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@@ -753,7 +753,6 @@
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"unit_captured_by_enemy": "Your {unit} was captured by {name}",
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"captured_enemy_unit": "Captured {unit} from {name}",
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"unit_expanded": "Expanded {unit} to level {level}",
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"double_click_expand_hint": "Double-click to expand (costs gold & troops)",
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"unit_destroyed": "Your {unit} was destroyed",
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"no_boats_available": "No boats available, max {max}"
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},
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@@ -513,13 +513,6 @@ export class PlayerInfoOverlay extends LitElement implements Layer {
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${translateText("player_panel.density")}:
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${Math.round(unit.density() * 100)}%
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</div>
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${unit.owner().isMe() && !unit.isUnderConstruction()
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? html`<div class="text-[10px] text-gray-400 mt-1 italic">
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${translateText(
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"events_display.double_click_expand_hint",
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)}
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</div>`
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: ""}
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`
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: ""}
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${unit.hasHealth()
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