mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-06-21 09:30:45 +00:00
fix execution validation, verify that clientID own playerID to prevent spoofing
This commit is contained in:
+10
-10
@@ -308,7 +308,7 @@ export class Transport {
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this.sendIntent({
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type: "allianceRequest",
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clientID: this.lobbyConfig.clientID,
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requestor: event.requestor.id(),
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playerID: event.requestor.id(),
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recipient: event.recipient.id(),
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});
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}
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@@ -318,7 +318,7 @@ export class Transport {
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type: "allianceRequestReply",
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clientID: this.lobbyConfig.clientID,
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requestor: event.requestor.id(),
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recipient: event.recipient.id(),
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playerID: event.recipient.id(),
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accept: event.accepted,
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});
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}
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@@ -327,7 +327,7 @@ export class Transport {
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this.sendIntent({
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type: "breakAlliance",
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clientID: this.lobbyConfig.clientID,
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requestor: event.requestor.id(),
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playerID: event.requestor.id(),
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recipient: event.recipient.id(),
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});
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}
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@@ -349,7 +349,7 @@ export class Transport {
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this.sendIntent({
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type: "attack",
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clientID: this.lobbyConfig.clientID,
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attackerID: this.lobbyConfig.playerID,
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playerID: this.lobbyConfig.playerID,
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targetID: event.targetID,
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troops: event.troops,
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});
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@@ -359,7 +359,7 @@ export class Transport {
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this.sendIntent({
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type: "boat",
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clientID: this.lobbyConfig.clientID,
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attackerID: this.lobbyConfig.playerID,
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playerID: this.lobbyConfig.playerID,
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targetID: event.targetID,
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troops: event.troops,
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x: event.cell.x,
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@@ -371,7 +371,7 @@ export class Transport {
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this.sendIntent({
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type: "targetPlayer",
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clientID: this.lobbyConfig.clientID,
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requestor: this.lobbyConfig.playerID,
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playerID: this.lobbyConfig.playerID,
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target: event.targetID,
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});
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}
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@@ -380,7 +380,7 @@ export class Transport {
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this.sendIntent({
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type: "emoji",
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clientID: this.lobbyConfig.clientID,
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sender: this.lobbyConfig.playerID,
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playerID: this.lobbyConfig.playerID,
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recipient:
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event.recipient == AllPlayers ? AllPlayers : event.recipient.id(),
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emoji: event.emoji,
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@@ -391,7 +391,7 @@ export class Transport {
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this.sendIntent({
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type: "donate",
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clientID: this.lobbyConfig.clientID,
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sender: event.sender.id(),
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playerID: event.sender.id(),
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recipient: event.recipient.id(),
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troops: event.troops,
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});
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@@ -401,7 +401,7 @@ export class Transport {
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this.sendIntent({
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type: "troop_ratio",
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clientID: this.lobbyConfig.clientID,
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player: this.lobbyConfig.playerID,
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playerID: this.lobbyConfig.playerID,
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ratio: event.ratio,
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});
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}
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@@ -410,7 +410,7 @@ export class Transport {
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this.sendIntent({
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type: "build_unit",
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clientID: this.lobbyConfig.clientID,
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player: this.lobbyConfig.playerID,
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playerID: this.lobbyConfig.playerID,
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unit: event.unit,
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x: event.cell.x,
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y: event.cell.y,
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+11
-10
@@ -133,11 +133,12 @@ const BaseIntentSchema = z.object({
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"build_unit",
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]),
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clientID: ID,
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playerID: ID,
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});
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export const AttackIntentSchema = BaseIntentSchema.extend({
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type: z.literal("attack"),
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attackerID: ID,
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playerID: ID,
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targetID: ID.nullable(),
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troops: z.number().nullable(),
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});
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@@ -154,7 +155,7 @@ export const SpawnIntentSchema = BaseIntentSchema.extend({
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export const BoatAttackIntentSchema = BaseIntentSchema.extend({
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type: z.literal("boat"),
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attackerID: ID,
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playerID: ID,
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targetID: ID.nullable(),
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troops: z.number().nullable(),
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x: z.number(),
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@@ -163,52 +164,52 @@ export const BoatAttackIntentSchema = BaseIntentSchema.extend({
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export const AllianceRequestIntentSchema = BaseIntentSchema.extend({
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type: z.literal("allianceRequest"),
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requestor: ID,
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playerID: ID,
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recipient: ID,
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});
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export const AllianceRequestReplyIntentSchema = BaseIntentSchema.extend({
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type: z.literal("allianceRequestReply"),
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requestor: ID, // The one who made the original alliance request
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recipient: ID,
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playerID: ID,
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accept: z.boolean(),
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});
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export const BreakAllianceIntentSchema = BaseIntentSchema.extend({
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type: z.literal("breakAlliance"),
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requestor: ID, // The one who made the original alliance request
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playerID: ID,
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recipient: ID,
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});
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export const TargetPlayerIntentSchema = BaseIntentSchema.extend({
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type: z.literal("targetPlayer"),
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requestor: ID,
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playerID: ID,
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target: ID,
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});
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export const EmojiIntentSchema = BaseIntentSchema.extend({
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type: z.literal("emoji"),
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sender: ID,
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playerID: ID,
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recipient: z.union([ID, z.literal(AllPlayers)]),
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emoji: EmojiSchema,
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});
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export const DonateIntentSchema = BaseIntentSchema.extend({
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type: z.literal("donate"),
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sender: ID,
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playerID: ID,
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recipient: ID,
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troops: z.number().nullable(),
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});
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export const TargetTroopRatioIntentSchema = BaseIntentSchema.extend({
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type: z.literal("troop_ratio"),
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player: ID,
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playerID: ID,
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ratio: z.number().min(0).max(1),
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});
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export const BuildUnitIntentSchema = BaseIntentSchema.extend({
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type: z.literal("build_unit"),
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player: ID,
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playerID: ID,
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unit: z.nativeEnum(UnitType),
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x: z.number(),
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y: z.number(),
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@@ -33,6 +33,7 @@ import { DonateExecution } from "./DonateExecution";
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import { SetTargetTroopRatioExecution } from "./SetTargetTroopRatioExecution";
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import { ConstructionExecution } from "./ConstructionExecution";
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import { fixProfaneUsername, isProfaneUsername } from "../validations/username";
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import { NoOpExecution } from "./NoOpExecution";
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export class Executor {
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// private random = new PseudoRandom(999)
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@@ -52,11 +53,26 @@ export class Executor {
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}
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createExec(intent: Intent): Execution {
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if (intent.type != "spawn") {
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if (!this.mg.hasPlayer(intent.playerID)) {
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console.warn(
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`player ${intent.playerID} not found on intent ${intent.type}`,
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);
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return new NoOpExecution();
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}
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const player = this.mg.player(intent.playerID);
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if (player.clientID() != intent.clientID) {
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console.warn(
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`intent ${intent.type} has incorrect clientID ${intent.clientID} for player ${player.name()} with clientID ${player.clientID()}`,
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);
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return new NoOpExecution();
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}
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}
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switch (intent.type) {
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case "attack": {
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return new AttackExecution(
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intent.troops,
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intent.attackerID,
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intent.playerID,
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intent.targetID,
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null,
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);
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@@ -77,40 +93,40 @@ export class Executor {
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);
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case "boat":
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return new TransportShipExecution(
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intent.attackerID,
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intent.playerID,
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intent.targetID,
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this.mg.ref(intent.x, intent.y),
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intent.troops,
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);
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case "allianceRequest":
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return new AllianceRequestExecution(intent.requestor, intent.recipient);
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return new AllianceRequestExecution(intent.playerID, intent.recipient);
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case "allianceRequestReply":
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return new AllianceRequestReplyExecution(
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intent.requestor,
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intent.recipient,
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intent.playerID,
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intent.accept,
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);
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case "breakAlliance":
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return new BreakAllianceExecution(intent.requestor, intent.recipient);
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return new BreakAllianceExecution(intent.playerID, intent.recipient);
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case "targetPlayer":
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return new TargetPlayerExecution(intent.requestor, intent.target);
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return new TargetPlayerExecution(intent.playerID, intent.target);
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case "emoji":
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return new EmojiExecution(
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intent.sender,
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intent.playerID,
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intent.recipient,
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intent.emoji,
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);
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case "donate":
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return new DonateExecution(
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intent.sender,
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intent.playerID,
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intent.recipient,
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intent.troops,
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);
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case "troop_ratio":
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return new SetTargetTroopRatioExecution(intent.player, intent.ratio);
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return new SetTargetTroopRatioExecution(intent.playerID, intent.ratio);
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case "build_unit":
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return new ConstructionExecution(
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intent.player,
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intent.playerID,
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this.mg.ref(intent.x, intent.y),
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intent.unit,
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);
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@@ -43,7 +43,7 @@ export class MirvExecution implements Execution {
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) {}
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init(mg: Game, ticks: number): void {
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if (!this.mg.hasPlayer(this.senderID)) {
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if (!mg.hasPlayer(this.senderID)) {
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console.warn(`MIRVExecution: player ${this.senderID} not found`);
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this.active = false;
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return;
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@@ -0,0 +1,15 @@
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import { Execution, Game, Player } from "../game/Game";
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export class NoOpExecution implements Execution {
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isActive(): boolean {
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return false;
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}
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activeDuringSpawnPhase(): boolean {
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return false;
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}
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init(mg: Game, ticks: number): void {}
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tick(ticks: number): void {}
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owner(): Player {
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return null;
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}
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}
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@@ -19,6 +19,21 @@ export class AllianceRequestExecution implements Execution {
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) {}
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init(mg: Game, ticks: number): void {
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if (!mg.hasPlayer(this.requestorID)) {
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console.warn(
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`AllianceRequestExecution requester ${this.requestorID} not found`,
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);
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this.active = false;
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return;
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}
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if (!mg.hasPlayer(this.recipientID)) {
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console.warn(
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`AllianceRequestExecution recipient ${this.recipientID} not found`,
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);
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this.active = false;
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return;
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}
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this.mg = mg;
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this.requestor = mg.player(this.requestorID);
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this.recipient = mg.player(this.recipientID);
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@@ -20,6 +20,20 @@ export class AllianceRequestReplyExecution implements Execution {
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) {}
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init(mg: Game, ticks: number): void {
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if (!mg.hasPlayer(this.requestorID)) {
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console.warn(
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`AllianceRequestReplyExecution requester ${this.requestorID} not found`,
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);
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this.active = false;
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return;
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}
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if (!mg.hasPlayer(this.recipientID)) {
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console.warn(
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`AllianceRequestReplyExecution recipient ${this.recipientID} not found`,
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);
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this.active = false;
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return;
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}
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this.mg = mg;
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this.requestor = mg.player(this.requestorID);
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this.recipient = mg.player(this.recipientID);
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@@ -19,6 +19,20 @@ export class BreakAllianceExecution implements Execution {
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) {}
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init(mg: Game, ticks: number): void {
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if (!mg.hasPlayer(this.requestorID)) {
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console.warn(
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`BreakAllianceExecution requester ${this.requestorID} not found`,
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);
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this.active = false;
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return;
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}
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if (!mg.hasPlayer(this.recipientID)) {
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console.warn(
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`BreakAllianceExecution: recipient ${this.recipientID} not found`,
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);
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this.active = false;
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return;
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}
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this.requestor = mg.player(this.requestorID);
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this.recipient = mg.player(this.recipientID);
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this.mg = mg;
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