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OpenFrontIO/docs/gamemodes/nuke-wars.md
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Restart2008 0e90699c10 Add Nuke Wars gamemode
- Add NukeWars gamemode with team-based nuclear warfare
- Implement 3-minute prep phase for SAM defenses
- Add unit restrictions (only nukes and SAM launchers)
- Enforce Baikal map requirement
- Add territory-based win condition (<5% = loss)
- Add client-side timer UI
- Add tests for restrictions and win conditions
2025-10-24 19:28:26 -07:00

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Markdown

# Nuke Wars Gamemode
Nuke Wars is a team-based nuclear warfare gamemode where teams battle for territory control using only nuclear weapons. The mode emphasizes strategic placement of defensive structures during a preparation phase, followed by an all-out nuclear assault.
## Game Rules
### Map and Teams
- Only available on the Baikal map
- Teams are split 50/50 on the map (Team 1 on left, Team 2 on right)
- Each team starts in their own territory and cannot build across the midpoint during prep phase
### Preparation Phase
- 3-minute preparation phase at start
- Teams can only build in their territory during this phase
- Focus on setting up SAM defenses and missile silos
- Countdown timer shows remaining prep time (3:00 -> 0:00)
### Unit Restrictions
- **Allowed Units:**
- Missile Silos: For launching nuclear weapons
- SAM Launchers: For missile defense
- Atom Bombs: Basic nuclear weapon
- Hydrogen Bombs: Advanced nuclear weapon
- **Blocked Units:**
- MIRV missiles
- All conventional military units
- Cities and infrastructure buildings
- Ships and transport units
### Combat Phase
- After prep phase ends, nuclear warfare begins
- Only nuclear missiles can cross the midpoint
- SAM defenses remain territory-bound
- SAM effectiveness:
- 100% chance to intercept Atom Bombs
- 80% chance to intercept Hydrogen Bombs
### Win Conditions
1. **Territory Control**
- A team loses if their territory drops below 5% of total map area
- Territory percentage excludes irradiated (fallout) tiles
2. **Time Limit**
- If time limit expires, team with most territory wins
### Strategic Elements
- Balance between offense (missiles) and defense (SAMs)
- Careful placement of SAM coverage
- Managing nuclear strikes to maintain territory control
- Protecting key defensive infrastructure
## Setup Requirements
- Gamemode available in both public and private lobbies
- Must select Baikal map
- Teams must be balanced
- Settings automatically enforced when Nuke Wars is selected