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update experiment description
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@@ -32,22 +32,19 @@ export class NewsModal extends LitElement {
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render() {
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return html`
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<o-modal title=${translateText("news.title")}>
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<o-modal title="EXPERIMENTAL">
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<div class="options-layout">
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<div class="options-section">
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<div class="news-container">
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<div class="news-content">
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<h3>Combat Mechanics Update</h3>
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<p>
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Attack speed is influenced by the size of the attacking army,
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terrain type, defender strength, and presence of a defense
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post. Defender losses are based on their troop density (as
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shown by the shield), while attacker losses are proportional
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to defender losses and further affected by terrain, defense
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posts, and whether the defender is a traitor.
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</p>
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<p>
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The shield icon represents density: number of Troops per tile.
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This experiment contains the following changes:
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<br />
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<br />
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Your defense (shown under your player name) is based on your
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troop density (number of troops / number of tiles owned).
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Attack losses are proportional to the defender's defense.
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Workers reproduce faster than troops.
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</p>
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</div>
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</div>
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@@ -217,7 +217,7 @@
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/>
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</g>
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</svg>
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<div class="l-header__highlightText">v22.5</div>
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<div class="l-header__highlightText">EXPERIMENTAL</div>
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</div>
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</header>
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<div class="bg-image"></div>
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