Add Svalmel (#2600)

## Description:
This PR adds the Christmas map Svalmel with 5 nations.

Describe the PR.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

DISCORD_USERNAME
Nikola123
This commit is contained in:
Duwibi
2025-12-11 23:53:05 +02:00
committed by GitHub
parent 8dde30ebb6
commit 1f8adb4849
13 changed files with 96 additions and 1 deletions
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@@ -0,0 +1,35 @@
{
"name": "Svalmel",
"nations": [
{
"coordinates": [900, 850],
"name": "Santa Claus",
"strength": 2,
"flag": "santa_claus"
},
{
"coordinates": [275, 525],
"name": "Svalbard",
"strength": 2,
"flag": "no"
},
{
"coordinates": [860, 1360],
"name": "Melville",
"strength": 2,
"flag": "ca"
},
{
"coordinates": [1370, 465],
"name": "Bathurst",
"strength": 1,
"flag": "ca"
},
{
"coordinates": [910, 250],
"name": "Nordaustlandet",
"strength": 1,
"flag": "no"
}
]
}
+1
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@@ -51,6 +51,7 @@ var maps = []struct {
{Name: "pluto"},
{Name: "southamerica"},
{Name: "straitofgibraltar"},
{Name: "svalmel"},
{Name: "world"},
{Name: "big_plains", IsTest: true},
{Name: "half_land_half_ocean", IsTest: true},
+2 -1
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@@ -212,7 +212,8 @@
"baikalnukewars": "Baikal (Nuke Wars)",
"fourislands": "Four Islands",
"gulfofstlawrence": "Gulf of St. Lawrence",
"lisbon": "Lisbon"
"lisbon": "Lisbon",
"svalmel": "Svalmel"
},
"map_categories": {
"continental": "Continental",
+50
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@@ -0,0 +1,50 @@
{
"map": {
"height": 1580,
"num_land_tiles": 1011623,
"width": 1700
},
"map16x": {
"height": 395,
"num_land_tiles": 59685,
"width": 425
},
"map4x": {
"height": 790,
"num_land_tiles": 248068,
"width": 850
},
"name": "Svalmel",
"nations": [
{
"coordinates": [900, 850],
"flag": "santa_claus",
"name": "Santa Claus",
"strength": 2
},
{
"coordinates": [275, 525],
"flag": "no",
"name": "Svalbard",
"strength": 2
},
{
"coordinates": [860, 1360],
"flag": "ca",
"name": "Melville",
"strength": 2
},
{
"coordinates": [1370, 465],
"flag": "ca",
"name": "Bathurst",
"strength": 1
},
{
"coordinates": [910, 250],
"flag": "no",
"name": "Nordaustlandet",
"strength": 1
}
]
}
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@@ -39,6 +39,7 @@ export const MapDescription: Record<keyof typeof GameMapType, string> = {
Achiran: "Achiran",
BaikalNukeWars: "Baikal (Nuke Wars)",
FourIslands: "Four Islands",
Svalmel: "Svalmel",
GulfOfStLawrence: "Gulf of St. Lawrence",
Lisbon: "Lisbon",
};
+1
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@@ -80,6 +80,7 @@ const numPlayersConfig = {
[GameMapType.Pluto]: [100, 70, 50],
[GameMapType.SouthAmerica]: [70, 50, 40],
[GameMapType.StraitOfGibraltar]: [100, 70, 50],
[GameMapType.Svalmel]: [40, 36, 30],
[GameMapType.World]: [50, 30, 20],
} as const satisfies Record<GameMapType, [number, number, number]>;
+2
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@@ -102,6 +102,7 @@ export enum GameMapType {
Achiran = "Achiran",
BaikalNukeWars = "Baikal (Nuke Wars)",
FourIslands = "Four Islands",
Svalmel = "Svalmel",
GulfOfStLawrence = "Gulf of St. Lawrence",
Lisbon = "Lisbon",
}
@@ -149,6 +150,7 @@ export const mapCategories: Record<string, GameMapType[]> = {
GameMapType.Achiran,
GameMapType.BaikalNukeWars,
GameMapType.FourIslands,
GameMapType.Svalmel,
],
};
+1
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@@ -52,6 +52,7 @@ const frequency: Partial<Record<GameMapName, number>> = {
Pluto: 6,
SouthAmerica: 5,
StraitOfGibraltar: 5,
Svalmel: 8,
World: 8,
};