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fix private game join link (#1997)
## Description: Main.ts wasn't handling the join properly. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: evan
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+2
-2
@@ -476,8 +476,8 @@ class Client {
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return;
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}
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if (decodedHash.startsWith("#join")) {
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const lobbyId = params.get("lobby");
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if (decodedHash.startsWith("#join=")) {
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const lobbyId = decodedHash.substring(6); // Remove "#join="
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if (lobbyId && ID.safeParse(lobbyId).success) {
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this.joinModal.open(lobbyId);
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console.log(`joining lobby ${lobbyId}`);
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