Reduce redundant toggle strings to stay within Crowdin limits (#2219)

## Description:

Purpose: to reduce redundant strings and avoid exceeding Crowdin’s text
limit.

- Replaced _enabled/_disabled text with shared ..._desc in
SettingsModal.ts.

<img width="432" height="645" alt="スクリーンショット 2025-10-17 21 38 47"
src="https://github.com/user-attachments/assets/10942de4-1b2c-4df4-8811-95190463a2ab"
/>


## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

Aotumuri

Co-authored-by: Evan <evanpelle@gmail.com>
This commit is contained in:
Aotumuri
2025-10-18 06:39:33 +09:00
committed by GitHub
parent 94a30bc4c7
commit 75ca2fb349
2 changed files with 8 additions and 42 deletions
-16
View File
@@ -296,33 +296,21 @@
"tab_keybinds": "Keybinds",
"dark_mode_label": "Dark Mode",
"dark_mode_desc": "Toggle the sites appearance between light and dark themes",
"dark_mode_enabled": "Dark mode enabled",
"light_mode_enabled": "Light mode enabled",
"emojis_label": "Emojis",
"emojis_visible": "Emojis are visible",
"emojis_hidden": "Emojis are hidden",
"emojis_desc": "Toggle whether emojis are shown in game",
"alert_frame_label": "Alert Frame",
"alert_frame_desc": "Toggle the alert frame. When enabled, the frame will be displayed when you are betrayed.",
"special_effects_label": "Special effects",
"special_effects_desc": "Toggle special effects. Deactivate to improve performances",
"special_effects_enabled": "Special effects enabled",
"special_effects_disabled": "Special effects disabled",
"structure_sprites_label": "Structure Sprites",
"structure_sprites_desc": "Toggle structure sprites",
"structure_sprites_enabled": "Structure Sprites enabled",
"structure_sprites_disabled": "Structure Sprites disabled",
"anonymous_names_label": "Hidden Names",
"anonymous_names_desc": "Hide real player names with random ones on your screen.",
"anonymous_names_enabled": "Anonymous names enabled",
"lobby_id_visibility_label": "Hidden Lobby IDs",
"lobby_id_visibility_desc": "Hide Lobby ID in private lobby creation",
"real_names_shown": "Real names shown",
"left_click_label": "Left Click to Open Menu",
"left_click_desc": "When ON, left-click opens menu and sword button attacks. When OFF, left-click attacks directly.",
"left_click_menu": "Left Click Menu",
"left_click_opens_menu": "Left click opens menu",
"right_click_opens_menu": "Right click opens menu",
"attack_ratio_label": "⚔️ Attack Ratio",
"attack_ratio_desc": "What percentage of your troops to send in an attack (1100%)",
"troop_ratio_desc": "Adjust the balance between troops (for combat) and workers (for gold production) (1100%)",
@@ -330,8 +318,6 @@
"territory_patterns_desc": "Choose whether to display territory pattern designs in game",
"performance_overlay_label": "Performance Overlay",
"performance_overlay_desc": "Toggle the performance overlay. When enabled, the performance overlay will be displayed. Press shift-D during game to toggle.",
"performance_overlay_enabled": "Performance overlay enabled",
"performance_overlay_disabled": "Performance overlay disabled",
"easter_writing_speed_label": "Writing Speed Multiplier",
"easter_writing_speed_desc": "Adjust how fast you pretend to code (x1x100)",
"easter_bug_count_label": "Bug Count",
@@ -389,8 +375,6 @@
"on": "On",
"off": "Off",
"toggle_terrain": "Toggle Terrain",
"terrain_enabled": "Terrain view enabled",
"terrain_disabled": "Terrain view disabled",
"exit_game_label": "Exit Game",
"exit_game_info": "Return to main menu",
"background_music_volume": "Background Music Volume",