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fix(GameRenderer): correct comment typo (#2051)
## Description: Fix a minor typo in a TODO comment inside `GameRenderer.ts`. No code behavior was changed. ## Please complete the following: - [ ] I have added screenshots for all UI updates - [ ] I process any text displayed to the user through translateText() and I've added it to the en.json file - [ ] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: GOC
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@@ -56,7 +56,7 @@ export function createRenderer(
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) as GameStartingModal;
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startingModal.hide();
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// TODO maybe append this to dcoument instead of querying for them?
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// TODO maybe append this to document instead of querying for them?
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const emojiTable = document.querySelector("emoji-table") as EmojiTable;
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if (!emojiTable || !(emojiTable instanceof EmojiTable)) {
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console.error("EmojiTable element not found in the DOM");
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