evanpelle
5dc00bc3ab
use git commit hash verification when replaying archived games ( #204 )
2025-03-10 12:40:36 -07:00
evanpelle
6a24bce213
fix decompress game record function, start at -1 ( #203 )
2025-03-10 07:21:24 -07:00
evanpelle
e2f18df426
use center eucl dist on spawn tiles, looks nicer ( #202 )
2025-03-10 06:37:43 -07:00
evanpelle
3ca4bb4dad
switch to multistage docker build to fix docker build ( #199 )
2025-03-09 20:46:46 -07:00
evanpelle
c23c332ccb
only compare archived hash if not null/undefined ( #198 )
2025-03-09 19:30:32 -07:00
evanpelle
61cfe7102c
update error modal to show game id ( #197 )
2025-03-09 19:16:57 -07:00
evanpelle
33292aec5c
feat: replay archived games, gamestate hash verification ( #195 )
...
create endpoint to load archived game. when joining game client first
checks if the game is active, if not it requests the game archive from
the server. the archive is sent to LocalServer to replay the game
locally. Every 10 ticks a hash is stored on the archive, and during
replay the LocalServer verifies this hash.
2025-03-09 14:24:39 -07:00
Readixyee
84951fed9f
Sam anti nuke missile launcher ( #176 )
...
now with better name
---------
Co-authored-by: evanpelle <evanpelle@gmail.com >
2025-03-09 13:25:51 -07:00
PilkeySEK
fe9a73c967
Update wiki link to Miraheze ( #190 )
2025-03-09 13:25:36 -07:00
Tiger McSwane
219d732f84
Added Britannia map with 23 NPC as well as their flags ( #186 )
...
Let me know if you have any questions or concerns. This is my first time
near coding, so it would not hurt to double check my work. Thanks!
2025-03-08 16:58:04 -08:00
evanpelle
4281095666
update maps: remove small lakes as it breaks encirclement. More money… ( #188 )
...
… more frequent trade ships, lakes prevent encirclement, warships start
at full health
2025-03-08 16:45:23 -08:00
evanpelle
de584329b8
remove ad background ( #185 )
2025-03-08 12:38:19 -08:00
evanpelle
c99cec8f0b
add South America map ( #184 )
2025-03-08 12:11:34 -08:00
evanpelle
b77bc46a80
store lobby start time on first fetch for smoother countdown ( #183 )
2025-03-08 11:28:23 -08:00
evanpelle
bfbb2ac011
update version to 0.19.0 ( #182 )
2025-03-08 11:05:20 -08:00
evanpelle
09132495c0
Revert "have MIRV target all non allied players, increase price to 25… ( #181 )
...
… million"
This reverts commit 226112beb5 .
2025-03-08 10:58:46 -08:00
Maeght Loan
e1ed8dbe36
Boat attack event ( #177 )
...
Allow user to focus on outgoing boats
Partial #133
https://github.com/user-attachments/assets/0e287bf5-71bb-4def-a3ca-f0b652ed6d69
2025-03-08 10:44:27 -08:00
Ilan Schemoul
afe4f85919
fix: warship icon ( #178 )
2025-03-08 10:27:16 -08:00
evanpelle
9037872298
Merge pull request #175 from PilkeySEK/mirv-typo
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Fix minor typo in MIRVExecution
2025-03-08 09:39:03 -08:00
PilkeySEK
8fca3f6c3d
Fix minor typo in MIRVExecution
2025-03-08 18:21:49 +01:00
evanpelle
37043ab479
Merge pull request #173 from ilan-schemoul/stats-records
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feat: remove LocalPersistantStats so we locally save GameRecords
2025-03-08 09:19:57 -08:00
evanpelle
4c0e066a1b
Merge pull request #174 from ilan-schemoul/trade-decrease
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nerf trade (1/500 => 1/700)
2025-03-08 08:48:37 -08:00
ilan schemoul
c5151b4594
nerf trade (1/500 => 1/700)
...
Now everyone trade with everyone trade is OP we nerf it
2025-03-08 17:47:21 +01:00
ilan schemoul
1b76c46bc5
feat: remove LocalPersistantStats so we locally save GameRecords
...
GameRecords also now include PlayerStats
2025-03-08 17:39:41 +01:00
Evan
2b8cc2cf28
add mars map to rotation
2025-03-07 21:43:32 -08:00
Evan
444e1dfbb5
add google ads to homepage
2025-03-07 21:27:49 -08:00
evanpelle
7215c218d4
Merge pull request #170 from Readixyee/tradeship-caching
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Trade ship path caching
2025-03-07 19:08:13 -08:00
evanpelle
7400782d25
Merge pull request #171 from loan-mgt/duplicate-instruction
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remove duplicated instruction
2025-03-07 19:01:49 -08:00
Maeght Loan
a3b5652cf2
remove duplicated instruction
2025-03-07 22:05:23 +00:00
Readixyee
7b0770649f
cache system
2025-03-07 21:36:19 +01:00
Evan
3dd02ec4df
remove max boat distance
2025-03-07 10:38:26 -08:00
Evan
25224ed749
null check on warship target unit
2025-03-07 10:25:31 -08:00
Evan
673a7a400c
largest attacker gets cluster
2025-03-07 10:22:46 -08:00
evanpelle
3ce71b61cd
Merge pull request #167 from BeGj/feature/eslint
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eslint and linted fixable errors
2025-03-07 09:04:32 -08:00
BeGj
619891741f
linting
2025-03-07 16:53:10 +00:00
BeGj
0ddfc942a4
Merge branch 'main' of github.com:openfrontio/OpenFrontIO into feature/eslint
2025-03-07 16:52:42 +00:00
BeGj
e5501d0bd8
configures eslint
2025-03-07 16:51:15 +00:00
evanpelle
db3a5e9d6a
Merge pull request #163 from PilkeySEK/handledeaddefender-guard
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Add guard clause instead of nesting the if statement in handleDeadDefender()
2025-03-07 08:50:26 -08:00
evanpelle
8462c04e65
Merge pull request #164 from koffielyder/eventsdisplay-focusnames
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Feature: Player Focus on events in EventsDisplay
2025-03-07 08:48:38 -08:00
evanpelle
b7257ce7b8
Merge pull request #166 from BeGj/feature/bun
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Use bun as runtime
2025-03-07 08:46:20 -08:00
BeGj
5d01780ba4
for running the docker locally
2025-03-07 16:37:54 +00:00
BeGj
f0ecb72ff4
faster docker builds
2025-03-07 16:37:39 +00:00
BeGj
c06abe261b
bun in readme
2025-03-07 15:54:01 +00:00
BeGj
4d0fc345c0
nginx use bun
2025-03-07 15:53:23 +00:00
BeGj
331a400168
use bun extension instead
2025-03-07 15:53:10 +00:00
BeGj
5236f7a212
initial bun setup
2025-03-07 15:45:29 +00:00
Evan
a56ea5f786
don't check if public when starting game
2025-03-07 07:24:18 -08:00
koffielyder
a62b37313f
refactor
2025-03-07 15:57:10 +01:00
koffielyder
e4cea653c6
Added focusID to event to focus on player on click
2025-03-07 15:34:24 +01:00
PilkeySEK
e979e1184c
Add guard clause instead of nesting
2025-03-07 14:16:18 +01:00