Commit Graph

39 Commits

Author SHA1 Message Date
evan 4899c3383f remove transport ship embark delay 2025-04-24 12:45:47 -07:00
evanpelle 84287b8dfa Multi src astar (#594)
## Description:
Samples border shore tiles and uses multi-a* for determining the
transport ship spawn cell.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

<DISCORD USERNAME>
evan

---------

Co-authored-by: evan <openfrontio@gmail.com>
2025-04-23 10:16:43 -07:00
evanpelle 71849b47cd better transport ship spawn (#587)
## Description:

Taken from PR #506

Improve transport source tile by considering border extremums

Only calculate better spawn tile for humans, and have the sender
calculate it and send the src tile in the intent for better performance.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

<DISCORD USERNAME>
evan

Co-authored-by: evan <openfrontio@gmail.com>
2025-04-21 19:49:17 -07:00
APuddle210 f713254081 Address-River-Criticisms (#536)
## Description:

Please see description on: #535 

fixes #535 

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

aPuddle

---------

Co-authored-by: Scott Anderson <662325+scottanderson@users.noreply.github.com>
2025-04-18 18:05:27 -07:00
Evan 8b6895d745 add prettier import plugin 2025-03-31 13:09:27 -07:00
evanpelle d8fe41de7a teams (#349) 2025-03-27 20:43:56 -07:00
Evan 3dd02ec4df remove max boat distance 2025-03-07 10:38:26 -08:00
Bruno Jurković b488bcea68 naval invasion alert added 2025-03-02 22:45:00 +01:00
Evan e3896127d5 bugfix: full sending with boat makes you lose troops 2025-02-18 18:55:26 -08:00
Evan 5e6f8f5d91 validate all intent input 2025-02-18 16:26:49 -08:00
Evan 4ee37323f9 format codebase with prettier 2025-02-01 12:05:11 -08:00
evanpelle 75fe718f16 Combine Unit & MutableUnit 2025-02-01 12:05:11 -08:00
evanpelle de1dbff570 combine Game & MutableGame 2025-02-01 12:05:11 -08:00
evanpelle 7d15c0c065 combine Player & MutablePlayer interfaces 2025-02-01 12:05:11 -08:00
Evan f0f5bae79f thread_split: convert all tile to tileref 2025-02-01 12:05:11 -08:00
evanpelle b22532d41f use TileRef instead of TerrainTile for astar 2025-02-01 12:05:11 -08:00
Evan 459fc50dae builds 2025-02-01 12:05:11 -08:00
evanpelle 162b6dc349 in progress 2025-02-01 12:05:11 -08:00
Evan 3e8517363f use GameView in renderers 2025-02-01 12:05:11 -08:00
Evan 8616e9bfcb game runs in seperate thread 2025-02-01 12:05:11 -08:00
Evan dab427d614 put methods onto terraintile 2025-02-01 12:05:11 -08:00
evanpelle ff02d9d8b6 have core/ directory use consolex for remote logging 2024-12-18 12:00:00 -08:00
evanpelle c13bb1eef9 don't display unit deleted message when tranpsort ship lands 2024-12-11 16:49:23 -08:00
evanpelle e6fa108eaa use mini a star for all pathfinding 2024-12-03 15:06:55 -08:00
evanpelle 4edd66dc1f AStar returns cell instead of path 2024-12-03 14:35:09 -08:00
Evan 5d4befb117 Created mini map for a star search 2024-11-29 20:35:08 -08:00
Evan 020d193667 create async path finder, trade ships use async when captured 2024-11-29 15:41:13 -08:00
Evan 3e4f4e42cf created path finding web worker 2024-11-29 11:34:03 -08:00
Evan b915737a0e fix transport ship execution null bug 2024-11-20 20:50:16 -08:00
Evan cb44144fc6 actually fix dst is null on transportshipexecution bug 2024-11-20 20:50:00 -08:00
Evan 819b8ef23a fix port ally finding bug, fix transport ship crashing game when target tile not found 2024-11-20 20:22:51 -08:00
Evan 66d201ad8c fix pathfinding bug, returned same cell as src 2024-11-20 19:32:29 -08:00
Evan 371a33b406 fixed units() returning empty when no units specified, moved canBuild logic to PlayerImpl 2024-11-17 12:38:54 -08:00
Evan b5a8339eb3 move unit info to config 2024-11-16 21:09:25 -08:00
Evan 05a3bed093 nukes spawn from missile silos 2024-11-16 13:48:33 -08:00
Evan b559204076 spread out boat pathing over multiple ticks, fix neighborsWrapped bug 2024-11-15 20:43:15 -08:00
evanpelle 0b3a92e498 transport ship use pathfinding library 2024-11-15 20:43:15 -08:00
Evan f742f8acbf working on pathfinding 2024-11-15 20:43:15 -08:00
evanpelle c7951d77c0 adding destroyer 2024-11-15 20:43:15 -08:00