update experiment description

This commit is contained in:
evan
2025-05-08 14:15:24 -07:00
committed by 1brucben
parent be1b219fa6
commit 149f305a96
2 changed files with 9 additions and 12 deletions
+8 -11
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@@ -32,22 +32,19 @@ export class NewsModal extends LitElement {
render() {
return html`
<o-modal title=${translateText("news.title")}>
<o-modal title="EXPERIMENTAL">
<div class="options-layout">
<div class="options-section">
<div class="news-container">
<div class="news-content">
<h3>Combat Mechanics Update</h3>
<p>
Attack speed is influenced by the size of the attacking army,
terrain type, defender strength, and presence of a defense
post. Defender losses are based on their troop density (as
shown by the shield), while attacker losses are proportional
to defender losses and further affected by terrain, defense
posts, and whether the defender is a traitor.
</p>
<p>
The shield icon represents density: number of Troops per tile.
This experiment contains the following changes:
<br />
<br />
Your defense (shown under your player name) is based on your
troop density (number of troops / number of tiles owned).
Attack losses are proportional to the defender's defense.
Workers reproduce faster than troops.
</p>
</div>
</div>
+1 -1
View File
@@ -217,7 +217,7 @@
/>
</g>
</svg>
<div class="l-header__highlightText">v22.5</div>
<div class="l-header__highlightText">EXPERIMENTAL</div>
</div>
</header>
<div class="bg-image"></div>