Commit Graph

39 Commits

Author SHA1 Message Date
oleksandr-shysh c5fde1d287 Integrated capacitor, adjusted the fetch urls and UI elements position to fit the safe area on mobile 2025-06-20 11:20:26 +03:00
evanpelle c052ab04e0 Fix gutter ads, move in-game add to bottom right corner. (#1214)
## Description:

Move the in-game add to underneath the control panel, ensure both are
320px.

Remove black squares on home page when user has ad blocker 

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:
openfront

<img width="420" alt="Screenshot 2025-06-17 at 7 13 51 PM"
src="https://github.com/user-attachments/assets/2177e0b3-de1b-4196-afd7-2ceca412e9fe"
/>
2025-06-17 19:18:30 -07:00
DiesselOne b7ee1caa52 * update leaderboard align (#1189)
## Description:
This fix issue of leaderboard overlaping other elements. 
Also give option to dispaly ads below leaderboard since on desktop they
are next to each other

## Please complete the following:

- [ ] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [ ] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

Diessel

![image](https://github.com/user-attachments/assets/28d1a952-b9b1-4990-9a2a-59d221f5c007)

![image](https://github.com/user-attachmen
![Snímek obrazovky 2025-06-17 v 18 28
12](https://github.com/user-attachments/assets/f00bd060-361a-4c2f-98dd-1849f7d705ff)
ts/assets/5886ceb2-2d15-4b0e-9c30-8c61b0255f48)
![Snímek obrazovky 2025-06-17 v 18 28
36](https://github.com/user-attachments/assets/a60943ef-7865-43fa-a400-a7bd381b6ea3)
![Snímek obrazovky 2025-06-17 v 18 28
19](https://github.com/user-attachments/assets/7a328e7a-5a97-4b71-bb7a-40adac2d45c3)

---------

Co-authored-by: evanpelle <evanpelle@gmail.com>
2025-06-17 13:32:27 -07:00
Scott Anderson 73a6853fd7 Use bigint for gold (#1000)
## Description:

- Switch gold to bigint.
- Remove unused or untrusted values from event payloads.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

---------

Co-authored-by: Scott Anderson <662325+scottanderson@users.noreply.github.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2025-06-02 12:48:24 -07:00
evanpelle 0aac91e56a Revert meta (#1002)
## Description:

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

<DISCORD USERNAME>

---------

Co-authored-by: 1brucben <1benjbruce@gmail.com>
2025-06-01 19:02:26 -07:00
1brucben 9ad2cfaffd change defaults to reflect meta (#942)
## Description:
Changes default target troop ratio and attack size to reflect better
early game strategies in v23
## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

1brucben
2025-05-30 13:22:50 -07:00
Scott Anderson 44e7b4990d Remove ClientID from GameRenderer (#878)
## Description:

GameView provides a `myPlayer()` implementation.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors
2025-05-30 02:12:03 -04:00
Scott Anderson 70745faac4 Enable strictNullChecks, eqeqeq (#436)
## Description:

Improve type safety and runtime correctness by:
1. Enabling TypeScript's
[strictNullChecks](https://www.typescriptlang.org/tsconfig/#strictNullChecks)
compiler option.
2. Replacing all loose equality operators (`==` and `!=`) with strict
equality operators (`===` and `!==`).
3. Cleaning up of type declarations, null handling logic, and equality
expressions throughout the project.

Currently, the code allows implicit assumptions that `null` and
`undefined` are interchangeable, and relies on type-coercing equality
checks that can introduce subtle bugs. These practices make it difficult
to reason about when values may be absent and hinder the effectiveness
of static analysis.

Migrating to strict null checks and enforcing strict equality
comparisons will clarify intent, reduce bugs, and make the codebase
safer and easier to maintain.

Fixes #466 

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

---------

Co-authored-by: Scott Anderson <662325+scottanderson@users.noreply.github.com>
Co-authored-by: evanpelle <openfrontio@gmail.com>
2025-05-15 16:39:40 -07:00
Aotumuri 2fe99dc2ce Mls4game (#755)
## Description:
I’ve expanded MLS (Multi-Language Support) coverage in the game.
All in-game elements except for chat messages are now translatable.
## Please complete the following:
- [ ] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:
aotumuri
2025-05-15 05:53:26 -04:00
Aotumuri 3eccbaa982 Added User Settings Modal (#379)
## Description:

This PR adds a **User Settings** modal accessible from the main UI.

Currently available settings include:
- Toggle for Dark Mode
- Writing Speed Multiplier (slider)
- Bug Count (number input)
-  Troop and Worker Ratio (slider)
-  Left Click to Open Menu
-  Emoji toggle

Settings are saved via `localStorage` and persist across sessions.
There's also a hidden Easter Egg...

https://discord.com/channels/1284581928254701718/1286741605310533653/1355900228712009908
<img width="787" alt="スクリーンショット 2025-03-31 8 40 08"
src="https://github.com/user-attachments/assets/a9943834-cf40-4fa6-b828-06a8476172da"
/>

Fixes #482 

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

<DISCORD USERNAME>
aotumuri
2025-04-14 11:47:50 -07:00
Evan 8b6895d745 add prettier import plugin 2025-03-31 13:09:27 -07:00
Ilan Schemoul 837d59d929 fix: translation broke numbers (#211) 2025-03-10 17:24:36 -07:00
PilkeySEK 9389005e39 Possibly fix the NaN bug (#200)
There's a bug that when using translators in your browser it shows
troops/gold/... as `NaN`, I couldn't get a translator to work to
confirm, but this should work
2025-03-10 13:29:36 -07:00
ilan schemoul f989470cf4 fix: troop ratio different UI and code 2025-03-07 00:18:11 +01:00
ilan schemoul bd8f72421e default 95% soldiers 2025-03-06 01:22:00 +01:00
NewHappyRabbit c057f70c45 UI fixes 2025-03-02 09:29:10 -08:00
Evan a8b6c88c2a add number of troops to attack in control panel 2025-02-20 06:18:54 -08:00
NewHappyRabbit 7ae4f17a35 Decrease power by 10% with hotkey '1', increase by 10% with hotkey '2' 2025-02-20 03:46:43 +02:00
Evan 33cb3a7d0a make pop increase rate yellow or green if increasing/decreasing 2025-02-18 19:43:37 -08:00
Evan d407d45338 fix control panel string error 2025-02-10 20:00:37 -08:00
NewHappyRabbit 85159b228f Fixed the range sliders for Troops and Attack ratio to not go outside of the input container at 100%.
Removed the custom thumb (ball) element and just styled it using CSS.
2025-02-11 01:46:36 +02:00
NewHappyRabbit 54354f7b14 Disabled right-clicks on all in-game UI elements 2025-02-10 06:31:47 +02:00
Evan 921509a23b fix sliders not getting input bug 2025-02-09 13:51:29 -08:00
Evan 5a1295a0da create topbar for mobile 2025-02-01 12:05:11 -08:00
Evan f2d7c34c92 make control panel and events display mobile freindly 2025-02-01 12:05:11 -08:00
Evan ebe50b30e1 make control panel mobile friendly 2025-02-01 12:05:11 -08:00
evanpelle e87139edf6 update controlpanel to use lit 2025-02-01 12:05:11 -08:00
Evan f571f8020d make control panel slighlty wider 2025-02-01 12:05:11 -08:00
evanpelle 4bbb63fd48 move Game updates to GameUpdate.ts 2025-02-01 12:05:11 -08:00
Evan 3e8517363f use GameView in renderers 2025-02-01 12:05:11 -08:00
Evan 722165c401 adding persistent id 2024-12-17 14:30:16 -08:00
Evan aea22f089c make more mobile friendly 2024-11-15 20:28:01 -08:00
Evan 7b1bab1e0f troop/worker slider shows current ratio 2024-11-04 19:17:12 -08:00
Evan d666a398ec control panel dissappears when player dies 2024-11-03 20:29:53 -08:00
Evan 60751150bf added gold, troops, workers slider 2024-11-03 20:11:04 -08:00
Evan e20cd96df4 make manpower addition rate function of total manpower 2024-11-03 12:38:53 -08:00
Evan 4a3131d382 add max troops to control panel 2024-10-31 15:08:39 -07:00
Evan 3ab9f3b617 add troop send amount bar. can full send! 2024-10-30 17:31:01 -07:00
evanpelle c08645a7fe add troop count slider 2024-10-19 20:53:57 -07:00