Merge branch 'main' into evan-nations

This commit is contained in:
evanpelle
2025-10-07 18:57:06 -07:00
committed by GitHub
3 changed files with 21 additions and 3 deletions
+2
View File
@@ -249,6 +249,7 @@
},
"game_starting_modal": {
"title": "Game is Starting...",
"code_license": "Code licensed under AGPL-3.0",
"desc": "Preparing for the lobby to start. Please wait."
},
"difficulty": {
@@ -496,6 +497,7 @@
"other_won": "{player} has won!",
"exit": "Exit Game",
"keep": "Keep Playing",
"spectate": "Spectate",
"wishlist": "Wishlist on Steam!"
},
"leaderboard": {
+9 -2
View File
@@ -84,13 +84,20 @@ export class GameStartingModal extends LitElement {
.modal button:active {
transform: translateY(1px);
}
.copyright {
font-size: 32px;
margin-top: 20px;
opacity: 1;
}
`;
render() {
return html`
<div class="modal ${this.isVisible ? "visible" : ""}">
<h2>${translateText("game_starting_modal.title")}</h2>
<p>${translateText("game_starting_modal.desc")}</p>
<div class="copyright">© OpenFront</div>
<h5>${translateText("game_starting_modal.code_license")}</h5>
<p>${translateText("game_starting_modal.title")}</p>
</div>
`;
}
+10 -1
View File
@@ -28,6 +28,9 @@ export class WinModal extends LitElement implements Layer {
@state()
showButtons = false;
@state()
private isWin = false;
@state()
private patternContent: TemplateResult | null = null;
@@ -68,7 +71,9 @@ export class WinModal extends LitElement implements Layer {
@click=${this.hide}
class="flex-1 px-3 py-3 text-base cursor-pointer bg-blue-500/60 text-white border-0 rounded transition-all duration-200 hover:bg-blue-500/80 hover:-translate-y-px active:translate-y-px"
>
${translateText("win_modal.keep")}
${this.isWin
? translateText("win_modal.keep")
: translateText("win_modal.spectate")}
</button>
</div>
</div>
@@ -230,10 +235,12 @@ export class WinModal extends LitElement implements Layer {
this.eventBus.emit(new SendWinnerEvent(wu.winner, wu.allPlayersStats));
if (wu.winner[1] === this.game.myPlayer()?.team()) {
this._title = translateText("win_modal.your_team");
this.isWin = true;
} else {
this._title = translateText("win_modal.other_team", {
team: wu.winner[1],
});
this.isWin = false;
}
this.show();
} else {
@@ -250,10 +257,12 @@ export class WinModal extends LitElement implements Layer {
winnerClient === this.game.myPlayer()?.clientID()
) {
this._title = translateText("win_modal.you_won");
this.isWin = true;
} else {
this._title = translateText("win_modal.other_won", {
player: winner.name(),
});
this.isWin = false;
}
this.show();
}