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updated game duration to 30 mins
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@@ -61,4 +61,5 @@
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* PERF: render tiles more efficiently
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* Add terrain elevation to map
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* boats can go around the world
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* make bots more likely to attack weaker players
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* make bots more likely to attack weaker players
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* use better favicon
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@@ -13,7 +13,7 @@ export enum GamePhase {
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export class GameServer {
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private gameDuration = 20 * 60 * 1000 // TODO!!! fix this
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private gameDuration = 30 * 60 * 1000 // TODO!!! fix this
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private turns: Turn[] = []
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private intents: Intent[] = []
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