Commit Graph

1771 Commits

Author SHA1 Message Date
1brucben 2f03059cd0 another pop adjustment test 2025-04-26 22:03:25 +02:00
1brucben dfa7a400a2 pop update 2 2025-04-26 22:00:35 +02:00
1brucben 415cc6bc9c pop update 2025-04-26 21:59:59 +02:00
1brucben 662282c676 update countries 2025-04-26 21:27:35 +02:00
1brucben e9bf55974b less gold 2025-04-26 20:37:54 +02:00
1brucben c14e2d9393 calibration 2025-04-26 20:37:25 +02:00
1brucben dea380337e more balance 2025-04-26 20:35:45 +02:00
1brucben 281abbecac merge with main again 2025-04-26 19:31:52 +02:00
evan 8e30227204 disable defense post shooting ships for now 2025-04-26 09:49:30 -07:00
evan a509bc3b82 reduce structureMinDist to 12, allow for some overlap 2025-04-26 09:43:42 -07:00
1brucben 5bf012385b ai updates. more balance 2025-04-26 18:41:04 +02:00
evan de70321c4b bugfix: remove unit before updating tile in UnitImpl.move(). This is because if a unit moves too fast or on border, UnitGrid will not find the existing unit, causing duplicate units 2025-04-26 09:35:47 -07:00
evan 8b37cccbc3 cleanup SAMLauncher execution, warheadTargers & target local variable instead of field 2025-04-26 09:31:17 -07:00
1brucben be1d12ec54 dogpile mode update 2025-04-26 17:46:19 +02:00
1brucben b0cb066e36 bots will attack out of control crown 2025-04-26 17:05:42 +02:00
1brucben 252f97ba6a boost mountain speed slightly 2025-04-26 16:28:20 +02:00
1brucben a9f899a9de ai doesnt try to nuke sams 2025-04-26 15:07:27 +02:00
1brucben ffdd85d7af more changes 2025-04-26 14:20:10 +02:00
1brucben f6d828057e another change 2025-04-26 14:17:21 +02:00
1brucben 7cc3b889bc Merge branch 'main' of https://github.com/openfrontio/OpenFrontIO into meta3tiles 2025-04-26 14:13:46 +02:00
1brucben ac5784b9f0 more adjustments 2025-04-26 14:13:13 +02:00
1brucben ef6b912f1d further nations nerf 2025-04-26 13:40:31 +02:00
1brucben b74430da10 nerfed nations pop 2025-04-26 13:34:52 +02:00
1brucben fe48ab60d2 weaken attack size effect 2025-04-26 05:10:05 +02:00
1brucben 681d071167 bots build SAM 2025-04-26 05:09:25 +02:00
1brucben e0a53a3e45 speed adjust again. 2025-04-26 04:48:15 +02:00
1brucben 8aa6d232c3 potential sam fix 2025-04-26 04:00:23 +02:00
1brucben 18c74baf78 potential mirv sam fix 2025-04-26 03:58:33 +02:00
1brucben 5b3688f032 nerfed nations 2025-04-26 03:52:49 +02:00
1brucben af6f60bc2b more nerf to gold. speed improvements. 2025-04-26 03:52:03 +02:00
1brucben 86415dafe9 less gold in game 2025-04-26 03:10:17 +02:00
1brucben 5de9da3241 adjust target ratios for ports and cities in FakeHumanExecution 2025-04-26 03:08:58 +02:00
1brucben c02bca6434 another gold fix 2025-04-26 02:29:34 +02:00
1brucben a8a7a61c8b update gold formula 2025-04-26 02:13:45 +02:00
1brucben 7fb180e7dc bot initial pop nerf 2025-04-26 01:41:45 +02:00
1brucben 9271251d0c nerf gold for large countries 2025-04-26 01:38:57 +02:00
Aotumuri 3ac5405ce3 mls-fix (#607)
## Description:
added Europe classic key
## Please complete the following:

- [?] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

<DISCORD USERNAME>
2025-04-25 16:06:59 -07:00
1brucben 79651bd4b4 city cost back to normal 2025-04-26 00:39:21 +02:00
1brucben 0df4d1015a adjust city and tile gold calculations for improved resource distribution 2025-04-26 00:32:57 +02:00
1brucben 33ca569808 change min city cost 2025-04-26 00:31:46 +02:00
1brucben 7c7ad1281c evan's tile algorithm 2025-04-25 23:57:56 +02:00
1brucben 63f5a7858e defense posts builds by bots require 1 city 2025-04-25 23:31:21 +02:00
1brucben 41ec783aa4 Merge branch 'main' into meta3AI. remove underline at 90. 2025-04-25 21:33:51 +02:00
1brucben ced75a635a adjusted attack formula further. reenabled fallout nerf. 2025-04-25 21:18:53 +02:00
1brucben 08efce8f6b fix adjusted population 2025-04-25 19:49:28 +02:00
APuddle210 ec4c4d67cb Big batch of flag updates from N0ur (#600)
## Description:

N0ur has been slaving over a hot keyboard to bring some vexillological
light to our blighted shores. He has charged me with preparing the PR
for these ~394 flag updates and 131 outright additions to the flags by
which we let our nukes fly.

I am merely the vessel, these contributions are entirely N0urs. 

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

aPuddle
2025-04-24 17:58:37 -07:00
evan 386e1916a3 update discord link 2025-04-24 14:18:47 -07:00
evan bbe8ec4cde bfs bugfix: add the original tile to seen. this was causing single surrounded tiles to not get conquered 2025-04-24 13:47:51 -07:00
evan 3c586455a8 disable defense under name until new meta is live 2025-04-24 13:14:30 -07:00
evan 84b58b9929 revert meta back to v21 2025-04-24 13:11:33 -07:00