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## Description: With the alert frame, we're notified and can view the event using a “Focus” button that moves the map to the traitor, or dismiss it with a “Dismiss” button. The alert auto-dismisses after a few seconds. **Because this feature provides an advantage, the trade-off is having to wait a full 10 seconds or manually clicking “Dismiss” to close it.** - Show a red alert frame animation when the player is betrayed. - ~~The alert frame can be dismissed manually.~~ - The alert frame is automatically dismissed after ~~10~~ 3 seconds. - If the user doesn’t want to see it at all, they can disable it in the settings.     ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors ## Please put your Discord username so you can be contacted if a bug or regression is found: This is my first PR let me know if anything needs improvement! devalnor