Re-submission, previous request was not branched properly.
## Description:
Add custom map Dyslexdria. Based off of large_world_map_recolor.tif and
rivers from the XL World map. Map is intended for long term use.
Suggesting that map be used as an April Fools gag by replacing thumbnail
and title with 'World' during first run.
<img width="995" height="721" alt="dyslexdria screenshot"
src="https://github.com/user-attachments/assets/8826839f-b4e0-431d-af9c-0b0e43dc601d"
/>
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Following:
- Build log, screen shots, and test videos.
https://discord.com/channels/1284581928254701718/1456890656147374080
## Discord username:
PlaysBadly
---------
Co-authored-by: Duwibi <86431918+Duwibi@users.noreply.github.com>
Co-authored-by: VariableVince <24507472+VariableVince@users.noreply.github.com>
## Description:
Requesting that these 4 maps be added temporarily for the April Fools
holiday. Included are:
- A wider version of the Amazon River to allow for larger ships.
- An edit of The Box with more varied terrain.
- A modification to The World which optimizes play for mobile users.
- A custom remix to Antarctica which re-adds ice to the map.
All maps are edits of existing work. All maps have been added as their
own individual map files rather than edits to existing files for ease of
management.
<img width="912" height="1067" alt="temp"
src="https://github.com/user-attachments/assets/089ef59f-8bdf-4c86-b479-620b8c220c3a"
/>
https://discord.com/channels/1284581928254701718/1483786939332169830
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Discord username
PlaysBadly
## Description:
Adds Mediterranean sea map, from Iberia to Asia. Map contains ancient
Roman Empire provinces and its rivals as Nations.
This map was requested by the dev.
elevation data from Opentopography
<img width="2850" height="1450" alt="image"
src="https://github.com/user-attachments/assets/6aa5ba12-f4f7-414d-a712-b90323f1d796"
/>
<img width="590" height="304" alt="Captura de pantalla 2026-03-27
010038"
src="https://github.com/user-attachments/assets/efd1deea-bd88-4ae2-92a0-47a6626a0c0f"
/>
<img width="585" height="302" alt="Captura de pantalla 2026-03-27
005758"
src="https://github.com/user-attachments/assets/a127696e-fe34-424c-a88d-b86b99a5f414"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
tri.star1011
## Description:
Adds Milky Way galaxy map based on real reconstruction by NASA. Star
density simulated as terrain. Best played in Dark Mode.
Also adds credits to JPL NASA
<img width="532" height="533" alt="Captura de pantalla 2026-03-26
142938"
src="https://github.com/user-attachments/assets/87bb19bb-4e2d-4383-a3e9-6e14b714b84c"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
tri.star1011
## Description:
Introduces 4 new private match maps for the OFM tournament in May.
Includes 2, 3, 4, and 8 player maps. Playtested, and include as many
default nations as the map expects players, named after compass points.
Give it a try at https://tourney-maps.openfront.dev/
<img width="1500" height="1500" alt="image"
src="https://github.com/user-attachments/assets/9138b636-5dd7-4118-82e2-50a5125a7963"
/>
The base images were created from scratch based on prototype designs,
and they were converted from vector versions I made. I haven't decided
on what the names should be for the maps themselves, so for now they're
just `Tourney Map 1`, `Tourney Map 2`, etc. Ideas welcome.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
bijx
## Description:
Expands the Aegean map to the left. Currently the 2 major landmasses are
unbalanced, which causes the eastern side to almost always win, both in
FFA and team games.
Original Width: 1600px | New Width=1700px
Also adds more nations / NPCs in the Greek side to create more balance
with the Turkish side, aswell as in the islands, to compensate for the
lack of bots / tribes spawning in there, to boost early island gameplay
and fasten games.
<img width="355" height="415" alt="image"
src="https://github.com/user-attachments/assets/066d86cd-5a6b-4a07-bfa4-264b7ef82a3c"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
tri.star1011
## Description:
"Baikal (Nuke Wars)" has teamGameSpawnAreas (for Random Spawn), but
Baikal not. Because teamGameSpawnAreas was intended for a "Nuke Wars"
modifier. Let's add teamGameSpawnAreas also to Baikal to improve random
spawning (special rotation) a bit (until we have a better random spawn
algo).
## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
FloPinguin
## Description:
The generated map data was out of date
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
evan
## Description:
Adds Aegean map, a map centered in the Aegean Sea and the aegean islands
between Greece and Turkey. Map has approx. 1M land tiles, size of
1600x2000.
Nations are named after Ancient Greece era city-states and tribes.
Elevation source from OpenTopography, already credited
<img width="1600" height="2000" alt="image"
src="https://github.com/user-attachments/assets/e4f52d6e-bba4-4641-9eac-31e3ddee354e"
/>
<img width="453" height="445" alt="Captura de pantalla 2026-03-08
141256"
src="https://github.com/user-attachments/assets/5d2bc8cf-1e54-461a-ae0f-9bb2dafc2db6"
/>
This has been a heavily requested map in the community, having
suggestions in the Discord, Subreddit and even in some videos (for
example i saw Ultimus Rex suggest an aegean map when asked what maps he
would like in his last stream)
The map is designed so that the greek and turkish main landmasses are
around 400,000 pixels in area, which combined account for around less or
equal to 80% of the map. This means players will have to cross the sea
to win, and to do so they will have to hop across the islands, which
means there will be heavy warship action, instead of having stalemates
like in most island maps where the gap between islands is too large and
players would rather bomb each other.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
tri.star1011
## Description:
Adds San Francisco bay map. 21 nations based on cities and towns of the
area. 1.8M land pixels , size of 2000x1700
Elevation data from Opentopography, already credited.
Map frequency of 3, as to mirror New York map.
<img width="2000" height="1700" alt="image"
src="https://github.com/user-attachments/assets/dc80a2db-6233-4b50-8f07-bd21c23c8b53"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
tri.star1011
## Description:
Adds Arctic map, a map centered about the Geographical North Pole using
an azimuthal equidistant projection. Features Cold War themed countries
and subdivisions as nations. Square map with 1.6M land tiles. Terrain
data from Opentopography and Arctic SDI real relief data
<img width="1830" height="1830" alt="image"
src="https://github.com/user-attachments/assets/0b8b1e42-f477-4ebf-a256-c07536db87d9"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
tri.star1011
## Description:
Introduces Passage, an island filled thin map (like Amazon River but
inverted) which is a long, thin stretch of islands that makes for some
really fun gameplay. I playtested with 3 friends a number of times and
it's great in pretty much all the modes. Naval gameplay on this map is
particularly fun since some islands in the center basically hold the
choke points on trade ships passing from one side to another, making
them hotly contested territory.
<img width="6000" height="400" alt="long map"
src="https://github.com/user-attachments/assets/7904d6f8-e7b8-437d-852e-68a2f006d200"
/>
Describe the PR.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
bijx
## Description:
Add Nile Delta as a new regional map. Features 11 nations across the
delta region (Alexandria, Damietta, Faraskur, Sheremsah, El
Senbellawein, Aga, Mit Ghamr, Cairo, Heliopolis, Memphis, El Mansoura).
1.36M land tiles at 1556x1280, terrain generated from real relief data.
Includes the Suez Canal. Playlist frequency: 4.

## Checklist
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
Source: https://commons.wikimedia.org/wiki/File:Niledelta_33.svg
Discord: gabigabogabu
## Description:
Adds a new Bosphorus Map (Turkey). One of the key strategic locations in
the world and control access to the Black Sea. Smaller map that most to
facilitate smaller FFA and Team games. Added are a selection of nations
that correspond to the location.
<img width="1000" height="612" alt="image"
src="https://github.com/user-attachments/assets/27a6debc-a33b-4b54-b522-69ab814c39f0"
/>


## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
TSProphet
---------
Co-authored-by: Ryan <7389646+ryanbarlow97@users.noreply.github.com>
Co-authored-by: iamlewis <lewismmmm@gmail.com>
## Description:
PR to add Bering Strait map. Produced using TOPO data from real world
location, rivers and lakes correct to real world location. The map is
slightly smaller than most so facilitates smaller FFA games or 2 team
game modes.
The centre island has been increased in size to enable better warfare to
capture the strategic location.
<img width="1500" height="918" alt="image"
src="https://github.com/user-attachments/assets/bc9b2e69-cef1-4f21-92b5-4ffdce5812e1"
/>

## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
TSProphet
---------
Co-authored-by: Ryan <7389646+ryanbarlow97@users.noreply.github.com>
## Description:
Preparation for nuke wars, for v30.
Next PR will be adding the nuke wars modifier for public games, but
Wonders https://github.com/openfrontio/OpenFrontIO/pull/3224 needs to be
merged first to avoid merge conflicts.
### 1. Disable boats setting
It's possible to disable `UnitType.TransportShip` now. Because they are
not needed in nuke wars and can even be annoying.
<img width="720" height="320" alt="image"
src="https://github.com/user-attachments/assets/661bc10d-b204-4b4f-b876-ee7c9b92de8c"
/>
### 2. Team spawn zones for random spawn
Maps can have `teamGameSpawnAreas` in their json file now.
Spawn areas are currently active if
- a supported map is chosen (Baikal Nuke Wars or Four Islands)
- a supported team size is chosen (2 teams on Baikal Nuke Wars or 2/4
teams on Four Islands)
- random spawn is enabled
## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
FloPinguin
## Description:
Fixes closed PR and adds the new “Alps” map and register it in the
game/map playlist. With 7 geographically accurate nations. Pure large
land map for land warfare only.
<img width="2564" height="1400" alt="Untitled"
src="https://github.com/user-attachments/assets/2c51fad3-7345-46a8-9256-2874d1c4211b"
/>
<img width="2000" height="1837"
alt="551068953-fe4445cd-c0b2-4a5a-b652-1e480e38cdb6"
src="https://github.com/user-attachments/assets/1c466262-e20b-46bc-b782-944cbf6ee62a"
/>

## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
TsProphet
## Description:
Add Hawaii as a new regional map. Features 9 nations across the Hawaiian
island chain (Niihau, Kauai, Oahu, Molokai, Lanai, Kahoolawe, Maui,
Kona, Hilo). ~~612K land tiles at 3920x2544~~ 408K land tiles at
3200x2076, terrain generated from real relief data with accurate
volcanic peaks and coastal lowlands. Playlist frequency: 4.

## Checklist
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
Source:
https://commons.wikimedia.org/wiki/File:USA_Hawaii_relief_location_map.svg
Discord: gabigabogabu
## Description:
A redditor posted this, got quite a few upvotes
<img width="753" height="667" alt="image"
src="https://github.com/user-attachments/assets/9cd6664f-6afa-428a-b85e-4c335dbe1699"
/>
https://www.reddit.com/r/Openfront/comments/1qlrqro/these_maps_are_so_fun_i_want_more/
So I thought why not make another one, this time a bit focused on
traders (tiny islands to trademaxx)
And two big islands (about 50% of the map land tiles). So its big
islands vs small islands.
<img width="1098" height="959" alt="Screenshot 2026-02-10 231024"
src="https://github.com/user-attachments/assets/32368223-bef4-4ba1-a203-29d9afd5b762"
/>
13 nations :)
2200 × 1920
## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
FloPinguin
## Description:
This PR readds the Yenisei map, with it being about 3 times smaller than
before. I haven't updated the en.json file, as it still has the string
for the map, which was probably forgotten when the map got removed from
the repo.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
DISCORD_USERNAME
Nikola123
<img width="1670" height="200" alt="banner"
src="https://github.com/user-attachments/assets/b6561231-71dc-46dd-a521-453d4e97931f"
/>
## Description:
This proposal adds a new, completely flat map called "The Box," where
players will find themselves on a completely flat landmass and will only
be able to trade by land using trains and factories.
- Map size: 2048×2048 pixels
- Binaries generated with MapGenerator (map.bin, map4x.bin, map16x.bin)
- Integrated into arcade category and multiplayer playlist
- English and Spanish translations added
- 13 nations/bots with unique and thematic names:
> - **Middle Defender (located in the center)**
> - **King of the Corner (located in the top-left corner)**
> - Suspicious Ally
> - Punch Merchant
> - Nuke Thrower
> - Fullsender
> - Factory Builder
> - Front Manager
> - Box Fighter
> - Cage Liberator
> - Train Trader
> - Non-peaceful Bot
> - **Evan The Dev** (special mention)
All other bots are distributed to cover the map evenly.
<img width="838" height="835" alt="Screenshot 2026-01-28 at 17 39 45"
src="https://github.com/user-attachments/assets/4665088d-cb94-4db3-8602-8a22b63bfee2"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
sardidefcon
Resolves#3041
## Description:
- Add a test to ensure an error is thrown when manifest.json specifies a
non-existent flag.
- Fix the underlying issue by removing the invalid flag specification
(see error below).
```
resources/maps/straitofgibraltar/manifest.json -> nations[0].flag "Rif" does not exist in resources/flags
resources/maps/straitofgibraltar/manifest.json -> nations[5].flag "Shilha" does not exist in resources/flags
resources/maps/straitofgibraltar/manifest.json -> nations[6].flag "Andalusia" does not exist in resources/flags
resources/maps/italia/manifest.json -> nations[0].flag "custom:Kingdom of the Two Sicilies" does not exist in resources/flags
resources/maps/italia/manifest.json -> nations[3].flag "custom:Tuscany" does not exist in resources/flags
resources/maps/italia/manifest.json -> nations[5].flag "custom:Modena" does not exist in resources/flags
resources/maps/italia/manifest.json -> nations[6].flag "custom:Parma" does not exist in resources/flags
resources/maps/italia/manifest.json -> nations[8].flag "custom:Kingdom of Sardinia" does not exist in resources/flags
resources/maps/italia/manifest.json -> nations[11].flag "custom:Ottoman Empire2" does not exist in resources/flags
resources/maps/britannia/manifest.json -> nations[19].flag "gb-nir" does not exist in resources/flags
resources/maps/montreal/manifest.json -> nations[0].flag "quebec" does not exist in resources/flags
resources/maps/montreal/manifest.json -> nations[1].flag "quebec" does not exist in resources/flags
resources/maps/montreal/manifest.json -> nations[2].flag "quebec" does not exist in resources/flags
resources/maps/montreal/manifest.json -> nations[4].flag "quebec" does not exist in resources/flags
resources/maps/montreal/manifest.json -> nations[5].flag "quebec" does not exist in resources/flags
resources/maps/montreal/manifest.json -> nations[6].flag "quebec" does not exist in resources/flags
resources/maps/montreal/manifest.json -> nations[7].flag "quebec" does not exist in resources/flags
resources/maps/montreal/manifest.json -> nations[8].flag "quebec" does not exist in resources/flags
resources/maps/montreal/manifest.json -> nations[9].flag "quebec" does not exist in resources/flags
resources/maps/montreal/manifest.json -> nations[10].flag "quebec" does not exist in resources/flags
resources/maps/montreal/manifest.json -> nations[11].flag "quebec" does not exist in resources/flags
```
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
aotumuri
## Description:
There was a mismatch between the Lemnos map settings in the `info.json`
and the what was in the resources folder. I regenerated the map using
the map-generator to make sure the latest changes were applied.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
bijx
## Description:
Fixed map assets and generated outputs. Fixed issues with map not
loading and pathfinding not working. Britannia (new) and Britannia
Classic. Now work correctly.
## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
Tsprophet
---------
Co-authored-by: Harry <Harry.bath94@gmail.com>
Co-authored-by: iamlewis <lewismmmm@gmail.com>
## Description:
Discussed that with Lewis.
Fuze liked the Didier map without the real france more...
So here it is. It won't get added to the playlist, the france version
stays in the playlist.
(Unrelated: Also quickly changed "Europe (classic)" to Europe (Classic)"
to match with "Britannia (Classic)")
<img width="934" height="839" alt="Screenshot 2026-01-10 005646"
src="https://github.com/user-attachments/assets/64925635-c15a-4167-a5bc-5cf7b3b140f8"
/>
<img width="1064" height="961" alt="Screenshot 2026-01-10 003335"
src="https://github.com/user-attachments/assets/9b6aa936-2c33-4a24-8076-a74a4704adc4"
/>
<img width="635" height="427" alt="Screenshot 2026-01-10 003316"
src="https://github.com/user-attachments/assets/e2b46db8-ef0b-4b45-8ea7-711b9b8f7524"
/>
## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
FloPinguin
## Description:
There was one row of white pixels at the top:
<img width="796" height="693" alt="image"
src="https://github.com/user-attachments/assets/5915c629-c2ce-4b3f-913a-bfe6e974561f"
/>
## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
FloPinguin
## Description:
Adds a new detailed Britannia map featuring modern UK, Ireland, and
northern France regions. The previous Britannia map has been preserved
as "Britannia Classic".
<img width="4096" height="5031" alt="United Kingdom"
src="https://github.com/user-attachments/assets/8a6ca3ab-bc91-438f-8ca7-7fdf7c5260b8"
/>
<img width="4096" height="5031" alt="United Kingdom_debug"
src="https://github.com/user-attachments/assets/a9a7bcd2-1dc5-40c6-a547-a7a79e636060"
/>
Changes
Added new Britannia map with modern county/region divisions
Renamed existing Britannia map to "Britannia Classic"
Added map-generator source assets for both maps
Updated GameMapType enum with BritanniaClassic
Configured player counts: 50/30/20 for both maps
Added playlist frequencies: Britannia (5), Britannia Classic (4)
Updated language translations
New Britannia Nations (partial list)
Ireland: Mayo, Kerry, Clare, Meath, and more
Scotland: Highland, Argyll and Bute, and more
England: North Yorkshire, and more
France: Pas-de-Calais
Britannia Classic
The original Britannia map with historical kingdoms (Dumnonia, Dyfed,
Gwent, Gwynedd, Powys, Strathclyde, Dalriata, Wessex, Sussex, Kent,
etc.) is now available as "Britannia Classic".
## Please complete the following:
- [X ] I have added screenshots for all UI updates
- [X ] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X ] I have added relevant tests to the test directory
- [X ] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
TSProphet
---------
Co-authored-by: Harry <Harry.bath94@gmail.com>
Co-authored-by: iamlewis <lewismmmm@gmail.com>
## Description:
We didn't have a river map and we didn't have a map with a crazy size.
So I made a "Amazon River" map with a crazy size.
280 x 5536!
21 nations based on real locations.
Should be interesting gameplay because you don't have many attack
options, your only escape is the river.
The land tiles size is similar to the achiran and iceland map.
<img width="2442" height="147" alt="Screenshot 2026-01-06 150831"
src="https://github.com/user-attachments/assets/91c4142d-c1e3-4aee-ac49-529b8d9f60c4"
/>
<img width="2324" height="139" alt="Screenshot 2026-01-06 150957"
src="https://github.com/user-attachments/assets/5e049ae5-f32a-495f-afde-9e20257b3676"
/>
Because the map is so wide, it looked really ugly stretched in the
thumbnails. So I added some CSS which removes the thumbnail stretching
of the Amazon River map. We can also use this logic for other thumbnails
which shouldn't get stretched.
In `Maps.ts`, `PublicLobby.ts` and `GameInfoModal.ts`.
## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
FloPinguin
## Description:
Didier map for the big french youtuber Fuze which already published
several OpenFront videos.
I took the real france, cut away the bordering countries and made it
look like Didier 😄
Gave it eyes, hands and feet.
Made sure we have some rivers, also put Corsica in the right bottom
corner!
It's quite large. Similar to the europe map. Has 42 nations (38 french
cities and 4 funny custom nations for the youtuber).
Made with [TsProphets map
generator](https://github.com/TsProphet94/OpenFrontMapGenerator), QGIS
and GIMP.
For public games I put a rare map frequenzy of 2 because most people
probably don't know Fuze.
@ibnhalwa from discord gave some insider knowledge about Fuze (He's
french, I'm not).
<img width="2100" height="2250" alt="image"
src="https://github.com/user-attachments/assets/5d1c3c45-4b2e-4f60-a02f-89b26f938652"
/>
<img width="1278" height="1218" alt="Screenshot 2026-01-05 184540"
src="https://github.com/user-attachments/assets/6e300bb0-6e9f-4b0f-bad8-94f031d250b1"
/>

## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
FloPinguin
## Description:
A new map where you basically have to hop from island to island :)
We don't have such a map at the moment.
There is a special center island which isn't necessary to get 80% of the
map.
This map could be very interesting in team games. One hydro will destroy
an entire island.
Size: 1976 x 1976
Nations: 8
<img width="949" height="951" alt="Screenshot 2026-01-02 214219"
src="https://github.com/user-attachments/assets/7139bcc9-6a05-414d-90c1-33cc36dd94fb"
/>
## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
FloPinguin
## Description:
Introduces the Strait of Hormuz section in the Persian Gulf as a map!
This map is actually crazy fun to play on because of how the water
narrows to a small strait where control is necessary otherwise enemies
can transport boat to you easily. I figured a strategic map based on
modern-ish day conflicts would fit the theme, but man it's a great map
to play on.
### Full Map
<img width="2739" height="1822" alt="image"
src="https://github.com/user-attachments/assets/f35bdefa-723a-4bb2-9dc9-fb42898528ce"
/>
### In game with nations
<img width="2218" height="1502" alt="image"
src="https://github.com/user-attachments/assets/00e350cf-8654-4638-8654-178accdf6a48"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
bijx
## Description:
This PR adds the Two Lakes map, based on the irl area around lake Ohrid
and lake Prespa
Describe the PR.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
DISCORD_USERNAME
Nikola123
## Description:
Fixes 2 of the unconnected river tiles on the Lisbon map.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
DISCORD_USERNAME
Duwibi
## Description:
Introduces the Greek island, Lemnos, as a map. The island is both fun
and challenging to play (because of the terrain and elevation) and this
addition was inspired by Altis from the game [Arma
3](https://armedassault.fandom.com/wiki/Altis). The nation names are set
based on the real landmarks, towns, and regions.
<img width="2190" height="1791" alt="image"
src="https://github.com/user-attachments/assets/a7a6de54-f376-43ac-87da-f20aecfebbe0"
/>
<img width="1994" height="1608" alt="image"
src="https://github.com/user-attachments/assets/bc280780-298f-4342-8313-db6cc27ac188"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
bijx
## Description:
This PR removes the nation strength. Reasoning:
- It is currently unused. The backstory can be found in #2498
- It forces map-makers to do balancing work, which is probably not a
good idea
- It increases map-making work
- It increases nation balancing complexity by a lot (we need to have all
the json files in mind)
- It makes humans avoid map areas completely because there is always
that one, same, strong nation
- The map lead Nikola123 wants to "not deal with the stupid nations and
their balancing"
If the goal of nation strength was to make them feel different I would
suggest a nation personality system. Nations that love to boat, love to
ally, love to nuke, love to fullsend, etc.
Link to a discord discussion about nation strength:
https://discord.com/channels/1359946986937258015/1360078040222142564/1450973197251117218
## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
FloPinguin
## Description:
This PR fixes some small pixel errors on Pangaea and Britannia
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
DISCORD_USERNAME
Nikola123
## Description:
Adds a map based on the Manicouagan Reservoir in Quebec and credits
OpenTopography
## Checklist:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
<img width="1017" height="1017" alt="Screenshot 2025-12-14 214706"
src="https://github.com/user-attachments/assets/030c4bbd-0325-4da4-bef5-71053dc8f183"
/>
## Discord username:
sehentsin
## Description:
This PR adds the Christmas map Svalmel with 5 nations.
Describe the PR.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
DISCORD_USERNAME
Nikola123
## Description:
Adds a small island (St. Paul's Island) between Nova Scotia and
Newfoundland that was unintentionally missing.
<img width="1012" height="758" alt="Screenshot 2025-12-03 002943"
src="https://github.com/user-attachments/assets/c753a57f-333a-49f9-8b7a-3e83ccf999a1"
/>
## Checklist:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Discord Username:
sehentsin
## Description:
Adds a map based on Lisbon and the surrounding area. Also credits the
ESA's Copernicus Digital Elevation Model, which was used to create this
map and the Gulf of St. Lawrence map.
<img width="1257" height="1257" alt="screenshot of the new Lisbon map"
src="https://github.com/user-attachments/assets/39fa73da-c77d-4d5c-8d00-7ee2794d0298"
/>
## Checklist:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Discord Username:
sehentsin
## Description:
Adds the Gulf of St. Lawrence map and the flags of New Brunswick
(ca_nb), Nova Scotia (ca_ns), and Prince Edward Island (ca_pe).
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
<img width="1380" height="1150" alt="Screenshot 2025-11-26 201008"
src="https://github.com/user-attachments/assets/77531058-b429-4c68-b645-a3e59033458b"
/>
<img width="1434" height="1195" alt="Screenshot 2025-11-26 202128"
src="https://github.com/user-attachments/assets/9c3e2bc2-882f-4662-a32b-16e17db852f2"
/>
## Discord username
sehentsin