Commit Graph
658 Commits
Author SHA1 Message Date
Evan d69a70121f render structures more efficiently 2025-02-01 12:05:11 -08:00
Evan 67840026ff bugfix: gray out radial emoji option after sending emoji to all players 2025-02-01 12:05:11 -08:00
evanpelle ad06b14388 thread_split: have structure layer draw updated structures 2025-02-01 12:05:11 -08:00
evanpelle 06fd66ae9e thread_split: improve icon rendering on names 2025-02-01 12:05:11 -08:00
evanpelle 452f9e6926 thread_split: support emoji display 2025-02-01 12:05:11 -08:00
Evan 970845e28f thread_split: send outgoing emoji messages 2025-02-01 12:05:11 -08:00
Evan 23b0b66ffb thread_split: add AllianceRequest to events display 2025-02-01 12:05:11 -08:00
evanpelle 05da562bba thread_split: implement target player icon 2025-02-01 12:05:11 -08:00
evanpelle 62a0642b4d thead_split: add is traitor, fix icon scaling issue 2025-02-01 12:05:11 -08:00
evanpelle ab183e4f59 show alliance icon 2025-02-01 12:05:11 -08:00
evanpelle ba654fd7ea thread_split: render crown on first place 2025-02-01 12:05:11 -08:00
evanpelle 42490e2aef use renderTroops & renderNumber for playerinfo overlay 2025-02-01 12:05:11 -08:00
Evan e4f0d76733 made name rendering more efficient 2025-02-01 12:05:11 -08:00
Evan b91d9d4148 fix bugs from using tilerefs 2025-02-01 12:05:11 -08:00
Evan f0f5bae79f thread_split: convert all tile to tileref 2025-02-01 12:05:11 -08:00
evanpelle a17ae48cd3 use TileRef instead of tile 2025-02-01 12:05:11 -08:00
evanpelle bf52754fb7 simplify tile rendering 2025-02-01 12:05:11 -08:00
evanpelle fed18e471c thread-split: create PlayerProfile transfer flow 2025-02-01 12:05:11 -08:00
Evan e76837c75a thread-split events display 2025-02-01 12:05:11 -08:00
Evan 3da6008e9f thread split: get units working 2025-02-01 12:05:11 -08:00
Evan e395619abc update unitlayer to use new api 2025-02-01 12:05:11 -08:00
Evan e467ab800f name doesn't wrap, can go to player on leaderboard 2025-02-01 12:05:11 -08:00
Evan 818fbbdcd5 tile perf improvements 2025-02-01 12:05:11 -08:00
Evan 5fca2f287b minor perf improvments 2025-02-01 12:05:11 -08:00
Evan 8e442fe9ce use html for rendering text 2025-02-01 12:05:11 -08:00
Evan 8c947a9fbf use updates for serializing game updates 2025-02-01 12:05:11 -08:00
Evan 459fc50dae builds 2025-02-01 12:05:11 -08:00
evanpelle 162b6dc349 in progress 2025-02-01 12:05:11 -08:00
evanpelle 3dbe2784b9 thread_split: build units working 2025-02-01 12:05:11 -08:00
evanpelle 10a1f1af8e thread_split: enable spawn highlight 2025-02-01 12:05:11 -08:00
Evan 7d04d25e6f thread_split: get units working 2025-02-01 12:05:11 -08:00
evanpelle fa02c7d6b5 update tile render amount per tick 2025-02-01 12:05:11 -08:00
evanpelle 7673cf03ac multithreading: radial menu works 2025-02-01 12:05:11 -08:00
Evan 9a95fbe89e get attacks working, adjust name placement scaling factor 2025-02-01 12:05:11 -08:00
evanpelle 29ad62c2a4 leaderboard works with view 2025-02-01 12:05:11 -08:00
Evan d5e6667b1f render player info 2025-02-01 12:05:11 -08:00
Evan 37522b6467 have GameRunner calculate Name location 2025-02-01 12:05:11 -08:00
Evan beb00fd637 only refresh territory layer every 50ms 2025-02-01 12:05:11 -08:00
Evan 74716cdfdf don't render territory on drag to make it smoother 2025-02-01 12:05:11 -08:00
Evan 1bbb5c9ac3 packing tiles for more efficient transfer 2025-02-01 12:05:11 -08:00
Evan 2441abd7c8 game kind of working with GameView 2025-02-01 12:05:11 -08:00
Evan 3e8517363f use GameView in renderers 2025-02-01 12:05:11 -08:00
Evan 8616e9bfcb game runs in seperate thread 2025-02-01 12:05:11 -08:00
Evan f988d555bb update views 2025-02-01 12:05:11 -08:00
Evan dab427d614 put methods onto terraintile 2025-02-01 12:05:11 -08:00
evanpelle 239f5f11dc fix merge errors 2024-12-31 13:10:58 -08:00
evanpelle 3fe8d28abe implement pause feature,
bugfix: server stops in the beginning if no ticks found
2024-12-31 13:08:29 -08:00
Mittaniandevanpelle aba8e5dd81 + add validation server side 2024-12-31 13:06:43 -08:00
Mittaniandevanpelle aa01ea7694 + add random bot names 2024-12-31 13:05:22 -08:00
evanpelle 6e8a3b6f40 fix npe in radial menu when clicked right after spawn phase, rebalance weaken attacks to make up for expanded attack bonus range from previous commit 2024-12-31 10:45:58 -08:00