## Description:
We didn't have a river map and we didn't have a map with a crazy size.
So I made a "Amazon River" map with a crazy size.
280 x 5536!
21 nations based on real locations.
Should be interesting gameplay because you don't have many attack
options, your only escape is the river.
The land tiles size is similar to the achiran and iceland map.
<img width="2442" height="147" alt="Screenshot 2026-01-06 150831"
src="https://github.com/user-attachments/assets/91c4142d-c1e3-4aee-ac49-529b8d9f60c4"
/>
<img width="2324" height="139" alt="Screenshot 2026-01-06 150957"
src="https://github.com/user-attachments/assets/5e049ae5-f32a-495f-afde-9e20257b3676"
/>
Because the map is so wide, it looked really ugly stretched in the
thumbnails. So I added some CSS which removes the thumbnail stretching
of the Amazon River map. We can also use this logic for other thumbnails
which shouldn't get stretched.
In `Maps.ts`, `PublicLobby.ts` and `GameInfoModal.ts`.
## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
FloPinguin
## Description:
Didier map for the big french youtuber Fuze which already published
several OpenFront videos.
I took the real france, cut away the bordering countries and made it
look like Didier 😄
Gave it eyes, hands and feet.
Made sure we have some rivers, also put Corsica in the right bottom
corner!
It's quite large. Similar to the europe map. Has 42 nations (38 french
cities and 4 funny custom nations for the youtuber).
Made with [TsProphets map
generator](https://github.com/TsProphet94/OpenFrontMapGenerator), QGIS
and GIMP.
For public games I put a rare map frequenzy of 2 because most people
probably don't know Fuze.
@ibnhalwa from discord gave some insider knowledge about Fuze (He's
french, I'm not).
<img width="2100" height="2250" alt="image"
src="https://github.com/user-attachments/assets/5d1c3c45-4b2e-4f60-a02f-89b26f938652"
/>
<img width="1278" height="1218" alt="Screenshot 2026-01-05 184540"
src="https://github.com/user-attachments/assets/6e300bb0-6e9f-4b0f-bad8-94f031d250b1"
/>

## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
FloPinguin
## Description:
A new map where you basically have to hop from island to island :)
We don't have such a map at the moment.
There is a special center island which isn't necessary to get 80% of the
map.
This map could be very interesting in team games. One hydro will destroy
an entire island.
Size: 1976 x 1976
Nations: 8
<img width="949" height="951" alt="Screenshot 2026-01-02 214219"
src="https://github.com/user-attachments/assets/7139bcc9-6a05-414d-90c1-33cc36dd94fb"
/>
## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
FloPinguin
## Description:
This PR adds the Two Lakes map, based on the irl area around lake Ohrid
and lake Prespa
Describe the PR.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
DISCORD_USERNAME
Nikola123
## Description:
Introduces the Greek island, Lemnos, as a map. The island is both fun
and challenging to play (because of the terrain and elevation) and this
addition was inspired by Altis from the game [Arma
3](https://armedassault.fandom.com/wiki/Altis). The nation names are set
based on the real landmarks, towns, and regions.
<img width="2190" height="1791" alt="image"
src="https://github.com/user-attachments/assets/a7a6de54-f376-43ac-87da-f20aecfebbe0"
/>
<img width="1994" height="1608" alt="image"
src="https://github.com/user-attachments/assets/bc280780-298f-4342-8313-db6cc27ac188"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
bijx
Resolves#2602
## Description:
tldr: `npm run docs:map-generator`
Adds documentation to the `map-generator` go code.
This has no functional changes, other than the renaming of the package.
I used the github url, though this can be set to anything as long as it
contains a `.` so that the docs parse it correctly. Go doc best
practices seem a little verbose and terse, but attempted to comply
Future Facing (to get these docs viewable without running locally):
- Wait until the -http issue is sorted, then these are easy to
statically host alongside builds
- Could use the legacy `godoc`
- Could do formatting after outputting the `txt` output
## Change List:
- Add documentation to all types/fns in map-generator go code
- Ensure this outputs correctly with `go doc`
- Add `docs:map-generator` command to package.json. This runs `go doc`
in `map-generator` w/ appropriate flags to generate full documentation.
(see notes in readme)
- rename `map-generator` module to work around pkgsite assuming all
packages without a . are stdlib (this makes `-http` work at all)
- Add new sections to README and update existing sections
- Add additional references to locations in the primary code base where
things can be found
- Update documentation in the ts theme files to add output color
mappings - this ensures that everything needed to trace the input file
-> in game rendered asset is fully documented.
## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
tidwell
## Description:
Adds a map based on the Manicouagan Reservoir in Quebec and credits
OpenTopography
## Checklist:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
<img width="1017" height="1017" alt="Screenshot 2025-12-14 214706"
src="https://github.com/user-attachments/assets/030c4bbd-0325-4da4-bef5-71053dc8f183"
/>
## Discord username:
sehentsin
## Description:
This PR adds the Christmas map Svalmel with 5 nations.
Describe the PR.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
DISCORD_USERNAME
Nikola123
Resolves#2594
## Description:
- Added an optional `--maps` flag to the map-generator that allows
passing a subset of maps to process.
- Updated `README.md` w/ documentation for using the new flag
Used the [go/flag](https://pkg.go.dev/flag) package.
Running without the flag, or with no arguments matches existing behavior
of processing all the maps defined in `main.go`
`go run .`
`go run . --maps=`
New behavior is triggered to process a subset of maps by passing the
`--maps` flag. Multiple maps are defined in a comma-separated list
`go run . --maps=world,africa`
Or a single map (useful for map development)
`go run . --maps=fourislands`
If an invalid map is passed, the process aborts and renders the error
```bash
go run . --maps=invalidmapname
Error generating terrain maps: map "invalidmapname" is not defined
exit status 1
```
By using the default flag package, we get `--help` for free:
```bash
go run . --help
Usage of <path-to-exe>/exe/map-generator:
-maps string
optional comma-separated list of maps to process. ex: --maps=world,eastasia,big_plains
```
I do not write GO often. Gemini contributed to this syntax.
## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
tidwell
I'd like to submit some PRs in the future to add additional options for
logging and debugging to the map-generator, however I don't want to
introduce any code style changes in feature requests.
## Description:
I noticed there was not any style guide or formatting being done for the
go files, and went with the simplest built-in approach w/ [go
fmt](https://go.dev/blog/gofmt)
- Adds a `format:map-generator` npm command that will run the default
`go fmt` in the `map-generator` directory to format the go code.
- Runs the formatter and commits the changes to `main.go` and
`map_generator.go`
- Updates the `map-generator` README:
- Updated location for generated files
- Updated Links to use markdown links
- Add `info.json` example
- Add in-game enabling instructions with list of files to modify
- Add development tools section with format command
## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
tidwell
## Description:
Adds a map based on Lisbon and the surrounding area. Also credits the
ESA's Copernicus Digital Elevation Model, which was used to create this
map and the Gulf of St. Lawrence map.
<img width="1257" height="1257" alt="screenshot of the new Lisbon map"
src="https://github.com/user-attachments/assets/39fa73da-c77d-4d5c-8d00-7ee2794d0298"
/>
## Checklist:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Discord Username:
sehentsin
## Description:
Adds the Gulf of St. Lawrence map and the flags of New Brunswick
(ca_nb), Nova Scotia (ca_ns), and Prince Edward Island (ca_pe).
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
<img width="1380" height="1150" alt="Screenshot 2025-11-26 201008"
src="https://github.com/user-attachments/assets/77531058-b429-4c68-b645-a3e59033458b"
/>
<img width="1434" height="1195" alt="Screenshot 2025-11-26 202128"
src="https://github.com/user-attachments/assets/9c3e2bc2-882f-4662-a32b-16e17db852f2"
/>
## Discord username
sehentsin
## Description:
Made a type of map we don't already have: Small square map, one Island
in each corner. Could be great for boat gameplay or maybe even nuke
wars.
The special thing is: **All islands are exactly 25% of the territory!**
Was a lot of work drawing that in GIMP...
<img width="1164" height="1168" alt="Screenshot 2025-11-20 000839"
src="https://github.com/user-attachments/assets/ad8345c7-562d-49e8-b367-12be9274f3e4"
/>
<img width="1227" height="1222" alt="Screenshot 2025-11-20 000633"
src="https://github.com/user-attachments/assets/f7e2c58a-fcb3-4e07-91f2-aead5f497fad"
/>
<img width="361" height="288" alt="Screenshot 2025-11-20 000655"
src="https://github.com/user-attachments/assets/120f82ef-2d19-497b-8a31-819e30013c89"
/>
<img width="756" height="282" alt="Screenshot 2025-11-20 005949"
src="https://github.com/user-attachments/assets/8ee04da3-d5fa-4ec9-9e99-9e30ebda2b78"
/>
## Please complete the following:
- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
FloPinguin
---------
Co-authored-by: Evan <evanpelle@gmail.com>
## Description:
This PR adds the Nuke Wars Baikal map (more balanced out than the
original). This is made for the upcoming Nuke Wars gamemode.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
DISCORD_USERNAME
Nikola123
## Description:
Describe the PR.
Adds the Halloween Special Map - Achiran. It has 4 nations and will be
playable in game for a period of around 2 weeks during the Halloween
event.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
DISCORD_USERNAME
Nikola123
## Description:
FIxes Yenisei and Montreal not loading. Also orders all maps in main.go
in alphabetical order.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [ ] I have read and accepted the CLA aggreement (only required once).
## Please put your Discord username so you can be contacted if a bug or
regression is found:
DISCORD_USERNAME
Nikola123
## Description:
This PR adds a new Japan map.
<img width="975" height="967" alt="スクリーンショット 2025-09-28 18 06 11"
src="https://github.com/user-attachments/assets/5ef06c1a-f020-4109-a5df-3cba7a9a074f"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
aotumuri
## Description:
Create mini map option
<img width="741" height="234" alt="Screenshot 2025-09-25 at 4 47 47 PM"
src="https://github.com/user-attachments/assets/6c442698-8e3b-44d5-b07e-c4f0a916c3bc"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
evan
## Description:
Move the MapGenerator repo into OpenFrontIO so we don't need to copy
generated map files over.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
evan