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Feat: Passage Map 🚢 (#3304)
## Description: Introduces Passage, an island filled thin map (like Amazon River but inverted) which is a long, thin stretch of islands that makes for some really fun gameplay. I playtested with 3 friends a number of times and it's great in pretty much all the modes. Naval gameplay on this map is particularly fun since some islands in the center basically hold the choke points on trade ships passing from one side to another, making them hotly contested territory. <img width="6000" height="400" alt="long map" src="https://github.com/user-attachments/assets/7904d6f8-e7b8-437d-852e-68a2f006d200" /> Describe the PR. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: bijx
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{
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"name": "Passage",
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"nations": [
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{
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"coordinates": [256, 80],
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"name": "Weston"
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},
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{
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"coordinates": [1028, 286],
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"name": "Ellach"
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},
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{
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"coordinates": [1437, 149],
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"name": "Prina"
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},
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{
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"coordinates": [1652, 141],
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"name": "Aros"
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},
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{
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"coordinates": [1867, 270],
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"name": "Elos"
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},
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{
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"coordinates": [2138, 127],
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"name": "Eban"
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},
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{
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"coordinates": [2383, 182],
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"name": "Kene"
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},
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{
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"coordinates": [640, 136],
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"name": "Sore"
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},
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{
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"coordinates": [2789, 152],
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"name": "Deno"
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},
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{
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"coordinates": [3267, 275],
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"name": "Calphe"
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},
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{
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"coordinates": [3653, 147],
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"name": "Modwyn"
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},
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{
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"coordinates": [3888, 270],
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"name": "Echur"
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},
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{
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"coordinates": [4579, 142],
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"name": "Eris"
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},
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{
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"coordinates": [5408, 228],
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"name": "Tuage"
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},
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{
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"coordinates": [5475, 115],
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"name": "Vola"
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},
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{
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"coordinates": [5906, 364],
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"name": "Eastos"
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}
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]
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}
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@@ -57,6 +57,7 @@ var maps = []struct {
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{Name: "northamerica"},
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{Name: "oceania"},
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{Name: "pangaea"},
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{Name: "passage"},
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{Name: "pluto"},
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{Name: "sierpinski"},
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{Name: "southamerica"},
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@@ -320,6 +320,7 @@
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"svalmel": "Svalmel",
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"manicouagan": "Manicouagan",
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"lemnos": "Lemnos",
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"passage": "Passage",
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"sierpinski": "Sierpinski",
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"thebox": "The Box",
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"twolakes": "Two Lakes",
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@@ -0,0 +1,84 @@
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{
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"map": {
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"height": 400,
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"num_land_tiles": 803994,
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"width": 6000
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},
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"map16x": {
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"height": 100,
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"num_land_tiles": 46347,
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"width": 1500
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},
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"map4x": {
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"height": 200,
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"num_land_tiles": 195775,
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"width": 3000
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},
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"name": "Passage",
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"nations": [
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{
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"coordinates": [256, 80],
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"name": "Weston"
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},
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{
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"coordinates": [1028, 286],
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"name": "Ellach"
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},
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{
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"coordinates": [1437, 149],
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"name": "Prina"
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},
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{
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"coordinates": [1652, 141],
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"name": "Aros"
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},
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{
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"coordinates": [1867, 270],
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"name": "Elos"
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},
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{
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"coordinates": [2138, 127],
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"name": "Eban"
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},
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{
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"coordinates": [2383, 182],
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"name": "Kene"
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},
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{
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"coordinates": [640, 136],
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"name": "Sore"
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},
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{
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"coordinates": [2789, 152],
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"name": "Deno"
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},
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{
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"coordinates": [3267, 275],
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"name": "Calphe"
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},
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{
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"coordinates": [3653, 147],
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"name": "Modwyn"
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},
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{
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"coordinates": [3888, 270],
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"name": "Echur"
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},
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{
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"coordinates": [4579, 142],
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"name": "Eris"
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},
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{
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"coordinates": [5408, 228],
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"name": "Tuage"
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},
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{
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"coordinates": [5475, 115],
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"name": "Vola"
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},
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{
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"coordinates": [5906, 364],
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"name": "Eastos"
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}
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]
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}
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@@ -120,6 +120,7 @@ export enum GameMapType {
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Lisbon = "Lisbon",
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Manicouagan = "Manicouagan",
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Lemnos = "Lemnos",
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Passage = "Passage",
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Sierpinski = "Sierpinski",
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TheBox = "The Box",
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TwoLakes = "Two Lakes",
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@@ -141,7 +142,7 @@ export type GameMapName = keyof typeof GameMapType;
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/** Maps that have unusual thumbnail dimensions requiring object-fit: cover */
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export function hasUnusualThumbnailSize(map: GameMapType): boolean {
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return map === GameMapType.AmazonRiver;
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return map === GameMapType.AmazonRiver || map === GameMapType.Passage;
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}
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export const mapCategories: Record<string, GameMapType[]> = {
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@@ -200,6 +201,7 @@ export const mapCategories: Record<string, GameMapType[]> = {
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GameMapType.Svalmel,
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GameMapType.Surrounded,
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GameMapType.TradersDream,
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GameMapType.Passage,
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],
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arcade: [
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GameMapType.TheBox,
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@@ -60,6 +60,7 @@ const frequency: Partial<Record<GameMapName, number>> = {
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Svalmel: 8,
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World: 8,
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Lemnos: 3,
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Passage: 4,
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TwoLakes: 6,
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StraitOfHormuz: 4,
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Surrounded: 4,
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