From 835c8d97ced74e58906915a01e099e21e13c9044 Mon Sep 17 00:00:00 2001 From: GOC <109016552+EFCTO@users.noreply.github.com> Date: Sun, 14 Sep 2025 01:21:37 +0900 Subject: [PATCH] fix(GameRenderer): correct comment typo (#2051) ## Description: Fix a minor typo in a TODO comment inside `GameRenderer.ts`. No code behavior was changed. ## Please complete the following: - [ ] I have added screenshots for all UI updates - [ ] I process any text displayed to the user through translateText() and I've added it to the en.json file - [ ] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: GOC --- src/client/graphics/GameRenderer.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/client/graphics/GameRenderer.ts b/src/client/graphics/GameRenderer.ts index 8003a38aa..01c25ed5c 100644 --- a/src/client/graphics/GameRenderer.ts +++ b/src/client/graphics/GameRenderer.ts @@ -56,7 +56,7 @@ export function createRenderer( ) as GameStartingModal; startingModal.hide(); - // TODO maybe append this to dcoument instead of querying for them? + // TODO maybe append this to document instead of querying for them? const emojiTable = document.querySelector("emoji-table") as EmojiTable; if (!emojiTable || !(emojiTable instanceof EmojiTable)) { console.error("EmojiTable element not found in the DOM");