Improve cacheability with content-hashed public assets and a cacheable app shell (#3494)

## Description:

This reworks asset delivery and cacheability across the app and moves
non-bundled public resources onto immutable, content-hashed URLs.

Vite bundle outputs continue to live under `/assets/**` and remain
content-hashed by Vite. Public resources that were previously fetched
from stable paths in `resources/` now go through a custom hashed
namespace under `/_assets/**`, backed by a generated asset manifest that
is available to the server, browser, and worker runtime.

In parallel, the root app shell is now cacheable shared HTML instead of
request-time `no-store` HTML. Dynamic and live routes remain explicitly
uncached.

## Why
- Improve browser and Cloudflare cacheability for static assets.
- Remove query-string and release-version cache busting for
runtime-fetched assets.
- Allow unchanged public assets to keep the same URL across releases.
- Reduce avoidable work on `/` by serving a shared app shell instead of
rendering HTML on every request.
- Make cache behavior explicit instead of relying on mixed framework
defaults and file-extension heuristics.

## What Changed

### 1. Content-hashed public asset pipeline
- Added a build-time public asset manifest and hashing pipeline for
non-Vite resources.
- Production now emits hashed public assets under `/_assets/**`.
- Added runtime manifest loading for Node so server-rendered paths
resolve against built hashed files instead of rebuilding from source at
runtime.
- Emitted the runtime asset manifest as an ESM module for server
consumption.

Result:
- `/assets/**` = Vite-managed hashed bundle outputs
- `/_assets/**` = custom content-hashed public resources

### 2. Runtime asset URL migration
- Added a shared `assetUrl(...)` resolution path.
- Migrated runtime references away from query-string versioning and
stable source paths.
- Updated browser, worker, and server-side rendering paths to resolve
through the asset manifest.
- Moved map manifests, map binaries, thumbnails, sprites, sounds, fonts,
flags, icons, screenshots, and other runtime-fetched resources onto
hashed URLs.

### 3. Map and preview fixes
- Fixed directory and per-file map asset resolution so map manifest and
binary fetches resolve to the correct hashed URLs.
- Updated preview metadata and map thumbnail paths to use the hashed
asset namespace.
- Fixed runtime manifest loading in prod after deployment.

### 4. Explicit cache policies
- Added explicit immutable cache headers for:
  - `/assets/**`
  - `/_assets/**`
  - worker-prefixed equivalents under `/wN/...`
- Added explicit `no-store` headers for live and dynamic APIs.
- Removed the old `/api/env` bootstrap request and baked `gameEnv` into
the HTML bootstrap instead.

### 5. Cacheable root app shell
- Refactored the root HTML path to serve a shared app shell with:
- `Cache-Control: public, max-age=0, s-maxage=300,
stale-while-revalidate=86400`
- `/` and the SPA fallback now serve shared cacheable HTML instead of
request-time `no-store` rendering.
- `/game/:id` remains dynamic and `no-store`, but now reuses the shared
shell before injecting preview tags.

### 6. Matchmaking instance handling
- Because the app shell is now cacheable, `INSTANCE_ID` was removed from
shared HTML.
- Added `/api/instance` as a temporary `no-store` runtime lookup used
only by matchmaking.
- This preserves correctness with the current random-per-boot
`INSTANCE_ID` model while keeping `/` cacheable, but it is not the
intended long-term design.

## Behavior Changes

### Asset URL contract
Production URLs for non-Vite public resources now change from stable
paths such as:
- `/maps/...`
- `/images/...`
- `/manifest.json`

to content-hashed paths under:
- `/_assets/...`

Examples:
- `/_assets/maps/<map>/manifest.<hash>.json`
- `/_assets/images/Favicon.<hash>.svg`

### Bootstrap/config
- `/api/env` is removed.
- `gameEnv` is now bootstrapped from HTML.

### HTML caching
- `/` and the SPA fallback are now cacheable shared HTML.
- `/game/:id` remains dynamic.

## Cache Matrix After This Branch
- `/_assets/**`: `public, max-age=31536000, immutable`
- `/assets/**`: `public, max-age=31536000, immutable`
- live `/api/**`: explicit `no-store`
- `/api/health`: explicit `no-store`
- `/api/instance`: explicit `no-store`
- `/game/:id`: explicit `no-store`
- `/` and SPA fallback: `public, max-age=0, s-maxage=300,
stale-while-revalidate=86400`

## Notes / Tradeoffs
- `/api/instance` is a temporary compromise. It exists because
`INSTANCE_ID` is currently random per boot, which is not safe to embed
into cacheable shared HTML.
- The current matchmaking flow still asks the client to provide
`instance_id` during `matchmaking/join`. That is functional, but it is
the wrong ownership boundary: instance selection should be handled by
the matchmaking service, not by the browser.
- The cleaner end-state would be:
- make `matchmaking/join` stop requiring `instance_id` from the client,
and let the matchmaking service select a healthy instance from worker
check-ins
- This branch makes the origin behavior edge-cache-friendly, but
Cloudflare still needs matching cache rules if HTML itself should be
cached at the edge.

## Validation
Verified during development with:
- `npx tsc --noEmit`
- `node node_modules\\vite\\bin\\vite.js build`
- `node node_modules\\vitest\\vitest.mjs run
tests/server/RenderHtml.test.ts tests/server/NoStoreHeaders.test.ts
tests/server/StaticAssetCache.test.ts
tests/core/configuration/ConfigLoader.test.ts`

Additional targeted tests added:
- `tests/AssetUrls.test.ts`
- `tests/core/game/FetchGameMapLoader.test.ts`
- `tests/core/configuration/ConfigLoader.test.ts`
- `tests/server/NoStoreHeaders.test.ts`
- `tests/server/StaticAssetCache.test.ts`
- `tests/server/RenderHtml.test.ts`

## Known Existing Warnings
The production build still reports pre-existing warnings that are not
addressed by this branch:
- inconsistent JSON import attributes for `resources/countries.json`
- inconsistent JSON import attributes for `resources/QuickChat.json`
- large chunk warnings from Vite

## Rollout Notes
- Cache rules should treat `/_assets/**` and `/assets/**` as immutable.
- Cloudflare will still classify HTML as dynamic after deploy unless
matching edge cache rules are configured for it.

## Follow-ups
- Remove `/api/instance` by changing `matchmaking/join` so the server
selects the target instance, or by making `INSTANCE_ID` deploy-stable if
the current contract must remain.


## Please complete the following:

- [ ] I have added screenshots for all UI updates
- [ ] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [ ] I have added relevant tests to the test directory
- [ ] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

DISCORD_USERNAME
This commit is contained in:
scamiv
2026-03-23 19:36:52 +01:00
committed by GitHub
parent e3a14671ab
commit 05e2bc9f0a
65 changed files with 1214 additions and 331 deletions
+22 -18
View File
@@ -7,8 +7,8 @@
content="width=device-width, initial-scale=1.0, viewport-fit=cover"
/>
<title data-i18n="main.title">OpenFront (ALPHA)</title>
<link rel="manifest" href="/manifest.json" />
<link rel="icon" type="image/svg+xml" href="/images/Favicon.svg" />
<link rel="manifest" href="<%- manifestHref %>" />
<link rel="icon" type="image/svg+xml" href="<%- faviconHref %>" />
<!-- Preload styles -->
<style>
@@ -50,16 +50,28 @@
property="og:description"
content="Conquer the world in this multiplayer battle royale! Expand your nation, eliminate opponents, and dominate the map in this fast-paced IO game."
/>
<meta
property="og:image"
content="https://openfront.io/images/GameplayScreenshot.png"
/>
<meta property="og:image" content="<%- gameplayScreenshotUrl %>" />
<meta property="og:type" content="game" />
<!-- Injected from Server env -->
<script>
window.GIT_COMMIT = <%- gitCommit %>;
window.INSTANCE_ID = <%- instanceId %>;
window.ASSET_MANIFEST = <%- assetManifest %>;
window.BOOTSTRAP_CONFIG = {
gameEnv: <%- gameEnv %>,
};
document.documentElement.style.setProperty(
"--background-image-url",
`url("<%- backgroundImageUrl %>")`,
);
document.documentElement.style.setProperty(
"--desktop-logo-image-url",
`url("<%- desktopLogoImageUrl %>")`,
);
document.documentElement.style.setProperty(
"--mobile-logo-image-url",
`url("<%- mobileLogoImageUrl %>")`,
);
</script>
<!-- CrazyGames SDK -->
@@ -126,23 +138,15 @@
<div
id="background-layer"
class="absolute inset-0 bg-cover bg-center opacity-30 [filter:brightness(1.0)] dark:[filter:sepia(0.2)_saturate(1.2)_hue-rotate(180deg)_brightness(0.9)]"
style="
background-image: url(&quot;/resources/images/background.webp&quot;);
"
style="background-image: var(--background-image-url)"
></div>
<div
class="absolute inset-0 bg-center bg-no-repeat bg-contain hidden lg:block"
style="
background-image: url(&quot;/resources/images/OpenFront.webp&quot;);
opacity: 0.5;
"
style="background-image: var(--desktop-logo-image-url); opacity: 0.5"
></div>
<div
class="absolute inset-0 bg-center bg-no-repeat bg-contain lg:hidden"
style="
background-image: url(&quot;/resources/images/OF.webp&quot;);
opacity: 0.5;
"
style="background-image: var(--mobile-logo-image-url); opacity: 0.5"
></div>
</div>
+98 -28
View File
@@ -17,6 +17,99 @@ server {
access_log /var/log/nginx/access.log;
error_log /var/log/nginx/error.log;
location ^~ /assets/ {
proxy_pass http://127.0.0.1:3000;
proxy_cache STATIC;
proxy_cache_valid 200 302 24h;
proxy_cache_use_stale error timeout updating http_500 http_502 http_503 http_504;
proxy_cache_lock on;
add_header X-Cache-Status $upstream_cache_status;
add_header Cache-Control "public, max-age=31536000, immutable";
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
}
location ^~ /_assets/ {
proxy_pass http://127.0.0.1:3000;
proxy_cache STATIC;
proxy_cache_valid 200 302 24h;
proxy_cache_use_stale error timeout updating http_500 http_502 http_503 http_504;
proxy_cache_lock on;
add_header X-Cache-Status $upstream_cache_status;
add_header Cache-Control "public, max-age=31536000, immutable";
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
}
location ~* ^/w(\d+)(/(?:assets|_assets)/.*)$ {
set $worker $1;
set $worker_port 3001;
if ($worker = "0") { set $worker_port 3001; }
if ($worker = "1") { set $worker_port 3002; }
if ($worker = "2") { set $worker_port 3003; }
if ($worker = "3") { set $worker_port 3004; }
if ($worker = "4") { set $worker_port 3005; }
if ($worker = "5") { set $worker_port 3006; }
if ($worker = "6") { set $worker_port 3007; }
if ($worker = "7") { set $worker_port 3008; }
if ($worker = "8") { set $worker_port 3009; }
if ($worker = "9") { set $worker_port 3010; }
if ($worker = "10") { set $worker_port 3011; }
if ($worker = "11") { set $worker_port 3012; }
if ($worker = "12") { set $worker_port 3013; }
if ($worker = "13") { set $worker_port 3014; }
if ($worker = "14") { set $worker_port 3015; }
if ($worker = "15") { set $worker_port 3016; }
if ($worker = "16") { set $worker_port 3017; }
if ($worker = "17") { set $worker_port 3018; }
if ($worker = "18") { set $worker_port 3019; }
if ($worker = "19") { set $worker_port 3020; }
if ($worker = "20") { set $worker_port 3021; }
if ($worker = "21") { set $worker_port 3022; }
if ($worker = "22") { set $worker_port 3023; }
if ($worker = "23") { set $worker_port 3024; }
if ($worker = "24") { set $worker_port 3025; }
if ($worker = "25") { set $worker_port 3026; }
if ($worker = "26") { set $worker_port 3027; }
if ($worker = "27") { set $worker_port 3028; }
if ($worker = "28") { set $worker_port 3029; }
if ($worker = "29") { set $worker_port 3030; }
if ($worker = "30") { set $worker_port 3031; }
if ($worker = "31") { set $worker_port 3032; }
if ($worker = "32") { set $worker_port 3033; }
if ($worker = "33") { set $worker_port 3034; }
if ($worker = "34") { set $worker_port 3035; }
if ($worker = "35") { set $worker_port 3036; }
if ($worker = "36") { set $worker_port 3037; }
if ($worker = "37") { set $worker_port 3038; }
if ($worker = "38") { set $worker_port 3039; }
if ($worker = "39") { set $worker_port 3040; }
if ($worker = "40") { set $worker_port 3041; }
proxy_pass http://127.0.0.1:$worker_port$2$is_args$args;
proxy_cache STATIC;
proxy_cache_valid 200 302 24h;
proxy_cache_use_stale error timeout updating http_500 http_502 http_503 http_504;
proxy_cache_lock on;
add_header X-Cache-Status $upstream_cache_status;
add_header Cache-Control "public, max-age=31536000, immutable";
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection $connection_upgrade;
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
}
# Worker locations - Processing this first so worker-specific requests are handled by workers
# This prevents static file regexes from capturing worker requests
location ~* ^/w(\d+)(/.*)?$ {
@@ -102,25 +195,6 @@ server {
add_header Cache-Control "public, max-age=86400"; # 24 hours
}
# /api/env endpoint - Cache for 1 hour
location = /api/env {
proxy_pass http://127.0.0.1:3000;
proxy_http_version 1.1;
# Cache configuration
proxy_cache API_CACHE;
proxy_cache_valid 200 1h; # Cache successful responses for 1 hour
proxy_cache_use_stale error timeout http_500 http_502 http_503 http_504;
proxy_cache_lock on;
add_header X-Cache-Status $upstream_cache_status;
# Standard proxy headers
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
}
# /api/health endpoint - No caching, always hit the backend
location = /api/health {
proxy_pass http://127.0.0.1:3000;
@@ -230,18 +304,14 @@ server {
}
# Root location with short Nginx cache but no browser cache
# Root location with short shared cache for the app shell
location = / {
proxy_pass http://127.0.0.1:3000;
# Tell browsers not to cache
add_header Cache-Control "no-store, no-cache, must-revalidate, proxy-revalidate";
add_header Pragma "no-cache";
add_header Expires "0";
# But let Nginx cache for 1 second to reduce load
# Cache the shared app shell briefly at the proxy; browser/CDN policy
# comes from the upstream Cache-Control header.
proxy_cache STATIC;
proxy_cache_valid 200 302 1s;
proxy_cache_valid 200 302 300s;
proxy_cache_use_stale error timeout updating http_500 http_502 http_503 http_504;
proxy_cache_lock on;
+2 -1
View File
@@ -5,6 +5,7 @@ import {
PlayerStatsTree,
UserMeResponse,
} from "../core/ApiSchemas";
import { assetUrl } from "../core/AssetUrls";
import { getServerConfigFromClient } from "../core/configuration/ConfigLoader";
import { fetchPlayerById, getUserMe } from "./Api";
import { discordLogin, logOut, sendMagicLink } from "./Auth";
@@ -274,7 +275,7 @@ export class AccountModal extends BaseModal {
class="w-full px-6 py-4 text-white bg-[#5865F2] hover:bg-[#4752C4] border border-transparent rounded-xl focus:outline-none focus:ring-2 focus:ring-offset-2 focus:ring-[#5865F2] transition-colors duration-200 flex items-center justify-center gap-3 group relative overflow-hidden shadow-lg hover:shadow-[#5865F2]/20"
>
<img
src="/images/DiscordLogo.svg"
src=${assetUrl("images/DiscordLogo.svg")}
alt="Discord"
class="w-6 h-6 relative z-10"
/>
+7 -3
View File
@@ -1,5 +1,6 @@
import { LitElement, html } from "lit";
import { customElement, property, state } from "lit/decorators.js";
import { assetUrl } from "../core/AssetUrls";
import { renderPlayerFlag } from "../core/CustomFlag";
import { FlagSchema } from "../core/Schemas";
import { translateText } from "./Utils";
@@ -120,12 +121,15 @@ export class FlagInput extends LitElement {
renderPlayerFlag(this.flag, preview);
} else {
const img = document.createElement("img");
img.src = this.flag ? `/flags/${this.flag}.svg` : `/flags/xx.svg`;
const fallbackFlagUrl = assetUrl("flags/xx.svg");
img.src = this.flag
? assetUrl(`flags/${this.flag}.svg`)
: fallbackFlagUrl;
img.className = "w-full h-full object-cover pointer-events-none";
img.draggable = false;
img.onerror = () => {
if (!img.src.endsWith("/flags/xx.svg")) {
img.src = "/flags/xx.svg";
if (!img.src.endsWith(fallbackFlagUrl)) {
img.src = fallbackFlagUrl;
}
};
preview.appendChild(img);
+3 -2
View File
@@ -1,6 +1,7 @@
import { html } from "lit";
import { customElement, query, state } from "lit/decorators.js";
import Countries from "resources/countries.json" with { type: "json" };
import { assetUrl } from "../core/AssetUrls";
import { translateText } from "./Utils";
import { BaseModal } from "./components/BaseModal";
import { modalHeader } from "./components/ui/ModalHeader";
@@ -61,11 +62,11 @@ export class FlagInputModal extends BaseModal {
<img
class="w-full h-auto rounded group-hover:scale-105 transition-transform duration-200 pointer-events-none"
draggable="false"
src="/flags/${country.code}.svg"
src=${assetUrl(`flags/${country.code}.svg`)}
loading="lazy"
@error=${(e: Event) => {
const img = e.currentTarget as HTMLImageElement;
const fallback = "/flags/xx.svg";
const fallback = assetUrl("flags/xx.svg");
if (img.src && !img.src.endsWith(fallback)) {
img.src = fallback;
}
+41 -40
View File
@@ -1,6 +1,7 @@
import { html } from "lit";
import { customElement, query, state } from "lit/decorators.js";
import { translateText, TUTORIAL_VIDEO_URL } from "../client/Utils";
import { assetUrl } from "../core/AssetUrls";
import { BaseModal } from "./components/BaseModal";
import "./components/Difficulties";
import { modalHeader } from "./components/ui/ModalHeader";
@@ -527,7 +528,7 @@ export class HelpModal extends BaseModal {
>${translateText("help_modal.ui_leaderboard")}</span
>
<img
src="/images/helpModal/leaderboard2.webp"
src=${assetUrl("images/helpModal/leaderboard2.webp")}
alt="Leaderboard"
class="rounded-lg shadow-lg border border-white/20 max-w-[200px]"
loading="lazy"
@@ -550,7 +551,7 @@ export class HelpModal extends BaseModal {
>${translateText("help_modal.ui_control")}</span
>
<img
src="/images/helpModal/controlPanel.webp"
src=${assetUrl("images/helpModal/controlPanel.webp")}
alt="Control Panel"
class="rounded-lg shadow-lg border border-white/20 max-w-[200px]"
loading="lazy"
@@ -578,13 +579,13 @@ export class HelpModal extends BaseModal {
>
<div class="flex flex-col gap-2">
<img
src="/images/helpModal/eventsPanel.webp"
src=${assetUrl("images/helpModal/eventsPanel.webp")}
alt="Events"
class="rounded-lg shadow-lg border border-white/20 max-w-[200px]"
loading="lazy"
/>
<img
src="/images/helpModal/eventsPanelAttack.webp"
src=${assetUrl("images/helpModal/eventsPanelAttack.webp")}
alt="Events Attack"
class="rounded-lg shadow-lg border border-white/20 max-w-[200px]"
loading="lazy"
@@ -613,7 +614,7 @@ export class HelpModal extends BaseModal {
>${translateText("help_modal.ui_options")}</span
>
<img
src="/images/helpModal/options2.webp"
src=${assetUrl("images/helpModal/options2.webp")}
alt="Options"
class="rounded-lg shadow-lg border border-white/20 max-w-[200px]"
loading="lazy"
@@ -643,7 +644,7 @@ export class HelpModal extends BaseModal {
>${translateText("help_modal.ui_playeroverlay")}</span
>
<img
src="/images/helpModal/playerInfoOverlay.webp"
src=${assetUrl("images/helpModal/playerInfoOverlay.webp")}
alt="Player Info"
class="rounded-lg shadow-lg border border-white/20 max-w-[200px]"
loading="lazy"
@@ -692,13 +693,13 @@ export class HelpModal extends BaseModal {
>
<div class="flex flex-col gap-4 shrink-0">
<img
src="/images/helpModal/radialMenu2.webp"
src=${assetUrl("images/helpModal/radialMenu2.webp")}
alt="Radial Menu"
class="rounded-lg shadow-lg border border-white/20 max-w-[200px]"
loading="lazy"
/>
<img
src="/images/helpModal/radialMenuAlly.webp"
src=${assetUrl("images/helpModal/radialMenuAlly.webp")}
alt="Radial Menu Ally"
class="rounded-lg shadow-lg border border-white/20 max-w-[200px]"
loading="lazy"
@@ -711,42 +712,42 @@ export class HelpModal extends BaseModal {
<ul class="space-y-3">
<li class="flex items-center gap-3">
<img
src="/images/BuildIconWhite.svg"
src=${assetUrl("images/BuildIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
<span>${translateText("help_modal.radial_build")}</span>
</li>
<li class="flex items-center gap-3">
<img
src="/images/InfoIcon.svg"
src=${assetUrl("images/InfoIcon.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
<span>${translateText("help_modal.radial_info")}</span>
</li>
<li class="flex items-center gap-3">
<img
src="/images/BoatIconWhite.svg"
src=${assetUrl("images/BoatIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
<span>${translateText("help_modal.radial_boat")}</span>
</li>
<li class="flex items-center gap-3">
<img
src="/images/AllianceIconWhite.svg"
src=${assetUrl("images/AllianceIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
<span>${translateText("help_modal.info_alliance")}</span>
</li>
<li class="flex items-center gap-3">
<img
src="/images/TraitorIconWhite.svg"
src=${assetUrl("images/TraitorIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
<span>${translateText("help_modal.ally_betray")}</span>
</li>
<li class="flex items-center gap-3">
<img
src="/images/DonateTroopIconWhite.svg"
src=${assetUrl("images/DonateTroopIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
<span
@@ -755,7 +756,7 @@ export class HelpModal extends BaseModal {
</li>
<li class="flex items-center gap-3">
<img
src="/images/DonateGoldIconWhite.svg"
src=${assetUrl("images/DonateGoldIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
<span
@@ -808,7 +809,7 @@ export class HelpModal extends BaseModal {
>${translateText("help_modal.info_enemy_panel")}</span
>
<img
src="/images/helpModal/infoMenu2.webp"
src=${assetUrl("images/helpModal/infoMenu2.webp")}
alt="Enemy Info"
class="rounded-lg shadow-lg border border-white/20 max-w-[240px]"
loading="lazy"
@@ -821,35 +822,35 @@ export class HelpModal extends BaseModal {
<ul class="space-y-3">
<li class="flex items-center gap-3">
<img
src="/images/ChatIconWhite.svg"
src=${assetUrl("images/ChatIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
<span>${translateText("help_modal.info_chat")}</span>
</li>
<li class="flex items-center gap-3">
<img
src="/images/TargetIconWhite.svg"
src=${assetUrl("images/TargetIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
<span>${translateText("help_modal.info_target")}</span>
</li>
<li class="flex items-center gap-3">
<img
src="/images/AllianceIconWhite.svg"
src=${assetUrl("images/AllianceIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
<span>${translateText("help_modal.info_alliance")}</span>
</li>
<li class="flex items-center gap-3">
<img
src="/images/EmojiIconWhite.svg"
src=${assetUrl("images/EmojiIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
<span>${translateText("help_modal.info_emoji")}</span>
</li>
<li class="flex items-center gap-3">
<img
src="/images/StopIconWhite.png"
src=${assetUrl("images/StopIconWhite.png")}
class="w-8 h-8 scale-75 origin-left"
loading="lazy"
/>
@@ -869,7 +870,7 @@ export class HelpModal extends BaseModal {
>${translateText("help_modal.info_ally_panel")}</span
>
<img
src="/images/helpModal/infoMenu2Ally.webp"
src=${assetUrl("images/helpModal/infoMenu2Ally.webp")}
alt="Ally Info"
class="rounded-lg shadow-lg border border-white/20 max-w-[240px]"
loading="lazy"
@@ -882,21 +883,21 @@ export class HelpModal extends BaseModal {
<ul class="space-y-3">
<li class="flex items-center gap-3">
<img
src="/images/TraitorIconWhite.svg"
src=${assetUrl("images/TraitorIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
<span>${translateText("help_modal.ally_betray")}</span>
</li>
<li class="flex items-center gap-3">
<img
src="/images/DonateTroopIconWhite.svg"
src=${assetUrl("images/DonateTroopIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
<span>${translateText("help_modal.ally_donate")}</span>
</li>
<li class="flex items-center gap-3">
<img
src="/images/DonateGoldIconWhite.svg"
src=${assetUrl("images/DonateGoldIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
<span
@@ -971,7 +972,7 @@ export class HelpModal extends BaseModal {
</td>
<td class="py-3 border-b border-white/5">
<img
src="/images/CityIconWhite.svg"
src=${assetUrl("images/CityIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
</td>
@@ -987,7 +988,7 @@ export class HelpModal extends BaseModal {
</td>
<td class="py-3 border-b border-white/5">
<img
src="/images/ShieldIconWhite.svg"
src=${assetUrl("images/ShieldIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
</td>
@@ -1003,7 +1004,7 @@ export class HelpModal extends BaseModal {
</td>
<td class="py-3 border-b border-white/5">
<img
src="/images/PortIcon.svg"
src=${assetUrl("images/PortIcon.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
</td>
@@ -1019,7 +1020,7 @@ export class HelpModal extends BaseModal {
</td>
<td class="py-3 border-b border-white/5">
<img
src="/images/FactoryIconWhite.svg"
src=${assetUrl("images/FactoryIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
</td>
@@ -1035,7 +1036,7 @@ export class HelpModal extends BaseModal {
</td>
<td class="py-3 border-b border-white/5">
<img
src="/images/BattleshipIconWhite.svg"
src=${assetUrl("images/BattleshipIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
</td>
@@ -1051,7 +1052,7 @@ export class HelpModal extends BaseModal {
</td>
<td class="py-3 border-b border-white/5">
<img
src="/images/MissileSiloIconWhite.svg"
src=${assetUrl("images/MissileSiloIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
</td>
@@ -1067,7 +1068,7 @@ export class HelpModal extends BaseModal {
</td>
<td class="py-3 border-b border-white/5">
<img
src="/images/SamLauncherIconWhite.svg"
src=${assetUrl("images/SamLauncherIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
</td>
@@ -1083,7 +1084,7 @@ export class HelpModal extends BaseModal {
</td>
<td class="py-3 border-b border-white/5">
<img
src="/images/NukeIconWhite.svg"
src=${assetUrl("images/NukeIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
</td>
@@ -1099,7 +1100,7 @@ export class HelpModal extends BaseModal {
</td>
<td class="py-3 border-b border-white/5">
<img
src="/images/MushroomCloudIconWhite.svg"
src=${assetUrl("images/MushroomCloudIconWhite.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
</td>
@@ -1115,7 +1116,7 @@ export class HelpModal extends BaseModal {
</td>
<td class="py-3 border-b border-white/5">
<img
src="/images/MIRVIcon.svg"
src=${assetUrl("images/MIRVIcon.svg")}
class="w-8 h-8 scale-75 origin-left"
/>
</td>
@@ -1169,7 +1170,7 @@ export class HelpModal extends BaseModal {
class="bg-black/20 rounded-xl border border-white/10 p-4 flex flex-col items-center gap-3 hover:bg-white/5 transition-colors"
>
<img
src="/images/helpModal/crown.webp"
src=${assetUrl("images/helpModal/crown.webp")}
alt="Rank 1"
class="rounded shadow-lg border border-white/10 h-24 w-auto object-contain"
loading="lazy"
@@ -1186,7 +1187,7 @@ export class HelpModal extends BaseModal {
class="bg-black/20 rounded-xl border border-white/10 p-4 flex flex-col items-center gap-3 hover:bg-white/5 transition-colors"
>
<img
src="/images/helpModal/traitor2.webp"
src=${assetUrl("images/helpModal/traitor2.webp")}
alt="Traitor"
class="rounded shadow-lg border border-white/10 h-24 w-auto object-contain"
loading="lazy"
@@ -1203,7 +1204,7 @@ export class HelpModal extends BaseModal {
class="bg-black/20 rounded-xl border border-white/10 p-4 flex flex-col items-center gap-3 hover:bg-white/5 transition-colors"
>
<img
src="/images/helpModal/ally2.webp"
src=${assetUrl("images/helpModal/ally2.webp")}
alt="Ally"
class="rounded shadow-lg border border-white/10 h-24 w-auto object-contain"
loading="lazy"
@@ -1220,7 +1221,7 @@ export class HelpModal extends BaseModal {
class="bg-black/20 rounded-xl border border-white/10 p-4 flex flex-col items-center gap-3 hover:bg-white/5 transition-colors"
>
<img
src="/images/helpModal/embargo.webp"
src=${assetUrl("images/helpModal/embargo.webp")}
alt="Embargo"
class="rounded shadow-lg border border-white/10 h-24 w-auto object-contain"
loading="lazy"
@@ -1237,7 +1238,7 @@ export class HelpModal extends BaseModal {
class="bg-black/20 rounded-xl border border-white/10 p-4 flex flex-col items-center gap-3 hover:bg-white/5 transition-colors"
>
<img
src="/images/helpModal/allianceRequest.webp"
src=${assetUrl("images/helpModal/allianceRequest.webp")}
alt="Request"
class="rounded shadow-lg border border-white/10 h-24 w-auto object-contain"
loading="lazy"
+4 -1
View File
@@ -8,6 +8,7 @@ import {
renderDuration,
translateText,
} from "../client/Utils";
import { assetUrl } from "../core/AssetUrls";
import { EventBus } from "../core/EventBus";
import {
ClientInfo,
@@ -431,7 +432,9 @@ export class JoinLobbyModal extends BaseModal {
const c = this.gameConfig;
const mapName = getMapName(c.gameMap);
const normalizedMap = normaliseMapKey(c.gameMap);
const thumbnailUrl = `/maps/${encodeURIComponent(normalizedMap)}/thumbnail.webp`;
const thumbnailUrl = assetUrl(
`maps/${encodeURIComponent(normalizedMap)}/thumbnail.webp`,
);
const isTeam = c.gameMode === GameMode.Team;
let modeSubtitle: string;
+5 -2
View File
@@ -1,5 +1,6 @@
import { LitElement, html } from "lit";
import { customElement, state } from "lit/decorators.js";
import { assetUrl } from "../core/AssetUrls";
import "./LanguageModal";
import { LanguageModal } from "./LanguageModal";
import { formatDebugTranslation } from "./Utils";
@@ -118,7 +119,9 @@ export class LangSelector extends LitElement {
}
try {
const response = await fetch(`/lang/${encodeURIComponent(lang)}.json`);
const response = await fetch(
assetUrl(`lang/${encodeURIComponent(lang)}.json`),
);
if (!response.ok) {
throw new Error(`Failed to fetch language ${lang}: ${response.status}`);
}
@@ -354,7 +357,7 @@ export class LangSelector extends LitElement {
<img
id="lang-flag"
class="object-contain pointer-events-none transition-all w-[40px] h-[40px] lg:w-[48px] lg:h-[48px]"
src="/flags/${currentLang.svg}.svg"
src=${assetUrl(`flags/${currentLang.svg}.svg`)}
alt="flag"
draggable="false"
/>
+2 -1
View File
@@ -1,6 +1,7 @@
import { html } from "lit";
import { customElement, property } from "lit/decorators.js";
import { translateText } from "../client/Utils";
import { assetUrl } from "../core/AssetUrls";
import "./components/baseComponents/Modal";
import { BaseModal } from "./components/BaseModal";
import { modalHeader } from "./components/ui/ModalHeader";
@@ -69,7 +70,7 @@ export class LanguageModal extends BaseModal {
@click=${() => this.selectLanguage(lang.code)}
>
<img
src="/flags/${lang.svg}.svg"
src=${assetUrl(`flags/${lang.svg}.svg`)}
class="w-8 h-6 object-contain rounded-sm shrink-0"
alt="${lang.code}"
/>
-1
View File
@@ -169,7 +169,6 @@ function updateAccountNavButton(userMeResponse: UserMeResponse | false) {
declare global {
interface Window {
GIT_COMMIT: string;
INSTANCE_ID: string;
turnstile: any;
adsEnabled: boolean;
PageOS: {
+29 -1
View File
@@ -13,6 +13,7 @@ import { translateText } from "./Utils";
@customElement("matchmaking-modal")
export class MatchmakingModal extends BaseModal {
private static instanceIdPromise: Promise<string> | null = null;
private gameCheckInterval: ReturnType<typeof setInterval> | null = null;
private connectTimeout: ReturnType<typeof setTimeout> | null = null;
@state() private connected = false;
@@ -87,9 +88,10 @@ export class MatchmakingModal extends BaseModal {
private async connect() {
const config = await getServerConfigFromClient();
const instanceId = await MatchmakingModal.getInstanceId();
this.socket = new WebSocket(
`${config.jwtIssuer()}/matchmaking/join?instance_id=${window.INSTANCE_ID}`,
`${config.jwtIssuer()}/matchmaking/join?instance_id=${encodeURIComponent(instanceId)}`,
);
this.socket.onopen = async () => {
console.log("Connected to matchmaking server");
@@ -130,6 +132,32 @@ export class MatchmakingModal extends BaseModal {
};
}
private static async getInstanceId(): Promise<string> {
MatchmakingModal.instanceIdPromise ??= fetch("/api/instance", {
cache: "no-store",
})
.then(async (response) => {
if (!response.ok) {
throw new Error(
`Failed to load instance id: ${response.status} ${response.statusText}`,
);
}
const data = (await response.json()) as { instanceId?: string };
if (!data.instanceId) {
throw new Error("Missing instance id");
}
return data.instanceId;
})
.catch((error: unknown) => {
MatchmakingModal.instanceIdPromise = null;
throw error;
});
return MatchmakingModal.instanceIdPromise;
}
protected async onOpen(): Promise<void> {
const userMe = await getUserMe();
// Early return if modal was closed during async operation
+3 -4
View File
@@ -3,12 +3,11 @@ import { resolveMarkdown } from "lit-markdown";
import { customElement, property, query } from "lit/decorators.js";
import version from "resources/version.txt?raw";
import { translateText } from "../client/Utils";
import { assetUrl } from "../core/AssetUrls";
import "./components/baseComponents/Modal";
import { BaseModal } from "./components/BaseModal";
import { modalHeader } from "./components/ui/ModalHeader";
import { normalizeNewsMarkdown } from "./NewsMarkdown";
import changelog from "/changelog.md?url";
import megaphone from "/images/Megaphone.svg?url";
@customElement("news-modal")
export class NewsModal extends BaseModal {
@@ -62,7 +61,7 @@ export class NewsModal extends BaseModal {
protected onOpen(): void {
if (!this.initialized) {
this.initialized = true;
fetch(`${changelog}?v=${encodeURIComponent(version.trim())}`)
fetch(assetUrl("changelog.md"))
.then((response) => (response.ok ? response.text() : "Failed to load"))
.then((markdown) => normalizeNewsMarkdown(markdown))
.then((markdown) => (this.markdown = markdown))
@@ -102,7 +101,7 @@ export class NewsButton extends LitElement {
>
<img
class="size-[48px] dark:invert"
src="${megaphone}"
src="${assetUrl("images/Megaphone.svg")}"
alt=${translateText("news.title")}
/>
</button>
+2 -1
View File
@@ -2,6 +2,7 @@ import { TemplateResult, html } from "lit";
import { customElement, state } from "lit/decorators.js";
import { translateText } from "../client/Utils";
import { UserMeResponse } from "../core/ApiSchemas";
import { assetUrl } from "../core/AssetUrls";
import {
Difficulty,
GameMapSize,
@@ -244,7 +245,7 @@ export class SinglePlayerModal extends BaseModal {
: "text-white/60"}"
>
<img
src="/images/MedalIconWhite.svg"
src=${assetUrl("images/MedalIconWhite.svg")}
class="w-4 h-4 opacity-80 shrink-0"
style="${this.showAchievements
? ""
+3 -3
View File
@@ -1,6 +1,6 @@
import { assetUrl } from "../core/AssetUrls";
import { FetchGameMapLoader } from "../core/game/FetchGameMapLoader";
export const terrainMapFileLoader = new FetchGameMapLoader(
`/maps`,
window.GIT_COMMIT,
export const terrainMapFileLoader = new FetchGameMapLoader((path) =>
assetUrl(`maps/${path}`),
);
+2 -1
View File
@@ -1,5 +1,6 @@
import { html } from "lit";
import { customElement, property } from "lit/decorators.js";
import { assetUrl } from "../core/AssetUrls";
import { translateText } from "./Utils";
import { BaseModal } from "./components/BaseModal";
import "./components/baseComponents/Modal";
@@ -8,7 +9,7 @@ import {
collectGraphicsDiagnostics,
GraphicsDiagnostics,
} from "./utilities/Diagnostic";
import infoIcon from "/images/InfoIcon.svg?url";
const infoIcon = assetUrl("images/InfoIcon.svg");
@customElement("troubleshooting-modal")
export class TroubleshootingModal extends BaseModal {
+3 -2
View File
@@ -1,5 +1,6 @@
import { LitElement, html } from "lit";
import { customElement } from "lit/decorators.js";
import { assetUrl } from "../../core/AssetUrls";
@customElement("page-footer")
export class Footer extends LitElement {
@@ -22,7 +23,7 @@ export class Footer extends LitElement {
class="opacity-60 hover:opacity-100 hover:scale-110 transition-all"
>
<img
src="/icons/github-mark-white.svg"
src=${assetUrl("icons/github-mark-white.svg")}
data-i18n-alt="news.github_link"
class="h-6 w-6 lg:h-7 lg:w-7 object-contain pointer-events-none"
draggable="false"
@@ -68,7 +69,7 @@ export class Footer extends LitElement {
class="opacity-60 hover:opacity-100 hover:scale-110 transition-all"
>
<img
src="/icons/wiki-logo.svg"
src=${assetUrl("icons/wiki-logo.svg")}
data-i18n-alt="main.wiki"
class="h-6 w-6 lg:h-7 lg:w-7 object-contain pointer-events-none"
draggable="false"
@@ -5,6 +5,7 @@ import {
GOLD_INDEX_TRAIN_OTHER,
GOLD_INDEX_TRAIN_SELF,
} from "src/core/StatsSchemas";
import { assetUrl } from "../../../../core/AssetUrls";
import { renderNumber } from "../../../Utils";
import { PlayerInfo, RankType } from "./GameInfoRanking";
@@ -54,7 +55,7 @@ export class PlayerRow extends LitElement {
private renderCrownIcon() {
return html`
<img
src="/images/CrownIcon.svg"
src=${assetUrl("images/CrownIcon.svg")}
class="absolute -top-0.75 left-4 size-3.75 sm:-top-1.75 sm:left-7.5 sm:size-5"
/>
`;
@@ -192,7 +193,10 @@ export class PlayerRow extends LitElement {
>
${renderNumber(this.score)}
</div>
<img src="/images/GoldCoinIcon.svg" class="size-3.5 sm:size-5 m-auto" />
<img
src=${assetUrl("images/GoldCoinIcon.svg")}
class="size-3.5 sm:size-5 m-auto"
/>
</div>
`;
}
@@ -211,7 +215,10 @@ export class PlayerRow extends LitElement {
<div class="rounded-md text-sm leading-[1.9rem] text-center w-full">
${this.renderAllTrades()}
</div>
<img src="/images/GoldCoinIcon.svg" class="w-5 size-3.5 sm:size-5" />
<img
src=${assetUrl("images/GoldCoinIcon.svg")}
class="w-5 size-3.5 sm:size-5"
/>
</div>
</div>
`;
@@ -249,7 +256,7 @@ export class PlayerRow extends LitElement {
</div>`;
} else if (this.player.flag) {
return html`<img
src="/flags/${this.player.flag}.svg"
src=${assetUrl(`flags/${this.player.flag}.svg`)}
class="min-w-7.5 h-7.5 sm:min-w-10 sm:h-10 shrink-0"
/>`;
}
@@ -259,7 +266,7 @@ export class PlayerRow extends LitElement {
class="size-7.5 leading-1.25 shrink-0 rounded-[50%] sm:size-10 sm:pt-2.5 sm:leading-3.5 border border-gray-200 text-center bg-slate-500"
>
<img
src="/images/ProfileIcon.svg"
src=${assetUrl("images/ProfileIcon.svg")}
class="size-5 mt-0.5 sm:size-6.25 sm:-mt-1.25 m-auto"
/>
</div>
+2 -2
View File
@@ -1,5 +1,6 @@
import { LitElement, html } from "lit";
import { customElement, property, state } from "lit/decorators.js";
import { assetUrl } from "../../../core/AssetUrls";
import { Difficulty, GameMapType } from "../../../core/game/Game";
import { terrainMapFileLoader } from "../../TerrainMapFileLoader";
import { translateText } from "../../Utils";
@@ -143,8 +144,7 @@ export class MapDisplay extends LitElement {
const wins = this.readWins();
return medalOrder.map((medal) => {
const earned = wins.has(medal);
const mask =
"url('/images/MedalIconWhite.svg') no-repeat center / contain";
const mask = `url('${assetUrl("images/MedalIconWhite.svg")}') no-repeat center / contain`;
return html`<div
class="w-5 h-5 ${earned ? "opacity-100" : "opacity-25"}"
style="background-color:${colors[
+2 -1
View File
@@ -1,5 +1,6 @@
import { LitElement, html } from "lit";
import { customElement, property, state } from "lit/decorators.js";
import { assetUrl } from "../../../core/AssetUrls";
import {
Difficulty,
GameMapType,
@@ -7,7 +8,7 @@ import {
} from "../../../core/game/Game";
import { translateText } from "../../Utils";
import "./MapDisplay";
import randomMap from "/images/RandomMap.webp?url";
const randomMap = assetUrl("images/RandomMap.webp");
const featuredMaps: GameMapType[] = [
GameMapType.World,
+18 -13
View File
@@ -1,18 +1,23 @@
import { assetUrl } from "../../core/AssetUrls";
import { AllPlayers, Nukes } from "../../core/game/Game";
import { GameView, PlayerView } from "../../core/game/GameView";
import allianceIcon from "/images/AllianceIcon.svg?url";
import allianceIconFaded from "/images/AllianceIconFaded.svg?url";
import allianceRequestBlackIcon from "/images/AllianceRequestBlackIcon.svg?url";
import allianceRequestWhiteIcon from "/images/AllianceRequestWhiteIcon.svg?url";
import crownIcon from "/images/CrownIcon.svg?url";
import disconnectedIcon from "/images/DisconnectedIcon.svg?url";
import embargoBlackIcon from "/images/EmbargoBlackIcon.svg?url";
import embargoWhiteIcon from "/images/EmbargoWhiteIcon.svg?url";
import nukeRedIcon from "/images/NukeIconRed.svg?url";
import nukeWhiteIcon from "/images/NukeIconWhite.svg?url";
import questionMarkIcon from "/images/QuestionMarkIcon.svg?url";
import targetIcon from "/images/TargetIcon.svg?url";
import traitorIcon from "/images/TraitorIcon.svg?url";
const allianceIcon = assetUrl("images/AllianceIcon.svg");
const allianceIconFaded = assetUrl("images/AllianceIconFaded.svg");
const allianceRequestBlackIcon = assetUrl(
"images/AllianceRequestBlackIcon.svg",
);
const allianceRequestWhiteIcon = assetUrl(
"images/AllianceRequestWhiteIcon.svg",
);
const crownIcon = assetUrl("images/CrownIcon.svg");
const disconnectedIcon = assetUrl("images/DisconnectedIcon.svg");
const embargoBlackIcon = assetUrl("images/EmbargoBlackIcon.svg");
const embargoWhiteIcon = assetUrl("images/EmbargoWhiteIcon.svg");
const nukeRedIcon = assetUrl("images/NukeIconRed.svg");
const nukeWhiteIcon = assetUrl("images/NukeIconWhite.svg");
const questionMarkIcon = assetUrl("images/QuestionMarkIcon.svg");
const targetIcon = assetUrl("images/TargetIcon.svg");
const traitorIcon = assetUrl("images/TraitorIcon.svg");
export type PlayerIconId =
| "crown"
+11 -10
View File
@@ -1,17 +1,18 @@
import { Colord } from "colord";
import { assetUrl } from "../../core/AssetUrls";
import { Theme } from "../../core/configuration/Config";
import { TrainType, UnitType } from "../../core/game/Game";
import { UnitView } from "../../core/game/GameView";
import atomBombSprite from "/sprites/atombomb.png?url";
import hydrogenBombSprite from "/sprites/hydrogenbomb.png?url";
import mirvSprite from "/sprites/mirv2.png?url";
import samMissileSprite from "/sprites/samMissile.png?url";
import tradeShipSprite from "/sprites/tradeship.png?url";
import trainCarriageSprite from "/sprites/trainCarriage.png?url";
import trainLoadedCarriageSprite from "/sprites/trainCarriageLoaded.png?url";
import trainEngineSprite from "/sprites/trainEngine.png?url";
import transportShipSprite from "/sprites/transportship.png?url";
import warshipSprite from "/sprites/warship.png?url";
const atomBombSprite = assetUrl("sprites/atombomb.png");
const hydrogenBombSprite = assetUrl("sprites/hydrogenbomb.png");
const mirvSprite = assetUrl("sprites/mirv2.png");
const samMissileSprite = assetUrl("sprites/samMissile.png");
const tradeShipSprite = assetUrl("sprites/tradeship.png");
const trainCarriageSprite = assetUrl("sprites/trainCarriage.png");
const trainLoadedCarriageSprite = assetUrl("sprites/trainCarriageLoaded.png");
const trainEngineSprite = assetUrl("sprites/trainEngine.png");
const transportShipSprite = assetUrl("sprites/transportship.png");
const warshipSprite = assetUrl("sprites/warship.png");
// Can't reuse TrainType because "loaded" is not a type, just an attribute
const TrainTypeSprite = {
@@ -1,3 +1,4 @@
import { assetUrl } from "../../../core/AssetUrls";
import { EventBus } from "../../../core/EventBus";
import { Cell } from "../../../core/game/Game";
import { GameView } from "../../../core/game/GameView";
@@ -6,8 +7,8 @@ import { AlternateViewEvent } from "../../InputHandler";
import { renderTroops } from "../../Utils";
import { TransformHandler } from "../TransformHandler";
import { Layer } from "./Layer";
import shieldIcon from "/images/ShieldIconWhite.svg?url";
import swordIcon from "/images/SwordIconWhite.svg?url";
const shieldIcon = assetUrl("images/ShieldIconWhite.svg");
const swordIcon = assetUrl("images/SwordIconWhite.svg");
export function troopAttackColor(
attackerTroops: number,
+3 -2
View File
@@ -1,5 +1,6 @@
import { html, LitElement } from "lit";
import { customElement, state } from "lit/decorators.js";
import { assetUrl } from "../../../core/AssetUrls";
import { EventBus } from "../../../core/EventBus";
import { MessageType, PlayerType, UnitType } from "../../../core/game/Game";
import {
@@ -22,8 +23,8 @@ import {
GoToPositionEvent,
GoToUnitEvent,
} from "./Leaderboard";
import soldierIcon from "/images/SoldierIcon.svg?url";
import swordIcon from "/images/SwordIcon.svg?url";
const soldierIcon = assetUrl("images/SoldierIcon.svg");
const swordIcon = assetUrl("images/SwordIcon.svg");
@customElement("attacks-display")
export class AttacksDisplay extends LitElement implements Layer {
+12 -11
View File
@@ -1,6 +1,7 @@
import { css, html, LitElement } from "lit";
import { customElement, state } from "lit/decorators.js";
import { translateText } from "../../../client/Utils";
import { assetUrl } from "../../../core/AssetUrls";
import { EventBus } from "../../../core/EventBus";
import {
BuildableUnit,
@@ -25,17 +26,17 @@ import { renderNumber } from "../../Utils";
import { TransformHandler } from "../TransformHandler";
import { UIState } from "../UIState";
import { Layer } from "./Layer";
import warshipIcon from "/images/BattleshipIconWhite.svg?url";
import cityIcon from "/images/CityIconWhite.svg?url";
import factoryIcon from "/images/FactoryIconWhite.svg?url";
import goldCoinIcon from "/images/GoldCoinIcon.svg?url";
import mirvIcon from "/images/MIRVIcon.svg?url";
import missileSiloIcon from "/images/MissileSiloIconWhite.svg?url";
import hydrogenBombIcon from "/images/MushroomCloudIconWhite.svg?url";
import atomBombIcon from "/images/NukeIconWhite.svg?url";
import portIcon from "/images/PortIcon.svg?url";
import samlauncherIcon from "/images/SamLauncherIconWhite.svg?url";
import shieldIcon from "/images/ShieldIconWhite.svg?url";
const warshipIcon = assetUrl("images/BattleshipIconWhite.svg");
const cityIcon = assetUrl("images/CityIconWhite.svg");
const factoryIcon = assetUrl("images/FactoryIconWhite.svg");
const goldCoinIcon = assetUrl("images/GoldCoinIcon.svg");
const mirvIcon = assetUrl("images/MIRVIcon.svg");
const missileSiloIcon = assetUrl("images/MissileSiloIconWhite.svg");
const hydrogenBombIcon = assetUrl("images/MushroomCloudIconWhite.svg");
const atomBombIcon = assetUrl("images/NukeIconWhite.svg");
const portIcon = assetUrl("images/PortIcon.svg");
const samlauncherIcon = assetUrl("images/SamLauncherIconWhite.svg");
const shieldIcon = assetUrl("images/ShieldIconWhite.svg");
export interface BuildItemDisplay {
unitType: PlayerBuildableUnitType;
+4 -3
View File
@@ -1,5 +1,6 @@
import { LitElement, html } from "lit";
import { customElement, state } from "lit/decorators.js";
import { assetUrl } from "../../../core/AssetUrls";
import { EventBus } from "../../../core/EventBus";
import { Gold } from "../../../core/game/Game";
import { GameView } from "../../../core/game/GameView";
@@ -8,9 +9,9 @@ import { AttackRatioEvent } from "../../InputHandler";
import { renderNumber, renderTroops } from "../../Utils";
import { UIState } from "../UIState";
import { Layer } from "./Layer";
import goldCoinIcon from "/images/GoldCoinIcon.svg?url";
import soldierIcon from "/images/SoldierIcon.svg?url";
import swordIcon from "/images/SwordIcon.svg?url";
const goldCoinIcon = assetUrl("images/GoldCoinIcon.svg");
const soldierIcon = assetUrl("images/SoldierIcon.svg");
const swordIcon = assetUrl("images/SwordIcon.svg");
@customElement("control-panel")
export class ControlPanel extends LitElement implements Layer {
+6 -5
View File
@@ -2,6 +2,7 @@ import { html, LitElement } from "lit";
import { customElement, query, state } from "lit/decorators.js";
import { DirectiveResult } from "lit/directive.js";
import { unsafeHTML, UnsafeHTMLDirective } from "lit/directives/unsafe-html.js";
import { assetUrl } from "../../../core/AssetUrls";
import { EventBus } from "../../../core/EventBus";
import {
AllPlayers,
@@ -37,11 +38,11 @@ import { GoToPlayerEvent, GoToUnitEvent } from "./Leaderboard";
import { getMessageTypeClasses, translateText } from "../../Utils";
import { UIState } from "../UIState";
import allianceIcon from "/images/AllianceIconWhite.svg?url";
import chatIcon from "/images/ChatIconWhite.svg?url";
import donateGoldIcon from "/images/DonateGoldIconWhite.svg?url";
import nukeIcon from "/images/NukeIconWhite.svg?url";
import swordIcon from "/images/SwordIconWhite.svg?url";
const allianceIcon = assetUrl("images/AllianceIconWhite.svg");
const chatIcon = assetUrl("images/ChatIconWhite.svg");
const donateGoldIcon = assetUrl("images/DonateGoldIconWhite.svg");
const nukeIcon = assetUrl("images/NukeIconWhite.svg");
const swordIcon = assetUrl("images/SwordIconWhite.svg");
interface GameEvent {
description: string;
@@ -1,6 +1,7 @@
import { Colord } from "colord";
import { html, LitElement } from "lit";
import { customElement, state } from "lit/decorators.js";
import { assetUrl } from "../../../core/AssetUrls";
import { EventBus } from "../../../core/EventBus";
import { GameMode, Team } from "../../../core/game/Game";
import { GameView } from "../../../core/game/GameView";
@@ -9,10 +10,12 @@ import { getTranslatedPlayerTeamLabel, translateText } from "../../Utils";
import { ImmunityBarVisibleEvent } from "./ImmunityTimer";
import { Layer } from "./Layer";
import { SpawnBarVisibleEvent } from "./SpawnTimer";
import leaderboardRegularIcon from "/images/LeaderboardIconRegularWhite.svg?url";
import leaderboardSolidIcon from "/images/LeaderboardIconSolidWhite.svg?url";
import teamRegularIcon from "/images/TeamIconRegularWhite.svg?url";
import teamSolidIcon from "/images/TeamIconSolidWhite.svg?url";
const leaderboardRegularIcon = assetUrl(
"images/LeaderboardIconRegularWhite.svg",
);
const leaderboardSolidIcon = assetUrl("images/LeaderboardIconSolidWhite.svg");
const teamRegularIcon = assetUrl("images/TeamIconRegularWhite.svg");
const teamSolidIcon = assetUrl("images/TeamIconSolidWhite.svg");
@customElement("game-left-sidebar")
export class GameLeftSidebar extends LitElement implements Layer {
@@ -1,5 +1,6 @@
import { html, LitElement } from "lit";
import { customElement, state } from "lit/decorators.js";
import { assetUrl } from "../../../core/AssetUrls";
import { EventBus } from "../../../core/EventBus";
import { GameType } from "../../../core/game/Game";
import { GameView } from "../../../core/game/GameView";
@@ -12,11 +13,11 @@ import { Layer } from "./Layer";
import { ShowReplayPanelEvent } from "./ReplayPanel";
import { ShowSettingsModalEvent } from "./SettingsModal";
import { SpawnBarVisibleEvent } from "./SpawnTimer";
import exitIcon from "/images/ExitIconWhite.svg?url";
import FastForwardIconSolid from "/images/FastForwardIconSolidWhite.svg?url";
import pauseIcon from "/images/PauseIconWhite.svg?url";
import playIcon from "/images/PlayIconWhite.svg?url";
import settingsIcon from "/images/SettingIconWhite.svg?url";
const exitIcon = assetUrl("images/ExitIconWhite.svg");
const FastForwardIconSolid = assetUrl("images/FastForwardIconSolidWhite.svg");
const pauseIcon = assetUrl("images/PauseIconWhite.svg");
const playIcon = assetUrl("images/PlayIconWhite.svg");
const settingsIcon = assetUrl("images/SettingIconWhite.svg");
@customElement("game-right-sidebar")
export class GameRightSidebar extends LitElement implements Layer {
+3 -2
View File
@@ -1,5 +1,6 @@
import { LitElement } from "lit";
import { customElement } from "lit/decorators.js";
import { assetUrl } from "../../../core/AssetUrls";
import { EventBus } from "../../../core/EventBus";
import { PlayerActions } from "../../../core/game/Game";
import { TileRef } from "../../../core/game/GameMap";
@@ -19,8 +20,8 @@ import {
MenuElementParams,
rootMenuElement,
} from "./RadialMenuElements";
import donateTroopIcon from "/images/DonateTroopIconWhite.svg?url";
import swordIcon from "/images/SwordIconWhite.svg?url";
const donateTroopIcon = assetUrl("images/DonateTroopIconWhite.svg");
const swordIcon = assetUrl("images/SwordIconWhite.svg");
import { ContextMenuEvent } from "../../InputHandler";
+2 -1
View File
@@ -1,3 +1,4 @@
import { assetUrl } from "../../../core/AssetUrls";
import { renderPlayerFlag } from "../../../core/CustomFlag";
import { EventBus } from "../../../core/EventBus";
import { PseudoRandom } from "../../../core/PseudoRandom";
@@ -229,7 +230,7 @@ export class NameLayer implements Layer {
} else if (flag !== undefined && flag !== null) {
const flagImg = document.createElement("img");
applyFlagStyles(flagImg);
flagImg.src = "/flags/" + flag + ".svg";
flagImg.src = assetUrl(`flags/${flag}.svg`);
nameDiv.appendChild(flagImg);
}
}
+11 -10
View File
@@ -1,6 +1,7 @@
import { LitElement, TemplateResult, html } from "lit";
import { ref } from "lit-html/directives/ref.js";
import { customElement, property, state } from "lit/decorators.js";
import { assetUrl } from "../../../core/AssetUrls";
import { renderPlayerFlag } from "../../../core/CustomFlag";
import { EventBus } from "../../../core/EventBus";
import {
@@ -31,15 +32,15 @@ import { ImmunityBarVisibleEvent } from "./ImmunityTimer";
import { Layer } from "./Layer";
import { CloseRadialMenuEvent } from "./RadialMenu";
import { SpawnBarVisibleEvent } from "./SpawnTimer";
import allianceIcon from "/images/AllianceIcon.svg?url";
import warshipIcon from "/images/BattleshipIconWhite.svg?url";
import cityIcon from "/images/CityIconWhite.svg?url";
import factoryIcon from "/images/FactoryIconWhite.svg?url";
import goldCoinIcon from "/images/GoldCoinIcon.svg?url";
import missileSiloIcon from "/images/MissileSiloIconWhite.svg?url";
import portIcon from "/images/PortIcon.svg?url";
import samLauncherIcon from "/images/SamLauncherIconWhite.svg?url";
import soldierIcon from "/images/SoldierIcon.svg?url";
const allianceIcon = assetUrl("images/AllianceIcon.svg");
const warshipIcon = assetUrl("images/BattleshipIconWhite.svg");
const cityIcon = assetUrl("images/CityIconWhite.svg");
const factoryIcon = assetUrl("images/FactoryIconWhite.svg");
const goldCoinIcon = assetUrl("images/GoldCoinIcon.svg");
const missileSiloIcon = assetUrl("images/MissileSiloIconWhite.svg");
const portIcon = assetUrl("images/PortIcon.svg");
const samLauncherIcon = assetUrl("images/SamLauncherIconWhite.svg");
const soldierIcon = assetUrl("images/SoldierIcon.svg");
function euclideanDistWorld(
coord: { x: number; y: number },
@@ -377,7 +378,7 @@ export class PlayerInfoOverlay extends LitElement implements Layer {
></div>`
: html`<img
class="h-6 aspect-3/4"
src=${"/flags/" + player.cosmetics.flag! + ".svg"}
src=${assetUrl(`flags/${player.cosmetics.flag!}.svg`)}
/>`
: html``}
<span>${player.displayName()}</span>
@@ -1,13 +1,14 @@
import { html, LitElement } from "lit";
import { customElement, property } from "lit/decorators.js";
import { assetUrl } from "../../../core/AssetUrls";
import { EventBus } from "../../../core/EventBus";
import { PlayerType } from "../../../core/game/Game";
import { PlayerView } from "../../../core/game/GameView";
import { actionButton } from "../../components/ui/ActionButton";
import { SendKickPlayerIntentEvent } from "../../Transport";
import { translateText } from "../../Utils";
import kickIcon from "/images/ExitIconWhite.svg?url";
import shieldIcon from "/images/ShieldIconWhite.svg?url";
const kickIcon = assetUrl("images/ExitIconWhite.svg");
const shieldIcon = assetUrl("images/ShieldIconWhite.svg");
@customElement("player-moderation-modal")
export class PlayerModerationModal extends LitElement {
+13 -12
View File
@@ -1,6 +1,7 @@
import { html, LitElement } from "lit";
import { customElement, state } from "lit/decorators.js";
import Countries from "resources/countries.json" with { type: "json" };
import { assetUrl } from "../../../core/AssetUrls";
import { EventBus } from "../../../core/EventBus";
import {
AllPlayers,
@@ -39,17 +40,17 @@ import { EmojiTable } from "./EmojiTable";
import { Layer } from "./Layer";
import "./PlayerModerationModal";
import "./SendResourceModal";
import allianceIcon from "/images/AllianceIconWhite.svg?url";
import chatIcon from "/images/ChatIconWhite.svg?url";
import donateGoldIcon from "/images/DonateGoldIconWhite.svg?url";
import donateTroopIcon from "/images/DonateTroopIconWhite.svg?url";
import emojiIcon from "/images/EmojiIconWhite.svg?url";
import shieldIcon from "/images/ShieldIconWhite.svg?url";
import stopTradingIcon from "/images/StopIconWhite.png?url";
import targetIcon from "/images/TargetIconWhite.svg?url";
import startTradingIcon from "/images/TradingIconWhite.png?url";
import traitorIcon from "/images/TraitorIconLightRed.svg?url";
import breakAllianceIcon from "/images/TraitorIconWhite.svg?url";
const allianceIcon = assetUrl("images/AllianceIconWhite.svg");
const chatIcon = assetUrl("images/ChatIconWhite.svg");
const donateGoldIcon = assetUrl("images/DonateGoldIconWhite.svg");
const donateTroopIcon = assetUrl("images/DonateTroopIconWhite.svg");
const emojiIcon = assetUrl("images/EmojiIconWhite.svg");
const shieldIcon = assetUrl("images/ShieldIconWhite.svg");
const stopTradingIcon = assetUrl("images/StopIconWhite.png");
const targetIcon = assetUrl("images/TargetIconWhite.svg");
const startTradingIcon = assetUrl("images/TradingIconWhite.png");
const traitorIcon = assetUrl("images/TraitorIconLightRed.svg");
const breakAllianceIcon = assetUrl("images/TraitorIconWhite.svg");
@customElement("player-panel")
export class PlayerPanel extends LitElement implements Layer {
@@ -493,7 +494,7 @@ export class PlayerPanel extends LitElement implements Layer {
<div class="flex items-center gap-2.5 flex-wrap">
${country && typeof flagCode === "string"
? html`<img
src="/flags/${encodeURIComponent(flagCode)}.svg"
src=${assetUrl(`flags/${encodeURIComponent(flagCode)}.svg`)}
alt=${country?.name ?? "Flag"}
class="h-10 w-10 rounded-full object-cover"
@error=${(e: Event) => {
+2 -1
View File
@@ -1,4 +1,5 @@
import * as d3 from "d3";
import { assetUrl } from "../../../core/AssetUrls";
import { EventBus, GameEvent } from "../../../core/EventBus";
import { CloseViewEvent } from "../../InputHandler";
import { getSvgAspectRatio, translateText } from "../../Utils";
@@ -9,7 +10,7 @@ import {
MenuElementParams,
TooltipKey,
} from "./RadialMenuElements";
import backIcon from "/images/BackIconWhite.svg?url";
const backIcon = assetUrl("images/BackIconWhite.svg");
function resolveColor(
item: MenuElement,
@@ -1,3 +1,4 @@
import { assetUrl } from "../../../core/AssetUrls";
import { Config } from "../../../core/configuration/Config";
import {
AllPlayers,
@@ -20,18 +21,18 @@ import { PlayerPanel } from "./PlayerPanel";
import { TooltipItem } from "./RadialMenu";
import { EventBus } from "../../../core/EventBus";
import allianceIcon from "/images/AllianceIconWhite.svg?url";
import boatIcon from "/images/BoatIconWhite.svg?url";
import buildIcon from "/images/BuildIconWhite.svg?url";
import chatIcon from "/images/ChatIconWhite.svg?url";
import donateGoldIcon from "/images/DonateGoldIconWhite.svg?url";
import donateTroopIcon from "/images/DonateTroopIconWhite.svg?url";
import emojiIcon from "/images/EmojiIconWhite.svg?url";
import infoIcon from "/images/InfoIcon.svg?url";
import swordIcon from "/images/SwordIconWhite.svg?url";
import targetIcon from "/images/TargetIconWhite.svg?url";
import traitorIcon from "/images/TraitorIconWhite.svg?url";
import xIcon from "/images/XIcon.svg?url";
const allianceIcon = assetUrl("images/AllianceIconWhite.svg");
const boatIcon = assetUrl("images/BoatIconWhite.svg");
const buildIcon = assetUrl("images/BuildIconWhite.svg");
const chatIcon = assetUrl("images/ChatIconWhite.svg");
const donateGoldIcon = assetUrl("images/DonateGoldIconWhite.svg");
const donateTroopIcon = assetUrl("images/DonateTroopIconWhite.svg");
const emojiIcon = assetUrl("images/EmojiIconWhite.svg");
const infoIcon = assetUrl("images/InfoIcon.svg");
const swordIcon = assetUrl("images/SwordIconWhite.svg");
const targetIcon = assetUrl("images/TargetIconWhite.svg");
const traitorIcon = assetUrl("images/TraitorIconWhite.svg");
const xIcon = assetUrl("images/XIcon.svg");
export interface MenuElementParams {
myPlayer: PlayerView;
+14 -13
View File
@@ -2,25 +2,26 @@ import { html, LitElement } from "lit";
import { customElement, property, query, state } from "lit/decorators.js";
import { crazyGamesSDK } from "src/client/CrazyGamesSDK";
import { PauseGameIntentEvent } from "src/client/Transport";
import { assetUrl } from "../../../core/AssetUrls";
import { EventBus } from "../../../core/EventBus";
import { UserSettings } from "../../../core/game/UserSettings";
import { AlternateViewEvent, RefreshGraphicsEvent } from "../../InputHandler";
import { translateText } from "../../Utils";
import SoundManager from "../../sound/SoundManager";
import { Layer } from "./Layer";
import structureIcon from "/images/CityIconWhite.svg?url";
import cursorPriceIcon from "/images/CursorPriceIconWhite.svg?url";
import darkModeIcon from "/images/DarkModeIconWhite.svg?url";
import emojiIcon from "/images/EmojiIconWhite.svg?url";
import exitIcon from "/images/ExitIconWhite.svg?url";
import explosionIcon from "/images/ExplosionIconWhite.svg?url";
import mouseIcon from "/images/MouseIconWhite.svg?url";
import ninjaIcon from "/images/NinjaIconWhite.svg?url";
import settingsIcon from "/images/SettingIconWhite.svg?url";
import sirenIcon from "/images/SirenIconWhite.svg?url";
import swordIcon from "/images/SwordIconWhite.svg?url";
import treeIcon from "/images/TreeIconWhite.svg?url";
import musicIcon from "/images/music.svg?url";
const structureIcon = assetUrl("images/CityIconWhite.svg");
const cursorPriceIcon = assetUrl("images/CursorPriceIconWhite.svg");
const darkModeIcon = assetUrl("images/DarkModeIconWhite.svg");
const emojiIcon = assetUrl("images/EmojiIconWhite.svg");
const exitIcon = assetUrl("images/ExitIconWhite.svg");
const explosionIcon = assetUrl("images/ExplosionIconWhite.svg");
const mouseIcon = assetUrl("images/MouseIconWhite.svg");
const ninjaIcon = assetUrl("images/NinjaIconWhite.svg");
const settingsIcon = assetUrl("images/SettingIconWhite.svg");
const sirenIcon = assetUrl("images/SirenIconWhite.svg");
const swordIcon = assetUrl("images/SwordIconWhite.svg");
const treeIcon = assetUrl("images/TreeIconWhite.svg");
const musicIcon = assetUrl("images/music.svg");
export class ShowSettingsModalEvent {
constructor(
@@ -1,4 +1,5 @@
import * as PIXI from "pixi.js";
import { assetUrl } from "../../../core/AssetUrls";
import { Theme } from "../../../core/configuration/Config";
import {
Cell,
@@ -7,12 +8,12 @@ import {
} from "../../../core/game/Game";
import { GameView, PlayerView, UnitView } from "../../../core/game/GameView";
import { TransformHandler } from "../TransformHandler";
import anchorIcon from "/images/AnchorIcon.png?url";
import cityIcon from "/images/CityIcon.png?url";
import factoryIcon from "/images/FactoryUnit.png?url";
import missileSiloIcon from "/images/MissileSiloUnit.png?url";
import SAMMissileIcon from "/images/SamLauncherUnit.png?url";
import shieldIcon from "/images/ShieldIcon.png?url";
const anchorIcon = assetUrl("images/AnchorIcon.png");
const cityIcon = assetUrl("images/CityIcon.png");
const factoryIcon = assetUrl("images/FactoryUnit.png");
const missileSiloIcon = assetUrl("images/MissileSiloUnit.png");
const SAMMissileIcon = assetUrl("images/SamLauncherUnit.png");
const shieldIcon = assetUrl("images/ShieldIcon.png");
export const STRUCTURE_SHAPES: Partial<Record<UnitType, ShapeType>> = {
[UnitType.City]: "circle",
@@ -2,6 +2,7 @@ import { extend } from "colord";
import a11yPlugin from "colord/plugins/a11y";
import { OutlineFilter } from "pixi-filters";
import * as PIXI from "pixi.js";
import { assetUrl } from "../../../core/AssetUrls";
import { Theme } from "../../../core/configuration/Config";
import { EventBus } from "../../../core/EventBus";
import { wouldNukeBreakAlliance } from "../../../core/execution/Util";
@@ -42,7 +43,7 @@ import {
STRUCTURE_SHAPES,
ZOOM_THRESHOLD,
} from "./StructureDrawingUtils";
import bitmapFont from "/fonts/round_6x6_modified.xml?url";
const bitmapFont = assetUrl("fonts/round_6x6_modified.xml");
/** True for nuke types (AtomBomb, HydrogenBomb): ghost is preserved after placement so user can place multiple or keep selection (Enter/key confirm). */
export function shouldPreserveGhostAfterBuild(unitType: UnitType): boolean {
+7 -6
View File
@@ -1,4 +1,5 @@
import { colord, Colord } from "colord";
import { assetUrl } from "../../../core/AssetUrls";
import { Theme } from "../../../core/configuration/Config";
import { EventBus } from "../../../core/EventBus";
import { TransformHandler } from "../TransformHandler";
@@ -8,12 +9,12 @@ import { Cell, UnitType } from "../../../core/game/Game";
import { euclDistFN, isometricDistFN } from "../../../core/game/GameMap";
import { GameUpdateType } from "../../../core/game/GameUpdates";
import { GameView, UnitView } from "../../../core/game/GameView";
import cityIcon from "/images/buildings/cityAlt1.png?url";
import factoryIcon from "/images/buildings/factoryAlt1.png?url";
import shieldIcon from "/images/buildings/fortAlt3.png?url";
import anchorIcon from "/images/buildings/port1.png?url";
import missileSiloIcon from "/images/buildings/silo1.png?url";
import SAMMissileIcon from "/images/buildings/silo4.png?url";
const cityIcon = assetUrl("images/buildings/cityAlt1.png");
const factoryIcon = assetUrl("images/buildings/factoryAlt1.png");
const shieldIcon = assetUrl("images/buildings/fortAlt3.png");
const anchorIcon = assetUrl("images/buildings/port1.png");
const missileSiloIcon = assetUrl("images/buildings/silo1.png");
const SAMMissileIcon = assetUrl("images/buildings/silo4.png");
const underConstructionColor = colord("rgb(150,150,150)");
+12 -11
View File
@@ -1,5 +1,6 @@
import { html, LitElement } from "lit";
import { customElement } from "lit/decorators.js";
import { assetUrl } from "../../../core/AssetUrls";
import { EventBus } from "../../../core/EventBus";
import {
BuildableUnit,
@@ -16,17 +17,17 @@ import {
import { renderNumber, translateText } from "../../Utils";
import { UIState } from "../UIState";
import { Layer } from "./Layer";
import warshipIcon from "/images/BattleshipIconWhite.svg?url";
import cityIcon from "/images/CityIconWhite.svg?url";
import factoryIcon from "/images/FactoryIconWhite.svg?url";
import goldCoinIcon from "/images/GoldCoinIcon.svg?url";
import mirvIcon from "/images/MIRVIcon.svg?url";
import missileSiloIcon from "/images/MissileSiloIconWhite.svg?url";
import hydrogenBombIcon from "/images/MushroomCloudIconWhite.svg?url";
import atomBombIcon from "/images/NukeIconWhite.svg?url";
import portIcon from "/images/PortIcon.svg?url";
import samLauncherIcon from "/images/SamLauncherIconWhite.svg?url";
import defensePostIcon from "/images/ShieldIconWhite.svg?url";
const warshipIcon = assetUrl("images/BattleshipIconWhite.svg");
const cityIcon = assetUrl("images/CityIconWhite.svg");
const factoryIcon = assetUrl("images/FactoryIconWhite.svg");
const goldCoinIcon = assetUrl("images/GoldCoinIcon.svg");
const mirvIcon = assetUrl("images/MIRVIcon.svg");
const missileSiloIcon = assetUrl("images/MissileSiloIconWhite.svg");
const hydrogenBombIcon = assetUrl("images/MushroomCloudIconWhite.svg");
const atomBombIcon = assetUrl("images/NukeIconWhite.svg");
const portIcon = assetUrl("images/PortIcon.svg");
const samLauncherIcon = assetUrl("images/SamLauncherIconWhite.svg");
const defensePostIcon = assetUrl("images/ShieldIconWhite.svg");
@customElement("unit-display")
export class UnitDisplay extends LitElement implements Layer {
+2 -1
View File
@@ -2,7 +2,8 @@ import { Howl } from "howler";
import of4 from "../../../proprietary/sounds/music/of4.mp3";
import openfront from "../../../proprietary/sounds/music/openfront.mp3";
import war from "../../../proprietary/sounds/music/war.mp3";
import kaChingSound from "/sounds/effects/ka-ching.mp3?url";
import { assetUrl } from "../../core/AssetUrls";
const kaChingSound = assetUrl("sounds/effects/ka-ching.mp3");
export enum SoundEffect {
KaChing = "ka-ching",
-10
View File
@@ -10,11 +10,6 @@ declare module "*.md" {
export default mdContent;
}
declare module "*.md?url" {
const mdUrl: string;
export default mdUrl;
}
declare module "*.html" {
const htmlContent: string;
export default htmlContent;
@@ -39,8 +34,3 @@ declare module "*.webp" {
const webpContent: string;
export default webpContent;
}
declare module "*.svg?url" {
const svgUrl: string;
export default svgUrl;
}
+86
View File
@@ -0,0 +1,86 @@
export type AssetManifest = Record<string, string>;
function safeDecodeAssetSegment(segment: string): string {
try {
return decodeURIComponent(segment);
} catch {
return segment;
}
}
function assertSafeAssetSegment(segment: string): string {
const decodedSegment = safeDecodeAssetSegment(segment);
if (
segment === "." ||
segment === ".." ||
decodedSegment === "." ||
decodedSegment === ".."
) {
throw new Error(`Invalid asset path segment: ${segment}`);
}
return decodedSegment;
}
export function encodeAssetPath(path: string): string {
return normalizeAssetPath(path)
.split("/")
.filter((segment) => segment.length > 0)
.map((segment) => encodeURIComponent(segment))
.join("/");
}
export function normalizeAssetPath(path: string): string {
const normalizedPath = path
.replace(/^\/+/, "")
.split("/")
.filter((segment) => segment.length > 0)
.map((segment) => assertSafeAssetSegment(segment))
.join("/");
if (normalizedPath.length === 0) {
throw new Error("Asset path must not be empty");
}
return normalizedPath;
}
export function buildAssetUrl(
path: string,
assetManifest: AssetManifest = {},
): string {
const normalizedPath = normalizeAssetPath(path);
const directUrl = assetManifest[normalizedPath];
if (directUrl) {
return directUrl;
}
const directoryPrefix = `${normalizedPath}/`;
const hasNestedAssets = Object.keys(assetManifest).some((manifestPath) =>
manifestPath.startsWith(directoryPrefix),
);
if (hasNestedAssets) {
return `/_assets/${encodeAssetPath(normalizedPath)}`;
}
return `/${encodeAssetPath(normalizedPath)}`;
}
declare global {
var __ASSET_MANIFEST__: AssetManifest | undefined;
interface Window {
ASSET_MANIFEST?: AssetManifest;
}
}
export function getAssetManifest(): AssetManifest {
if (typeof window !== "undefined" && window.ASSET_MANIFEST !== undefined) {
return window.ASSET_MANIFEST;
}
return globalThis.__ASSET_MANIFEST__ ?? {};
}
export function assetUrl(path: string): string {
return buildAssetUrl(path, getAssetManifest());
}
+2 -1
View File
@@ -1,3 +1,4 @@
import { assetUrl } from "./AssetUrls";
import { Cosmetics } from "./CosmeticSchemas";
const ANIMATION_DURATIONS: Record<string, number> = {
@@ -39,7 +40,7 @@ export function renderPlayerFlag(
for (const { layerKey, colorKey } of layers) {
const layerName = cosmetics?.flag?.layers[layerKey]?.name ?? layerKey;
const mask = `/flags/custom/${layerName}.svg`;
const mask = assetUrl(`flags/custom/${layerName}.svg`);
if (!mask) continue;
const layer = document.createElement("div");
+16 -9
View File
@@ -9,6 +9,14 @@ import { prodConfig } from "./ProdConfig";
export let cachedSC: ServerConfig | null = null;
declare global {
interface Window {
BOOTSTRAP_CONFIG?: {
gameEnv?: string;
};
}
}
export async function getConfig(
gameConfig: GameConfig,
userSettings: UserSettings | null,
@@ -30,18 +38,13 @@ export async function getServerConfigFromClient(): Promise<ServerConfig> {
if (cachedSC) {
return cachedSC;
}
const response = await fetch("/api/env");
if (!response.ok) {
throw new Error(
`Failed to fetch server config: ${response.status} ${response.statusText}`,
);
const bootstrapGameEnv = window.BOOTSTRAP_CONFIG?.gameEnv;
if (!bootstrapGameEnv) {
throw new Error("Missing bootstrap server config");
}
const config = await response.json();
// Log the retrieved configuration
console.log("Server config loaded:", config);
cachedSC = getServerConfig(config.game_env);
cachedSC = getServerConfig(bootstrapGameEnv);
return cachedSC;
}
export function getServerConfigFromServer(): ServerConfig {
@@ -63,3 +66,7 @@ export function getServerConfig(gameEnv: string) {
throw Error(`unsupported server configuration: ${gameEnv}`);
}
}
export function clearCachedServerConfig(): void {
cachedSC = null;
}
+8 -7
View File
@@ -1,3 +1,4 @@
import { assetUrl } from "../AssetUrls";
import { GameMapType } from "./Game";
import { GameMapLoader, MapData } from "./GameMapLoader";
import { MapManifest } from "./TerrainMapLoader";
@@ -36,25 +37,25 @@ export class BinaryLoaderGameMapLoader implements GameMapLoader {
})
.then((buf) => new Uint8Array(buf));
const mapBasePath = `/maps/${fileName}`;
const mapAssetUrl = (path: string) => assetUrl(`maps/${fileName}/${path}`);
const mapData = {
mapBin: this.createLazyLoader(() => loadBinary(`${mapBasePath}/map.bin`)),
mapBin: this.createLazyLoader(() => loadBinary(mapAssetUrl("map.bin"))),
map4xBin: this.createLazyLoader(() =>
loadBinary(`${mapBasePath}/map4x.bin`),
loadBinary(mapAssetUrl("map4x.bin")),
),
map16xBin: this.createLazyLoader(() =>
loadBinary(`${mapBasePath}/map16x.bin`),
loadBinary(mapAssetUrl("map16x.bin")),
),
manifest: this.createLazyLoader(() =>
fetch(`${mapBasePath}/manifest.json`).then((res) => {
fetch(mapAssetUrl("manifest.json")).then((res) => {
if (!res.ok) {
throw new Error(`Failed to load ${mapBasePath}/manifest.json`);
throw new Error(`Failed to load ${mapAssetUrl("manifest.json")}`);
}
return res.json() as Promise<MapManifest>;
}),
),
webpPath: `${mapBasePath}/thumbnail.webp`,
webpPath: mapAssetUrl("thumbnail.webp"),
} satisfies MapData;
this.maps.set(map, mapData);
+8 -10
View File
@@ -5,8 +5,7 @@ export class FetchGameMapLoader implements GameMapLoader {
private maps: Map<GameMapType, MapData>;
public constructor(
private readonly prefix: string,
private readonly cacheBuster?: string,
private readonly pathResolver: string | ((path: string) => string),
) {
this.maps = new Map<GameMapType, MapData>();
}
@@ -38,16 +37,15 @@ export class FetchGameMapLoader implements GameMapLoader {
return mapData;
}
private url(map: string, path: string) {
let url = `${this.prefix}/${map}/${path}`;
if (this.cacheBuster) {
url += `${url.includes("?") ? "&" : "?"}v=${encodeURIComponent(
this.cacheBuster.trim(),
)}`;
private resolveUrl(path: string): string {
if (typeof this.pathResolver === "function") {
return this.pathResolver(path);
}
return `${this.pathResolver}/${path}`;
}
return url;
private url(map: string, path: string) {
return this.resolveUrl(`${map}/${path}`);
}
private async loadBinaryFromUrl(url: string) {
+3 -2
View File
@@ -1,4 +1,4 @@
import version from "resources/version.txt?raw";
import { assetUrl } from "../AssetUrls";
import { createGameRunner, GameRunner } from "../GameRunner";
import { FetchGameMapLoader } from "../game/FetchGameMapLoader";
import { ErrorUpdate, GameUpdateViewData } from "../game/GameUpdates";
@@ -15,8 +15,9 @@ import {
} from "./WorkerMessages";
const ctx: Worker = self as any;
globalThis.__ASSET_MANIFEST__ = __ASSET_MANIFEST__;
let gameRunner: Promise<GameRunner> | null = null;
const mapLoader = new FetchGameMapLoader(`/maps`, version);
const mapLoader = new FetchGameMapLoader((path) => assetUrl(`maps/${path}`));
// Yield threshold; not a backlog cap. Used to avoid monopolizing the worker task
// and flooding the main thread with messages during catch-up.
const MAX_TICKS_BEFORE_YIELD = 4;
+12 -4
View File
@@ -1,7 +1,9 @@
import { z } from "zod";
import { buildAssetUrl } from "../core/AssetUrls";
import { ClanTagSchema, GameInfo, UsernameSchema } from "../core/Schemas";
import { formatPlayerDisplayName } from "../core/Util";
import { GameMode } from "../core/game/Game";
import { getRuntimeAssetManifest } from "./RuntimeAssetManifest";
export const PlayerInfoSchema = z.object({
clientID: z.string().optional(),
@@ -131,13 +133,16 @@ export function escapeHtml(value: string): string {
.replace(/'/g, "&#39;");
}
export function buildPreview(
export async function buildPreview(
gameID: string,
origin: string,
workerPath: string,
lobby: GameInfo | null,
publicInfo: ExternalGameInfo | null,
): PreviewMeta {
): Promise<PreviewMeta> {
const assetManifest = await getRuntimeAssetManifest();
const buildAbsoluteAssetUrl = (path: string) =>
new URL(buildAssetUrl(path, assetManifest), origin).toString();
const isFinished = !!publicInfo?.info?.end;
const isPrivate = lobby?.gameConfig?.gameType === "Private";
@@ -188,9 +193,12 @@ export function buildPreview(
const normalizedMap = map ? map.toLowerCase().replace(/[\s.()]+/g, "") : null;
const mapThumbnail = normalizedMap
? `${origin}/maps/${encodeURIComponent(normalizedMap)}/thumbnail.webp`
? buildAbsoluteAssetUrl(
`maps/${encodeURIComponent(normalizedMap)}/thumbnail.webp`,
)
: null;
const image = mapThumbnail ?? `${origin}/images/GameplayScreenshot.png`;
const image =
mapThumbnail ?? buildAbsoluteAssetUrl("images/GameplayScreenshot.png");
const gameType = lobby?.gameConfig?.gameType ?? config.gameType;
const gameTypeLabel = gameType ? ` (${gameType})` : "";
+5 -3
View File
@@ -14,7 +14,8 @@ import {
ExternalGameInfo,
ExternalGameInfoSchema,
} from "./GamePreviewBuilder";
import { renderHtmlContent, setHtmlNoCacheHeaders } from "./RenderHtml";
import { setNoStoreHeaders } from "./NoStoreHeaders";
import { getAppShellContent, setHtmlNoCacheHeaders } from "./RenderHtml";
const requestOrigin = (req: Request, config: ServerConfig): string => {
const protoHeader = (req.headers["x-forwarded-proto"] as string) ?? "";
@@ -96,7 +97,7 @@ export function registerGamePreviewRoute(opts: {
}
const origin = requestOrigin(req, config);
const meta = buildPreview(
const meta = await buildPreview(
gameID,
origin,
config.workerPath(gameID),
@@ -122,7 +123,7 @@ export function registerGamePreviewRoute(opts: {
}
if (filePath) {
const html = await renderHtmlContent(filePath);
const html = await getAppShellContent(filePath);
const root = parse(html);
const head = root.querySelector("head");
if (head) {
@@ -151,6 +152,7 @@ export function registerGamePreviewRoute(opts: {
}
// Fallback to JSON if HTML file not found
setNoStoreHeaders(res);
res.setHeader("Content-Type", "application/json");
return res.send(JSON.stringify(lobby ?? publicInfo, replacer));
} catch (error) {
+25 -22
View File
@@ -10,7 +10,9 @@ import { getServerConfigFromServer } from "../core/configuration/ConfigLoader";
import { logger } from "./Logger";
import { MapPlaylist } from "./MapPlaylist";
import { MasterLobbyService } from "./MasterLobbyService";
import { renderHtml } from "./RenderHtml";
import { setNoStoreHeaders } from "./NoStoreHeaders";
import { renderAppShell } from "./RenderHtml";
import { applyStaticAssetCacheControl } from "./StaticAssetCache";
const config = getServerConfigFromServer();
const playlist = new MapPlaylist();
@@ -26,11 +28,14 @@ const __dirname = path.dirname(__filename);
app.use(express.json());
// Middleware to handle HTML files with EJS templating
// Serve the shared app shell for the root document.
app.use(async (req, res, next) => {
if (req.path === "/") {
try {
await renderHtml(res, path.join(__dirname, "../../static/index.html"));
await renderAppShell(
res,
path.join(__dirname, "../../static/index.html"),
);
} catch (error) {
log.error("Error rendering index.html:", error);
res.status(500).send("Internal Server Error");
@@ -43,16 +48,11 @@ app.use(async (req, res, next) => {
app.use(
express.static(path.join(__dirname, "../../static"), {
maxAge: "1y", // Set max-age to 1 year for all static assets
setHeaders: (res, path) => {
// You can conditionally set different cache times based on file types
if (path.match(/\.(js|css|svg)$/)) {
// JS, CSS, SVG get long cache with immutable
res.setHeader("Cache-Control", "public, max-age=31536000, immutable");
} else if (path.match(/\.(bin|dat|exe|dll|so|dylib)$/)) {
// Binary files also get long cache with immutable
res.setHeader("Cache-Control", "public, max-age=31536000, immutable");
}
// Other file types use the default maxAge setting
setHeaders: (res) => {
applyStaticAssetCacheControl(
res.setHeader.bind(res),
res.req.originalUrl,
);
},
}),
);
@@ -65,6 +65,11 @@ app.use(
}),
);
app.use("/api", (_req, res, next) => {
setNoStoreHeaders(res);
next();
});
// Start the master process
export async function startMaster() {
if (!cluster.isPrimary) {
@@ -137,14 +142,6 @@ export async function startMaster() {
});
}
app.get("/api/env", async (req, res) => {
const envConfig = {
game_env: process.env.GAME_ENV,
};
if (!envConfig.game_env) return res.sendStatus(500);
res.json(envConfig);
});
app.get("/api/health", (_req, res) => {
const ready = lobbyService?.isHealthy() ?? false;
if (ready) {
@@ -154,11 +151,17 @@ app.get("/api/health", (_req, res) => {
}
});
app.get("/api/instance", (_req, res) => {
res.json({
instanceId: process.env.INSTANCE_ID ?? "undefined",
});
});
// SPA fallback route
app.get("*", async function (_req, res) {
try {
const htmlPath = path.join(__dirname, "../../static/index.html");
await renderHtml(res, htmlPath);
await renderAppShell(res, htmlPath);
} catch (error) {
log.error("Error rendering SPA fallback:", error);
res.status(500).send("Internal Server Error");
+10
View File
@@ -0,0 +1,10 @@
import type { Response } from "express";
export function setNoStoreHeaders(res: Response): void {
res.setHeader(
"Cache-Control",
"no-store, no-cache, must-revalidate, proxy-revalidate",
);
res.setHeader("Pragma", "no-cache");
res.setHeader("Expires", "0");
}
+187
View File
@@ -0,0 +1,187 @@
import { createHash } from "crypto";
import fs from "fs";
import { globSync } from "glob";
import path from "path";
import {
type AssetManifest,
buildAssetUrl,
encodeAssetPath,
normalizeAssetPath,
} from "../core/AssetUrls";
const HASHED_PUBLIC_ASSET_GLOBS = [
"changelog.md",
"manifest.json",
"cosmetics/**/*",
"flags/**/*",
"fonts/**/*",
"icons/**/*",
"images/**/*",
"lang/**/*",
"maps/**/*",
"sounds/**/*",
"sprites/**/*",
] as const;
const ROOT_PUBLIC_FILES = new Set([
"LICENSE",
"ads.txt",
"privacy-policy.html",
"robots.txt",
"terms-of-service.html",
"version.txt",
]);
const manifestCache = new Map<string, AssetManifest>();
function toPosixPath(filePath: string): string {
return filePath.split(path.sep).join(path.posix.sep);
}
function createContentHash(filePath: string): string {
const content = fs.readFileSync(filePath);
return createHash("sha256").update(content).digest("hex").slice(0, 12);
}
function createStringHash(content: string): string {
return createHash("sha256").update(content).digest("hex").slice(0, 12);
}
function createHashedAssetUrl(relativePath: string, hash: string): string {
const parsed = path.posix.parse(toPosixPath(relativePath));
const hashedFileName = `${parsed.name}.${hash}${parsed.ext}`;
const hashedRelativePath = path.posix.join(
"_assets",
parsed.dir,
hashedFileName,
);
return `/${encodeAssetPath(hashedRelativePath)}`;
}
function renderWebManifest(
resourcesDir: string,
assetManifest: AssetManifest,
): string {
const sourcePath = path.join(resourcesDir, "manifest.json");
const manifest = JSON.parse(fs.readFileSync(sourcePath, "utf8")) as {
icons?: Array<{ src?: string }>;
};
manifest.icons = manifest.icons?.map((icon) => ({
...icon,
src: buildAssetUrl(icon.src ?? "", assetManifest),
}));
return `${JSON.stringify(manifest, null, 2)}\n`;
}
export function getResourcesDir(rootDir: string = process.cwd()): string {
return path.join(rootDir, "resources");
}
export function shouldKeepRootPublicFile(relativePath: string): boolean {
return ROOT_PUBLIC_FILES.has(normalizeAssetPath(relativePath));
}
export function listHashedPublicAssetPaths(resourcesDir: string): string[] {
const files = new Set<string>();
for (const pattern of HASHED_PUBLIC_ASSET_GLOBS) {
for (const file of globSync(pattern, {
cwd: resourcesDir,
nodir: true,
dot: false,
posix: true,
})) {
files.add(normalizeAssetPath(file));
}
}
return [...files].sort();
}
export function listRootPublicFiles(resourcesDir: string): string[] {
return globSync("**/*", {
cwd: resourcesDir,
nodir: true,
dot: false,
posix: true,
})
.map((file) => normalizeAssetPath(file))
.filter((file) => shouldKeepRootPublicFile(file))
.sort();
}
export function buildPublicAssetManifest(resourcesDir: string): AssetManifest {
const cached = manifestCache.get(resourcesDir);
if (cached) {
return cached;
}
const manifest: AssetManifest = {};
for (const relativePath of listHashedPublicAssetPaths(resourcesDir)) {
if (relativePath === "manifest.json") {
continue;
}
const absolutePath = path.join(resourcesDir, relativePath);
const hash = createContentHash(absolutePath);
manifest[relativePath] = createHashedAssetUrl(relativePath, hash);
}
const renderedWebManifest = renderWebManifest(resourcesDir, manifest);
manifest["manifest.json"] = createHashedAssetUrl(
"manifest.json",
createStringHash(renderedWebManifest),
);
manifestCache.set(resourcesDir, manifest);
return manifest;
}
export function clearPublicAssetManifestCache(): void {
manifestCache.clear();
}
export function createHashedPublicAssetFiles(
resourcesDir: string,
outDir: string,
assetManifest: AssetManifest,
): void {
for (const [relativePath, hashedUrl] of Object.entries(assetManifest)) {
const sourcePath = path.join(resourcesDir, relativePath);
const outputPath = path.join(outDir, normalizeAssetPath(hashedUrl));
fs.mkdirSync(path.dirname(outputPath), { recursive: true });
if (relativePath === "manifest.json") {
fs.writeFileSync(
outputPath,
renderWebManifest(resourcesDir, assetManifest),
);
continue;
}
fs.copyFileSync(sourcePath, outputPath);
}
}
export function copyRootPublicFiles(
resourcesDir: string,
outDir: string,
): void {
for (const relativePath of listRootPublicFiles(resourcesDir)) {
const sourcePath = path.join(resourcesDir, relativePath);
const outputPath = path.join(outDir, relativePath);
fs.mkdirSync(path.dirname(outputPath), { recursive: true });
fs.copyFileSync(sourcePath, outputPath);
}
}
export function writePublicAssetManifestModule(
outDir: string,
assetManifest: AssetManifest,
): void {
const manifestPath = path.join(outDir, "_assets", "asset-manifest.mjs");
fs.mkdirSync(path.dirname(manifestPath), { recursive: true });
const serializedManifest = JSON.stringify(assetManifest, null, 2);
fs.writeFileSync(
manifestPath,
`const assetManifest = ${serializedManifest};\nexport { assetManifest };\nexport default assetManifest;\n`,
);
}
+45 -10
View File
@@ -1,31 +1,66 @@
import ejs from "ejs";
import type { Response } from "express";
import fs from "fs/promises";
import { buildAssetUrl } from "../core/AssetUrls";
import { setNoStoreHeaders } from "./NoStoreHeaders";
import { getRuntimeAssetManifest } from "./RuntimeAssetManifest";
const APP_SHELL_CACHE_CONTROL =
"public, max-age=0, s-maxage=300, stale-while-revalidate=86400";
const appShellContentCache = new Map<string, Promise<string>>();
export async function renderHtmlContent(htmlPath: string): Promise<string> {
const htmlContent = await fs.readFile(htmlPath, "utf-8");
const assetManifest = await getRuntimeAssetManifest();
return ejs.render(htmlContent, {
gitCommit: JSON.stringify(process.env.GIT_COMMIT ?? "undefined"),
instanceId: JSON.stringify(process.env.INSTANCE_ID ?? "undefined"),
assetManifest: JSON.stringify(assetManifest),
gameEnv: JSON.stringify(process.env.GAME_ENV ?? "dev"),
manifestHref: buildAssetUrl("manifest.json", assetManifest),
faviconHref: buildAssetUrl("images/Favicon.svg", assetManifest),
gameplayScreenshotUrl: buildAssetUrl(
"images/GameplayScreenshot.png",
assetManifest,
),
backgroundImageUrl: buildAssetUrl("images/background.webp", assetManifest),
desktopLogoImageUrl: buildAssetUrl("images/OpenFront.webp", assetManifest),
mobileLogoImageUrl: buildAssetUrl("images/OF.webp", assetManifest),
});
}
export async function getAppShellContent(htmlPath: string): Promise<string> {
let cachedContent = appShellContentCache.get(htmlPath);
if (!cachedContent) {
cachedContent = renderHtmlContent(htmlPath).catch((error: unknown) => {
appShellContentCache.delete(htmlPath);
throw error;
});
appShellContentCache.set(htmlPath, cachedContent);
}
return cachedContent;
}
export function clearAppShellContentCache(): void {
appShellContentCache.clear();
}
export function setAppShellCacheHeaders(res: Response): void {
res.setHeader("Cache-Control", APP_SHELL_CACHE_CONTROL);
res.setHeader("Content-Type", "text/html");
}
export function setHtmlNoCacheHeaders(res: Response): void {
res.setHeader(
"Cache-Control",
"no-store, no-cache, must-revalidate, proxy-revalidate",
);
res.setHeader("Pragma", "no-cache");
res.setHeader("Expires", "0");
setNoStoreHeaders(res);
res.setHeader("ETag", "");
res.setHeader("Content-Type", "text/html");
}
export async function renderHtml(
export async function renderAppShell(
res: Response,
htmlPath: string,
): Promise<void> {
const rendered = await renderHtmlContent(htmlPath);
setHtmlNoCacheHeaders(res);
const rendered = await getAppShellContent(htmlPath);
setAppShellCacheHeaders(res);
res.send(rendered);
}
+40
View File
@@ -0,0 +1,40 @@
import fs from "fs";
import path from "path";
import { fileURLToPath, pathToFileURL } from "url";
import type { AssetManifest } from "../core/AssetUrls";
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
const staticDir = path.join(__dirname, "../../static");
const manifestPath = path.join(staticDir, "_assets", "asset-manifest.mjs");
let manifestPromise: Promise<AssetManifest> | null = null;
let manifestVersion = 0;
async function importRuntimeAssetManifest(
version: number,
): Promise<AssetManifest> {
const manifestModule = (await import(
`${pathToFileURL(manifestPath).href}?v=${version}`
)) as {
assetManifest?: AssetManifest;
default?: AssetManifest;
};
return manifestModule.assetManifest ?? manifestModule.default ?? {};
}
export async function getRuntimeAssetManifest(): Promise<AssetManifest> {
if (!fs.existsSync(manifestPath)) {
return {};
}
manifestPromise ??= importRuntimeAssetManifest(manifestVersion).catch(
() => ({}),
);
return manifestPromise;
}
export function clearRuntimeAssetManifestCache(): void {
manifestVersion++;
manifestPromise = null;
}
+33
View File
@@ -0,0 +1,33 @@
const IMMUTABLE_CACHE_CONTROL = "public, max-age=31536000, immutable";
function stripQueryString(urlPath: string): string {
return urlPath.split("?", 1)[0];
}
export function getStaticAssetCacheControl(
urlPath: string | undefined,
): string | undefined {
if (!urlPath) {
return undefined;
}
const normalizedPath = stripQueryString(urlPath);
if (
normalizedPath.startsWith("/assets/") ||
normalizedPath.startsWith("/_assets/")
) {
return IMMUTABLE_CACHE_CONTROL;
}
return undefined;
}
export function applyStaticAssetCacheControl(
setHeader: (name: string, value: string) => void,
urlPath: string | undefined,
): void {
const cacheControl = getStaticAssetCacheControl(urlPath);
if (cacheControl) {
setHeader("Cache-Control", cacheControl);
}
}
+17 -1
View File
@@ -27,8 +27,10 @@ import { logger } from "./Logger";
import { GameEnv } from "../core/configuration/Config";
import { MapPlaylist } from "./MapPlaylist";
import { setNoStoreHeaders } from "./NoStoreHeaders";
import { startPolling } from "./PollingLoop";
import { PrivilegeRefresher } from "./PrivilegeRefresher";
import { applyStaticAssetCacheControl } from "./StaticAssetCache";
import { verifyTurnstileToken } from "./Turnstile";
import { WorkerLobbyService } from "./WorkerLobbyService";
import { initWorkerMetrics } from "./WorkerMetrics";
@@ -110,7 +112,16 @@ export async function startWorker() {
// Configure MIME types for webp files
express.static.mime.define({ "image/webp": ["webp"] });
app.use(express.static(path.join(__dirname, "../../out")));
app.use(
express.static(path.join(__dirname, "../../out"), {
setHeaders: (res) => {
applyStaticAssetCacheControl(
res.setHeader.bind(res),
res.req.originalUrl,
);
},
}),
);
app.use(
"/maps",
express.static(path.join(__dirname, "../../static/maps"), {
@@ -129,6 +140,11 @@ export async function startWorker() {
}),
);
app.use("/api", (_req, res, next) => {
setNoStoreHeaders(res);
next();
});
app.post("/api/create_game/:id", async (req, res) => {
const id = req.params.id;
+46
View File
@@ -0,0 +1,46 @@
import { describe, expect, test } from "vitest";
import { buildAssetUrl } from "../src/core/AssetUrls";
describe("AssetUrls", () => {
test("returns hashed URLs for direct asset matches", () => {
expect(
buildAssetUrl("images/Favicon.svg", {
"images/Favicon.svg": "/_assets/images/Favicon.hash.svg",
}),
).toBe("/_assets/images/Favicon.hash.svg");
});
test("maps directory prefixes into the hashed asset namespace", () => {
const manifest = {
"maps/britanniaclassic/manifest.json":
"/_assets/maps/britanniaclassic/manifest.hash.json",
"maps/britanniaclassic/map.bin":
"/_assets/maps/britanniaclassic/map.hash.bin",
};
expect(buildAssetUrl("maps", manifest)).toBe("/_assets/maps");
expect(buildAssetUrl("maps/britanniaclassic", manifest)).toBe(
"/_assets/maps/britanniaclassic",
);
});
test("falls back to the unversioned path when manifest has no match", () => {
expect(buildAssetUrl("images/unknown.svg", {})).toBe("/images/unknown.svg");
});
test("rejects dot segments in asset paths", () => {
expect(() => buildAssetUrl("../api/instance", {})).toThrow(
"Invalid asset path segment: ..",
);
expect(() => buildAssetUrl("images/%2e%2e/secret.svg", {})).toThrow(
"Invalid asset path segment: %2e%2e",
);
});
test("rejects empty asset paths", () => {
expect(() => buildAssetUrl("", {})).toThrow("Asset path must not be empty");
expect(() => buildAssetUrl("///", {})).toThrow(
"Asset path must not be empty",
);
});
});
@@ -0,0 +1,24 @@
import { beforeEach, describe, expect, test, vi } from "vitest";
import { GameEnv } from "../../../src/core/configuration/Config";
import {
clearCachedServerConfig,
getServerConfigFromClient,
} from "../../../src/core/configuration/ConfigLoader";
describe("ConfigLoader", () => {
beforeEach(() => {
vi.restoreAllMocks();
window.BOOTSTRAP_CONFIG = undefined;
clearCachedServerConfig();
});
test("uses bootstrap config without fetching /api/env", async () => {
window.BOOTSTRAP_CONFIG = { gameEnv: "prod" };
const fetchSpy = vi.spyOn(globalThis, "fetch");
const config = await getServerConfigFromClient();
expect(config.env()).toBe(GameEnv.Prod);
expect(fetchSpy).not.toHaveBeenCalled();
});
});
@@ -0,0 +1,30 @@
import { describe, expect, test, vi } from "vitest";
import { FetchGameMapLoader } from "../../../src/core/game/FetchGameMapLoader";
import { GameMapType } from "../../../src/core/game/Game";
describe("FetchGameMapLoader", () => {
test("resolves each map file through the provided path resolver", async () => {
const fetchMock = vi.fn(async (url: string) => ({
ok: true,
arrayBuffer: async () => new ArrayBuffer(0),
json: async () => ({ url }),
statusText: "OK",
}));
vi.stubGlobal("fetch", fetchMock);
const loader = new FetchGameMapLoader(
(path) => `/_assets/maps/${path}.hashed`,
);
const mapData = loader.getMapData(GameMapType.BritanniaClassic);
expect(mapData.webpPath).toBe(
"/_assets/maps/britanniaclassic/thumbnail.webp.hashed",
);
await mapData.manifest();
expect(fetchMock).toHaveBeenCalledWith(
"/_assets/maps/britanniaclassic/manifest.json.hashed",
);
});
});
+21
View File
@@ -0,0 +1,21 @@
import { describe, expect, test } from "vitest";
import { setNoStoreHeaders } from "../../src/server/NoStoreHeaders";
describe("NoStoreHeaders", () => {
test("sets explicit no-store headers", () => {
const headers = new Map<string, string>();
const response = {
setHeader(name: string, value: string) {
headers.set(name, value);
},
} as any;
setNoStoreHeaders(response);
expect(headers.get("Cache-Control")).toBe(
"no-store, no-cache, must-revalidate, proxy-revalidate",
);
expect(headers.get("Pragma")).toBe("no-cache");
expect(headers.get("Expires")).toBe("0");
});
});
+71
View File
@@ -0,0 +1,71 @@
import fs from "fs/promises";
import os from "os";
import path from "path";
import { afterEach, describe, expect, test } from "vitest";
import {
buildPublicAssetManifest,
clearPublicAssetManifestCache,
createHashedPublicAssetFiles,
} from "../../src/server/PublicAssetManifest";
describe("PublicAssetManifest", () => {
let tempDir: string | null = null;
afterEach(async () => {
clearPublicAssetManifestCache();
if (tempDir) {
await fs.rm(tempDir, { recursive: true, force: true });
tempDir = null;
}
});
test("hashes manifest.json from its rewritten content", async () => {
tempDir = await fs.mkdtemp(path.join(os.tmpdir(), "public-assets-"));
const resourcesDir = path.join(tempDir, "resources");
const outDir = path.join(tempDir, "static");
await fs.mkdir(path.join(resourcesDir, "icons"), { recursive: true });
await fs.writeFile(
path.join(resourcesDir, "manifest.json"),
JSON.stringify(
{
name: "OpenFront",
icons: [{ src: "icons/app-icon.png" }],
},
null,
2,
),
);
await fs.writeFile(
path.join(resourcesDir, "icons", "app-icon.png"),
"icon-v1",
"utf8",
);
const firstManifest = buildPublicAssetManifest(resourcesDir);
const firstManifestHref = firstManifest["manifest.json"];
const firstIconHref = firstManifest["icons/app-icon.png"];
createHashedPublicAssetFiles(resourcesDir, outDir, firstManifest);
const firstOutput = await fs.readFile(
path.join(outDir, firstManifestHref.slice(1)),
"utf8",
);
await fs.writeFile(
path.join(resourcesDir, "icons", "app-icon.png"),
"icon-v2",
"utf8",
);
clearPublicAssetManifestCache();
const secondManifest = buildPublicAssetManifest(resourcesDir);
const secondManifestHref = secondManifest["manifest.json"];
const secondIconHref = secondManifest["icons/app-icon.png"];
expect(firstIconHref).not.toBe(secondIconHref);
expect(firstManifestHref).not.toBe(secondManifestHref);
expect(firstOutput).toContain(firstIconHref);
expect(firstOutput).not.toContain(secondIconHref);
});
});
+60
View File
@@ -0,0 +1,60 @@
import fs from "fs/promises";
import os from "os";
import path from "path";
import { afterEach, describe, expect, test } from "vitest";
import {
clearAppShellContentCache,
getAppShellContent,
setAppShellCacheHeaders,
} from "../../src/server/RenderHtml";
describe("RenderHtml", () => {
const originalGitCommit = process.env.GIT_COMMIT;
let tempDir: string | null = null;
afterEach(async () => {
process.env.GIT_COMMIT = originalGitCommit;
clearAppShellContentCache();
if (tempDir) {
await fs.rm(tempDir, { recursive: true, force: true });
tempDir = null;
}
});
test("reuses cached app shell content", async () => {
tempDir = await fs.mkdtemp(path.join(os.tmpdir(), "render-html-"));
const htmlPath = path.join(tempDir, "index.html");
await fs.writeFile(
htmlPath,
"<script>window.GIT_COMMIT = <%- gitCommit %>;</script>",
"utf8",
);
process.env.GIT_COMMIT = "first";
const first = await getAppShellContent(htmlPath);
process.env.GIT_COMMIT = "second";
const second = await getAppShellContent(htmlPath);
expect(first).toContain('"first"');
expect(second).toBe(first);
expect(second).not.toContain('"second"');
});
test("sets shared-cache headers for the app shell", () => {
const headers = new Map<string, string>();
const response = {
setHeader(name: string, value: string) {
headers.set(name, value);
},
} as any;
setAppShellCacheHeaders(response);
expect(headers.get("Cache-Control")).toBe(
"public, max-age=0, s-maxage=300, stale-while-revalidate=86400",
);
expect(headers.get("Content-Type")).toBe("text/html");
});
});
+21
View File
@@ -0,0 +1,21 @@
import { describe, expect, test } from "vitest";
import { getStaticAssetCacheControl } from "../../src/server/StaticAssetCache";
describe("StaticAssetCache", () => {
test("marks Vite asset namespace as immutable", () => {
expect(getStaticAssetCacheControl("/assets/index-abc123.js")).toBe(
"public, max-age=31536000, immutable",
);
});
test("marks custom hashed asset namespace as immutable", () => {
expect(
getStaticAssetCacheControl("/_assets/maps/world/manifest.hash.json"),
).toBe("public, max-age=31536000, immutable");
});
test("does not mark other paths as immutable", () => {
expect(getStaticAssetCacheControl("/manifest.json")).toBeUndefined();
expect(getStaticAssetCacheControl("/api/health")).toBeUndefined();
});
});
+41 -2
View File
@@ -5,6 +5,14 @@ import { defineConfig, loadEnv } from "vite";
import { createHtmlPlugin } from "vite-plugin-html";
import { viteStaticCopy } from "vite-plugin-static-copy";
import tsconfigPaths from "vite-tsconfig-paths";
import { type AssetManifest, buildAssetUrl } from "./src/core/AssetUrls";
import {
buildPublicAssetManifest,
copyRootPublicFiles,
createHashedPublicAssetFiles,
getResourcesDir,
writePublicAssetManifestModule,
} from "./src/server/PublicAssetManifest";
// Vite already handles these, but its good practice to define them explicitly
const __filename = fileURLToPath(import.meta.url);
@@ -13,6 +21,35 @@ const __dirname = path.dirname(__filename);
export default defineConfig(({ mode }) => {
const env = loadEnv(mode, process.cwd(), "");
const isProduction = mode === "production";
const resourcesDir = getResourcesDir(__dirname);
const assetManifest: AssetManifest = isProduction
? buildPublicAssetManifest(resourcesDir)
: {};
const htmlAssetData = {
assetManifest: JSON.stringify(assetManifest),
gameEnv: JSON.stringify(env.GAME_ENV ?? "dev"),
manifestHref: buildAssetUrl("manifest.json", assetManifest),
faviconHref: buildAssetUrl("images/Favicon.svg", assetManifest),
gameplayScreenshotUrl: buildAssetUrl(
"images/GameplayScreenshot.png",
assetManifest,
),
backgroundImageUrl: buildAssetUrl("images/background.webp", assetManifest),
desktopLogoImageUrl: buildAssetUrl("images/OpenFront.webp", assetManifest),
mobileLogoImageUrl: buildAssetUrl("images/OF.webp", assetManifest),
};
const syncHashedPublicAssets = () => ({
name: "sync-hashed-public-assets",
apply: "build" as const,
closeBundle() {
const outDir = path.join(__dirname, "static");
copyRootPublicFiles(resourcesDir, outDir);
writePublicAssetManifestModule(outDir, assetManifest);
createHashedPublicAssetFiles(resourcesDir, outDir, assetManifest);
},
});
// In dev, redirect visits to /w*/game/* to "/" so Vite serves the index.html.
const devGameHtmlBypass = (req?: {
url?: string;
@@ -40,7 +77,7 @@ export default defineConfig(({ mode }) => {
},
root: "./",
base: "/",
publicDir: "resources", // Access static assets via import or explicit copy
publicDir: isProduction ? false : "resources",
resolve: {
alias: {
@@ -64,7 +101,7 @@ export default defineConfig(({ mode }) => {
inject: {
data: {
gitCommit: JSON.stringify("DEV"),
instanceId: JSON.stringify("DEV_ID"),
...htmlAssetData,
},
},
}),
@@ -77,10 +114,12 @@ export default defineConfig(({ mode }) => {
},
],
}),
...(isProduction ? [syncHashedPublicAssets()] : []),
tailwindcss(),
],
define: {
__ASSET_MANIFEST__: JSON.stringify(assetManifest),
"process.env.WEBSOCKET_URL": JSON.stringify(
isProduction ? "" : "localhost:3000",
),