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rebalanced attack troop loss
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@@ -33,7 +33,7 @@ export class DefaultConfig implements Config {
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let mag = 0
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switch (tileToConquer.terrain()) {
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case TerrainType.Plains:
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mag = -5
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mag = 1
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case TerrainType.Highland:
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mag = 3
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case TerrainType.Mountain:
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