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lower pop growth
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@@ -646,7 +646,7 @@ export class DefaultConfig implements Config {
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//population grows proportional to current population with growth decreasing as it approaches max
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// smaller countries recieve a boost to pop growth to speed up early game
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const baseAdditionRate = 10;
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const basePopGrowthRate = 1300 / max + 1 / 140;
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const basePopGrowthRate = 1000 / max + 1 / 140;
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const reproductionPop = 0.85 * player.troops() + 1.15 * player.workers();
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let toAdd = baseAdditionRate + basePopGrowthRate * reproductionPop;
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const totalPop = player.totalPopulation();
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