Create Maps.ts to allow branches to be cleanly merged

This commit is contained in:
SunnyBoyWTF
2025-02-19 10:26:45 -05:00
committed by GitHub
parent 99cb3fc15c
commit 7ab02b4a6a
+29
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import world from "../../../resources/maps/WorldMap.png";
import oceania from "../../../resources/maps/Oceania.png";
import europe from "../../../resources/maps/Europe.png";
import mena from "../../../resources/maps/Mena.png";
import northAmerica from "../../../resources/maps/NorthAmerica.png";
import blackSea from "../../../resources/maps/BlackSea.png";
import africa from "../../../resources/maps/Africa.png";
import { GameMapType } from "../../core/game/Game";
export function getMapsImage(map: GameMapType): string {
switch (map) {
case GameMapType.World:
return world;
case GameMapType.Oceania:
return oceania;
case GameMapType.Europe:
return europe;
case GameMapType.Mena:
return mena;
case GameMapType.NorthAmerica:
return northAmerica;
case GameMapType.BlackSea:
return blackSea;
case GameMapType.Africa
return Africa;
default:
return "";
}
}