don't show ads if skin has been purchased, fixed ads not getting removed sometimes (#2196)

## Description:

Now checks if player has any "pattern" flares and does not show ads.
Also set visible=false when hiding ads, sometimes the ads were not
getting destroyed properly.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evan
This commit is contained in:
Evan
2025-10-14 13:55:30 -07:00
committed by GitHub
parent 810b12b7ff
commit bce27f1a6b
2 changed files with 8 additions and 0 deletions
+1
View File
@@ -49,6 +49,7 @@ export class GutterAds extends LitElement {
}
public hide(): void {
this.isVisible = false;
console.log("hiding GutterAds");
this.destroyAds();
this.requestUpdate();
+7
View File
@@ -350,6 +350,13 @@ class Client {
"Sharing this ID will allow others to view your game history and stats.",
);
this.patternsModal.onUserMe(userMeResponse);
const flares = (userMeResponse.player.flares ?? []).filter((flare) =>
flare.startsWith("pattern:"),
);
if (flares.length > 0) {
console.log("Hiding gutter ads because you have patterns");
this.gutterAds.hide();
}
}
};