Ilan Schemoul
c890ae1507
feat: message to explain debuff to traitors ( #351 )
2025-03-28 17:37:47 -07:00
evanpelle
d8fe41de7a
teams ( #349 )
2025-03-27 20:43:56 -07:00
Evan
b8e750e31e
bugfix: SAM launcher in build menu when disable nukes set
2025-03-26 17:05:06 -07:00
Readixyee
6b07446965
unitgrid instead of defensepostgrid ( #265 )
...
added a unitgrid instead of a defensepostgrid for all units to be able
to see if a tile is inside the range of a unit by a custom distance
this is used for the sam launcher to draw a circle around the area it
protects
removed all parts that use the defensepostgrid and made it use the
unitgrid instead
2025-03-26 10:00:37 -07:00
Aotumuri
f188af6029
Added SAM icon due to missing asset ( #318 )
...
There was a report on Discord about the SAM icon not displaying
correctly.
https://discord.com/channels/1284581928254701718/1353348395506466937/1353348395506466937
After checking the CSS, I found that it was referencing a non-existent
path.
Since there was no dedicated image for the SAM, I created a custom one
to replace it.
Let me know if any adjustments are needed!
Thank you!
<img width="324" alt="スクリーンショット 2025-03-23 22 53 38"
src="https://github.com/user-attachments/assets/157f9b70-615c-4454-baaf-7f0c33e98ecf "
/>
<img width="759" alt="スクリーンショット 2025-03-23 22 42 33"
src="https://github.com/user-attachments/assets/35f3ea51-5804-4007-8e8d-40659f47276a "
/>
2025-03-24 15:47:07 -07:00
MRH
6a82b8eefc
Improved structure legibility ( #332 )
...
Updated structure icon border rendering to improve legibility, I often
find that I miss important enemy structures like SAM launchers as they
share a similar icon to many other structures.
Supported shapes:
- Square (SAM, Missile)
- Round (City, Port)
- Hexagon (Defense post)
- Diamond (not used, square rotated 45deg)

2025-03-24 15:34:14 -07:00
MRH
5a1451b430
Improved options panel ( #328 )
...
Minor improvements to options-panel and player info panel.
- Improved time display
- Added margin to align with leaderboard
- Better option button layout
- Added flag to player info

2025-03-24 10:42:49 -07:00
Readixyee
e02361c2f4
Disable nukes option ( #237 )
...
This makes it possible to disable all nukes as well as missile silos
from the game in privat lobbies and singleplayer games
2025-03-21 13:52:36 -07:00
Xuarig
2094a29c8b
[UI] Added count on items of the construction menu ( #297 )
...
As suggested on the discord server
[here](https://discordapp.com/channels/1284581928254701718/1349545887801806869 ),
I've added the count of building and permanent units on the construction
menu.
It's included in each button, and follows the background colour of the
button on hover & disabled (see the screen below)

2025-03-20 10:43:26 -07:00
Xuarig
00e7425e74
[UI/Bugfix] Fixed the player info overlay displaying false when troops where equal to 0 ( #298 )
...
The player info was:

I fixed it to:

One thing I'm not sure about, is if we want to hide the attacking troops
on 0 or always show it? In this PR it's always shown.
2025-03-20 10:40:52 -07:00
Ilan Schemoul
af0177baa1
feat: add a lot more info in player overlay ( #279 )
2025-03-18 20:37:09 -07:00
Ilan Schemoul
24f25d677a
sam is red when reloading ( #268 )
2025-03-18 14:16:02 -07:00
Ilan Schemoul
275de50fcd
feat: move warship ( #196 )
2025-03-14 16:30:30 -07:00
Ilan Schemoul
cef8a61d9c
fix: crash when spectating ( #232 )
...
Nuke icon patch added a crash when spectating game (myPlayer is NULL)
2025-03-12 14:17:11 -07:00
Ilan Schemoul
3ce5785d1e
nuke icon ( #207 )
...
- **feat: white nuke icon next to name if player nukes you**

- **feat: red nuke icon if player sends nuke towards you**
-

2025-03-11 15:44:45 -07:00
evanpelle
4c372b3877
fix build error importing image from extra, rename Extra=>extra ( #212 )
2025-03-11 08:33:58 -07:00
Evan
0597622a4a
don't show ads on winlose menu
2025-03-10 19:46:51 -07:00
Ilan Schemoul
87d1a8d69d
feat: retreat stops attack + show when ennemy retreats ( #209 )
2025-03-10 17:25:21 -07:00
Ilan Schemoul
04833caf4d
fix: crash because wrong path ( #210 )
2025-03-10 17:24:56 -07:00
Ilan Schemoul
837d59d929
fix: translation broke numbers ( #211 )
2025-03-10 17:24:36 -07:00
PilkeySEK
9389005e39
Possibly fix the NaN bug ( #200 )
...
There's a bug that when using translators in your browser it shows
troops/gold/... as `NaN`, I couldn't get a translator to work to
confirm, but this should work
2025-03-10 13:29:36 -07:00
evanpelle
5aae1468c2
fix player glow during spawn phase ( #206 )
2025-03-10 13:27:45 -07:00
evanpelle
33292aec5c
feat: replay archived games, gamestate hash verification ( #195 )
...
create endpoint to load archived game. when joining game client first
checks if the game is active, if not it requests the game archive from
the server. the archive is sent to LocalServer to replay the game
locally. Every 10 ticks a hash is stored on the archive, and during
replay the LocalServer verifies this hash.
2025-03-09 14:24:39 -07:00
Readixyee
84951fed9f
Sam anti nuke missile launcher ( #176 )
...
now with better name
---------
Co-authored-by: evanpelle <evanpelle@gmail.com >
2025-03-09 13:25:51 -07:00
evanpelle
c99cec8f0b
add South America map ( #184 )
2025-03-08 12:11:34 -08:00
Maeght Loan
e1ed8dbe36
Boat attack event ( #177 )
...
Allow user to focus on outgoing boats
Partial #133
https://github.com/user-attachments/assets/0e287bf5-71bb-4def-a3ca-f0b652ed6d69
2025-03-08 10:44:27 -08:00
Ilan Schemoul
afe4f85919
fix: warship icon ( #178 )
2025-03-08 10:27:16 -08:00
ilan schemoul
1b76c46bc5
feat: remove LocalPersistantStats so we locally save GameRecords
...
GameRecords also now include PlayerStats
2025-03-08 17:39:41 +01:00
Evan
25224ed749
null check on warship target unit
2025-03-07 10:25:31 -08:00
BeGj
619891741f
linting
2025-03-07 16:53:10 +00:00
koffielyder
a62b37313f
refactor
2025-03-07 15:57:10 +01:00
koffielyder
e4cea653c6
Added focusID to event to focus on player on click
2025-03-07 15:34:24 +01:00
evanpelle
d0359a2db4
Merge pull request #149 from UnBuiltTree/icon-remake
...
Icon Remake
2025-03-06 18:49:19 -08:00
UnBuiltTree
919e6ff9a4
Icon adjustments 3
2025-03-06 20:01:29 -06:00
evanpelle
191a12a40d
Merge pull request #155 from Readixyee/game-starting-modal
...
showing modal when the game is loading
2025-03-06 16:06:15 -08:00
evanpelle
aa19600a03
Merge pull request #161 from ilan-schemoul/focus-atk
...
focus atk
2025-03-06 15:58:03 -08:00
evanpelle
aa96e98fb3
Merge pull request #160 from ilan-schemoul/fix-troo
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fix: troop ratio different UI and code
2025-03-06 15:57:30 -08:00
evanpelle
974d606923
Merge pull request #159 from ilan-schemoul/save-stats
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feat: save stats to local storage
2025-03-06 15:57:00 -08:00
Evan
4c8eeb0cc1
merge branch v0.17.3
2025-03-06 15:46:57 -08:00
ilan schemoul
7670b77b6c
feat: button to focus on attacker when under attack
2025-03-07 00:38:53 +01:00
ilan schemoul
f989470cf4
fix: troop ratio different UI and code
2025-03-07 00:18:11 +01:00
Readixyee
cfc9676acb
location change
2025-03-06 18:24:36 +01:00
evanpelle
447e6238d8
Merge pull request #148 from ilan-schemoul/main
...
default 95% soldiers
2025-03-06 09:03:44 -08:00
evanpelle
ef52af0dda
Merge pull request #147 from ilan-schemoul/stop-trading-txt
...
feat: rename embargo to start/stop trading
2025-03-06 09:03:13 -08:00
Readixyee
48ae8cad33
showing modal when the game is loading
2025-03-06 17:34:12 +01:00
UnBuiltTree
7b93bc8038
Fort Icon Alt2
2025-03-06 08:30:01 -06:00
UnBuiltTree
aa85da97d3
Icon Adjustments
2025-03-06 08:19:36 -06:00
UnBuiltTree
89326baa37
Updated StructureLayer and GameMap for Remake of Icons, added extra building png icons resources.
2025-03-05 21:29:19 -06:00
ilan schemoul
bd8f72421e
default 95% soldiers
2025-03-06 01:22:00 +01:00
ilan schemoul
264bfa0c2c
feat: rename embargo to start/stop trading
2025-03-06 01:04:25 +01:00