Commit Graph

19 Commits

Author SHA1 Message Date
1brucben c39e9fff37 allow targeting of all non-ally warships 2025-04-23 22:24:43 +02:00
evanpelle 84287b8dfa Multi src astar (#594)
## Description:
Samples border shore tiles and uses multi-a* for determining the
transport ship spawn cell.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

<DISCORD USERNAME>
evan

---------

Co-authored-by: evan <openfrontio@gmail.com>
2025-04-23 10:16:43 -07:00
APuddle210 f713254081 Address-River-Criticisms (#536)
## Description:

Please see description on: #535 

fixes #535 

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

aPuddle

---------

Co-authored-by: Scott Anderson <662325+scottanderson@users.noreply.github.com>
2025-04-18 18:05:27 -07:00
Evan 8b6895d745 add prettier import plugin 2025-03-31 13:09:27 -07:00
evanpelle d8fe41de7a teams (#349) 2025-03-27 20:43:56 -07:00
Readixyee 665a8c3823 Executions dont switch owner (#326)
when an building is taken over by another player the execution for it
doesnt change its owner this makes it so when a sam is captured it tries
to intercept your own nukes and doesnt intercept the ones by the
previous player

this change makes executions of buildings automaticly switch their owner
2025-03-27 16:03:15 -07:00
Readixyee 6b07446965 unitgrid instead of defensepostgrid (#265)
added a unitgrid instead of a defensepostgrid for all units to be able
to see if a tile is inside the range of a unit by a custom distance

this is used for the sam launcher to draw a circle around the area it
protects

removed all parts that use the defensepostgrid and made it use the
unitgrid instead
2025-03-26 10:00:37 -07:00
Ilan Schemoul 6ad4ac86f4 feat: when player has no port warship do not capture trade or heal anymore (#280) 2025-03-18 12:07:51 -07:00
Ilan Schemoul 275de50fcd feat: move warship (#196) 2025-03-14 16:30:30 -07:00
Ilan Schemoul 3ce5785d1e nuke icon (#207)
- **feat: white nuke icon next to name if player nukes you**
![Capture d'écran 2025-03-10
220439](https://github.com/user-attachments/assets/1b717b2d-bffb-45fc-96ea-2feb57d25de0)
- **feat: red nuke icon if player sends nuke towards you**
- 
![Capture d'écran 2025-03-10
220358](https://github.com/user-attachments/assets/b755fa06-9510-4bd1-8312-7180dc681d85)
2025-03-11 15:44:45 -07:00
evanpelle 7d79c299f4 Merge pull request #143 from ilan-schemoul/warship-target
feat: WarShips red color outside if target current player
2025-03-04 15:53:47 -08:00
ilan schemoul d2208755c4 feat: WarShips red color outside if target current player
Hard to know when warship captures your trade so if they target one of
your trade or war ship they are highlighted in red.
Known limitation: doesn't work well if the WarShip is already in red
(player's color)
2025-03-05 00:45:35 +01:00
Evan 3aa375b210 have warships favor attacking transport ships 2025-03-03 20:23:27 -08:00
evanpelle 0a077ebf4d Merge pull request #100 from d3n0x8/scrollAttackRatio
add shift + scroll command in HelpModal hotkeys table
2025-03-02 18:34:04 +01:00
Evan 82667b413d warships prioritize other warships, always recalcs target 2025-02-20 11:41:25 -08:00
Evan 5e6f8f5d91 validate all intent input 2025-02-18 16:26:49 -08:00
Evan 40966ca3b9 format all files with prettier 2025-02-12 08:28:15 -08:00
Evan ca2b612778 give warship larger attack radius 2025-02-09 13:18:10 -08:00
Evan c109d23f9f combine battleship + destroyer => warship. 2025-02-02 14:31:30 -08:00