mirror of
https://github.com/openfrontio/OpenFrontIO.git
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05e2bc9f0a
## Description: This reworks asset delivery and cacheability across the app and moves non-bundled public resources onto immutable, content-hashed URLs. Vite bundle outputs continue to live under `/assets/**` and remain content-hashed by Vite. Public resources that were previously fetched from stable paths in `resources/` now go through a custom hashed namespace under `/_assets/**`, backed by a generated asset manifest that is available to the server, browser, and worker runtime. In parallel, the root app shell is now cacheable shared HTML instead of request-time `no-store` HTML. Dynamic and live routes remain explicitly uncached. ## Why - Improve browser and Cloudflare cacheability for static assets. - Remove query-string and release-version cache busting for runtime-fetched assets. - Allow unchanged public assets to keep the same URL across releases. - Reduce avoidable work on `/` by serving a shared app shell instead of rendering HTML on every request. - Make cache behavior explicit instead of relying on mixed framework defaults and file-extension heuristics. ## What Changed ### 1. Content-hashed public asset pipeline - Added a build-time public asset manifest and hashing pipeline for non-Vite resources. - Production now emits hashed public assets under `/_assets/**`. - Added runtime manifest loading for Node so server-rendered paths resolve against built hashed files instead of rebuilding from source at runtime. - Emitted the runtime asset manifest as an ESM module for server consumption. Result: - `/assets/**` = Vite-managed hashed bundle outputs - `/_assets/**` = custom content-hashed public resources ### 2. Runtime asset URL migration - Added a shared `assetUrl(...)` resolution path. - Migrated runtime references away from query-string versioning and stable source paths. - Updated browser, worker, and server-side rendering paths to resolve through the asset manifest. - Moved map manifests, map binaries, thumbnails, sprites, sounds, fonts, flags, icons, screenshots, and other runtime-fetched resources onto hashed URLs. ### 3. Map and preview fixes - Fixed directory and per-file map asset resolution so map manifest and binary fetches resolve to the correct hashed URLs. - Updated preview metadata and map thumbnail paths to use the hashed asset namespace. - Fixed runtime manifest loading in prod after deployment. ### 4. Explicit cache policies - Added explicit immutable cache headers for: - `/assets/**` - `/_assets/**` - worker-prefixed equivalents under `/wN/...` - Added explicit `no-store` headers for live and dynamic APIs. - Removed the old `/api/env` bootstrap request and baked `gameEnv` into the HTML bootstrap instead. ### 5. Cacheable root app shell - Refactored the root HTML path to serve a shared app shell with: - `Cache-Control: public, max-age=0, s-maxage=300, stale-while-revalidate=86400` - `/` and the SPA fallback now serve shared cacheable HTML instead of request-time `no-store` rendering. - `/game/:id` remains dynamic and `no-store`, but now reuses the shared shell before injecting preview tags. ### 6. Matchmaking instance handling - Because the app shell is now cacheable, `INSTANCE_ID` was removed from shared HTML. - Added `/api/instance` as a temporary `no-store` runtime lookup used only by matchmaking. - This preserves correctness with the current random-per-boot `INSTANCE_ID` model while keeping `/` cacheable, but it is not the intended long-term design. ## Behavior Changes ### Asset URL contract Production URLs for non-Vite public resources now change from stable paths such as: - `/maps/...` - `/images/...` - `/manifest.json` to content-hashed paths under: - `/_assets/...` Examples: - `/_assets/maps/<map>/manifest.<hash>.json` - `/_assets/images/Favicon.<hash>.svg` ### Bootstrap/config - `/api/env` is removed. - `gameEnv` is now bootstrapped from HTML. ### HTML caching - `/` and the SPA fallback are now cacheable shared HTML. - `/game/:id` remains dynamic. ## Cache Matrix After This Branch - `/_assets/**`: `public, max-age=31536000, immutable` - `/assets/**`: `public, max-age=31536000, immutable` - live `/api/**`: explicit `no-store` - `/api/health`: explicit `no-store` - `/api/instance`: explicit `no-store` - `/game/:id`: explicit `no-store` - `/` and SPA fallback: `public, max-age=0, s-maxage=300, stale-while-revalidate=86400` ## Notes / Tradeoffs - `/api/instance` is a temporary compromise. It exists because `INSTANCE_ID` is currently random per boot, which is not safe to embed into cacheable shared HTML. - The current matchmaking flow still asks the client to provide `instance_id` during `matchmaking/join`. That is functional, but it is the wrong ownership boundary: instance selection should be handled by the matchmaking service, not by the browser. - The cleaner end-state would be: - make `matchmaking/join` stop requiring `instance_id` from the client, and let the matchmaking service select a healthy instance from worker check-ins - This branch makes the origin behavior edge-cache-friendly, but Cloudflare still needs matching cache rules if HTML itself should be cached at the edge. ## Validation Verified during development with: - `npx tsc --noEmit` - `node node_modules\\vite\\bin\\vite.js build` - `node node_modules\\vitest\\vitest.mjs run tests/server/RenderHtml.test.ts tests/server/NoStoreHeaders.test.ts tests/server/StaticAssetCache.test.ts tests/core/configuration/ConfigLoader.test.ts` Additional targeted tests added: - `tests/AssetUrls.test.ts` - `tests/core/game/FetchGameMapLoader.test.ts` - `tests/core/configuration/ConfigLoader.test.ts` - `tests/server/NoStoreHeaders.test.ts` - `tests/server/StaticAssetCache.test.ts` - `tests/server/RenderHtml.test.ts` ## Known Existing Warnings The production build still reports pre-existing warnings that are not addressed by this branch: - inconsistent JSON import attributes for `resources/countries.json` - inconsistent JSON import attributes for `resources/QuickChat.json` - large chunk warnings from Vite ## Rollout Notes - Cache rules should treat `/_assets/**` and `/assets/**` as immutable. - Cloudflare will still classify HTML as dynamic after deploy unless matching edge cache rules are configured for it. ## Follow-ups - Remove `/api/instance` by changing `matchmaking/join` so the server selects the target instance, or by making `INSTANCE_ID` deploy-stable if the current contract must remain. ## Please complete the following: - [ ] I have added screenshots for all UI updates - [ ] I process any text displayed to the user through translateText() and I've added it to the en.json file - [ ] I have added relevant tests to the test directory - [ ] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: DISCORD_USERNAME
1010 lines
34 KiB
TypeScript
1010 lines
34 KiB
TypeScript
import { html, LitElement } from "lit";
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import { customElement, state } from "lit/decorators.js";
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import Countries from "resources/countries.json" with { type: "json" };
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import { assetUrl } from "../../../core/AssetUrls";
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import { EventBus } from "../../../core/EventBus";
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import {
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AllPlayers,
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PlayerActions,
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PlayerProfile,
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PlayerType,
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Relation,
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} from "../../../core/game/Game";
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import { TileRef } from "../../../core/game/GameMap";
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import { GameView, PlayerView } from "../../../core/game/GameView";
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import { Emoji, flattenedEmojiTable } from "../../../core/Util";
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import { actionButton } from "../../components/ui/ActionButton";
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import "../../components/ui/Divider";
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import {
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CloseViewEvent,
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MouseUpEvent,
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SwapRocketDirectionEvent,
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} from "../../InputHandler";
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import {
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SendAllianceRequestIntentEvent,
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SendBreakAllianceIntentEvent,
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SendEmbargoAllIntentEvent,
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SendEmbargoIntentEvent,
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SendEmojiIntentEvent,
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SendTargetPlayerIntentEvent,
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} from "../../Transport";
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import {
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renderDuration,
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renderNumber,
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renderTroops,
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translateText,
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} from "../../Utils";
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import { UIState } from "../UIState";
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import { ChatModal } from "./ChatModal";
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import { EmojiTable } from "./EmojiTable";
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import { Layer } from "./Layer";
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import "./PlayerModerationModal";
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import "./SendResourceModal";
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const allianceIcon = assetUrl("images/AllianceIconWhite.svg");
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const chatIcon = assetUrl("images/ChatIconWhite.svg");
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const donateGoldIcon = assetUrl("images/DonateGoldIconWhite.svg");
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const donateTroopIcon = assetUrl("images/DonateTroopIconWhite.svg");
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const emojiIcon = assetUrl("images/EmojiIconWhite.svg");
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const shieldIcon = assetUrl("images/ShieldIconWhite.svg");
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const stopTradingIcon = assetUrl("images/StopIconWhite.png");
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const targetIcon = assetUrl("images/TargetIconWhite.svg");
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const startTradingIcon = assetUrl("images/TradingIconWhite.png");
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const traitorIcon = assetUrl("images/TraitorIconLightRed.svg");
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const breakAllianceIcon = assetUrl("images/TraitorIconWhite.svg");
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@customElement("player-panel")
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export class PlayerPanel extends LitElement implements Layer {
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public g: GameView;
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public eventBus: EventBus;
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public emojiTable: EmojiTable;
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public uiState: UIState;
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private actions: PlayerActions | null = null;
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private tile: TileRef | null = null;
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private _profileForPlayerId: number | null = null;
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private kickedPlayerIDs = new Set<string>();
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@state() private sendTarget: PlayerView | null = null;
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@state() private sendMode: "troops" | "gold" | "none" = "none";
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@state() public isVisible: boolean = false;
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@state() private allianceExpiryText: string | null = null;
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@state() private allianceExpirySeconds: number | null = null;
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@state() private otherProfile: PlayerProfile | null = null;
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@state() private suppressNextHide: boolean = false;
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@state() private moderationTarget: PlayerView | null = null;
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private ctModal: ChatModal;
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createRenderRoot() {
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return this;
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}
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initEventBus(eventBus: EventBus) {
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this.eventBus = eventBus;
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eventBus.on(CloseViewEvent, (e) => {
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if (this.isVisible) {
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this.hide();
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}
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});
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eventBus.on(SwapRocketDirectionEvent, (event) => {
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this.uiState.rocketDirectionUp = event.rocketDirectionUp;
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this.requestUpdate();
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});
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}
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init() {
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this.eventBus.on(MouseUpEvent, () => {
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if (this.suppressNextHide) {
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this.suppressNextHide = false;
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return;
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}
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this.hide();
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});
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this.ctModal = document.querySelector("chat-modal") as ChatModal;
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if (!this.ctModal) {
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console.warn("ChatModal element not found in DOM");
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}
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}
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async tick() {
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if (this.isVisible && this.tile) {
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const owner = this.g.owner(this.tile);
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if (owner && owner.isPlayer()) {
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const pv = owner as PlayerView;
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const id = pv.id();
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// fetch only if we don't have it or the player changed
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if (this._profileForPlayerId !== Number(id)) {
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this.otherProfile = await pv.profile();
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this._profileForPlayerId = Number(id);
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}
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}
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// Refresh actions & alliance expiry
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const myPlayer = this.g.myPlayer();
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if (myPlayer !== null && myPlayer.isAlive()) {
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this.actions = await myPlayer.actions(this.tile, null);
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if (this.actions?.interaction?.allianceInfo?.expiresAt !== undefined) {
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const expiresAt = this.actions.interaction.allianceInfo.expiresAt;
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const remainingTicks = expiresAt - this.g.ticks();
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const remainingSeconds = Math.max(0, Math.floor(remainingTicks / 10)); // 10 ticks per second
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if (remainingTicks > 0) {
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this.allianceExpirySeconds = remainingSeconds;
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this.allianceExpiryText = renderDuration(remainingSeconds);
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} else {
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this.allianceExpirySeconds = null;
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this.allianceExpiryText = null;
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}
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} else {
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this.allianceExpirySeconds = null;
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this.allianceExpiryText = null;
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}
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this.requestUpdate();
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}
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}
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}
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public show(actions: PlayerActions, tile: TileRef) {
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this.actions = actions;
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this.tile = tile;
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this.moderationTarget = null;
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this.isVisible = true;
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this.requestUpdate();
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}
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public openSendGoldModal(
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actions: PlayerActions,
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tile: TileRef,
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target: PlayerView,
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) {
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this.suppressNextHide = true;
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this.actions = actions;
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this.tile = tile;
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this.sendTarget = target;
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this.sendMode = "gold";
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this.moderationTarget = null;
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this.isVisible = true;
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this.requestUpdate();
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}
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public hide() {
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this.isVisible = false;
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this.sendMode = "none";
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this.sendTarget = null;
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this.moderationTarget = null;
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this.requestUpdate();
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}
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private handleClose(e: Event) {
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e.stopPropagation();
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this.hide();
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}
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private handleAllianceClick(
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e: Event,
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myPlayer: PlayerView,
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other: PlayerView,
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) {
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e.stopPropagation();
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this.eventBus.emit(new SendAllianceRequestIntentEvent(myPlayer, other));
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this.hide();
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}
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private handleBreakAllianceClick(
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e: Event,
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myPlayer: PlayerView,
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other: PlayerView,
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) {
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e.stopPropagation();
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this.eventBus.emit(new SendBreakAllianceIntentEvent(myPlayer, other));
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this.hide();
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}
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private openSendTroops(target: PlayerView) {
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this.suppressNextHide = true;
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this.sendTarget = target;
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this.sendMode = "troops";
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}
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private openSendGold(target: PlayerView) {
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this.suppressNextHide = true;
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this.sendTarget = target;
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this.sendMode = "gold";
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}
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private handleDonateTroopClick(
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e: Event,
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myPlayer: PlayerView,
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other: PlayerView,
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) {
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e.stopPropagation();
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this.openSendTroops(other);
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}
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private handleDonateGoldClick(
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e: Event,
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myPlayer: PlayerView,
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other: PlayerView,
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) {
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e.stopPropagation();
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this.openSendGold(other);
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}
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private closeSend = () => {
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this.sendTarget = null;
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this.sendMode = "none";
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};
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private confirmSend = (
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e: CustomEvent<{ amount: number; closePanel?: boolean }>,
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) => {
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this.closeSend();
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if (e.detail?.closePanel) this.hide();
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};
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private handleEmbargoClick(
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e: Event,
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myPlayer: PlayerView,
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other: PlayerView,
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) {
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e.stopPropagation();
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this.eventBus.emit(new SendEmbargoIntentEvent(other, "start"));
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this.hide();
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}
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private handleStopEmbargoClick(
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e: Event,
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myPlayer: PlayerView,
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other: PlayerView,
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) {
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e.stopPropagation();
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this.eventBus.emit(new SendEmbargoIntentEvent(other, "stop"));
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this.hide();
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}
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private onStopTradingAllClick(e: Event) {
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e.stopPropagation();
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this.eventBus.emit(new SendEmbargoAllIntentEvent("start"));
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}
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private onStartTradingAllClick(e: Event) {
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e.stopPropagation();
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this.eventBus.emit(new SendEmbargoAllIntentEvent("stop"));
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}
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private handleEmojiClick(e: Event, myPlayer: PlayerView, other: PlayerView) {
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e.stopPropagation();
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this.emojiTable.showTable((emoji: string) => {
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if (myPlayer === other) {
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this.eventBus.emit(
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new SendEmojiIntentEvent(
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AllPlayers,
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flattenedEmojiTable.indexOf(emoji as Emoji),
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),
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);
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} else {
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this.eventBus.emit(
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new SendEmojiIntentEvent(
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other,
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flattenedEmojiTable.indexOf(emoji as Emoji),
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),
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);
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}
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this.emojiTable.hideTable();
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this.hide();
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});
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}
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private handleChat(e: Event, sender: PlayerView, other: PlayerView) {
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e.stopPropagation();
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if (!this.ctModal) {
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console.warn("ChatModal element not found in DOM");
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return;
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}
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this.ctModal.open(sender, other);
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this.hide();
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}
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private handleTargetClick(e: Event, other: PlayerView) {
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e.stopPropagation();
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this.eventBus.emit(new SendTargetPlayerIntentEvent(other.id()));
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this.hide();
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}
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private openModeration(e: MouseEvent, other: PlayerView) {
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e.stopPropagation();
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this.suppressNextHide = true;
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this.moderationTarget = other;
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}
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private closeModeration = () => {
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this.moderationTarget = null;
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};
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private handleModerationKicked = (e: CustomEvent<{ playerId?: string }>) => {
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const playerId = e.detail?.playerId;
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if (playerId) this.kickedPlayerIDs.add(String(playerId));
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this.closeModeration();
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this.hide();
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};
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private handleToggleRocketDirection(e: Event) {
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e.stopPropagation();
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const next = !this.uiState.rocketDirectionUp;
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this.eventBus.emit(new SwapRocketDirectionEvent(next));
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}
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private identityChipProps(type: PlayerType) {
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switch (type) {
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case PlayerType.Nation:
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return {
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labelKey: "player_type.nation",
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classes: "border-indigo-400/25 bg-indigo-500/10 text-indigo-200",
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icon: "🏛️",
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};
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case PlayerType.Bot:
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return {
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labelKey: "player_type.bot",
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classes: "border-purple-400/25 bg-purple-500/10 text-purple-200",
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icon: "⚔️",
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};
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case PlayerType.Human:
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default:
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return {
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labelKey: "player_type.player",
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classes: "border-zinc-400/20 bg-zinc-500/5 text-zinc-300",
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icon: "👤",
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};
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}
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}
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private getRelationClass(relation: Relation): string {
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const base =
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"inline-flex items-center gap-1.5 rounded-full border px-2.5 py-0.5 " +
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"shadow-[inset_0_0_8px_rgba(255,255,255,0.04)]";
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switch (relation) {
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case Relation.Hostile:
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return `${base} border-red-400/30 bg-red-500/10 text-red-200`;
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case Relation.Distrustful:
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return `${base} border-red-300/40 bg-red-300/10 text-red-300`;
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case Relation.Friendly:
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return `${base} border-emerald-400/30 bg-emerald-500/10 text-emerald-200`;
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case Relation.Neutral:
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default:
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return `${base} border-zinc-400/30 bg-zinc-500/10 text-zinc-200`;
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}
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}
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private getRelationName(relation: Relation): string {
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switch (relation) {
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case Relation.Hostile:
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return translateText("relation.hostile");
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case Relation.Distrustful:
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return translateText("relation.distrustful");
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case Relation.Friendly:
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return translateText("relation.friendly");
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case Relation.Neutral:
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default:
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return translateText("relation.neutral");
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}
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}
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private getExpiryColorClass(seconds: number | null): string {
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if (seconds === null) return "text-white"; // Default color
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if (seconds <= 30) return "text-red-400"; // Last 30 seconds: Red
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if (seconds <= 60) return "text-yellow-400"; // Last 60 seconds: Yellow
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return "text-emerald-400"; // More than 60 seconds: Green
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}
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private getTraitorRemainingSeconds(player: PlayerView): number | null {
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const ticksLeft = player.data.traitorRemainingTicks ?? 0;
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if (!player.isTraitor() || ticksLeft <= 0) return null;
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return Math.ceil(ticksLeft / 10); // 10 ticks = 1 second
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}
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private renderTraitorBadge(other: PlayerView) {
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if (!other.isTraitor()) return html``;
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const secs = this.getTraitorRemainingSeconds(other);
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const label = secs !== null ? renderDuration(secs) : null;
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const dotCls =
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secs !== null
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? `mx-1 size-1 rounded-full bg-red-400/70 ${secs <= 10 ? "animate-pulse" : ""}`
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: "";
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|
return html`
|
|
<div class="mt-1" role="status" aria-live="polite" aria-atomic="true">
|
|
<span
|
|
class="inline-flex items-center gap-2 rounded-full border border-red-400/30
|
|
bg-red-500/10 px-2.5 py-0.5 text-sm font-semibold text-red-200
|
|
shadow-[inset_0_0_8px_rgba(239,68,68,0.12)]"
|
|
title=${translateText("player_panel.traitor")}
|
|
>
|
|
<img src=${traitorIcon} alt="" aria-hidden="true" class="size-4.5" />
|
|
<span class="tracking-tight"
|
|
>${translateText("player_panel.traitor")}</span
|
|
>
|
|
${label
|
|
? html`<span class=${dotCls}></span>
|
|
<span
|
|
class="tabular-nums font-bold text-red-100 whitespace-nowrap text-sm"
|
|
>
|
|
${label}
|
|
</span>`
|
|
: ""}
|
|
</span>
|
|
</div>
|
|
`;
|
|
}
|
|
|
|
private renderModeration(my: PlayerView, other: PlayerView) {
|
|
if (!my.isLobbyCreator()) return html``;
|
|
const moderationTitle = translateText("player_panel.moderation");
|
|
|
|
return html`
|
|
<ui-divider></ui-divider>
|
|
<div class="grid auto-cols-fr grid-flow-col gap-1">
|
|
${actionButton({
|
|
onClick: (e: MouseEvent) => this.openModeration(e, other),
|
|
icon: shieldIcon,
|
|
iconAlt: "Moderation",
|
|
title: moderationTitle,
|
|
label: moderationTitle,
|
|
type: "red",
|
|
})}
|
|
</div>
|
|
`;
|
|
}
|
|
|
|
private renderRelationPillIfNation(other: PlayerView, my: PlayerView) {
|
|
if (other.type() !== PlayerType.Nation) return html``;
|
|
if (other.isTraitor()) return html``;
|
|
if (my?.isAlliedWith && my.isAlliedWith(other)) return html``;
|
|
if (!this.otherProfile || !my) return html``;
|
|
|
|
const relation =
|
|
this.otherProfile.relations?.[my.smallID()] ?? Relation.Neutral;
|
|
const cls = this.getRelationClass(relation);
|
|
const name = this.getRelationName(relation);
|
|
|
|
return html`
|
|
<div class="mt-1">
|
|
<span class="text-sm font-semibold ${cls}">${name}</span>
|
|
</div>
|
|
`;
|
|
}
|
|
|
|
private renderIdentityRow(other: PlayerView, my: PlayerView) {
|
|
const flagCode = other.cosmetics.flag;
|
|
const country =
|
|
typeof flagCode === "string"
|
|
? Countries.find((c) => c.code === flagCode)
|
|
: undefined;
|
|
|
|
const chip =
|
|
other.type() === PlayerType.Human
|
|
? null
|
|
: this.identityChipProps(other.type());
|
|
|
|
return html`
|
|
<div class="flex items-center gap-2.5 flex-wrap">
|
|
${country && typeof flagCode === "string"
|
|
? html`<img
|
|
src=${assetUrl(`flags/${encodeURIComponent(flagCode)}.svg`)}
|
|
alt=${country?.name ?? "Flag"}
|
|
class="h-10 w-10 rounded-full object-cover"
|
|
@error=${(e: Event) => {
|
|
(e.target as HTMLImageElement).style.display = "none";
|
|
}}
|
|
/>`
|
|
: ""}
|
|
|
|
<div class="flex-1 min-w-0">
|
|
<h2
|
|
class="text-xl font-bold tracking-[-0.01em] text-zinc-50 truncate"
|
|
title=${other.displayName()}
|
|
>
|
|
${other.displayName()}
|
|
</h2>
|
|
</div>
|
|
${chip
|
|
? html`<span
|
|
class=${`inline-flex items-center gap-1.5 rounded-full border px-2 py-0.5 text-xs font-semibold ${chip.classes}`}
|
|
role="status"
|
|
aria-label=${translateText(chip.labelKey)}
|
|
title=${translateText(chip.labelKey)}
|
|
>
|
|
<span aria-hidden="true" class="leading-none">${chip.icon}</span>
|
|
<span class="tracking-tight"
|
|
>${translateText(chip.labelKey)}</span
|
|
>
|
|
</span>`
|
|
: html``}
|
|
</div>
|
|
${this.renderTraitorBadge(other)}
|
|
${this.renderRelationPillIfNation(other, my)}
|
|
`;
|
|
}
|
|
|
|
private renderResources(other: PlayerView) {
|
|
return html`
|
|
<div class="mb-1 flex justify-between gap-2">
|
|
<div
|
|
class="inline-flex items-center gap-1.5 rounded-lg bg-white/4 px-3 py-1.5 shrink-0
|
|
text-white w-35"
|
|
>
|
|
<span class="mr-0.5">💰</span>
|
|
<span translate="no" class="tabular-nums w-[5ch] font-semibold">
|
|
${renderNumber(other.gold() || 0)}
|
|
</span>
|
|
<span class="text-zinc-200 whitespace-nowrap">
|
|
${translateText("player_panel.gold")}</span
|
|
>
|
|
</div>
|
|
|
|
<div
|
|
class="inline-flex items-center gap-1.5 rounded-lg bg-white/4 px-3 py-1.5
|
|
text-white w-35 shrink-0"
|
|
>
|
|
<span class="mr-0.5">🛡️</span>
|
|
<span translate="no" class="tabular-nums w-[5ch] font-semibold">
|
|
${renderTroops(other.troops() || 0)}
|
|
</span>
|
|
<span class="text-zinc-200 whitespace-nowrap">
|
|
${translateText("player_panel.troops")}</span
|
|
>
|
|
</div>
|
|
</div>
|
|
`;
|
|
}
|
|
|
|
private renderRocketDirectionToggle() {
|
|
return html`
|
|
<ui-divider></ui-divider>
|
|
<button
|
|
class="flex w-full items-center justify-between rounded-xl bg-white/5 px-3 py-2 text-left text-white hover:bg-white/8 active:scale-[0.995] transition"
|
|
@click=${(e: Event) => this.handleToggleRocketDirection(e)}
|
|
>
|
|
<div class="flex flex-col">
|
|
<span class="text-sm font-semibold tracking-tight">
|
|
${translateText("player_panel.flip_rocket_trajectory")}
|
|
</span>
|
|
<span class="text-xs text-zinc-300" translate="no">
|
|
${this.uiState.rocketDirectionUp
|
|
? translateText("player_panel.arc_up")
|
|
: translateText("player_panel.arc_down")}
|
|
</span>
|
|
</div>
|
|
<span class="text-lg" aria-hidden="true">🔀</span>
|
|
</button>
|
|
`;
|
|
}
|
|
|
|
private renderStats(other: PlayerView, my: PlayerView) {
|
|
return html`
|
|
<!-- Betrayals -->
|
|
<div class="grid grid-cols-[auto_1fr] gap-x-6 gap-y-2">
|
|
<div
|
|
class="flex items-center gap-2 text-[15px] font-medium text-zinc-100 leading-snug"
|
|
>
|
|
<span aria-hidden="true">⚠️</span>
|
|
<span>${translateText("player_panel.betrayals")}</span>
|
|
</div>
|
|
<div class="text-right text-[14px] font-semibold text-zinc-200">
|
|
${other.data.betrayals ?? 0}
|
|
</div>
|
|
</div>
|
|
|
|
<!-- Trading / Embargo -->
|
|
<div class="grid grid-cols-[auto_1fr] gap-x-6 gap-y-2">
|
|
<div
|
|
class="flex items-center gap-2 text-[15px] font-medium text-zinc-100 leading-snug"
|
|
>
|
|
<span aria-hidden="true">⚓</span>
|
|
<span>${translateText("player_panel.trading")}</span>
|
|
</div>
|
|
<div
|
|
class="flex items-center justify-end gap-2 text-[14px] font-semibold"
|
|
>
|
|
${other.hasEmbargoAgainst(my)
|
|
? html`<span class="text-amber-400"
|
|
>${translateText("player_panel.stopped")}</span
|
|
>`
|
|
: html`<span class="text-blue-400"
|
|
>${translateText("player_panel.active")}</span
|
|
>`}
|
|
</div>
|
|
</div>
|
|
`;
|
|
}
|
|
|
|
private renderAlliances(other: PlayerView) {
|
|
const allies = other.allies();
|
|
|
|
const nameCollator = new Intl.Collator(undefined, { sensitivity: "base" });
|
|
const alliesSorted = [...allies].sort((a, b) =>
|
|
nameCollator.compare(a.displayName(), b.displayName()),
|
|
);
|
|
|
|
return html`
|
|
<div class="select-none">
|
|
<div class="flex items-center justify-between mb-2">
|
|
<div
|
|
id="alliances-title"
|
|
class="text-[15px] font-medium text-zinc-200"
|
|
>
|
|
${translateText("player_panel.alliances")}
|
|
</div>
|
|
<span
|
|
aria-labelledby="alliances-title"
|
|
class="inline-flex items-center justify-center min-w-5 h-5 px-1.5 rounded-[10px]
|
|
text-[12px] text-zinc-100 bg-white/10 border border-white/20"
|
|
>
|
|
${allies.length}
|
|
</span>
|
|
</div>
|
|
|
|
<div
|
|
class="rounded-lg bg-zinc-800/70 ring-1 ring-zinc-700/60 w-full min-w-0"
|
|
>
|
|
<ul
|
|
class="max-h-30 overflow-y-auto p-2
|
|
flex flex-wrap gap-1.5
|
|
scrollbar-thin scrollbar-thumb-zinc-600 hover:scrollbar-thumb-zinc-500 scrollbar-track-zinc-800"
|
|
role="list"
|
|
aria-labelledby="alliances-title"
|
|
translate="no"
|
|
>
|
|
${alliesSorted.length === 0
|
|
? html`<li class="text-zinc-400 text-[14px] px-1">
|
|
${translateText("common.none")}
|
|
</li>`
|
|
: alliesSorted.map(
|
|
(p) =>
|
|
html`<li
|
|
class="max-w-full inline-flex items-center gap-1.5
|
|
rounded-md border border-white/10 bg-white/5
|
|
px-2.5 py-1 text-[14px] text-zinc-100
|
|
hover:bg-white/8 active:scale-[0.99] transition"
|
|
title=${p.displayName()}
|
|
>
|
|
<span class="truncate">${p.displayName()}</span>
|
|
</li>`,
|
|
)}
|
|
</ul>
|
|
</div>
|
|
</div>
|
|
`;
|
|
}
|
|
|
|
private renderAllianceExpiry() {
|
|
if (this.allianceExpiryText === null) return html``;
|
|
return html`
|
|
<div class="grid grid-cols-[auto_1fr] gap-x-6 gap-y-2 text-base">
|
|
<div class="font-semibold text-zinc-300">
|
|
${translateText("player_panel.alliance_time_remaining")}
|
|
</div>
|
|
<div class="text-right font-semibold">
|
|
<span
|
|
class="inline-flex items-center rounded-full px-2 py-0.5 text-[14px] font-bold ${this.getExpiryColorClass(
|
|
this.allianceExpirySeconds,
|
|
)}"
|
|
>${this.allianceExpiryText}</span
|
|
>
|
|
</div>
|
|
</div>
|
|
`;
|
|
}
|
|
|
|
private renderActions(my: PlayerView, other: PlayerView) {
|
|
const myPlayer = this.g.myPlayer();
|
|
const canDonateGold = this.actions?.interaction?.canDonateGold;
|
|
const canDonateTroops = this.actions?.interaction?.canDonateTroops;
|
|
const canSendAllianceRequest =
|
|
this.actions?.interaction?.canSendAllianceRequest;
|
|
const canSendEmoji =
|
|
other === myPlayer
|
|
? this.actions?.canSendEmojiAllPlayers
|
|
: this.actions?.interaction?.canSendEmoji;
|
|
const canBreakAlliance = this.actions?.interaction?.canBreakAlliance;
|
|
const canTarget = this.actions?.interaction?.canTarget;
|
|
const canEmbargo = this.actions?.interaction?.canEmbargo;
|
|
|
|
return html`
|
|
<div class="flex flex-col gap-2.5">
|
|
<div class="grid auto-cols-fr grid-flow-col gap-1">
|
|
${actionButton({
|
|
onClick: (e: MouseEvent) => this.handleChat(e, my, other),
|
|
icon: chatIcon,
|
|
iconAlt: "Chat",
|
|
title: translateText("player_panel.chat"),
|
|
label: translateText("player_panel.chat"),
|
|
})}
|
|
${canSendEmoji
|
|
? actionButton({
|
|
onClick: (e: MouseEvent) => this.handleEmojiClick(e, my, other),
|
|
icon: emojiIcon,
|
|
iconAlt: "Emoji",
|
|
title: translateText("player_panel.emotes"),
|
|
label: translateText("player_panel.emotes"),
|
|
type: "normal",
|
|
})
|
|
: ""}
|
|
${canTarget
|
|
? actionButton({
|
|
onClick: (e: MouseEvent) => this.handleTargetClick(e, other),
|
|
icon: targetIcon,
|
|
iconAlt: "Target",
|
|
title: translateText("player_panel.target"),
|
|
label: translateText("player_panel.target"),
|
|
type: "normal",
|
|
})
|
|
: ""}
|
|
${canDonateTroops
|
|
? actionButton({
|
|
onClick: (e: MouseEvent) =>
|
|
this.handleDonateTroopClick(e, my, other),
|
|
icon: donateTroopIcon,
|
|
iconAlt: "Troops",
|
|
title: translateText("player_panel.send_troops"),
|
|
label: translateText("player_panel.troops"),
|
|
type: "normal",
|
|
})
|
|
: ""}
|
|
${canDonateGold
|
|
? actionButton({
|
|
onClick: (e: MouseEvent) =>
|
|
this.handleDonateGoldClick(e, my, other),
|
|
icon: donateGoldIcon,
|
|
iconAlt: "Gold",
|
|
title: translateText("player_panel.send_gold"),
|
|
label: translateText("player_panel.gold"),
|
|
type: "normal",
|
|
})
|
|
: ""}
|
|
</div>
|
|
<ui-divider></ui-divider>
|
|
${other === my
|
|
? html``
|
|
: html`
|
|
<div class="grid auto-cols-fr grid-flow-col gap-1">
|
|
${canEmbargo
|
|
? actionButton({
|
|
onClick: (e: MouseEvent) =>
|
|
this.handleEmbargoClick(e, my, other),
|
|
icon: stopTradingIcon,
|
|
iconAlt: "Stop Trading",
|
|
title: translateText("player_panel.stop_trade"),
|
|
label: translateText("player_panel.stop_trade"),
|
|
type: "yellow",
|
|
})
|
|
: actionButton({
|
|
onClick: (e: MouseEvent) =>
|
|
this.handleStopEmbargoClick(e, my, other),
|
|
icon: startTradingIcon,
|
|
iconAlt: "Start Trading",
|
|
title: translateText("player_panel.start_trade"),
|
|
label: translateText("player_panel.start_trade"),
|
|
type: "green",
|
|
})}
|
|
${canBreakAlliance
|
|
? actionButton({
|
|
onClick: (e: MouseEvent) =>
|
|
this.handleBreakAllianceClick(e, my, other),
|
|
icon: breakAllianceIcon,
|
|
iconAlt: "Break Alliance",
|
|
title: translateText("player_panel.break_alliance"),
|
|
label: translateText("player_panel.break_alliance"),
|
|
type: "red",
|
|
})
|
|
: ""}
|
|
${canSendAllianceRequest
|
|
? actionButton({
|
|
onClick: (e: MouseEvent) =>
|
|
this.handleAllianceClick(e, my, other),
|
|
icon: allianceIcon,
|
|
iconAlt: "Alliance",
|
|
title: translateText("player_panel.send_alliance"),
|
|
label: translateText("player_panel.send_alliance"),
|
|
type: "indigo",
|
|
})
|
|
: ""}
|
|
</div>
|
|
`}
|
|
${other === my
|
|
? html`<div class="grid auto-cols-fr grid-flow-col gap-1">
|
|
${actionButton({
|
|
onClick: (e: MouseEvent) => this.onStopTradingAllClick(e),
|
|
icon: stopTradingIcon,
|
|
iconAlt: "Stop Trading With All",
|
|
title: !this.actions?.canEmbargoAll
|
|
? `${translateText("player_panel.stop_trade_all")} - ${translateText("cooldown")}`
|
|
: translateText("player_panel.stop_trade_all"),
|
|
label: !this.actions?.canEmbargoAll
|
|
? `${translateText("player_panel.stop_trade_all")} ⏳`
|
|
: translateText("player_panel.stop_trade_all"),
|
|
type: "yellow",
|
|
disabled: !this.actions?.canEmbargoAll,
|
|
})}
|
|
${actionButton({
|
|
onClick: (e: MouseEvent) => this.onStartTradingAllClick(e),
|
|
icon: startTradingIcon,
|
|
iconAlt: "Start Trading With All",
|
|
title: !this.actions?.canEmbargoAll
|
|
? `${translateText("player_panel.start_trade_all")} - ${translateText("cooldown")}`
|
|
: translateText("player_panel.start_trade_all"),
|
|
label: !this.actions?.canEmbargoAll
|
|
? `${translateText("player_panel.start_trade_all")} ⏳`
|
|
: translateText("player_panel.start_trade_all"),
|
|
type: "green",
|
|
disabled: !this.actions?.canEmbargoAll,
|
|
})}
|
|
</div>`
|
|
: ""}
|
|
${this.renderModeration(my, other)}
|
|
</div>
|
|
`;
|
|
}
|
|
|
|
render() {
|
|
if (!this.isVisible) return html``;
|
|
|
|
const my = this.g.myPlayer();
|
|
if (!my) return html``;
|
|
if (!this.tile) return html``;
|
|
|
|
const owner = this.g.owner(this.tile);
|
|
if (!owner || !owner.isPlayer()) {
|
|
this.hide();
|
|
console.warn("Tile is not owned by a player");
|
|
return html``;
|
|
}
|
|
const other = owner as PlayerView;
|
|
const myGoldNum = my.gold();
|
|
const myTroopsNum = Number(my.troops());
|
|
|
|
return html`
|
|
<style>
|
|
/* Soft glowing ring animation for traitors */
|
|
.traitor-ring {
|
|
border-radius: 1rem;
|
|
box-shadow:
|
|
0 0 0 2px rgba(239, 68, 68, 0.34),
|
|
0 0 12px 4px rgba(239, 68, 68, 0.22),
|
|
inset 0 0 14px rgba(239, 68, 68, 0.13);
|
|
animation: glowPulse 2.4s ease-in-out infinite;
|
|
}
|
|
@keyframes glowPulse {
|
|
0%,
|
|
100% {
|
|
box-shadow:
|
|
0 0 0 2px rgba(239, 68, 68, 0.22),
|
|
0 0 8px 2px rgba(239, 68, 68, 0.15),
|
|
inset 0 0 8px rgba(239, 68, 68, 0.07);
|
|
}
|
|
50% {
|
|
box-shadow:
|
|
0 0 0 4px rgba(239, 68, 68, 0.38),
|
|
0 0 18px 6px rgba(239, 68, 68, 0.26),
|
|
inset 0 0 18px rgba(239, 68, 68, 0.15);
|
|
}
|
|
}
|
|
</style>
|
|
|
|
<div
|
|
class="fixed inset-0 z-10001 flex items-center justify-center overflow-auto
|
|
bg-black/15 backdrop-brightness-110 pointer-events-auto"
|
|
@contextmenu=${(e: MouseEvent) => e.preventDefault()}
|
|
@wheel=${(e: MouseEvent) => e.stopPropagation()}
|
|
@click=${() => this.hide()}
|
|
>
|
|
<div
|
|
class="pointer-events-auto max-h-[90vh] min-w-75 max-w-100 px-4 py-2"
|
|
@click=${(e: MouseEvent) => e.stopPropagation()}
|
|
>
|
|
<div class="relative">
|
|
<div
|
|
class="absolute inset-2 -z-10 rounded-2xl bg-black/25 backdrop-blur-[2px]"
|
|
></div>
|
|
<div
|
|
class=${`relative w-full bg-zinc-900/95 rounded-2xl text-zinc-100 shadow-2xl shadow-black/50
|
|
${other.isTraitor() ? "traitor-ring" : "ring-1 ring-white/5"}`}
|
|
>
|
|
<div class="overflow-visible">
|
|
<div
|
|
class="overflow-auto [-webkit-overflow-scrolling:touch] resize-y max-h-[calc(100vh-120px-env(safe-area-inset-bottom))]"
|
|
>
|
|
<div class="sticky top-0 z-20 flex justify-end p-2">
|
|
<button
|
|
@click=${this.handleClose}
|
|
class="absolute right-3 top-3 z-20 flex h-7 w-7 items-center justify-center rounded-full bg-zinc-700 text-white shadow-sm hover:bg-red-500 transition-colors"
|
|
aria-label=${translateText("common.close") || "Close"}
|
|
title=${translateText("common.close") || "Close"}
|
|
>
|
|
✕
|
|
</button>
|
|
</div>
|
|
|
|
<div
|
|
class="p-6 flex flex-col gap-2 font-sans antialiased text-[14.5px] leading-relaxed"
|
|
>
|
|
<!-- Identity (flag, name, type, traitor, relation) -->
|
|
<div class="mb-1">${this.renderIdentityRow(other, my)}</div>
|
|
|
|
${this.sendTarget
|
|
? html`
|
|
<send-resource-modal
|
|
.open=${this.sendMode !== "none"}
|
|
.mode=${this.sendMode}
|
|
.total=${this.sendMode === "troops"
|
|
? myTroopsNum
|
|
: myGoldNum}
|
|
.uiState=${this.uiState}
|
|
.myPlayer=${my}
|
|
.target=${this.sendTarget}
|
|
.gameView=${this.g}
|
|
.eventBus=${this.eventBus}
|
|
.format=${this.sendMode === "troops"
|
|
? renderTroops
|
|
: renderNumber}
|
|
@confirm=${this.confirmSend}
|
|
@close=${this.closeSend}
|
|
></send-resource-modal>
|
|
`
|
|
: ""}
|
|
${this.moderationTarget
|
|
? html`
|
|
<player-moderation-modal
|
|
.open=${true}
|
|
.myPlayer=${my}
|
|
.target=${this.moderationTarget}
|
|
.eventBus=${this.eventBus}
|
|
.alreadyKicked=${this.kickedPlayerIDs.has(
|
|
String(this.moderationTarget.id()),
|
|
)}
|
|
@close=${this.closeModeration}
|
|
@kicked=${this.handleModerationKicked}
|
|
></player-moderation-modal>
|
|
`
|
|
: ""}
|
|
|
|
<ui-divider></ui-divider>
|
|
|
|
<!-- Resources -->
|
|
${this.renderResources(other)}
|
|
|
|
<!-- Rocket direction toggle -->
|
|
${other === my ? this.renderRocketDirectionToggle() : ""}
|
|
|
|
<ui-divider></ui-divider>
|
|
|
|
<!-- Stats: betrayals / trading -->
|
|
${this.renderStats(other, my)}
|
|
|
|
<ui-divider></ui-divider>
|
|
|
|
<!-- Alliances list -->
|
|
${this.renderAlliances(other)}
|
|
|
|
<!-- Alliance time remaining -->
|
|
${this.renderAllianceExpiry()}
|
|
|
|
<ui-divider></ui-divider>
|
|
|
|
<!-- Actions -->
|
|
${this.renderActions(my, other)}
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
`;
|
|
}
|
|
}
|