Commit Graph

881 Commits

Author SHA1 Message Date
evanpelle 49b4e24b45 Merge pull request #55 from NewHappyRabbit/terrain-toggle
Added a toggle for the Alternate View in the ingame options menu
2025-02-20 10:01:13 -08:00
Evan a8b6c88c2a add number of troops to attack in control panel 2025-02-20 06:18:54 -08:00
NewHappyRabbit fd081e8817 Added a toggle for the Alternate View inside the game menu. Useful for mobile users, since they have no access to the SPACE hotkey 2025-02-20 15:03:17 +02:00
Evan 1ebafd0b88 highlight nukes 2025-02-19 19:57:33 -08:00
Evan 6e76503d5d alert when nuke inbound 2025-02-19 19:45:10 -08:00
evanpelle 13492ff8c2 Merge pull request #54 from NewHappyRabbit/attack-hotkeys
Decrease power by 10% with hotkey '1', increase by 10% with hotkey '2'
2025-02-19 18:37:22 -08:00
evanpelle ef5ab06f40 Merge pull request #53 from NewHappyRabbit/darkmode
Made the water color around islands to be lighter instead of darker
2025-02-19 18:36:17 -08:00
NewHappyRabbit 7ae4f17a35 Decrease power by 10% with hotkey '1', increase by 10% with hotkey '2' 2025-02-20 03:46:43 +02:00
NewHappyRabbit 0e2893450b Made the water color around islands to be lighter instead of darker 2025-02-20 03:12:12 +02:00
NewHappyRabbit bd2a6cd390 Events can now be hidden and are scrollable. 2025-02-20 02:52:08 +02:00
evanpelle 6e517b5b8b Merge pull request #50 from NewHappyRabbit/darkmode
Added dark mode
2025-02-19 16:29:00 -08:00
Evan 87fe8dae6a anchor alliance requests, make them 15 second duration 2025-02-19 16:19:45 -08:00
NewHappyRabbit a2fa30cee2 Applied comments 2025-02-20 01:46:00 +02:00
evanpelle 87cbde5594 Merge pull request #51 from NewHappyRabbit/disable-radial
Disabled right-click radial menu if player didn't spawn or died
2025-02-19 15:26:54 -08:00
NewHappyRabbit 2fcc6f9a24 Disabled right-click radial menu if player didn't spawn or died 2025-02-20 01:15:15 +02:00
NewHappyRabbit e9eb006cea Added dark mode 2025-02-20 00:48:45 +02:00
evanpelle e697738be4 Merge pull request #46 from NewHappyRabbit/fix-mouseup
Fixed mouse move bug, where if your cursor is over an UI element it doesn't fire the mouseUp event
2025-02-19 09:26:13 -08:00
SunnyBoyWTF b00a6b0e93 Update Maps.ts 2025-02-19 10:38:54 -05:00
SunnyBoyWTF e67cffa314 Update Maps.ts to fix bugs 2025-02-19 10:31:41 -05:00
SunnyBoyWTF e12b6b4a27 Merge branch 'main' into main 2025-02-19 10:29:25 -05:00
SunnyBoyWTF 7ab02b4a6a Create Maps.ts to allow branches to be cleanly merged 2025-02-19 10:26:45 -05:00
SunnyBoyWTF 99cb3fc15c Update Maps.ts 2025-02-19 10:20:23 -05:00
NewHappyRabbit 0769710caa Fixed mouse move bug, where if your cursor is over and UI element it doesn't fire the mouseUp event 2025-02-19 10:45:04 +02:00
Evan 5f26cf72c8 Make world & europe maps more likely for public multiplayer 2025-02-18 20:36:00 -08:00
Evan c4aaa619af have nukes cause more damage 2025-02-18 19:59:06 -08:00
Evan 33cb3a7d0a make pop increase rate yellow or green if increasing/decreasing 2025-02-18 19:43:37 -08:00
Evan e3896127d5 bugfix: full sending with boat makes you lose troops 2025-02-18 18:55:26 -08:00
evanpelle 59850a1750 Merge pull request #43 from NewHappyRabbit/lobby-ui
Added map image preview for public lobby. Converted maps background to transparent
2025-02-18 18:12:48 -08:00
Evan f894276ef0 fix execution validation, verify that clientID own playerID to prevent spoofing 2025-02-18 17:13:08 -08:00
Evan 5e6f8f5d91 validate all intent input 2025-02-18 16:26:49 -08:00
Evan 876fb8dbf9 validate persistent id to prevent player spoofing 2025-02-18 13:53:28 -08:00
evanpelle 4f3ad5c1ac Merge pull request #39 from NewHappyRabbit/map-randomizer
Public lobbies map will now be picked from a randomized playlist, assuring each map is played at least once, without duplicates.
2025-02-18 11:30:10 -08:00
SunnyBoyWTF 490dcb52a7 Update Maps.ts to include Africa 2025-02-18 13:55:40 -05:00
SunnyBoyWTF 6a55f58281 Update TerrainMapFileLoader.ts to include Africa 2025-02-18 13:53:32 -05:00
SunnyBoyWTF 3f8a544a16 Update Game.ts to include Africa map 2025-02-18 13:52:04 -05:00
Evan 01a98c03e8 add back bugfix from 2760b11 2025-02-18 09:12:32 -08:00
NewHappyRabbit 9565a0cffa Added map image preview for public lobby 2025-02-18 14:52:09 +02:00
NewHappyRabbit 53e48ed69a Changed math.random() to nextint 2025-02-18 09:38:50 +02:00
Evan 49ff20ce9a don't lose territory if surrounded at edge of map 2025-02-17 19:58:57 -08:00
Evan 5d0e0561ca give attack bonus starting at 35k 2025-02-17 19:43:12 -08:00
Evan e37cba91dc don't crash when failing to load discord secrets 2025-02-17 19:36:31 -08:00
Evan 6a66d0c52d load archived game if not found 2025-02-17 19:30:30 -08:00
evanpelle 836e7db5dc Merge pull request #42 from NewHappyRabbit/unsanitize-flags
Unsanitized flags
2025-02-17 16:28:59 -08:00
evanpelle 3562b605cb Merge branch 'main' into exit-lobby-fix 2025-02-17 16:28:12 -08:00
evanpelle 261024abb4 Merge pull request #40 from NewHappyRabbit/mobile-leaderboard
Leaderboard can now be hidden and shown on both desktop and mobile
2025-02-17 16:27:04 -08:00
NewHappyRabbit be3fd87727 Unsanitized flags. Flags that included a dash were being sanitized and not rendering ingame 2025-02-18 01:44:46 +02:00
NewHappyRabbit 6f6078187b Fixed a bug where if you joined a private lobby through a link and then tried to exit the game through the 'X' button, it will reload the page and rejoin the lobby 2025-02-18 01:10:26 +02:00
NewHappyRabbit 3d266beae0 Leaderboard can now be hidden and shown on both desktop and mobile 2025-02-17 22:34:44 +02:00
NewHappyRabbit 2249f5207e Public lobbies map will now be picked from a randomized playlist, assuring each map is played at least once, without duplicates. 2025-02-17 21:32:36 +02:00
Sajad Hashemian edac371b55 only display exit confirmation while player is alive 2025-02-17 14:23:37 +01:00