle
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87cbde5594
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Merge pull request #51 from NewHappyRabbit/disable-radial
Disabled right-click radial menu if player didn't spawn or died
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2025-02-19 15:26:54 -08:00 |
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NewHappyRabbit
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2fcc6f9a24
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Disabled right-click radial menu if player didn't spawn or died
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2025-02-20 01:15:15 +02:00 |
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NewHappyRabbit
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e9eb006cea
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Added dark mode
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2025-02-20 00:48:45 +02:00 |
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evanpelle
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e697738be4
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Merge pull request #46 from NewHappyRabbit/fix-mouseup
Fixed mouse move bug, where if your cursor is over an UI element it doesn't fire the mouseUp event
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2025-02-19 09:26:13 -08:00 |
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SunnyBoyWTF
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b00a6b0e93
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Update Maps.ts
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2025-02-19 10:38:54 -05:00 |
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SunnyBoyWTF
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e67cffa314
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Update Maps.ts to fix bugs
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2025-02-19 10:31:41 -05:00 |
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SunnyBoyWTF
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e12b6b4a27
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Merge branch 'main' into main
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2025-02-19 10:29:25 -05:00 |
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SunnyBoyWTF
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7ab02b4a6a
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Create Maps.ts to allow branches to be cleanly merged
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2025-02-19 10:26:45 -05:00 |
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SunnyBoyWTF
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99cb3fc15c
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Update Maps.ts
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2025-02-19 10:20:23 -05:00 |
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NewHappyRabbit
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0769710caa
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Fixed mouse move bug, where if your cursor is over and UI element it doesn't fire the mouseUp event
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2025-02-19 10:45:04 +02:00 |
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Evan
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5f26cf72c8
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Make world & europe maps more likely for public multiplayer
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2025-02-18 20:36:00 -08:00 |
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Evan
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c4aaa619af
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have nukes cause more damage
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2025-02-18 19:59:06 -08:00 |
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Evan
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33cb3a7d0a
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make pop increase rate yellow or green if increasing/decreasing
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2025-02-18 19:43:37 -08:00 |
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Evan
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e3896127d5
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bugfix: full sending with boat makes you lose troops
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2025-02-18 18:55:26 -08:00 |
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evanpelle
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59850a1750
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Merge pull request #43 from NewHappyRabbit/lobby-ui
Added map image preview for public lobby. Converted maps background to transparent
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2025-02-18 18:12:48 -08:00 |
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Evan
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f894276ef0
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fix execution validation, verify that clientID own playerID to prevent spoofing
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2025-02-18 17:13:08 -08:00 |
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Evan
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5e6f8f5d91
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validate all intent input
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2025-02-18 16:26:49 -08:00 |
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Evan
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876fb8dbf9
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validate persistent id to prevent player spoofing
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2025-02-18 13:53:28 -08:00 |
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evanpelle
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4f3ad5c1ac
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Merge pull request #39 from NewHappyRabbit/map-randomizer
Public lobbies map will now be picked from a randomized playlist, assuring each map is played at least once, without duplicates.
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2025-02-18 11:30:10 -08:00 |
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SunnyBoyWTF
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490dcb52a7
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Update Maps.ts to include Africa
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2025-02-18 13:55:40 -05:00 |
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SunnyBoyWTF
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6a55f58281
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Update TerrainMapFileLoader.ts to include Africa
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2025-02-18 13:53:32 -05:00 |
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SunnyBoyWTF
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3f8a544a16
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Update Game.ts to include Africa map
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2025-02-18 13:52:04 -05:00 |
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Evan
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01a98c03e8
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add back bugfix from 2760b11
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2025-02-18 09:12:32 -08:00 |
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NewHappyRabbit
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9565a0cffa
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Added map image preview for public lobby
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2025-02-18 14:52:09 +02:00 |
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NewHappyRabbit
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53e48ed69a
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Changed math.random() to nextint
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2025-02-18 09:38:50 +02:00 |
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Evan
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49ff20ce9a
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don't lose territory if surrounded at edge of map
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2025-02-17 19:58:57 -08:00 |
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Evan
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5d0e0561ca
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give attack bonus starting at 35k
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2025-02-17 19:43:12 -08:00 |
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Evan
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e37cba91dc
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don't crash when failing to load discord secrets
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2025-02-17 19:36:31 -08:00 |
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Evan
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6a66d0c52d
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load archived game if not found
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2025-02-17 19:30:30 -08:00 |
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evanpelle
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836e7db5dc
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Merge pull request #42 from NewHappyRabbit/unsanitize-flags
Unsanitized flags
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2025-02-17 16:28:59 -08:00 |
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evanpelle
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3562b605cb
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Merge branch 'main' into exit-lobby-fix
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2025-02-17 16:28:12 -08:00 |
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evanpelle
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261024abb4
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Merge pull request #40 from NewHappyRabbit/mobile-leaderboard
Leaderboard can now be hidden and shown on both desktop and mobile
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2025-02-17 16:27:04 -08:00 |
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NewHappyRabbit
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be3fd87727
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Unsanitized flags. Flags that included a dash were being sanitized and not rendering ingame
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2025-02-18 01:44:46 +02:00 |
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NewHappyRabbit
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6f6078187b
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Fixed a bug where if you joined a private lobby through a link and then tried to exit the game through the 'X' button, it will reload the page and rejoin the lobby
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2025-02-18 01:10:26 +02:00 |
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NewHappyRabbit
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3d266beae0
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Leaderboard can now be hidden and shown on both desktop and mobile
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2025-02-17 22:34:44 +02:00 |
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NewHappyRabbit
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2249f5207e
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Public lobbies map will now be picked from a randomized playlist, assuring each map is played at least once, without duplicates.
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2025-02-17 21:32:36 +02:00 |
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Sajad Hashemian
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edac371b55
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only display exit confirmation while player is alive
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2025-02-17 14:23:37 +01:00 |
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