fix(GameRenderer): correct comment typo (#2051)

## Description:

Fix a minor typo in a TODO comment inside `GameRenderer.ts`.

No code behavior was changed.

## Please complete the following:

- [ ] I have added screenshots for all UI updates
- [ ] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [ ] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

GOC
This commit is contained in:
GOC
2025-09-14 01:21:37 +09:00
committed by GitHub
parent 0a6ab07d2e
commit 835c8d97ce
+1 -1
View File
@@ -56,7 +56,7 @@ export function createRenderer(
) as GameStartingModal;
startingModal.hide();
// TODO maybe append this to dcoument instead of querying for them?
// TODO maybe append this to document instead of querying for them?
const emojiTable = document.querySelector("emoji-table") as EmojiTable;
if (!emojiTable || !(emojiTable instanceof EmojiTable)) {
console.error("EmojiTable element not found in the DOM");