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@@ -20,8 +20,7 @@ export interface HoverHighlightOptions {
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/**
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* WebGL2 territory renderer that reads the shared tile state buffer
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* (SharedArrayBuffer) and shades tiles via a small palette texture.
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* Borders are still drawn by the dedicated border renderer; this class
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* only fills territory / fallout tiles.
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* Handles both territory/fallout fills and border rendering in a unified shader.
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*/
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export class TerritoryWebGLRenderer {
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public readonly canvas: HTMLCanvasElement;
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