Evan
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fa22861d43
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patch server perf upates from v0.14.1
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2025-02-05 19:53:04 -08:00 |
|
Evan
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4ee37323f9
|
format codebase with prettier
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2025-02-01 12:05:11 -08:00 |
|
Evan
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a103d721e4
|
don't throw archive error
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2025-02-01 12:05:11 -08:00 |
|
Evan
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a5a2f46099
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have client send winner to server
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2025-02-01 12:05:11 -08:00 |
|
evanpelle
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0d764eb885
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update gamemap, rename gamemap enum => gamemaptype
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2025-02-01 12:05:11 -08:00 |
|
Evan
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f6b739e263
|
validate usernames on change, fix public lobby highlight bug, validate
strings with zod for safety
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2025-01-02 09:02:23 -08:00 |
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evanpelle
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239f5f11dc
|
fix merge errors
|
2024-12-31 13:10:58 -08:00 |
|
Evan
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0b8950f4bc
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fix ip processing bug: ip was sometimes an array
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2024-12-31 13:09:20 -08:00 |
|
Evan
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843a1186ce
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log ip address for debugging (TODO remove logging before next release)
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2024-12-31 13:08:55 -08:00 |
|
Mittani
|
0cce2b3b57
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* resolve conflict
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2024-12-31 13:07:41 -08:00 |
|
Mittani
|
697b4c6111
|
* updata validation on public games
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2024-12-31 13:07:17 -08:00 |
|
Mittani
|
af6c519d77
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* updata validation on public games
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2024-12-31 13:06:43 -08:00 |
|
Mittani
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aba8e5dd81
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+ add validation server side
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2024-12-31 13:06:43 -08:00 |
|
Mittani
|
aa01ea7694
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+ add random bot names
|
2024-12-31 13:05:22 -08:00 |
|
Evan
|
0693b5db65
|
fix ip processing bug: ip was sometimes an array
|
2024-12-30 13:24:09 -08:00 |
|
Evan
|
cb75f6780c
|
log ip address for debugging (TODO remove logging before next release)
|
2024-12-27 12:36:06 -08:00 |
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evanpelle
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8e61632b8b
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implement pause feature,
bugfix: server stops in the beginning if no ticks found
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2024-12-25 15:19:35 -08:00 |
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evanpelle
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57cbf5c55e
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Refactor: Split config into Config and ServerConfig
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2024-12-25 14:04:19 -08:00 |
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evanpelle
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44d6962b88
|
have private lobby show players
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2024-12-24 11:47:11 -08:00 |
|
Evan
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33b3255a38
|
try-catch on websocket message to prevent crashing server
|
2024-12-23 11:31:17 -08:00 |
|
Evan
|
23b712623d
|
better anonymize ip function
|
2024-12-21 20:43:48 -08:00 |
|
Evan
|
361b1f7d6c
|
retry archiving to bigquery & gcs
|
2024-12-21 19:44:51 -08:00 |
|
Evan
|
a73b7eab91
|
use custom ip masking instead of library
|
2024-12-20 21:41:17 -08:00 |
|
evanpelle
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ff02d9d8b6
|
have core/ directory use consolex for remote logging
|
2024-12-18 12:00:00 -08:00 |
|
evanpelle
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642d5dc4ca
|
create consolex class for remote logging
|
2024-12-18 11:50:31 -08:00 |
|
Evan
|
113518a96e
|
use better structured logging
|
2024-12-17 20:34:15 -08:00 |
|
Evan
|
94992e1144
|
send all logs from client to server and log them
|
2024-12-17 19:53:17 -08:00 |
|
evanpelle
|
031f62c701
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have clients send logs to server
|
2024-12-17 17:14:24 -08:00 |
|
evanpelle
|
d26eddcf2d
|
make ips less precise before storing
|
2024-12-17 14:53:52 -08:00 |
|
evanpelle
|
387fdcdef8
|
update archive error handling
|
2024-12-17 14:46:29 -08:00 |
|
evanpelle
|
1417808c14
|
store user's persistent id in bigquery
|
2024-12-17 14:30:16 -08:00 |
|
Evan
|
722165c401
|
adding persistent id
|
2024-12-17 14:30:16 -08:00 |
|
Evan
|
d99b60b477
|
fix config build error, better logging in game server
|
2024-12-17 14:30:16 -08:00 |
|
Evan
|
37a71c2ef0
|
added discord bot
|
2024-12-17 14:29:31 -08:00 |
|
Evan
|
4d3f690c45
|
bugfix: private game ending when no clients connected (disconnects caused games to end), so check for no recent pings as well
|
2024-12-16 21:12:55 -08:00 |
|
Evan
|
e7791b183b
|
fix active clients == 0
|
2024-12-15 13:26:42 -08:00 |
|
Evan
|
1576a2c744
|
update version, ping every 5 seconds, only end game if no pings for 20 seconds
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2024-12-15 13:24:05 -08:00 |
|
Evan
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2970cd9d34
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actually make game wait 30s with no clients before ending, only archive game if someone joined
|
2024-12-15 13:07:34 -08:00 |
|
Evan
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5cf6a35fee
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multiply by 1000 to wait 30s before stopping game.
|
2024-12-15 12:55:06 -08:00 |
|
Evan
|
2fc81c7d17
|
store client ips in bigquery table
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2024-12-14 10:03:05 -08:00 |
|
Evan
|
dfe2f27ba8
|
store metadata in bigquery
|
2024-12-10 20:28:39 -08:00 |
|
evanpelle
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601f606a7f
|
save game stats to bigquery, update enums
|
2024-12-10 20:28:39 -08:00 |
|
evanpelle
|
63b0e89d8b
|
rebalance unit cost
|
2024-12-10 20:28:39 -08:00 |
|
evanpelle
|
d290054e5c
|
catch and log archive failure to prevent server crash
|
2024-12-09 13:14:59 -08:00 |
|
Evan
|
323e30b875
|
fix join private lobby websocket reconnect bug
|
2024-12-08 13:17:23 -08:00 |
|
Evan
|
7669105a1b
|
record games in gcs
|
2024-12-07 18:30:04 -08:00 |
|
Evan
|
60ccf2ba36
|
create singleplayer game record rest endpoints
|
2024-12-07 08:54:09 -08:00 |
|
Evan
|
cd09c0a1d6
|
record game metadata to gcs
|
2024-12-07 08:54:09 -08:00 |
|
Evan
|
b8db74247f
|
add heartbeats, better websocket disconnection handling
|
2024-12-07 08:54:09 -08:00 |
|
Evan
|
926b6d2fb1
|
update gcs write logic, fix build cost bug
|
2024-12-05 08:07:40 -08:00 |
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