diff --git a/src/core/configuration/DefaultConfig.ts b/src/core/configuration/DefaultConfig.ts index ee31983d6..6756f21dc 100644 --- a/src/core/configuration/DefaultConfig.ts +++ b/src/core/configuration/DefaultConfig.ts @@ -646,7 +646,7 @@ export class DefaultConfig implements Config { //population grows proportional to current population with growth decreasing as it approaches max // smaller countries recieve a boost to pop growth to speed up early game const baseAdditionRate = 10; - const basePopGrowthRate = 1300 / max + 1 / 140; + const basePopGrowthRate = 1000 / max + 1 / 140; const reproductionPop = 0.85 * player.troops() + 1.15 * player.workers(); let toAdd = baseAdditionRate + basePopGrowthRate * reproductionPop; const totalPop = player.totalPopulation();