From d3dbda45984cf1f8f63333002feaae0fa265d751 Mon Sep 17 00:00:00 2001 From: evanpelle Date: Mon, 7 Jul 2025 10:56:31 -0700 Subject: [PATCH] upgrades not counting towards building discount bugfix (#1361) ## Description: Upgrading units was not being counted towards building discounts ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors ## Please put your Discord username so you can be contacted if a bug or regression is found: evan --- src/core/game/PlayerImpl.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/src/core/game/PlayerImpl.ts b/src/core/game/PlayerImpl.ts index c9b86e374..2506afb87 100644 --- a/src/core/game/PlayerImpl.ts +++ b/src/core/game/PlayerImpl.ts @@ -828,6 +828,7 @@ export class PlayerImpl implements Player { const cost = this.mg.unitInfo(unit.type()).cost(this); this.removeGold(cost); unit.increaseLevel(); + this.recordUnitConstructed(unit.type()); } public buildableUnits(tile: TileRef): BuildableUnit[] {