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Update the news modal (#1693)
## Description: Update the news modal to shorten URLs. <img width="751" height="315" alt="image" src="https://github.com/user-attachments/assets/3c8d2d07-0fb8-4c1d-8acf-77163d1bbab0" /> ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [ ] I have read and accepted the CLA agreement (only required once).
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# header
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- This is a sample changelog based off of v0.24.0.
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- This file will be replaced with real release notes during the release build process.
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- Indented bullets look like this
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changelog here
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📦 **OpenFront v24 Changelog**
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⚖️ **Balance Changes**
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- Trade ships are now capped at 150 (Evan)
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→ Each port you own now increases the gold per trade, counterbalancing the cap.
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- MIRVs have been nerfed
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→ Expect less devastating multi-warhead nukes. Land in-between the fallout can be more quickly conquered.
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- Warships prioritize enemy transport ships over warships. Reload instantly after shooting a transport ship. (Evan)
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- Building discounts can only be used one time.
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- AI nukes now avoid SAM launchers
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🚅 **Major Features**
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- Trains added for new movement mechanics (experimental for private lobbies and single player) (DevelopingTom)
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- Factories spawn trains and railroads (choose Factory as unit in private lobby or for single player, to use trains)
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- Railroads can form loops
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- Added Trios and Quads. Add them to public lobby rotation together with Duos. (FakeNeo)
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- Upgradable structures: Cities, Ports, SAMs, and Silos can now be improved
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- Multi-level radial menu with dynamic build options
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- Creative Commons License added to non-commercial resources
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- Factories added for private lobbies and single player games
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- Hash-based routing implemented
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- Flares system implemented
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- GitHub Releases with release notes are now supported (click the What's New button/megaphone icon)
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🔧 **Game Improvements**
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- Improved territory drawing performance
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- SAMs now only target nukes threatening nearby areas
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- Nukes are now faster (speed increased from 4 → 6)
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- Better color mixing for small player counts (Ble4Ch)
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- Unique player colors to avoid confusion (Ble4Ch)
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- Better and optimized bot behaviour and spawn logic (tryout33 & FakeNeo)
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- Boat build discounts now scale with unit ownership
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- Improved username censoring and management
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- Updated East Asia map (formerly "Japan and Neighbors")
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- Reworked and optimized leaderboard UI
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- Improved visual clarity for alliances and stacked buildings
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🔧 **Game Improvements (continued)**
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- Better handling for betrayal alerts and radial menu behavior
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- Red alert frame when betrayed (devalnor)
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- Attack hotkeys added (Engla)
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- Boat hotkey added
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- Nations can spawn cities without a port
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- Team sizes now equalized
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- MIRV warhead intercepted stats are now recorded
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- Text FX added
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- Terrain manipulation for attack advantage
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- New logo added
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- Fix Duo partner (Nation) always same in Single player (tryout33)
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- Rename Replay Speed to Game Speed for Single player (tryout33)
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- Fix Nations building more than allowed (tryout33)
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🧪 **UI & Quality of Life**
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- Fixed text overflow in UI (Diessel)
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- Fixed websocket and join bugs
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- Fixed boat-on-land issues
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- Fixed modal errors and null pointer warnings
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- Fixed input handler edge cases on Mac (proper modifier and emoji key detection) (Ble4Ch)
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- Fixed scrollbar appearing unnecessarily in small boxes on Chromium browsers
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- Fixed giant world map key
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- Leaderboards, alerts, and modals now support translation & dark mode
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- New custom flag support and pattern icons
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- Various patterns available (Sword, Shells, White Rabbit, Goat, Cats, Hand, Radiation, Cursor, QR)
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- Patterned territory support
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- More responsive scrollbar and player info panels
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- Top bar redesign (Diessel)
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- More responsive design for in-game elements
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- New icon layer/sprites for structures
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- Building/loading/HP bars improved
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- Proper alliance timer naming
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- Logout button added
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- Handle not spawned player fixes
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- Multiple patterns support
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- Fix: anonymized name isn't displayed in chat message (tryout33)
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- Fix Leaderboard: show 0% instead of NaN when all terrain is nuked (tryout33)
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- Some fixes to the new Radial menu (tryout33)
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- Fix bug/performance improvements for trade ships (tryout33)
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- News Notification Badge for new release notes (floriankilian)
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- Translation improvements
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🛠️ **Backend & Technical**
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- Stats endpoints are now available
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- Added CORS origin headers
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- Added support for mobile apps native login
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- Discord user and guild member caching
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- Improved session error handling
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- Changed server logging
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- Improved data loading and fixed various bugs
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🔒 **Security & Bug Fixes**
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- Fixed naval attack spam exploit
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- Fixed gold donation validation exploit
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- Fixed pot issue
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- Various stability improvements and bug fixes
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🌐 **Translations**
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- Bulgarian🇧🇬: Nikola123 & NewHappyRabbit
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- Japanese🇯🇵: Aotumuri, daimyo_panda2 & gafunuko
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- French🇫🇷: cldprv, gx21 & r3ms
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- Dutch🇳🇱: cldprv & tryout33
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- German🇩🇪: Pilkey, jacks0n, floriankilian, Fibig & Texxter
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- Spanish🇪🇸: 6uzm4n
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- Russian🇷🇺: Rulfam
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- Ukrainian🇺🇦: Rulfam
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- Polish🇵🇱: zibi, RinkyDinky & Rulfam
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- Serbo-Croatian🇷🇸🇭🇷🇧🇦🇲🇪: Vekser
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- Italian🇮🇹: frappa10 & Lollosean
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- Brazilian Portuguese🇧🇷: theskeleton4393 & juliosilvaqwerty5
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- Turkish🇹🇷: Toyatak
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- Arabic🇸🇦: N0ur, Moha & SyntaxPM
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- Swedish🇸🇪: Moha, theangel2 & Keevee
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- Hindi🇮🇳: sheikh
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- Bengali🇧🇩: sheikh
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- Esperanto: r3ms
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- Toki Pona: Makonede
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- Slovak🇸🇰: extraextra
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- Czech🇨🇿: Xaelor & erinthegirl
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- Hebrew🇮🇱: Goblinon
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- Finnish🇫🇮: Tanepro193
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- Korean🇰🇷: Jinyoon
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- Danish🇩🇰: NiclasWK
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- Chinese Simplified🇨🇳: Moki
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- Galician: toldinsound
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## What's Changed
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- Bugfix: don't allow other players to move warships by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/879
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- Proper alliance timer naming by @tnhnblgl in https://github.com/openfrontio/OpenFrontIO/pull/886
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- Add naval combat animations by @DevelopingTom in https://github.com/openfrontio/OpenFrontIO/pull/858
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- Use array index access instead of .at by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/889
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- mls by @Aotumuri in https://github.com/openfrontio/OpenFrontIO/pull/888
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- Revert "add addinplay ads" by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/897
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- Fix Toki Pona by @Duwibi in https://github.com/openfrontio/OpenFrontIO/pull/898
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- remove player id from Schemas, fix archive bug by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/907
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- Unit menu by @Aotumuri in https://github.com/openfrontio/OpenFrontIO/pull/867
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- Convert stats to bigints by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/909
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- Flag fixes for Europe map and for Brittany in flag menu and Gateway To the Atlantic map by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/910
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- Add deploy concurrency configuration by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/911
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- Add Github Logo on footer by @LucasLion in https://github.com/openfrontio/OpenFrontIO/pull/875
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- Revert "Population visualization (#842)" by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/908
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- floor by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/913
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- remove known world by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/914
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- Main menu UI cleanup by @Demonessica in https://github.com/openfrontio/OpenFrontIO/pull/857
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- Improve territory drawing performances by @DevelopingTom in https://github.com/openfrontio/OpenFrontIO/pull/696
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- bug: Clicking out of bounds throws uncaught exception by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/920
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- Removes CSS rule causing performance issues by @1brucben in https://github.com/openfrontio/OpenFrontIO/pull/925
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- Always delete tradeship on pathfinding fail by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/921
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- Fix bigint serialization error by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/916
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- Revert tradeship path caching by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/927
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- Meta Adjustments from [UN] clan test by @1brucben in https://github.com/openfrontio/OpenFrontIO/pull/932
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- fix alternate view regression by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/937
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- fix warship targetting range by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/938
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- Add instructional overlay message during spawn phase by @spicydll in https://github.com/openfrontio/OpenFrontIO/pull/934
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- Add test coverage script by @aqw42 in https://github.com/openfrontio/OpenFrontIO/pull/929
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- Added two checkboxes to the default pull request template by @aqw42 in https://github.com/openfrontio/OpenFrontIO/pull/930
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- Fix slow singleplayer timer by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/943
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- improved perfomance of PseudoRandom by @falcolnic in https://github.com/openfrontio/OpenFrontIO/pull/933
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- Change deploy concurrency group by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/944
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- Set singleplayer gitCommit in the client by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/945
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- Simplify bots retaliation logic by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/946
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- Add close label by @drillskibo in https://github.com/openfrontio/OpenFrontIO/pull/949
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- Remove ClientID from GameRenderer by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/878
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- Resolve code scanning warning about HTML injection by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/953
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- Fix invalid username popup being behind public game button by @Demonessica in https://github.com/openfrontio/OpenFrontIO/pull/951
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- Server role lookup by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/954
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- Flag fixes in several maps by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/957
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- Fix map jsons by @Duwibi in https://github.com/openfrontio/OpenFrontIO/pull/960
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- change defaults to reflect meta by @1brucben in https://github.com/openfrontio/OpenFrontIO/pull/942
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- Even more flag flair by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/959
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- Only load tiles when viewed by player by @1brucben in https://github.com/openfrontio/OpenFrontIO/pull/887
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- Hide login button by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/965
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- Fix discord user schema by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/969
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- Balance Adjustment for Attack Mechanism by @1brucben in https://github.com/openfrontio/OpenFrontIO/pull/973
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- Prevent Attack Spam by @1brucben in https://github.com/openfrontio/OpenFrontIO/pull/977
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- Update HeadsUpMessage.ts to support translations by @spicydll in https://github.com/openfrontio/OpenFrontIO/pull/981
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- Cap lobby sizes at 150 by @Duwibi in https://github.com/openfrontio/OpenFrontIO/pull/984
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- Fix Translations showing as untranslated keys by @Duwibi in https://github.com/openfrontio/OpenFrontIO/pull/983
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- Another Balance Change by @1brucben in https://github.com/openfrontio/OpenFrontIO/pull/987
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- make bots weaker by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/985
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- Remove shield icon from bots by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/986
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- Balance Update by @1brucben in https://github.com/openfrontio/OpenFrontIO/pull/996
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- Revert meta by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1002
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- Fix text overflow in instructions for longer translations by @ERHash in https://github.com/openfrontio/OpenFrontIO/pull/971
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- Add dynamic sorting to leaderboard by tiles, gold, and troops by @ERHash in https://github.com/openfrontio/OpenFrontIO/pull/961
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- Fix Player Name Monospaced Text Overflow on PlayerInfo by @ERHash in https://github.com/openfrontio/OpenFrontIO/pull/975
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- Scroll bar Behavior on Chromium Browsers, c-modal_content by @andrewNiziolek in https://github.com/openfrontio/OpenFrontIO/pull/976
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- Synced the single player and host files together, and fix issue withc… by @shaan150 in https://github.com/openfrontio/OpenFrontIO/pull/991
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- Equalize team sizes by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/992
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- Added support for dark mode icons for Alliance Request Icon and Embargo Icon by @Vermylion in https://github.com/openfrontio/OpenFrontIO/pull/993
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- Use bigint for gold by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1000
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- Fix : Donation when max pop already reached by @aqw42 in https://github.com/openfrontio/OpenFrontIO/pull/904
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- Validate incoming API data with zod by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/891
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- this is a fix for the "possibly null" error. dosent seem to cause runtime issues but does cause the compiler to throw an error by @Jerryslang in https://github.com/openfrontio/OpenFrontIO/pull/1005
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- Fixnukeboatbug by @rldtech in https://github.com/openfrontio/OpenFrontIO/pull/1011
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- added ratio controls by @falcolnic in https://github.com/openfrontio/OpenFrontIO/pull/963
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- Add a status check for the milestone field by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1029
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- Fix discord login issue by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1028
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- Changed consolex to console logging by @falcolnic in https://github.com/openfrontio/OpenFrontIO/pull/1036
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- Center map on start by @Demonessica in https://github.com/openfrontio/OpenFrontIO/pull/1013
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- Rev: Update "Japan and Neighbors" map to "East Asia" by @andrewNiziolek in https://github.com/openfrontio/OpenFrontIO/pull/1007
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- Close socket on ClientMessageSchema, improve zod error by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1003
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- SAMs should target only nukes aimed at nearby targets by @DevelopingTom in https://github.com/openfrontio/OpenFrontIO/pull/1038
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- AI nukes avoid SAM launchers by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1045
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- Show alliances on the PlayerPanel by @Maaxion in https://github.com/openfrontio/OpenFrontIO/pull/1053
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- Improve readability of alliance acceptation logic for bots and add tests by @Nephty in https://github.com/openfrontio/OpenFrontIO/pull/1049
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- [Cleanup] Pass Player into execution constructor instead of PlayerID by @LJoyL in https://github.com/openfrontio/OpenFrontIO/pull/1022
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- Monitoring client connections by @aqw42 in https://github.com/openfrontio/OpenFrontIO/pull/941
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- have master create tunnels for all workers #780 by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1042
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- Add Boat hotkey by @tnhnblgl in https://github.com/openfrontio/OpenFrontIO/pull/1060
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- bug: logout by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1073
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- fix cloudflare tunnels by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1076
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- Duo partner SP always same: randomize players before team assignment by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/1051
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- Multi-level radial menu by @oleksandr-shysh in https://github.com/openfrontio/OpenFrontIO/pull/1018
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- Fix broken flag images by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/1078
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- kick existing client when duplicate persistent id is found by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1077
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- Update PlayerImpl.ts by @E-EE-E in https://github.com/openfrontio/OpenFrontIO/pull/1079
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- Add back #646 - trade ship gold by travelled distance by @Maaxion in https://github.com/openfrontio/OpenFrontIO/pull/1085
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- #1086 prevent clicking on other structures than your own by @Maaxion in https://github.com/openfrontio/OpenFrontIO/pull/1087
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- rename Event interface -> GameEvent by @Maaxion in https://github.com/openfrontio/OpenFrontIO/pull/1094
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- refactor radial, fix boat on terra nullius not working fixes by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1095
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- Disable donations public ffa matches by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1097
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- Nations can spawn cities without a port by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1072
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- Ci coverage by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1099
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- Revert "Ci coverage" by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1101
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- Add filters tabs to EvensDisplay to let users filter events by @Maaxion in https://github.com/openfrontio/OpenFrontIO/pull/1080
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- Fix bug in FakeHumanExecution by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1102
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||||
- Fix: Hide username validation error in-game by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/1110
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||||
- cloudflare fixed tunnel name by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1096
|
||||
- Remove duplicate gold accumulation in team stats calculation by @rldtech in https://github.com/openfrontio/OpenFrontIO/pull/1010
|
||||
- Optimizations for botbehaviour by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/1114
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||||
- fix: correct mac modifier and emoji key detection in input handler by @Ble4Ch in https://github.com/openfrontio/OpenFrontIO/pull/1118
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||||
- fix duplicate websocket handler by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1124
|
||||
- Adding unit info modal translation support. by @its-sii in https://github.com/openfrontio/OpenFrontIO/pull/1122
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||||
- increase nuke speed from 4 to 6 by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1125
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||||
- Avoid using as to cast values by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1115
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||||
- Fix Māori flag name by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/1133
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- use newer attack, delete existing attack by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1134
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- counter attack doesn't cancel out attack by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1132
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||||
- Move version and changelog to files by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1109
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||||
- Fix non valid SafeString flag codes by @ghisloufou in https://github.com/openfrontio/OpenFrontIO/pull/1135
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- Add a Replay speed control feature by @ghisloufou in https://github.com/openfrontio/OpenFrontIO/pull/1106
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- Add progress bars to show loading time and healthbars by @jrouillard in https://github.com/openfrontio/OpenFrontIO/pull/1107
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- feat: assign unique colors for players by @Ble4Ch in https://github.com/openfrontio/OpenFrontIO/pull/1063
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- lazy loading and current data var by @falcolnic in https://github.com/openfrontio/OpenFrontIO/pull/988
|
||||
- fix(client): use the right language-modal selector by @ghisloufou in https://github.com/openfrontio/OpenFrontIO/pull/1136
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- Simple Upgradable Structures (Cities, Ports, SAMs and Silos) by @Egraveline in https://github.com/openfrontio/OpenFrontIO/pull/1012
|
||||
- Rename Replay speed to Game speed in Singleplayer by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/1145
|
||||
- discriminatedUnion by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1130
|
||||
- Fixed bad translation string bug for unit info modal. by @its-sii in https://github.com/openfrontio/OpenFrontIO/pull/1143
|
||||
- fix timer overflow by @DiesselOne in https://github.com/openfrontio/OpenFrontIO/pull/1148
|
||||
- optimize leaderboard by @DiesselOne in https://github.com/openfrontio/OpenFrontIO/pull/1151
|
||||
- Fix regression cooldown bars by @jrouillard in https://github.com/openfrontio/OpenFrontIO/pull/1154
|
||||
- favor transport ships, no reload penalty by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1153
|
||||
- dynamic radial menu build options by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1152
|
||||
- Update building images and adjust border/territory radii for unit configuration by @rldtech in https://github.com/openfrontio/OpenFrontIO/pull/1037
|
||||
- Fixed quick chat text injection by @Aotumuri in https://github.com/openfrontio/OpenFrontIO/pull/1144
|
||||
- Rework leaderboard and team stats by @DiesselOne in https://github.com/openfrontio/OpenFrontIO/pull/1164
|
||||
- Extend token lifetime to 3 days by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1172
|
||||
- Redraw stacked buildings sprites by @jrouillard in https://github.com/openfrontio/OpenFrontIO/pull/1170
|
||||
- Fix Nations building more than allowed by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/1176
|
||||
- Set a targetable status for nukes by @jrouillard in https://github.com/openfrontio/OpenFrontIO/pull/1174
|
||||
- fixed giantworldmap key by @Aotumuri in https://github.com/openfrontio/OpenFrontIO/pull/1188
|
||||
- Fix Leaderboard: convert NaN into 0% by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/1190
|
||||
- Update pr-description regex by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1181
|
||||
- discriminatedUnion by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1193
|
||||
- UsernameSchema, FlagSchema by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1185
|
||||
- feat: colors are better mixed up when players count is low by @Ble4Ch in https://github.com/openfrontio/OpenFrontIO/pull/1149
|
||||
- Improve handling of HTTP 401 by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1194
|
||||
- increase worker connections by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1179
|
||||
- Fix: Handle not spawned player focus by @tnhnblgl in https://github.com/openfrontio/OpenFrontIO/pull/1186
|
||||
- Fix Radial menu undefined params error during spawn phase by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/1192
|
||||
- Better handling of bad tokens by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1180
|
||||
- Hash-based routing by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1198
|
||||
- cache busting: Import version, changelog by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1201
|
||||
- REV - Improved Username Censoring by @andrewNiziolek in https://github.com/openfrontio/OpenFrontIO/pull/1119
|
||||
- Jest v30 by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1206
|
||||
- Release workflow by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1202
|
||||
- Fix unnecessary join check by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1209
|
||||
- fix websocket error by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1208
|
||||
- add playwire ads by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1128
|
||||
- Update webpack-dev-server to 5.2.2 by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1207
|
||||
- Add a 30 minute timeout to actions by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1210
|
||||
- Update release workflow by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1212
|
||||
- update leaderboard align by @DiesselOne in https://github.com/openfrontio/OpenFrontIO/pull/1189
|
||||
- Fix gutter ads, move in-game add to bottom right corner. by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1214
|
||||
- have worker send error back to client by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1178
|
||||
- Fix build menu on water tile by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/1216
|
||||
- Update default version number by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1218
|
||||
- Schema cleanup by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1219
|
||||
- ads on death screen by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1223
|
||||
- Delay win modal by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1224
|
||||
- Dependency removals and updates by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/1215
|
||||
- add spawn ads by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1228
|
||||
- upgrade to zod 4 by @omrih4 in https://github.com/openfrontio/OpenFrontIO/pull/1161
|
||||
- Record MIRV warhead intercepted stats, perf improvements by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1220
|
||||
- Simplfiy LangSelector by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1226
|
||||
- Pot issue fix by @tnhnblgl in https://github.com/openfrontio/OpenFrontIO/pull/1233
|
||||
- Logout Button Fix by @tnhnblgl in https://github.com/openfrontio/OpenFrontIO/pull/1234
|
||||
- fix bad tile crash by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1237
|
||||
- fix is valid ref by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1240
|
||||
- Remove babel-jest from devDependencies by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/1247
|
||||
- Refactor radial menu by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1246
|
||||
- Simplify ClientMessage handling by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1235
|
||||
- Add trains by @DevelopingTom in https://github.com/openfrontio/OpenFrontIO/pull/1159
|
||||
- Add back the trade ship send stat by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1253
|
||||
- Remove maxTokenAge by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1255
|
||||
- Patterned territory by @Aotumuri in https://github.com/openfrontio/OpenFrontIO/pull/786
|
||||
- Discounts can only be used one time by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/892
|
||||
- Fix singleplayer check by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1260
|
||||
- Move maps generation out of repo, new map structure by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1256
|
||||
- Show a red alert frame when the player is betrayed by @devalnor in https://github.com/openfrontio/OpenFrontIO/pull/1195
|
||||
- Allow boat discount based on number of units owned by @devalnor in https://github.com/openfrontio/OpenFrontIO/pull/1261
|
||||
- Move map metadata to map manifest by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1262
|
||||
- Refactor cosmetics.json by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1263
|
||||
- bug: StatsSchema zod validation error by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1267
|
||||
- White Rabbit pattern by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1264
|
||||
- Cleanup log spam in TerritoryPatternsModal by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1269
|
||||
- Fix pattern locking logic by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1270
|
||||
- Keybind Ground Attack by @dengh in https://github.com/openfrontio/OpenFrontIO/pull/1258
|
||||
- UrlEncode patterns in cosmetics.json by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1273
|
||||
- improve astar perf by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1268
|
||||
- Log public id by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1278
|
||||
- clarify license by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1277
|
||||
- Fix sam targetting everything by @jrouillard in https://github.com/openfrontio/OpenFrontIO/pull/1280
|
||||
- Add Creative Commons License to resources/non-commercial by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1284
|
||||
- Sword pattern by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1283
|
||||
- Display OFM25 ad in WinModal by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1281
|
||||
- QR code pattern by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1288
|
||||
- custom flag (1) by @Aotumuri in https://github.com/openfrontio/OpenFrontIO/pull/1257
|
||||
- Allow railroad loops by @DevelopingTom in https://github.com/openfrontio/OpenFrontIO/pull/1274
|
||||
- patterns by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1290
|
||||
- Split build & deploy scripts by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1239
|
||||
- New icons by @jrouillard in https://github.com/openfrontio/OpenFrontIO/pull/1287
|
||||
- Add GitHub deployment support by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1291
|
||||
- bug: Fix version number and changelog by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1293
|
||||
- Revert "counter attack doesn't cancel out attack (#1132)" by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1301
|
||||
- Graceful handling of ping before join by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1295
|
||||
- refactor cosmetics out of PlayerInfo by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1299
|
||||
- Remove unused MON\_\* credentials by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1304
|
||||
- Add new patterns by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1294
|
||||
- Fix error-modal filling up the whole screen by @fraxxio in https://github.com/openfrontio/OpenFrontIO/pull/1298
|
||||
- Reapply "enable otel logs and metrics for staging environments" by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1310
|
||||
- Separate prod release environments by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1311
|
||||
- Change news title to release notes by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1312
|
||||
- Add localization support for leaderboard and team-related UI elements by @TomaszOleszko in https://github.com/openfrontio/OpenFrontIO/pull/1308
|
||||
- Better In Game UI by @DiesselOne in https://github.com/openfrontio/OpenFrontIO/pull/1243
|
||||
- w-320 by @PilkeySEK in https://github.com/openfrontio/OpenFrontIO/pull/1316
|
||||
- Patterns by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1318
|
||||
- Show structure levels by @jrouillard in https://github.com/openfrontio/OpenFrontIO/pull/1305
|
||||
- fix alliance expired message by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1323
|
||||
- Mark train stations and factories as experimental by @DevelopingTom in https://github.com/openfrontio/OpenFrontIO/pull/1309
|
||||
- allow alliance extension Fixes #491 by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1314
|
||||
- Additional patterns and subclass creation by @Sgt-lewis in https://github.com/openfrontio/OpenFrontIO/pull/1327
|
||||
- fix healthbars not being removed by @jrouillard in https://github.com/openfrontio/OpenFrontIO/pull/1329
|
||||
- lighten pattern by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1326
|
||||
- custom flag (2) by @Aotumuri in https://github.com/openfrontio/OpenFrontIO/pull/1303
|
||||
- Make patterns puchasable with stripe by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1313
|
||||
- Improve icons readability by @jrouillard in https://github.com/openfrontio/OpenFrontIO/pull/1321
|
||||
- remove select on hover by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1330
|
||||
- Fix role lookup by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1335
|
||||
- Extend winner schema by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1333
|
||||
- mls 4.0 by @Aotumuri in https://github.com/openfrontio/OpenFrontIO/pull/1336
|
||||
- upgrade unit when building a unit of same type by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1328
|
||||
- remove unit menu by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1338
|
||||
- unit upgrade minor improvements by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1337
|
||||
- Add gold fx when a tradeship lands by @DevelopingTom in https://github.com/openfrontio/OpenFrontIO/pull/1322
|
||||
- validate coords in construction execution by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1339
|
||||
- fix pattern and role bugs by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1343
|
||||
- Disable trains in public games by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1342
|
||||
- Add levels on structure sprites by @jrouillard in https://github.com/openfrontio/OpenFrontIO/pull/1346
|
||||
- Automatic train stations by @DevelopingTom in https://github.com/openfrontio/OpenFrontIO/pull/1353
|
||||
- Quads by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1347
|
||||
- Quads fix by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1356
|
||||
- Revert "enable otel logs and metrics for staging environments" by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1358
|
||||
- alliance renewal: fix request to renew when ally is dead, fix translation keys by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1359
|
||||
- Add new icon shapes and filter for filtering icons on the layer by @jrouillard in https://github.com/openfrontio/OpenFrontIO/pull/1348
|
||||
- upgrades not counting towards building discount bugfix by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1361
|
||||
- Add strait of Gibraltar and Italia maps by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1363
|
||||
- Radial menu: remove player info sub-radial by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1362
|
||||
- move unit display to bottom of screen by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1365
|
||||
- Move settings to it's own modal by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1366
|
||||
- update ui by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1368
|
||||
- Add localization support for game events, settings, and UI text elements by @TomaszOleszko in https://github.com/openfrontio/OpenFrontIO/pull/1372
|
||||
- Validate incoming parameters by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1371
|
||||
- Add domain, subdomain to GameRecord by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1370
|
||||
- bugfix: Crash during replay by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1375
|
||||
- fix top bar small screens by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1377
|
||||
- add domain and subdomain for dev env by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1379
|
||||
- fix pop delta number in TopBar by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1373
|
||||
- Add expand ratio to bot behavior class by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1376
|
||||
- bugfix: Crash by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1381
|
||||
- Don't erase patterns on page load by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1383
|
||||
- Require login to connect to staging by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1360
|
||||
- feat(news-button): highlight button when new version is available by @floriankilian in https://github.com/openfrontio/OpenFrontIO/pull/1385
|
||||
- Fix local development by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1388
|
||||
- fixed Custom Flags via Path Traversal by @Aotumuri in https://github.com/openfrontio/OpenFrontIO/pull/1384
|
||||
- fix odd dimension maps by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1389
|
||||
- Improve unit updates & reloading by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1394
|
||||
- update meta by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1397
|
||||
- port execution bugfixes by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1400
|
||||
- Internationalization: Add i18n support for login/auth messages in main by @Aotumuri in https://github.com/openfrontio/OpenFrontIO/pull/1406
|
||||
- Update README.md by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1407
|
||||
- Redraw existing railroads when redrawing the complete layer by @DevelopingTom in https://github.com/openfrontio/OpenFrontIO/pull/1410
|
||||
- Unit count by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1402
|
||||
- fix color allocator not selecting distinct colors by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1404
|
||||
- mls (v4.1) by @Aotumuri in https://github.com/openfrontio/OpenFrontIO/pull/1357
|
||||
- remove levels player overview panel by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1414
|
||||
- Remove top bar & revert control panel by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1415
|
||||
- move player overview higher up by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1418
|
||||
- have mirv attack enemy units by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1419
|
||||
- fix team bar by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1422
|
||||
- fix team bar by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1425
|
||||
- Leaderboard improvements by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1424
|
||||
- radial menu attack self bugfix by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1426
|
||||
- remove radial animation, fix back button by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1427
|
||||
- Factory spawns trains by @DevelopingTom in https://github.com/openfrontio/OpenFrontIO/pull/1408
|
||||
- Followup: news-button: blue-glow; simpler localStorage by @floriankilian in https://github.com/openfrontio/OpenFrontIO/pull/1431
|
||||
- fix unit upgrade not considering cost by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1434
|
||||
- Enable @typescript eslint/prefer nullish coalescing eslint rule by @g-santos-m in https://github.com/openfrontio/OpenFrontIO/pull/1420
|
||||
- Eslint by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/998
|
||||
- Restore nation AI by @scottanderson in https://github.com/openfrontio/OpenFrontIO/pull/1440
|
||||
- fix number of land tiles fixes #1409 by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1445
|
||||
- Have radial menu refresh when open by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1437
|
||||
- make radial menu thicker by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1446
|
||||
- Fix: anonymized name isn't used in chat message by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/1265
|
||||
- Revert MIRV attacks enemy units by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1452
|
||||
- Tradeship performance by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/1448
|
||||
- Fix: "Game speed" not "Replay speed" during Single player game by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/1457
|
||||
- Update asset license by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1458
|
||||
- Fix: attack on ally even with greyed out button by @VariableVince in https://github.com/openfrontio/OpenFrontIO/pull/1460
|
||||
- Create CLA.md by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1462
|
||||
- update pr template to have CLA checkbox. by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1465
|
||||
- Increase trade ship spawn rate by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1455
|
||||
- Increase traitor punishment by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1456
|
||||
- fix team leaderboard margin by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1469
|
||||
- leaderboard bugfix: show by default for medium to large screens. by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1470
|
||||
- fix control panel & events display scaling on mobile by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1471
|
||||
- alert on ws 1002 error by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1472
|
||||
- Fix Regex to allow Umlaute "üÜ" in username by @floriankilian in https://github.com/openfrontio/OpenFrontIO/pull/1466
|
||||
- Have port destination likelihood scale with level by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1473
|
||||
- remove spawn ad by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1482
|
||||
- fix squad allocator color palette by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1483
|
||||
- bug fix?: Hide UnitDisplay frame when all unit types are disabled by @Aotumuri in https://github.com/openfrontio/OpenFrontIO/pull/1392
|
||||
- fix pop & gold not showing up on mobile UI by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1484
|
||||
- meta: reduce port gold multiplier & trade ship frequency by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1486
|
||||
- Fix language code mismatch during language switching by @Aotumuri in https://github.com/openfrontio/OpenFrontIO/pull/1416
|
||||
- Add close button to emoji table by @DevelopingTom in https://github.com/openfrontio/OpenFrontIO/pull/1479
|
||||
- increase MIRV to 35M by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1487
|
||||
- increase player panel z index so it is on top of spawn timer by @evanpelle in https://github.com/openfrontio/OpenFrontIO/pull/1488
|
||||
|
||||
## New Contributors
|
||||
|
||||
- @LucasLion made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/875
|
||||
- @spicydll made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/934
|
||||
- @falcolnic made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/933
|
||||
- @drillskibo made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/949
|
||||
- @ERHash made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/971
|
||||
- @andrewNiziolek made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/976
|
||||
- @shaan150 made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/991
|
||||
- @Vermylion made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/993
|
||||
- @Jerryslang made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1005
|
||||
- @rldtech made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1011
|
||||
- @Maaxion made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1053
|
||||
- @Nephty made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1049
|
||||
- @LJoyL made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1022
|
||||
- @oleksandr-shysh made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1018
|
||||
- @E-EE-E made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1079
|
||||
- @Ble4Ch made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1118
|
||||
- @its-sii made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1122
|
||||
- @ghisloufou made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1135
|
||||
- @Egraveline made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1012
|
||||
- @omrih4 made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1161
|
||||
- @devalnor made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1195
|
||||
- @dengh made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1258
|
||||
- @fraxxio made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1298
|
||||
- @TomaszOleszko made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1308
|
||||
- @Sgt-lewis made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1327
|
||||
- @floriankilian made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1385
|
||||
- @g-santos-m made their first contribution in https://github.com/openfrontio/OpenFrontIO/pull/1420
|
||||
|
||||
**Full Changelog**: https://github.com/openfrontio/OpenFrontIO/compare/v0.23.19...v0.24.0
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
"terms_of_service": "Terms of Service"
|
||||
},
|
||||
"news": {
|
||||
"full_changelog": "See the complete change log",
|
||||
"see_all_releases": "See all releases",
|
||||
"github_link": "on GitHub",
|
||||
"title": "Release Notes"
|
||||
},
|
||||
|
||||
+14
-1
@@ -83,7 +83,7 @@ export class NewsModal extends LitElement {
|
||||
</div>
|
||||
|
||||
<div>
|
||||
${translateText("news.full_changelog")}
|
||||
${translateText("news.see_all_releases")}
|
||||
<a
|
||||
href="https://github.com/openfrontio/OpenFrontIO/releases"
|
||||
target="_blank"
|
||||
@@ -105,6 +105,19 @@ export class NewsModal extends LitElement {
|
||||
this.initialized = true;
|
||||
fetch(changelog)
|
||||
.then((response) => (response.ok ? response.text() : "Failed to load"))
|
||||
.then((markdown) =>
|
||||
markdown
|
||||
.replace(
|
||||
/(?<!\()\bhttps:\/\/github\.com\/openfrontio\/OpenFrontIO\/pull\/(\d+)\b/g,
|
||||
(_match, prNumber) =>
|
||||
`[#${prNumber}](https://github.com/openfrontio/OpenFrontIO/pull/${prNumber})`,
|
||||
)
|
||||
.replace(
|
||||
/(?<!\()\bhttps:\/\/github\.com\/openfrontio\/OpenFrontIO\/compare\/([\w.-]+)\b/g,
|
||||
(_match, comparison) =>
|
||||
`[${comparison}](https://github.com/openfrontio/OpenFrontIO/compare/${comparison})`,
|
||||
),
|
||||
)
|
||||
.then((markdown) => (this.markdown = markdown));
|
||||
}
|
||||
this.requestUpdate();
|
||||
|
||||
Reference in New Issue
Block a user