Evan
|
06c00307e5
|
make discord link more noticeable, have attack bonus be based on number of troops sent, not player troop count (better full sends)
|
2024-12-20 20:31:54 -08:00 |
|
Evan
|
422f4bdfac
|
rebalance nukes, make fallout much harder to recapture
|
2024-12-20 20:31:41 -08:00 |
|
Evan
|
3b2d831dfc
|
have multiplayer game start every 10 mins
|
2024-12-20 20:31:41 -08:00 |
|
Evan
|
5307285d8b
|
give Battleships & Destroyers health, make shells more frequent & larger
|
2024-12-20 20:31:41 -08:00 |
|
Evan
|
17d75324f8
|
hit space bar for alternate view
|
2024-12-20 20:31:24 -08:00 |
|
Evan
|
66fbe8e6b4
|
don't render player info on top of exit button, render unit type
|
2024-12-20 20:31:12 -08:00 |
|
evanpelle
|
65cf2a7c19
|
have info layer display more info
|
2024-12-20 20:28:17 -08:00 |
|
evanpelle
|
d8258f3694
|
have exit button render on top of player info panel
|
2024-12-18 14:32:29 -08:00 |
|
evanpelle
|
03acaa1ffc
|
have transport use console prevent stack overflow
|
2024-12-18 14:10:52 -08:00 |
|
evanpelle
|
0d3d49fdd0
|
use consolex in client folder
|
2024-12-18 14:01:34 -08:00 |
|
evanpelle
|
ff02d9d8b6
|
have core/ directory use consolex for remote logging
|
2024-12-18 12:00:00 -08:00 |
|
evanpelle
|
642d5dc4ca
|
create consolex class for remote logging
|
2024-12-18 11:50:31 -08:00 |
|
evanpelle
|
d0d5652b53
|
log clientid & persistent id
|
2024-12-18 10:55:22 -08:00 |
|
evanpelle
|
e3ea353b22
|
log locally for transport related logs to avoid stack overflow
|
2024-12-18 10:53:26 -08:00 |
|
evanpelle
|
d11e5bc119
|
create generateCryptoRnadomUUID to support older browsers
|
2024-12-18 08:12:27 -08:00 |
|
evanpelle
|
f3cb220711
|
don't use crypto.randomUUID() because older browsers may not support it
|
2024-12-18 08:01:13 -08:00 |
|
Evan
|
c11d465aa3
|
better crash log
|
2024-12-17 20:36:27 -08:00 |
|
Evan
|
113518a96e
|
use better structured logging
|
2024-12-17 20:34:15 -08:00 |
|
Evan
|
94992e1144
|
send all logs from client to server and log them
|
2024-12-17 19:53:17 -08:00 |
|
evanpelle
|
031f62c701
|
have clients send logs to server
|
2024-12-17 17:14:24 -08:00 |
|
evanpelle
|
d26eddcf2d
|
make ips less precise before storing
|
2024-12-17 14:53:52 -08:00 |
|
evanpelle
|
387fdcdef8
|
update archive error handling
|
2024-12-17 14:46:29 -08:00 |
|
evanpelle
|
1417808c14
|
store user's persistent id in bigquery
|
2024-12-17 14:30:16 -08:00 |
|
Evan
|
722165c401
|
adding persistent id
|
2024-12-17 14:30:16 -08:00 |
|
Evan
|
d99b60b477
|
fix config build error, better logging in game server
|
2024-12-17 14:30:16 -08:00 |
|
evanpelle
|
aff674ebaf
|
fix config compile error
|
2024-12-17 14:29:31 -08:00 |
|
Evan
|
2b3c24c398
|
add preprod, prod & dev config
|
2024-12-17 14:29:31 -08:00 |
|
Evan
|
37a71c2ef0
|
added discord bot
|
2024-12-17 14:29:31 -08:00 |
|
Evan
|
70fefe347b
|
update version
|
2024-12-16 21:13:07 -08:00 |
|
Evan
|
4d3f690c45
|
bugfix: private game ending when no clients connected (disconnects caused games to end), so check for no recent pings as well
|
2024-12-16 21:12:55 -08:00 |
|
Evan
|
e7791b183b
|
fix active clients == 0
v0.12.4
|
2024-12-15 13:26:42 -08:00 |
|
Evan
|
1576a2c744
|
update version, ping every 5 seconds, only end game if no pings for 20 seconds
|
2024-12-15 13:24:05 -08:00 |
|
Evan
|
1762161b83
|
update version
v0.12.1
|
2024-12-15 13:07:59 -08:00 |
|
Evan
|
2970cd9d34
|
actually make game wait 30s with no clients before ending, only archive game if someone joined
|
2024-12-15 13:07:34 -08:00 |
|
Evan
|
5cf6a35fee
|
multiply by 1000 to wait 30s before stopping game.
|
2024-12-15 12:55:06 -08:00 |
|
Evan
|
2fc81c7d17
|
store client ips in bigquery table
v0.12.0
|
2024-12-14 10:03:05 -08:00 |
|
Evan
|
c93bca059f
|
update emojis
|
2024-12-13 19:39:54 -08:00 |
|
Evan
|
05746ebecd
|
add capture alert
|
2024-12-13 11:05:01 -08:00 |
|
Evan
|
2816ba1807
|
don't alert on delete trade ship or shell
|
2024-12-12 21:12:29 -08:00 |
|
Evan
|
953a30970e
|
update TODO
|
2024-12-12 21:03:18 -08:00 |
|
Evan
|
951585a8ed
|
NorthAmerica has panama canal, fixed ocean calculation for Oceania
|
2024-12-12 21:00:10 -08:00 |
|
Evan
|
939761fc76
|
bugfix: when checking last tile update in calculate clusters and name layer
|
2024-12-12 20:31:08 -08:00 |
|
evanpelle
|
26024dd623
|
remove testing error
|
2024-12-12 17:33:33 -08:00 |
|
evanpelle
|
484410f9ab
|
alert error message instead of pasting to clipboard
|
2024-12-12 17:20:16 -08:00 |
|
Evan
|
dddbd714b4
|
update TODO
|
2024-12-11 20:29:10 -08:00 |
|
evanpelle
|
9de06a984c
|
Merge pull request #15 from evanpelle/dev
don't display unit deleted message when tranpsort ship lands
|
2024-12-11 17:26:03 -08:00 |
|
evanpelle
|
c13bb1eef9
|
don't display unit deleted message when tranpsort ship lands
|
2024-12-11 16:49:23 -08:00 |
|
evanpelle
|
75b33a1008
|
Merge pull request #14 from evanpelle/dev
Dev
|
2024-12-10 20:52:03 -08:00 |
|
Evan
|
dfe2f27ba8
|
store metadata in bigquery
|
2024-12-10 20:28:39 -08:00 |
|
Evan
|
1a9170d10b
|
fix shellexecution deleting already inactive unit
|
2024-12-10 20:28:39 -08:00 |
|