evanpelle
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be7a01954a
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fix lobby join bugs
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2024-10-15 20:00:56 -07:00 |
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evanpelle
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42a6a2fcef
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can creater & join lobby
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2024-10-14 20:45:31 -07:00 |
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evanpelle
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cac66c2186
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used msUntil start because server has different time than client
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2024-09-02 17:29:38 -07:00 |
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evanpelle
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523552bc44
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fix bug can't join game if click with 1s before start
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2024-09-02 12:05:20 -07:00 |
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evanpelle
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026a0cddbe
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use structed logging
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2024-09-01 12:51:20 -07:00 |
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evanpelle
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735a2ae57b
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end game when all clients disconnected or 1 hour
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2024-09-01 03:54:04 -07:00 |
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evanpelle
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b672a79dcd
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updated game duration to 30 mins
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2024-08-27 06:50:35 -07:00 |
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evanpelle
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6f1848dbc7
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can leave lobby
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2024-08-25 09:33:58 -07:00 |
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evanpelle
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e92dc8ba36
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show how many players in lobby
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2024-08-19 14:52:38 -07:00 |
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evanpelle
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0ea670d975
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better game join logic, create dev and prod configs
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2024-08-17 12:42:18 -07:00 |
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evanpelle
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1cf112c0fb
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trying to fix nondetermism
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2024-08-16 17:43:00 -07:00 |
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evanpelle
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d12ebc5f4b
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increased game length, balanced attacks
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2024-08-16 14:48:51 -07:00 |
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evanpelle
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0806ab17c5
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unregister interval prevent mem leak; don't reconnect on successfully websocket close
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2024-08-16 12:31:05 -07:00 |
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evanpelle
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332c2cfcac
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websocket reconnect on failure
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2024-08-16 11:06:01 -07:00 |
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evanpelle
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d062d1ac79
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delete game after 5 minutes inactivity
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2024-08-15 07:43:37 -07:00 |
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evanpelle
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f17d1d9816
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delete games older than 1 hour
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2024-08-14 19:51:36 -07:00 |
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evanpelle
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a4799a3c21
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moved attack config to separate config class
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2024-08-12 16:31:32 -07:00 |
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evanpelle
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1070a5171a
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render player names efficiently
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2024-08-11 13:47:10 -07:00 |
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evanpelle
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05f55c490f
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First Commit
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2024-08-04 19:51:23 -07:00 |
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