Commit Graph

2 Commits

Author SHA1 Message Date
Skigim f7598369ed refactor: consolidate platform detection across client components (#3325)
## Description:

This PR consolidates ad hoc platform/environment/viewport detection into
a single shared utility. It is scoped to this refactor only, and serves
as groundwork for the mobile-focused feature work planned for the v31
milestone.

### What changed
- Introduced a shared `Platform` utility centralising:
  - OS detection (with `userAgentData` + UA fallback)
  - Electron environment detection
- Viewport breakpoint helpers (`isMobileWidth`, `isTabletWidth`,
`isDesktopWidth`)
- Replaced duplicated inline checks across client files with the shared
API.
- Normalised Mac detection to derive from the consolidated OS logic
rather than a separate regex.

### Why
- Multiple client files each independently ran `navigator.userAgent`
regexes or copy-pasted `isElectron` logic — this unifies all of that.
- Puts a stable, tested abstraction in place before v31 mobile work
lands, so mobile feature branches have a consistent surface to build
against.

## Please complete the following:

- [x] I have added screenshots for all UI updates (N/A: refactor only,
no visible UI changes)
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file (N/A: no new user-facing strings)
- [x] I have added relevant tests to the test directory (N/A: refactor
only)
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

skigim
2026-03-02 10:12:48 -08:00
Evan a77c6c3d9d Inject server env vars into index.html, including instance id (#2888)
## Description:

Should fix the broken 1v1 on staging. The issue was that we had multiple
staging environments, and the matchmaker would often route a player to a
game on a different staging server, so the client couldn't find the
game.

So now each deployment has a unique id, and the matchmaker only connects
players & servers that have the same instance id.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evan
2026-01-13 13:03:58 -08:00