Commit Graph
59 Commits
Author SHA1 Message Date
175d492b99 Improve player panel (#2060)
## Description:

Fixes #2015
Improved the Player Panel UI for better usability and appearance.

**Screenshots**

<img width="334" height="523" alt="2"
src="https://github.com/user-attachments/assets/bd0afaac-07df-4abc-a20f-208a0783e558"
/>

<img width="337" height="523" alt="3"
src="https://github.com/user-attachments/assets/f712ad77-4546-487b-9a9c-2c535b8a45f7"
/>

**Future Plan**

Add a modal for sending gold and troops to other players from the Player
Panel.

<img width="343" height="494" alt="sending troops"
src="https://github.com/user-attachments/assets/9c9c21db-e13a-426f-93e9-b477a9db442a"
/>


## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

abodcraft1

---------

Co-authored-by: evanpelle <evanpelle@gmail.com>
2025-10-06 12:45:30 -07:00
63a14738cd Redesign Player info overlay (#2000)
## Description:

Redesign the player info panel to match the bottom panel.

Changes:
- Added alliance timeout
- Various css restyling

Old:
<img width="180" height="276" alt="image"
src="https://github.com/user-attachments/assets/4ae8994b-868c-4eb8-b42a-85f0f0ec2f96"
/>


New:
<img width="179" height="239" alt="image"
src="https://github.com/user-attachments/assets/c29c34e5-5bfd-468e-9947-e0ac319fbccf"
/>


## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

IngloriousTom

---------

Co-authored-by: evanpelle <evanpelle@gmail.com>
2025-09-08 02:47:30 +00:00
debcadf34b Make the player info overlay collapsible (#1768)
## Description:

Describe the PR.
This PR makes the playerInfoOverlay collapsible by clicking on the
player name.

This overlay was covering a decent chunk of the mobile screen.


![1754819765364](https://github.com/user-attachments/assets/a74b0853-bdaa-4c1b-b28d-a270665f2955)

Now the details can be toggled by just clicking on the name freeing a
lot of the screen on mobile.

![1754819765361](https://github.com/user-attachments/assets/800917b9-1a98-4aa5-b4bd-e9c35e47e9d3)

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I have read and accepted the CLA agreement (only required once).

## Please put your Discord username so you can be contacted if a bug or
regression is found:

DISCORD_USERNAME
tls_15

Co-authored-by: Drills Kibo <59177241+drillskibo@users.noreply.github.com>
2025-09-03 16:09:13 -07:00
AntoineandGitHub dc1f79d090 Fix all strict errors in /client (#1489)
## Description:

Second PR to fix issues in order to enable strict mode.

## Specifics

1. Most important change: Turned off errors for Class variables not
initialized in constructor. I've noticed that pretty much all Classes in
the project have at least one occurence of that issue. And fixing it
properly would require a large refactor across the whole project. So
disabling the rule seems like a good solution in this case.

#1075 

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I have read and accepted the CLA aggreement (only required once).

## Please put your Discord username so you can be contacted if a bug or
regression is found:

azlod
2025-07-29 16:24:52 -04:00
DevelopingTomandGitHub afc5709a1b Add missing factory in player info panel (#1507)
## Description:

The player info panel is missing the factory count. Also only displays
the units available in the current game.
 
Every unit:
<img width="185" height="238" alt="image"
src="https://github.com/user-attachments/assets/52eca7c8-99e0-4234-98d4-8efe1644a92c"
/>

City only:
<img width="186" height="142" alt="image"
src="https://github.com/user-attachments/assets/87aef9f8-697c-4aa0-8bc5-92f016886a9d"
/>


## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I have read and accepted the CLA aggreement (only required once).

## Please put your Discord username so you can be contacted if a bug or
regression is found:

IngloriousTom
2025-07-25 23:47:54 +00:00
evanpelleandGitHub 1cca6e2ebc fix player overview overlay on mobile (#1572)
## Description:

Regression in v24 that prevented the player overlay from showing when
clicking on mobile.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [ ] I have added relevant tests to the test directory
- [ ] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [ ] I have read and accepted the CLA aggreement (only required once).

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evan
2025-07-25 12:01:06 -07:00
evanpelleandGitHub f877756125 move player overview higher up (#1418)
## Description:

It was too low, causing it to overlap with the events panel on smaller
screens.
<img width="310" height="382" alt="Screenshot 2025-07-13 at 12 41 32 PM"
src="https://github.com/user-attachments/assets/09be06f8-17d8-4bb0-80d1-73bb75969bb9"
/>

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evan
2025-07-13 12:44:56 -07:00
evanpelleandGitHub 61ec324eb9 remove levels player overview panel (#1414)
## Description:

Since unit levels are really just stacking, there's not reason to show
number of units & sum of all units

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evan
2025-07-13 12:25:29 -07:00
evanpelleandGitHub 2cbe34ed79 update ui (#1368)
## Description:

Center pop & gold information, and split up & remove the top bar.

Before:

<img width="1913" alt="Screenshot 2025-07-07 at 7 54 55 PM"
src="https://github.com/user-attachments/assets/8ab59102-1f0e-4023-905f-e0b1b2fa73a2"
/>


After:

<img width="1916" alt="Screenshot 2025-07-07 at 7 53 02 PM"
src="https://github.com/user-attachments/assets/06c885e3-a179-4447-9d1d-0da3849e726d"
/>


reference:

![image](https://github.com/user-attachments/assets/8c985a1a-e232-45ce-9af7-c1981df7fb15)

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evan
2025-07-07 20:06:14 -07:00
4e48eba910 Better In Game UI (#1243)
## Description:
Top Bar Refactor – UI & UX Improvement Proposal

This update overhauls the top game bar to improve clarity,
responsiveness, and overall user experience across desktop and mobile.
It consolidates player resources (e.g., building counts), integrates
game controls (pause, settings, time), and enhances visual contrast.

Key changes:

Redesigned top bar with player data and game options.

Team color indicator bar (team games only).

Countdown bar during "Choose Starting Position" phase.

Removed redundant info (e.g., troop/worker counts shown elsewhere).

Inspired by strategy games like Travian Legends, this refactor offers a
cleaner and more intuitive layout, especially for smaller screens.

⚠️ Note: This is a large change and likely contains visual or functional
bugs I can’t currently spot due to fatigue. Thorough testing is required
before approval.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [ ] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

Diessel
![Snímek obrazovky 2025-06-21 v 8 13 46](https://github.c
![Snímek obrazovky 2025-06-21 v 8 13
35](https://github.com/user-attachments/assets/e166ee1b-6173-48f5-8e2d-598d796a7e2d)
om/user-attachments/assets/3a0edbef-e621-4fc4-b6b7-c1ed
![Snímek obrazovky 2025-06-21 v 8 13
20](https://github.com/user-attachments/assets/1214ab61-323c-4317-8722-eaa4b932a60c)
8f9a8219)
![Snímek obrazovky 2025-06-21 v 8 10
04](https://github.com/user-attachments/assets/374fe15a-bfad-4469-9950-3ec631b6e2d3)

Closes #1165

---------

Co-authored-by: Scott Anderson <scottanderson@users.noreply.github.com>
Co-authored-by: evanpelle <evanpelle@gmail.com>
2025-06-30 19:49:42 -07:00
evanpelleandGitHub ca522a5937 refactor cosmetics out of PlayerInfo (#1299)
## Description:

Remove Cosmetics from PlayerInfo. The game engine should have no
knowledge of cosmetics since they shouldn't affect game play at all.
Instead pass player cosmetics into the GameView.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evan
2025-06-28 12:33:19 -07:00
AotumuriandGitHub f905e29ec6 custom flag (1) (#1257)
## Description:
This PR separates only the rendering logic.

The settings and other related parts will be handled when updating the
UI.

The remaining work will be split into two separate PRs.
Once this is done, I’ll move on to the next one.
## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors
2025-06-27 19:44:23 +00:00
b7ee1caa52 * update leaderboard align (#1189)
## Description:
This fix issue of leaderboard overlaping other elements. 
Also give option to dispaly ads below leaderboard since on desktop they
are next to each other

## Please complete the following:

- [ ] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [ ] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

Diessel

![image](https://github.com/user-attachments/assets/28d1a952-b9b1-4990-9a2a-59d221f5c007)

![image](https://github.com/user-attachmen
![Snímek obrazovky 2025-06-17 v 18 28
12](https://github.com/user-attachments/assets/f00bd060-361a-4c2f-98dd-1849f7d705ff)
ts/assets/5886ceb2-2d15-4b0e-9c30-8c61b0255f48)
![Snímek obrazovky 2025-06-17 v 18 28
36](https://github.com/user-attachments/assets/a60943ef-7865-43fa-a400-a7bd381b6ea3)
![Snímek obrazovky 2025-06-17 v 18 28
19](https://github.com/user-attachments/assets/7a328e7a-5a97-4b71-bb7a-40adac2d45c3)

---------

Co-authored-by: evanpelle <evanpelle@gmail.com>
2025-06-17 13:32:27 -07:00
9b2c6cc1f6 Simple Upgradable Structures (Cities, Ports, SAMs and Silos) (#1012)
## Description:

https://github.com/openfrontio/OpenFrontIO/issues/776

I've implemented upgradable structures for cities and ports.

As of right now this is just meant as a QOL change for structure
stacking that currently happens and no gameplay changes are intended.

Structure upgrades cost the same as making a new structure of that type
and function the same as making a new structure of that type.

I'm putting up a draft PR for this now since adding support for SAMs and
Silos will take more time to handle the cooldowns and I want to make
sure I'm on the right track for getting this merged.

I also still need to add bot behavior for this and re-enable min
distance for structures.

I didn't see translations for the UnitInfoModal so I've left that out
for now.

I've tested locally in a single player game so far but will document and
test more thoroughly before merging.


![image](https://github.com/user-attachments/assets/321a17cf-26a5-4152-aae1-6b6a691638bb)


![image](https://github.com/user-attachments/assets/8cfdabe6-f0a1-435a-a5a3-05b442427c2f)


## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

# Poutine

---------

Co-authored-by: Scott Anderson <scottanderson@users.noreply.github.com>
2025-06-10 23:04:17 -04:00
3d2525c388 Fix Player Name Monospaced Text Overflow on PlayerInfo (#975)
## Description:
This PR addresses the issue of long continuous strings (without spaces)
overflowing their container in the user interface. By adding the CSS
property word-break: break-all (via the Tailwind class break-all) to the
text container, we ensure that lengthy words will wrap properly and
maintain the layout integrity across different screen sizes.


![image](https://github.com/user-attachments/assets/358c0871-a9b8-4828-8401-610acd7eb242)
_Before_



![image](https://github.com/user-attachments/assets/d6c820de-f2bf-479a-90c9-54eec51b4425)
_After_


## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

RTHOne

Co-authored-by: evanpelle <evanpelle@gmail.com>
2025-06-02 11:26:27 -07:00
Scott AndersonandGitHub 44e7b4990d Remove ClientID from GameRenderer (#878)
## Description:

GameView provides a `myPlayer()` implementation.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors
2025-05-30 02:12:03 -04:00
tnhnblglandGitHub 6e12948033 Display Warship count (#756)
## Description:
Missile launchers:
SAMs:
And now Warships:

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

<DISCORD USERNAME>
dovg
2025-05-15 23:13:14 -04:00
70745faac4 Enable strictNullChecks, eqeqeq (#436)
## Description:

Improve type safety and runtime correctness by:
1. Enabling TypeScript's
[strictNullChecks](https://www.typescriptlang.org/tsconfig/#strictNullChecks)
compiler option.
2. Replacing all loose equality operators (`==` and `!=`) with strict
equality operators (`===` and `!==`).
3. Cleaning up of type declarations, null handling logic, and equality
expressions throughout the project.

Currently, the code allows implicit assumptions that `null` and
`undefined` are interchangeable, and relies on type-coercing equality
checks that can introduce subtle bugs. These practices make it difficult
to reason about when values may be absent and hinder the effectiveness
of static analysis.

Migrating to strict null checks and enforcing strict equality
comparisons will clarify intent, reduce bugs, and make the codebase
safer and easier to maintain.

Fixes #466 

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

---------

Co-authored-by: Scott Anderson <662325+scottanderson@users.noreply.github.com>
Co-authored-by: evanpelle <openfrontio@gmail.com>
2025-05-15 16:39:40 -07:00
AotumuriandGitHub 2fe99dc2ce Mls4game (#755)
## Description:
I’ve expanded MLS (Multi-Language Support) coverage in the game.
All in-game elements except for chat messages are now translatable.
## Please complete the following:
- [ ] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:
aotumuri
2025-05-15 05:53:26 -04:00
evan 4852ada7f3 show team in player overlay panel 2025-04-30 14:39:06 -07:00
Evan 8b6895d745 add prettier import plugin 2025-03-31 13:09:27 -07:00
evanpelleandGitHub d8fe41de7a teams (#349) 2025-03-27 20:43:56 -07:00
MRHandGitHub 5a1451b430 Improved options panel (#328)
Minor improvements to options-panel and player info panel.

- Improved time display
- Added margin to align with leaderboard
- Better option button layout
- Added flag to player info


![image](https://github.com/user-attachments/assets/b51c8239-caf5-4526-97ac-a33a9d22eff2)
2025-03-24 10:42:49 -07:00
XuarigandGitHub 00e7425e74 [UI/Bugfix] Fixed the player info overlay displaying false when troops where equal to 0 (#298)
The player info was: 

![Before](https://github.com/user-attachments/assets/1fc3a4f1-3052-4a0d-b310-f94de10178a0)

I fixed it to:

![After](https://github.com/user-attachments/assets/901ffc10-4d93-4418-9d56-e3b94a4fb5af)

One thing I'm not sure about, is if we want to hide the attacking troops
on 0 or always show it? In this PR it's always shown.
2025-03-20 10:40:52 -07:00
Ilan SchemoulandGitHub af0177baa1 feat: add a lot more info in player overlay (#279) 2025-03-18 20:37:09 -07:00
Ilan SchemoulandGitHub 837d59d929 fix: translation broke numbers (#211) 2025-03-10 17:24:36 -07:00
Evan 6734cbc832 show player type in player info overlay 2025-02-20 13:38:35 -08:00
Evan 40966ca3b9 format all files with prettier 2025-02-12 08:28:15 -08:00
NewHappyRabbit 54354f7b14 Disabled right-clicks on all in-game UI elements 2025-02-10 06:31:47 +02:00
Evan c109d23f9f combine battleship + destroyer => warship. 2025-02-02 14:31:30 -08:00
Evan 4ee37323f9 format codebase with prettier 2025-02-01 12:05:11 -08:00
Evan f284603827 make options menu scale better 2025-02-01 12:05:11 -08:00
Evan ca313fd383 have playerinfo stay under optionsmenu 2025-02-01 12:05:11 -08:00
Evan 4266bd8a59 mobile UI: show playerInfo when radial menu activated 2025-02-01 12:05:11 -08:00
evanpelle 6fbb4221dd have player info use tailwind 2025-02-01 12:05:11 -08:00
Evan d053a82ff6 better styling for options menu 2025-02-01 12:05:11 -08:00
Evan 9b2a84cb74 separate optionsmenu from playerinfo menu 2025-02-01 12:05:11 -08:00
evanpelle 4bbb63fd48 move Game updates to GameUpdate.ts 2025-02-01 12:05:11 -08:00
evanpelle 4034d11015 split Player/Unit from its Views for better separation 2025-02-01 12:05:11 -08:00
evanpelle 05da562bba thread_split: implement target player icon 2025-02-01 12:05:11 -08:00
evanpelle ab183e4f59 show alliance icon 2025-02-01 12:05:11 -08:00
evanpelle 42490e2aef use renderTroops & renderNumber for playerinfo overlay 2025-02-01 12:05:11 -08:00
Evan f0f5bae79f thread_split: convert all tile to tileref 2025-02-01 12:05:11 -08:00
evanpelle fed18e471c thread-split: create PlayerProfile transfer flow 2025-02-01 12:05:11 -08:00
Evan 3e8517363f use GameView in renderers 2025-02-01 12:05:11 -08:00
Evan dab427d614 put methods onto terraintile 2025-02-01 12:05:11 -08:00
evanpelle 239f5f11dc fix merge errors 2024-12-31 13:10:58 -08:00
evanpelle 3fe8d28abe implement pause feature,
bugfix: server stops in the beginning if no ticks found
2024-12-31 13:08:29 -08:00
Evan f4c98318b6 Show player relations in player info overlay 2024-12-30 09:40:16 -08:00
Evan ac1d0c0378 Add relations, NPCs attack enemies using relation, NPCs attack targeted players 2024-12-27 16:53:56 -08:00