From e002509b3dc70da9193a4e5d8eaa64f0fae22ce8 Mon Sep 17 00:00:00 2001 From: scamiv <6170744+scamiv@users.noreply.github.com> Date: Fri, 28 Nov 2025 20:52:22 +0100 Subject: [PATCH] update comment --- src/client/graphics/layers/TerritoryWebGLRenderer.ts | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/client/graphics/layers/TerritoryWebGLRenderer.ts b/src/client/graphics/layers/TerritoryWebGLRenderer.ts index ad2be6d88..991a5eda4 100644 --- a/src/client/graphics/layers/TerritoryWebGLRenderer.ts +++ b/src/client/graphics/layers/TerritoryWebGLRenderer.ts @@ -20,8 +20,7 @@ export interface HoverHighlightOptions { /** * WebGL2 territory renderer that reads the shared tile state buffer * (SharedArrayBuffer) and shades tiles via a small palette texture. - * Borders are still drawn by the dedicated border renderer; this class - * only fills territory / fallout tiles. + * Handles both territory/fallout fills and border rendering in a unified shader. */ export class TerritoryWebGLRenderer { public readonly canvas: HTMLCanvasElement;