rebalanced attack troop loss

This commit is contained in:
evanpelle
2024-09-06 16:31:40 -07:00
parent 0f37fc0c31
commit 0bc78d07eb
2 changed files with 7 additions and 2 deletions
+6 -1
View File
@@ -98,6 +98,9 @@
* BUG: attacks speed up DONE 9/6/2024
* rebalance income DONE 9/7/2024
* Make fake humans
--- v3 Release
* directed expansion
* UI: win condition & popup
* UI: boats
@@ -107,8 +110,10 @@
* make random waves on ocean, dark spots
* Load terrain dataImage in background
--- v3 Release
--- v4 Release
* store username
* store cookies
* BUG: when sending boat to TerraNullius, only takes one tile
* REFACTOR: give terranullius an ID, game.player() returns terranullius
* REFACTOR: ocean is considered TerraNullius ?
+1 -1
View File
@@ -33,7 +33,7 @@ export class DefaultConfig implements Config {
let mag = 0
switch (tileToConquer.terrain()) {
case TerrainType.Plains:
mag = -5
mag = 1
case TerrainType.Highland:
mag = 3
case TerrainType.Mountain: