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rebalanced attack troop loss
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@@ -98,6 +98,9 @@
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* BUG: attacks speed up DONE 9/6/2024
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* rebalance income DONE 9/7/2024
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* Make fake humans
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--- v3 Release
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* directed expansion
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* UI: win condition & popup
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* UI: boats
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@@ -107,8 +110,10 @@
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* make random waves on ocean, dark spots
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* Load terrain dataImage in background
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--- v3 Release
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--- v4 Release
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* store username
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* store cookies
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* BUG: when sending boat to TerraNullius, only takes one tile
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* REFACTOR: give terranullius an ID, game.player() returns terranullius
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* REFACTOR: ocean is considered TerraNullius ?
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@@ -33,7 +33,7 @@ export class DefaultConfig implements Config {
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let mag = 0
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switch (tileToConquer.terrain()) {
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case TerrainType.Plains:
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mag = -5
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mag = 1
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case TerrainType.Highland:
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mag = 3
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case TerrainType.Mountain:
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