## Description:
disables buttons, instead of emitting a warning
<img width="1017" height="677" alt="image"
src="https://github.com/user-attachments/assets/7af4e0e1-df22-4cfe-bc8b-6fae5e62f9b6"
/>
<img width="1006" height="668" alt="image"
src="https://github.com/user-attachments/assets/d8e5291c-4ecd-4f8d-8471-e5a547c30eda"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
If this PR fixes an issue, link it below. If not, delete these two
lines.
Resolves #(issue number)
## Description:
adds a check to see if you're in a clan or not. if not, checks to see if
the clan exists, if it does, warns the user, if it doesn't, lets them
use it.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
Adds
<img width="1046" height="901" alt="image"
src="https://github.com/user-attachments/assets/930b0d27-4707-4836-b068-620346e7e3a7"
/>
continuation of infra https://github.com/openfrontio/infra/pull/345
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
fixes
https://github.com/openfrontio/OpenFrontIO/issues/3572
streamer mode bufix
## Please complete the following:
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
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## Description:
improvements to clan ui.
<img width="788" height="290" alt="image"
src="https://github.com/user-attachments/assets/736ca147-bff4-44d8-8180-7b80a85556fe"
/>
added "expand all" and new collapsible sections.
<img width="787" height="550" alt="image"
src="https://github.com/user-attachments/assets/deb2f813-854b-46a9-a767-52c4f749f30f"
/>
which changes to collapse all when expanded
also adds more info about team (d,t,q,2,3,4,5,6,7 team)
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
improvements to clan ui.
<img width="788" height="290" alt="image"
src="https://github.com/user-attachments/assets/736ca147-bff4-44d8-8180-7b80a85556fe"
/>
added "expand all" and new collapsible sections.
<img width="787" height="550" alt="image"
src="https://github.com/user-attachments/assets/deb2f813-854b-46a9-a767-52c4f749f30f"
/>
which changes to collapse all when expanded
also adds more info about team (d,t,q,2,3,4,5,6,7 team)
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
fixed issue when leaving and trying to rejoin a clan without a reload
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
fixed issue when leaving and trying to rejoin a clan without a reload
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
Continuation from #3276
Adds the complete client-side clan UI as a Lit web component
(`<clan-modal>`), a typed API client with Zod-validated responses,
shared response schemas, and a reusable `<confirm-dialog>` component.
### New: `ClanModal.ts`
| View | What it does |
|------|-------------|
| **My Clans** | Lists joined clans + pending join requests (built from
`/users/@me`, no extra fetches) |
| **Browse** | Search by tag (min 3 chars), paginated results,
configurable per-page (10/25/50) |
| **Clan Detail** | Stats, paginated + searchable member list, role
badges, join/leave/request actions |
| **Manage** | Edit name (max 35 chars) + description, toggle
open/invite-only, disband |
| **Transfer** | Leadership transfer with member selector + confirmation
|
| **Requests** | Approve/deny join requests (leader/officer) |
| **Bans** | View and unban (leader/officer) |
| **My Requests** | View and withdraw outgoing requests |
### New: `ConfirmDialog.ts`
Reusable `<confirm-dialog>` Lit component — replaces native
`confirm()`/`prompt()` which are blocked or broken on mobile and
CrazyGames iframes. Supports danger/warning variants and an optional
textarea (used for ban reasons). Fires `confirm`/`cancel` events.
### New: `ClanApi.ts`
Typed API client covering all clan endpoints. Every response is
Zod-validated. Auth header is always last in the spread (can't be
overridden by callers). Unknown server error messages always fall back
to a generic client-side string — never displayed verbatim.
### New: `ClanApiSchemas.ts` (in `src/core/`)
Shared Zod schemas for clan API responses with max-length constraints on
`name` (35) and `description` (200). Lives in `core/` so it can be
consumed by both client code and the leaderboard table.
### Modified: `ApiSchemas.ts`
- Added `clans` and `clanRequests` arrays to `UserMeResponseSchema`
- Moved clan leaderboard schemas out to `ClanApiSchemas.ts`
- Renamed `LeaderboardClanTagSchema` → `RequiredClanTagSchema`
### Modified: `Api.ts`
- Added `invalidateUserMe()` to bust the cached `/users/me` response
after mutations
- Removed `fetchClanLeaderboard` (moved to `ClanApi.ts`)
### Tests
- `ClanModal.test.ts` — rendering, view navigation, user actions
- `ClanApiQueries.test.ts` — fetch functions, error handling, pagination
- `ClanApiMutations.test.ts` — join, leave, kick, ban, promote,
transfer, etc.
- `ClanApiBans.test.ts` — ban/unban calls and error paths
- `ClanApiSchemas.test.ts` — Zod schema validation edge cases
- `LeaderboardModal.test.ts` — updated imports
## Notable design decisions
- **Not-logged-in state** — shows "Sign in to join clans" instead of
false "no clans" empty state
- **Rate limit feedback** — reads `Retry-After` header and surfaces wait
time to the user
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
---------
Co-authored-by: evanpelle <evanpelle@gmail.com>
updates wording to "Public Player ID"
## Description:
Describe the PR.
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
Players with the `admin` flare can now kick players from any game
(including public lobbies), not just the lobby creator in private
lobbies.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
Fix null stat values from LEFT JOIN causing Zod validation failure on
player profiles
https://github.com/openfrontio/infra/pull/316 switched playerStats from
innerJoin to leftJoin so that sessions with no stats row (games that
ended instantly on spawn) are still counted in wins/losses/total.
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
Fix null stat values from LEFT JOIN causing Zod validation failure on
player profiles
https://github.com/openfrontio/infra/pull/316 switched playerStats from
innerJoin to leftJoin so that sessions with no stats row (games that
ended instantly on spawn) are still counted in wins/losses/total.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
Sorta fixes a visual bug:
<img width="1021" height="129" alt="image"
src="https://github.com/user-attachments/assets/2ea46fcd-d85c-4f46-a9b9-28c40b818269"
/>
By adding parity with the flag modal:
<img width="988" height="561" alt="image"
src="https://github.com/user-attachments/assets/29ca0b9f-3887-4867-b67b-8c35b026b021"
/>
(Parity
<img width="1032" height="342" alt="image"
src="https://github.com/user-attachments/assets/b9c551eb-047a-402f-8e7b-c207d967ff38"
/>
)
(code pretty much copy paste from flagmodal)
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
https://github.com/openfrontio/infra/pull/279 to go with this, splits
out 1v1
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
https://github.com/openfrontio/infra/pull/279 to go with this, splits
out 1v1
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
needs prereq of https://github.com/openfrontio/infra/pull/272
## Please complete the following:
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## Please put your Discord username so you can be contacted if a bug or
regression is found:
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## Description:
updated API docs with infra changes.
## Please complete the following:
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
clientId replay bugfix (was picking first clientID in the array)
https://discord.com/channels/1359946986937258015/1479543573404844042
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
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## Description:
improves streamer mode (doesn't show the gameID in the url, it just says
"streamer-mode"
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
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## Description:
- disabled dragging in many places, select skin, select flag, select
lang, and footer stuff
- removed shadow from flags in flag selector
- added bounce to the lang selector
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
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---------
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Description:
instead of just killing the server, lets save 10m before, then kill the
server at 3hr mark, so at least we have a proper savegame.
## Please complete the following:
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and I've added it to the en.json file
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## Description:
Reverts openfrontio/OpenFrontIO#3312
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## Please put your Discord username so you can be contacted if a bug or
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## Description:
Special games now get a random map from a dedicated pool (which includes
arcade maps that are excluded from regular FFA/team rotations), a 50/50
chance of FFA or Team mode, and are guaranteed to have at least one
modifier active, compact map, random spawn, crowded, or 5m starting gold
, with higher roll rates than normal games.
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
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## Description:
Fix player rename in pre-game lobby on rejoin
Previously, when a player left a lobby, changed their name, and
rejoined, the server reused the original Client object without updating
the username. Now rejoinClient accepts the new username and applies it
if the game hasn't started yet, while still preserving names mid-game
for consistency.
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
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## Description:
Update UI
check https://homepageupdate.openfront.dev/
Improved mobile UI (now fills whole screen for all modals) e.g.:
<img width="432" height="852" alt="image"
src="https://github.com/user-attachments/assets/56de40af-4137-4c57-96b7-3910c9a665b8"
/>
Converted PublicLobby to be "GameModeSelector" to get a nicer 4x4 grid
div, where <GameModeSelector> now handles all the username validation
now (removed redundant code from modals such as matchmaking) also fixed
a bug where someone could have "[XX] X" as thier username (when the
minimum should be 3 chars for their name)
Now visually displays the 3 lobbies ffa/team/special (which is a
continuation from the work done in: #3196 )
<img width="818" height="563" alt="image"
src="https://github.com/user-attachments/assets/a15cd31b-6061-4fb8-83ee-ffde6225cfa7"
/>
updated the background:
<img width="1919" height="807" alt="image"
src="https://github.com/user-attachments/assets/358a7434-51b8-4540-baf2-d1be05053c44"
/>
slightly updated the glassy-look to be less glassy:
<img width="825" height="729" alt="image"
src="https://github.com/user-attachments/assets/1801871b-bbf8-43db-ac53-489337ae80a5"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
make usernames linkable in news
now:
<img width="399" height="153" alt="image"
src="https://github.com/user-attachments/assets/39644fe2-9af1-4765-b839-9f8b5f9d0418"
/>
before:
<img width="409" height="82" alt="image"
src="https://github.com/user-attachments/assets/d7a1c37e-63cf-4417-ac61-c6db39a33851"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
Co-authored-by: iamlewis <lewismmmm@gmail.com>
## Description:
UI Extraction Host/Solo Modal
- Made all buttons do the same "press" feel (options/settings/random
map) are now the same as the map button.
- Also fixed a bug where you could "drag" the map image off the button.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
not sure if this should be approved or not?
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
added sam missile immunity (was missing from the immunity list)
## Please complete the following:
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and I've added it to the en.json file
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## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
added sam missile immunity (was missing from the immunity list)
## Please complete the following:
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
- Removed all code related to generating a client ID on the client. The
server now assigns the client ID and sends it to the client in lobby
messages.
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
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w.o.n
## Description:
Test if translation is being used from en.json test with a small bugfix
for a regression that happened in an old pr
## Please complete the following:
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and I've added it to the en.json file
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## Please put your Discord username so you can be contacted if a bug or
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w.o.n
## Description:
Added source for join context
## Please complete the following:
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and I've added it to the en.json file
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If this PR fixes an issue, link it below. If not, delete these two
lines.
Resolves #(issue number)
## Description:
add import, somehow missing??
## Please complete the following:
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
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## Description:
- Add getClientIDForGame function to Auth.ts that generates and stores a
consistent clientID per gameID using sessionStorage
- Update HostLobbyModal to use getClientIDForGame for lobby creation
- Update Matchmaking to use getClientIDForGame when joining games
- Update PublicLobby to use getClientIDForGame when joining lobbies
This enables reconnection support by ensuring the same clientID is used
when rejoining a game session.
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
---------
Co-authored-by: Evan <evanpelle@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
## Description:
fix: validate base username length separately from clan tag)
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
Replaced the src/client/JoinPrivateLobbyModal.ts with a new
src/client/JoinLobbyModal.ts which handles both public + private
lobbies.
<img width="771" height="714" alt="image"
src="https://github.com/user-attachments/assets/7ac55d91-3f0c-4f99-b960-cea9e617538d"
/>
also made a "connecting" to the lobby
<img width="772" height="708" alt="image"
src="https://github.com/user-attachments/assets/a2812462-c5f4-459a-b63a-49d93bb2a6a2"
/>
It also needed to be updated to address the issue with the modal using
both polling + websockets
## Please complete the following:
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w.o.n
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Resolves #(issue number)
@wraith4081 's pr
updates the stats modal to show both 1v1 and clan stats
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responsibility for any bugs introduced
regression is found:
w.o.n
---------
Co-authored-by: Wraith <54374743+wraith4081@users.noreply.github.com>
Co-authored-by: iamlewis <lewismmmm@gmail.com>
If this PR fixes an issue, link it below. If not, delete these two
lines.
Resolves #(issue number)
## Description:
@wraith4081 's pr
updates the stats modal to show both 1v1 and clan stats
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
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w.o.n
---------
Co-authored-by: Wraith <54374743+wraith4081@users.noreply.github.com>
Co-authored-by: iamlewis <lewismmmm@gmail.com>
adds a "tag" of NEW to the shop which pulses
<img width="159" height="83" alt="image"
src="https://github.com/user-attachments/assets/603adbaa-0699-443b-b7de-2fe383cdf759"
/>
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
regression is found:
w.o.n
## Description:
adds a "tag" of NEW to the shop which pulses
<img width="159" height="83" alt="image"
src="https://github.com/user-attachments/assets/603adbaa-0699-443b-b7de-2fe383cdf759"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
https://github.com/user-attachments/assets/dc118d5f-3b7f-4ccb-8579-5b0d8c73fe8e
Catchup mechanic for live games and changes replays to have a backlog
for more "max" speed
## Please complete the following:
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
If a WebSocket was "connecting", but the user un-clicks the lobby in
that time, it doesn't remove them from the lobby, and they would still
be put into the game.
@evanpelle needed for v29 imo.
It also fixes an issue where it wouldn't update your URL back to the
home url when unclicking the lobby (websocket issue or not).
This is a hotfix to fix that.
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
Extracted the CopyButton into its own component, and now reusing it in
"Account" too.
## Please complete the following:
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## Description:
Refactor / Clean-up code inside Host/Solo modals.
## Please complete the following:
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w.o.n
## Description:
Extracted the CopyButton into its own component, and now reusing it in
"Account" too.
## Please complete the following:
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## Please put your Discord username so you can be contacted if a bug or
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w.o.n
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Resolves#2704
## Description:
Merges together easy + medium difficulties.
Before:
<img width="1500" height="580" alt="image"
src="https://github.com/user-attachments/assets/26199d52-8ef2-4feb-ae87-bbfff35e3115"
/>
After:
(dont have one to show oop)
(btw that win ratio in the first screenshot is not mine.. 💀)
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
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Reverts openfrontio/OpenFrontIO#2911
## Description:
Reverts confusing "billion"
## Please complete the following:
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w.o.n
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Resolves#2704
## Description:
Merges together easy + medium difficulties.
Before:
<img width="1500" height="580" alt="image"
src="https://github.com/user-attachments/assets/26199d52-8ef2-4feb-ae87-bbfff35e3115"
/>
After:
(dont have one to show oop)
(btw that win ratio in the first screenshot is not mine.. 💀)
## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
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Resolves#2889
## Description:
fixes login in modal:
<img width="782" height="330" alt="image"
src="https://github.com/user-attachments/assets/60f1825f-5678-4853-a78b-bbed5198b0fb"
/>
(theres also one more afterwards but that leaks my email and cba to edit
it out)
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
Changes URL embeds within other platforms, e.g. Discord, WhatsApp & X.
Updates game URLs to `/game/<code>` instead of `/#join=<code>` (required
for embedded URLs). An added benefit of this is that you would be able
to change a url from `openfront.io/game/RQDUy8nP?replay` to
`api.openfront.io/game/RQDUy8nP?replay` (add api. In front) and be in
the right place for the API data.
Updates URLs when joining/leaving private lobbies
Appends a random string to the end of the URL when inside a private
lobby and options change - this is to force discord to update the
embedded details.
Updates URL in different game states to ?lobby / ?live and ?replay.
These do nothing other than being used as a _cache-busting_ solution.
-----------------------------------------------
### **Lobby Info**
Discord:
<img width="556" height="487" alt="image"
src="https://github.com/user-attachments/assets/efd4a06d-506c-4036-9403-ee7c9a669e21"
/>
WhatsApp:
<img width="353" height="339" alt="image"
src="https://github.com/user-attachments/assets/3b2d0c69-988c-424f-9dee-f4e6a6868f6b"
/>
x.com:
<img width="588" height="325" alt="image"
src="https://github.com/user-attachments/assets/d9e78169-20be-4a3e-8df4-8ad41d08a750"
/>
-------------------------
### **Game Win Details**
Discord:
<img width="506" height="468" alt="image"
src="https://github.com/user-attachments/assets/69947774-c943-4a50-b470-5634ed3bf3d7"
/>
WhatsApp:
<img width="770" height="132" alt="image"
src="https://github.com/user-attachments/assets/eec28bf8-bf64-4ab8-954e-03dfdd1aae40"
/>
x.com
<img width="584" height="350" alt="image"
src="https://github.com/user-attachments/assets/168063e2-b707-422b-b7a1-0025f3ebeb92"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
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w.o.n
If this PR fixes an issue, link it below. If not, delete these two
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Resolves #(issue number)
## Description:
Moved the Modal Headers into its own class
## Please complete the following:
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Resolves #(issue number)
## Description:
Remove borders from some elements
**Tailwind changes only**
## Please complete the following:
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Resolves #(issue number)
## Description:
remove the colours from the shop modal, also small tweak to header bar
in instructions
**Only Tailwind Changes**
<img width="843" height="209" alt="image"
src="https://github.com/user-attachments/assets/1f99aa8d-8756-4b70-9ff0-6495d5eb48bf"
/>
<img width="841" height="183" alt="image"
src="https://github.com/user-attachments/assets/ac40ed0d-7588-4336-b3d1-ce4be5f8a312"
/>
## Please complete the following:
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
fix url
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## Description:
UI Refinements requested by @evanpelle check https://ui.openfront.dev
## Please complete the following:
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## Please put your Discord username so you can be contacted if a bug or
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## Description:
Overhauls the Main Menu UI, visit https://menu.openfront.dev to see
everything.
## Please complete the following:
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## Please put your Discord username so you can be contacted if a bug or
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closes#2678
## Description:
Update to enable bomb flip support by mobile users too
<img width="420" height="666" alt="image"
src="https://github.com/user-attachments/assets/eb2155a4-2012-4f40-8caa-bd23ebd28521"
/>
----------------------------------------------------------------------------------------------------------------------------------------------------
Also, I slightly updated the player panel to make it more even and take
up less space;
- removed the huge header bar which took up too much space
- fixed ui divider spacing
Before:
<img width="372" height="179" alt="image"
src="https://github.com/user-attachments/assets/2cf82cda-d466-4911-be4f-36eb6e788d5b"
/>
After:
<img width="383" height="134" alt="image"
src="https://github.com/user-attachments/assets/4d827221-f456-48fe-940b-a9ba84d1f4a5"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
Changes game lobbies into websockets instead of polling
## Please complete the following:
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
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w.o.n
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: iamlewis <lewismmmm@gmail.com>
Resolves#2434
## Description:
Allows bomb direction to be inverted by pressing a hotkey - currently
"U".
**Check the issue for screenshots / videos.**
## Please complete the following:
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responsibility for any bugs introduced
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regression is found:
w.o.n
---------
Co-authored-by: Evan <evanpelle@gmail.com>
Co-authored-by: iamlewis <lewismmmm@gmail.com>
## Description:
Finishes & closes#1969 and closes#1806.
## Please complete the following:
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---------
Co-authored-by: Evan <evanpelle@gmail.com>
## Description:
Change Colour/Thickness and Add Rotation to SAM Radius
https://github.com/user-attachments/assets/c701c877-4b71-4266-ad86-bf8e8d61756ahttps://github.com/user-attachments/assets/2ea24df7-ae8f-425e-bb07-19c731529ab6
## Please complete the following:
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and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n
## Description:
There was a small bug when ownership was updated (annexed territory) and
it wasn't redrawing the radiuses. Complements #2307
## Please complete the following:
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and I've added it to the en.json file
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responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
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2025-10-31 11:32:30 -07:00
Ryan BarlowGitHubcoderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>Evan
## Description:
Added logic to hydro/atom bombs - using same FX as the boat invasion
(keeping PR smaller, can add more UX for hydro/atoms later)
Only you & teammates can see the target.
<img width="747" height="356" alt="image"
src="https://github.com/user-attachments/assets/bc1aaec0-8b41-4def-92ee-9f076a8cd550"
/>
Viewpoint from two players:
<img width="1667" height="680" alt="image"
src="https://github.com/user-attachments/assets/76e96ad1-af09-4584-a71a-823c85b6e26b"
/>
## Please complete the following:
- [x] I have added screenshots for all UI updates
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and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
## Please put your Discord username so you can be contacted if a bug or
regression is found:
w.o.n