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upgrades not counting towards building discount bugfix (#1361)
## Description: Upgrading units was not being counted towards building discounts ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors ## Please put your Discord username so you can be contacted if a bug or regression is found: evan
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@@ -828,6 +828,7 @@ export class PlayerImpl implements Player {
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const cost = this.mg.unitInfo(unit.type()).cost(this);
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this.removeGold(cost);
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unit.increaseLevel();
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this.recordUnitConstructed(unit.type());
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}
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public buildableUnits(tile: TileRef): BuildableUnit[] {
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