Commit Graph
4 Commits
Author SHA1 Message Date
RickD004andGitHub 36aa38bcd0 Multiple terrain changes and fixes for maps (#4502)
## Description:

Multiple changes for maps:

Mississippi - Fix some landlocked lakes, near the main coast. Players
would sometimes accidentally put a port in the dead lakes

North America - Re-add the Azores and Cape verde (accidentally removed
when the map generator got updated to delete small islands)

Africa - Re-add Ascencion and Saint Helena Islands, same case as NA

Danish Straits - replace german empire flag , as agreed in the leads
channel

Giant World Map - Coast fixes, including adding Suez Canal which greatly
affected trade routes

Great Lakes - fix landlocked lake

Two Lakes - New Terrain combining both old and recent versions

World - Add strait of malacca

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory

## Please put your Discord username so you can be contacted if a bug or
regression is found:

tri.star1011
2026-07-04 19:39:56 -07:00
FloPinguinandGitHub 4ae1fa2ebe Remove small islands on compact maps with half threshold 🏝️ (#3762)
## Description:

Small-island removal previously ran only on the full-size terrain. The
compact (4x downscaled) map inherited that filtering before being
downscaled, which meant islands that survived at full size could end up
as tiny specks in the compact map.

This PR runs `removeSmallIslands` on the 4x terrain as well, with half
the threshold (15 vs 30 tiles), so very small islands are pruned in
compact maps while the full-size map is unchanged.

## Please complete the following:

- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

FloPinguin
2026-04-25 11:51:02 -06:00
RickD004andGitHub a12cb56192 Great Lakes improvement (#3681)
## Description:

I found a better dataset of the region so: 
Update of the Great lakes with better terrain and more accurate water.
Nations and map size all stay the same.

<img width="918" height="306" alt="image"
src="https://github.com/user-attachments/assets/a4a68727-662f-4603-b61c-9969a2a35500"
/>

Describe the PR.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

tri.star1011
2026-04-15 15:20:56 -07:00
RickD004andGitHub e7029564a2 adds map of the Great Lakes (#3588)
## Description:

Highly requested map. Map of the 5 Great Lakes (Superior, Michigan,
Huron, Erie and Ontario) with adjacent rivers and lakes. Local cities
and towns as nations / NPCs.


https://github.com/user-attachments/assets/157346fa-e3e6-4d63-9f51-46bae002d529

(Kinda obvious we needed this location at some point)

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

tri.star1011
2026-04-05 19:40:43 +00:00