diff --git a/resources/lang/en.json b/resources/lang/en.json index be506ca04..f0778bcdd 100644 --- a/resources/lang/en.json +++ b/resources/lang/en.json @@ -753,7 +753,6 @@ "unit_captured_by_enemy": "Your {unit} was captured by {name}", "captured_enemy_unit": "Captured {unit} from {name}", "unit_expanded": "Expanded {unit} to level {level}", - "double_click_expand_hint": "Double-click to expand (costs gold & troops)", "unit_destroyed": "Your {unit} was destroyed", "no_boats_available": "No boats available, max {max}" }, diff --git a/src/client/graphics/layers/PlayerInfoOverlay.ts b/src/client/graphics/layers/PlayerInfoOverlay.ts index 4e0470045..efaa2a896 100644 --- a/src/client/graphics/layers/PlayerInfoOverlay.ts +++ b/src/client/graphics/layers/PlayerInfoOverlay.ts @@ -513,13 +513,6 @@ export class PlayerInfoOverlay extends LitElement implements Layer { ${translateText("player_panel.density")}: ${Math.round(unit.density() * 100)}% - ${unit.owner().isMe() && !unit.isUnderConstruction() - ? html`